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Book Tetris Puzzle Book

    Book Details:
  • Author : Gareth Moore
  • Publisher :
  • Release : 2019-05-02
  • ISBN : 9781787392366
  • Pages : 144 pages

Download or read book Tetris Puzzle Book written by Gareth Moore and published by . This book was released on 2019-05-02 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Tetris Puzzles

Download or read book Tetris Puzzles written by Gareth Moore and published by Portable Press. This book was released on 2019-11-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Revisit your love for the iconic video game Tetris with 100 challenging visual puzzles. Since its creation in the 1980s, the now-iconic video game Tetris has sold more than 100 million copies around the world. In Tetris Puzzles, the seven Tetrimino shapes form the basis of each puzzle. You’ll fit them into grids, add them to larger shapes, and reassemble them from fragments. The puzzles—all of which were specially created for this book—increase in difficulty as you progress, providing you with a fun and challenging brain workout.

Book The Tetris Effect

Download or read book The Tetris Effect written by Dan Ackerman and published by PublicAffairs. This book was released on 2016-09-06 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive story of a game so great, even the Cold War couldn't stop it Tetris is perhaps the most instantly recognizable, popular video game ever made. But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product which has now earned nearly 1 billion in sales? How did a makeshift game turn into a worldwide sensation, which has been displayed at the Museum of Modern Art, inspired a big-budget sci-fi movie, and been played in outer space? A quiet but brilliant young man, Alexey Pajitnov had long nurtured a love for the obscure puzzle game pentominoes, and became obsessed with turning it into a computer game. Little did he know that the project that he labored on alone, hour after hour, would soon become the most addictive game ever made. In this fast-paced business story, reporter Dan Ackerman reveals how Tetris became one of the world's first viral hits, passed from player to player, eventually breaking through the Iron Curtain into the West. British, American, and Japanese moguls waged a bitter fight over the rights, sending their fixers racing around the globe to secure backroom deals, while a secretive Soviet organization named ELORG chased down the game's growing global profits. The Tetris Effect is an homage to both creator and creation, and a must-read for anyone who's ever played the game—which is to say everyone.

Book Tetris

Download or read book Tetris written by Box Brown and published by Macmillan. This book was released on 2016-10-11 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Documents the history of the video game Tetris and looks at the role games play in art, culture, and commerce.

Book Catan Puzzle Book

    Book Details:
  • Author : Richard Wolfrik Galland
  • Publisher :
  • Release : 2020-08-20
  • ISBN : 9781787393905
  • Pages : 224 pages

Download or read book Catan Puzzle Book written by Richard Wolfrik Galland and published by . This book was released on 2020-08-20 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Catan Puzzle Bookis the perfect gift for fans of the Catan franchise who want to expand beyond the wildly popular board game experience. The timeless world of Catan is waiting for you to explore, build, settle... and solve! Inside the Catan Puzzle Bookare 100 original puzzles based on the wildly popular board game, providing a narrative adventure that allows you to discover the unsettled island of Catan. Alongside original artworks from Settlers of Catan, each puzzle contains its own pleasures and solving them allows you to win resources. Resources lead to victory points... and victory points lead to success! Contents: This book includes 10 chapters of puzzles, each containing 10 puzzles set in the Catan world. The puzzles may be solved on their own or as part of a narrative that runs through the book. Each correctly answered puzzle awards the reader resources, which can eventually be converted into achievements and victory points. Upon earning enough victory points, the reader wins the book! Catan Puzzle Bookis also fantastically illustrated throughout with more than 150 in-world artworks.

Book Beast Academy Puzzles 2

    Book Details:
  • Author : Chris Page
  • Publisher :
  • Release : 2020-01-31
  • ISBN : 9781934124499
  • Pages : pages

Download or read book Beast Academy Puzzles 2 written by Chris Page and published by . This book was released on 2020-01-31 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Beast Academy Puzzles 2 contains over 400 puzzles in 12 different styles. Every puzzle style is part of the broader Beast Academy level 2 math curriculum. Whether used on their own or as part of the complete Beast Academy curriculum, these puzzles will delight and entertain puzzle solvers of all ages.The puzzles in this book are accessible to anyone with a solid understanding of numbers and good mental addition and subtraction skills as taught in the Beast Academy level 2 series. The difficulty ranges from straightforward puzzles meant to give a feel for how each puzzle works to diabolical stumpers written by world puzzle champion Palmer Mebane.

Book Pentomino Puzzles

    Book Details:
  • Author : Eric Harshbarger
  • Publisher : Puzzlewright
  • Release : 2011
  • ISBN : 9781402766992
  • Pages : 0 pages

Download or read book Pentomino Puzzles written by Eric Harshbarger and published by Puzzlewright. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pentominoes drive puzzle fans wild-and a complete set of these versatile tiles is packaged with every copy of this fun-filled book! These 12 unique shapes, each formed by 5 squares joined edge to edge, must be fitted together to match specific patterns-from simple rectangles to animals and people. Eric Harshbarger is a mathematician by education, a computer engineer by trade, and a puzzle wizard by personal choice. His website (www.ericharshbarger.org) features his astounding creations with Lego bricks, among other marvels. Book comes with a full set of plastic pentominoes, making this a great gift

Book Hidden Picture Mazes

Download or read book Hidden Picture Mazes written by Conceptis Puzzles and published by Sterling Publishing Company, Inc.. This book was released on 2005-08 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: These mazes are revolutionary! Find your way through the twists and turns, and be amazed as you unravel the hidden picture within. There's nothing else like it.

Book Double Trouble Sudoku

    Book Details:
  • Author : Brainfreeze Puzzles
  • Publisher : Puzzlewright
  • Release : 2014-06-03
  • ISBN : 9781454909927
  • Pages : 0 pages

Download or read book Double Trouble Sudoku written by Brainfreeze Puzzles and published by Puzzlewright. This book was released on 2014-06-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This brand-new sudoku variant will have logic lovers seeing double! Instead of appearing only once in every row and column, each number appears TWICE. And instead of the usual three-by-three areas, these puzzles have irregular shapes. These twists add spice to the solving, variety to the sudoku, and make every puzzle a unique challenge for your eyes and mind.

Book The Two Step

Download or read book The Two Step written by Eileen McCann and published by Grove Press. This book was released on 1994 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Equating the struggle to achieve intimacy with the choreography of a simple dance, the author demonstrates how easy it can be to sidestep conflicts of power and distance and transform them into a meaningful closeness

Book Kotlin Programming By Example

Download or read book Kotlin Programming By Example written by Iyanu Adelekan and published by Packt Publishing Ltd. This book was released on 2018-03-28 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: Enhance your Kotlin programming skills by building 3 real-world applications Key Features Build three full-fledged, engaging applications from scratch and learn to deploy them Enhance your app development and programming activities with Kotlin’s powerful and intuitive tools and utilities. Experience the gentle learning curve, expressiveness, and intuitiveness of Kotlin, as you develop your own applications Book Description Kotlin greatly reduces the verbosity of source code. With Google having announced their support for Kotlin as a first-class language for writing Android apps, now's the time learn how to create apps from scratch with Kotlin Kotlin Programming By Example takes you through the building blocks of Kotlin, such as functions and classes. You’ll explore various features of Kotlin by building three applications of varying complexity. For a quick start to Android development, we look at building a classic game, Tetris, and elaborate on object-oriented programming in Kotlin. Our next application will be a messenger app, a level up in terms of complexity. Before moving onto the third app, we take a look at data persistent methods, helping us learn about the storage and retrieval of useful applications. Our final app is a place reviewer: a web application that will make use of the Google Maps API and Place Picker. By the end of this book, you will have gained experience of of creating and deploying Android applications using Kotlin. What you will learn Learn the building blocks of the Kotlin programming language Develop powerful RESTful microservices for Android applications Create reactive Android applications efficiently Implement an MVC architecture pattern and dependency management using Kotlin Centralize, transform, and stash data with Logstash Secure applications using Spring Security Deploy Kotlin microservices to AWS and Android applications to the Play Store Who this book is for This book is for those who are new to Kotlin or are familiar with the basics, having dabbled with Java until now. Basic programming knowledge is mandatory.

Book The Rough Guide Book of Brain Training

Download or read book The Rough Guide Book of Brain Training written by Gareth Moore and published by Penguin. This book was released on 2010-01-01 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Rough Guide Book of Brain Training contains 100 days' worth of puzzles designed to give your brain a thorough workout. Just 5 puzzles a day will lead to a smarter you. Combining favorites such as sudoku and kakuro with many entirely new puzzle types, puzzle creator Dr Gareth Moore exercises every part of your mind - from processing speed, mental arithmetic and problem-solving to memory and creativity. Every ten days, a test page allows you to chart your progress, while throughout the book Dr Tom Stafford's incisive and thought-provoking text explores the wonders of our brain and how we can get better at using it to its full potential. Offering much more than other brain-testing books, The Rough Guide Book of Brain Training answers mind-boggling questions such as 'Does classical music make you more intelligent?' and 'Can we slow down or stop the aging of our brain?' This guide is guaranteed to give your brain a thorough work out.

Book The Official Book of Sudoku  Book 1

Download or read book The Official Book of Sudoku Book 1 written by Plume and published by Plume. This book was released on 2005-08-01 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: The name of the game is Sudoku, Japanese for "number place," but no knowledge of Japanese language or arithmetic is required to enjoy the game that has sparked a mania around the world. It’s a fever that is now spreading to the United States, as readers of the New York Post and Los Angeles Times can readily attest. Veterans of other highly-addictive logic games such as Rubik’s cube, Tetris, or Minesweeper will love the fresh challenge of Sudoku. It’s a wordless logic crossword that leaves even the most dedicated puzzle enthusiasts scratching their heads. Here in one volume is all you need to get started—150 Sudoku puzzles (and solutions) along with easy-to-follow instructions and strategies. Solve these entirely with logic and you’ll arrive at the right answer—but be warned: the more you solve, the more you’ll want to play! To solve, fill-in the blanks with the digits 1 through 9 in such a way that each digit appears in each column, row, and 3 x 3 box only once. You need numbers, but no math is involved.

Book Tomorrow  and Tomorrow  and Tomorrow

Download or read book Tomorrow and Tomorrow and Tomorrow written by Gabrielle Zevin and published by Penguin Group. This book was released on 2024-06-25 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: A NEW YORK TIMES BESTSELLER A GLOBE AND MAIL BESTSELLER A JIMMY FALLON BOOK CLUB PICK In this exhilarating novel by the best-selling author of The Storied Life of A. J. Fikry two friends—often in love, but never lovers—come together as creative partners in the world of video game design, where success brings them fame, joy, tragedy, duplicity, and, ultimately, a kind of immortality. "Utterly brilliant. In this sweeping, gorgeously written novel, Gabrielle Zevin charts the beauty, tenacity, and fragility of human love and creativity. Tomorrow, and Tomorrow, and Tomorrow is one of the best books I've ever read." —John Green On a bitter cold day, in the December of his Junior Year at Harvard, Sam Masur exits a subway car and sees, amid the hordes of people waiting on the platform, Sadie Green. He calls her name. For a moment, she pretends she hasn’t heard him, but then, she turns, and a game begins: a legendary collaboration that will launch them to stardom. They borrow money, beg favors, and, before even graduating college, they have created their first blockbuster, Ichigo: a game where players can escape the confines of a body and the betrayals of a heart, and where death means nothing more than a chance to restart and play again. This is the story of the perfect worlds Sam and Sadie build, the imperfect world they live in, and of everything that comes after success: Money. Fame. Duplicity. Tragedy. Spanning over thirty years, from Cambridge, Massachusetts, to Venice Beach, California, and lands in between and far beyond, Gabrielle Zevin’s Tomorrow, and Tomorrow, and Tomorrow is a dazzling and intricately imagined novel that examines the multifarious nature of identity, games as artform, technology and the human experience, disability, failure, the redemptive possibilities in play, and above all, our need to connect: to be loved and to love. Yes, it is a love story, but it is not one you have read before.

Book Math Without Numbers

Download or read book Math Without Numbers written by Milo Beckman and published by Penguin. This book was released on 2022-01-11 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: An illustrated tour of the structures and patterns we call "math" The only numbers in this book are the page numbers. Math Without Numbers is a vivid, conversational, and wholly original guide to the three main branches of abstract math—topology, analysis, and algebra—which turn out to be surprisingly easy to grasp. This book upends the conventional approach to math, inviting you to think creatively about shape and dimension, the infinite and infinitesimal, symmetries, proofs, and how these concepts all fit together. What awaits readers is a freewheeling tour of the inimitable joys and unsolved mysteries of this curiously powerful subject. Like the classic math allegory Flatland, first published over a century ago, or Douglas Hofstadter's Godel, Escher, Bach forty years ago, there has never been a math book quite like Math Without Numbers. So many popularizations of math have dwelt on numbers like pi or zero or infinity. This book goes well beyond to questions such as: How many shapes are there? Is anything bigger than infinity? And is math even true? Milo Beckman shows why math is mostly just pattern recognition and how it keeps on surprising us with unexpected, useful connections to the real world. The ambitions of this book take a special kind of author. An inventive, original thinker pursuing his calling with jubilant passion. A prodigy. Milo Beckman completed the graduate-level course sequence in mathematics at age sixteen, when he was a sophomore at Harvard; while writing this book, he was studying the philosophical foundations of physics at Columbia under Brian Greene, among others.

Book Hamlet on the Holodeck  updated edition

Download or read book Hamlet on the Holodeck updated edition written by Janet H. Murray and published by MIT Press. This book was released on 2017-04-07 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: An updated edition of the classic book on digital storytelling, with a new introduction and expansive chapter commentaries. I want to say to all the hacker-bards from every field—gamers, researchers, journalists, artists, programmers, scriptwriters, creators of authoring systems... please know that I wrote this book for you.” —Hamlet on the Holodeck, from the author's introduction to the updated edition Janet Murray's Hamlet on the Holodeck was instantly influential and controversial when it was first published in 1997. Ahead of its time, it accurately predicted the rise of new genres of storytelling from the convergence of traditional media forms and computing. Taking the long view of artistic innovation over decades and even centuries, it remains forward-looking in its description of the development of new artistic traditions of practice, the growth of participatory audiences, and the realization of still-emerging technologies as consumer products. This updated edition of a book the New Yorker calls a “cult classic” offers a new introduction by Murray and chapter-by-chapter commentary relating Murray's predictions and enduring design insights to the most significant storytelling innovations of the past twenty years, from long-form television to artificial intelligence to virtual reality. Murray identifies the powerful new set of expressive affordances that computing offers for the ancient human activity of storytelling and considers what would be necessary for interactive narrative to become a mature and compelling art form. Her argument met with some resistance from print loyalists and postmodern hypertext enthusiasts, and it provoked a foundational debate in the emerging field of game studies on the relationship between narrative and videogames. But since Hamlet on the Holodeck's publication, a practice that was largely speculative has been validated by academia, artistic practice, and the marketplace. In this substantially updated edition, Murray provides fresh examples of expressive digital storytelling and identifies new directions for narrative innovation.

Book Play Anything

    Book Details:
  • Author : Ian Bogost
  • Publisher : Basic Books
  • Release : 2016-09-13
  • ISBN : 0465096506
  • Pages : 288 pages

Download or read book Play Anything written by Ian Bogost and published by Basic Books. This book was released on 2016-09-13 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: How filling life with play-whether soccer or lawn mowing, counting sheep or tossing Angry Birds -- forges a new path for creativity and joy in our impatient age Life is boring: filled with meetings and traffic, errands and emails. Nothing we'd ever call fun. But what if we've gotten fun wrong? In Play Anything, visionary game designer and philosopher Ian Bogost shows how we can overcome our daily anxiety; transforming the boring, ordinary world around us into one of endless, playful possibilities. The key to this playful mindset lies in discovering the secret truth of fun and games. Play Anything, reveals that games appeal to us not because they are fun, but because they set limitations. Soccer wouldn't be soccer if it wasn't composed of two teams of eleven players using only their feet, heads, and torsos to get a ball into a goal; Tetris wouldn't be Tetris without falling pieces in characteristic shapes. Such rules seem needless, arbitrary, and difficult. Yet it is the limitations that make games enjoyable, just like it's the hard things in life that give it meaning. Play is what happens when we accept these limitations, narrow our focus, and, consequently, have fun. Which is also how to live a good life. Manipulating a soccer ball into a goal is no different than treating ordinary circumstances- like grocery shopping, lawn mowing, and making PowerPoints-as sources for meaning and joy. We can "play anything" by filling our days with attention and discipline, devotion and love for the world as it really is, beyond our desires and fears. Ranging from Internet culture to moral philosophy, ancient poetry to modern consumerism, Bogost shows us how today's chaotic world can only be tamed-and enjoyed-when we first impose boundaries on ourselves.