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Book TECOM  Modeling   Simulation

Download or read book TECOM Modeling Simulation written by and published by . This book was released on 1994 with total page 2 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book TECOM  Modeling   Simulation

Download or read book TECOM Modeling Simulation written by and published by . This book was released on 1994 with total page 2 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Army RD   A

Download or read book Army RD A written by and published by . This book was released on 1999 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professional publication of the RD & A community.

Book Army RD   A Bulletin

Download or read book Army RD A Bulletin written by and published by . This book was released on 1999-05 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book TECOM  C3I Testing

    Book Details:
  • Author :
  • Publisher :
  • Release : 1994
  • ISBN :
  • Pages : 2 pages

Download or read book TECOM C3I Testing written by and published by . This book was released on 1994 with total page 2 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Monthly Catalogue  United States Public Documents

Download or read book Monthly Catalogue United States Public Documents written by and published by . This book was released on 1995-03 with total page 1048 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Monthly Catalog of United States Government Publications

Download or read book Monthly Catalog of United States Government Publications written by United States. Superintendent of Documents and published by . This book was released on 1995 with total page 754 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Simulation Modeling and Analysis

Download or read book Simulation Modeling and Analysis written by Averill M Law and published by McGraw-Hill Education. This book was released on 2014-01-22 with total page 800 pages. Available in PDF, EPUB and Kindle. Book excerpt: Simulation Modeling and Analysis provides a comprehensive, state-of-the-art, and technically correct treatment of all important aspects of a simulation study. The book strives to make this material understandable by the use of intuition and numerous figures, examples, and problems. It is equally well suited for use in university courses, simulation practice, and self-study. The book is widely regarded as the “bible” of simulation and now has more than 172,000 copies in print and has been cited more than 18,500 times. This textbook can serve as the primary text for a variety of courses. It is used in leading industrial and systems engineering departments at Georgia Tech, University of Michigan, University of California at Berkeley, Stanford University, Purdue University, Texas A&M University, Columbia University, University of Washington, and Naval Postgraduate School.

Book Symposium on PC Based Simulations and Gaming for Military Training

Download or read book Symposium on PC Based Simulations and Gaming for Military Training written by James Belanich and published by . This book was released on 2004 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt: On 5-6 November 2003, the Advanced Training Methods Research Unit (ATMRU) of the U.S. Army Research Institute for Behavioral and Social Sciences hosted a symposium on the use of training games and game-like simulations across the Department of Defense (DoD). The rationale for the symposium was that although there is an increasing use of PC-based games and simulations as a means of training within the U.S. Military, many of these efforts are being done in isolation with little coordination within or across services. The objectives of this symposium were to bring personnel from all branches of the military together to discuss how training games and game-like simulations are currently being used by the military, to identify ways they may be used more effectively, and to help develop a community of practitioners to facilitate future development and effective use of games for military training. Participating in this two-day event were instructors from the U.S. Army, Navy, Air Force, and Marines, as well as, training developers, commercial simulation/game developers, training researchers from all services, and representatives from the Office of the Secretary of Defense. To share lessons learned, 11 presentations were given by training representatives from all services, military training researchers, and training game developers. A list of the presenters, their affiliations, and the title of presentations are displayed in Table 1. In addition, time was allocated for discussion and focus groups since all of the approximately 50 symposium participants in attendance were to some extent involved with the use of training games and desktop simulations (see Appendix A for a full list of all participants). This discussion time included 10-20 minute question periods after each presentation, a 90 minute breakout group sessions at the end of the first day, and a summary review of the symposium proceedings at the end of the second day.

Book Department of Defense Authorization for Appropriations for Fiscal Year 2016 and the Future Years Defense Program

Download or read book Department of Defense Authorization for Appropriations for Fiscal Year 2016 and the Future Years Defense Program written by United States. Congress. Senate. Committee on Armed Services and published by . This book was released on 2015 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Agents for Games and Simulations

Download or read book Agents for Games and Simulations written by Frank Dignum and published by Springer. This book was released on 2009-12-01 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research on multi-agent systems has provided a promising technology for implementing cognitive intelligent non-playing characters. However, the technologies used in game engines and multi-agent platforms are not readily compatible due to some inherent differences in concerns. Where game engines focus on real-time aspects and thus propagate efficiency and central control, multi-agent platforms assume autonomy of the agents. Increased autonomy and intelligence may offer benefits for a more compelling gameplay and may even be necessary for serious games. However, problems occur when current game design techniques are used to incorporate state-of-the-art multi-agent system technology. A very similar argument can be given for agent-based (social) simulation. This volume contains the papers presented at AGS 2009, the First International Workshop on Agents for Games and Simulations, held in Budapest on May 11, 2009. The focus of the workshop was on the particular challenges facing those using agent technology for games and simulations, with topics covering the technical, conceptual and design aspects of the field.

Book Military  Government and Aerospace Simulation

Download or read book Military Government and Aerospace Simulation written by Michael J. Chinni and published by Society for Computer Simulation International. This book was released on 1995 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Technical Abstract Bulletin

Download or read book Technical Abstract Bulletin written by and published by . This book was released on with total page 1048 pages. Available in PDF, EPUB and Kindle. Book excerpt: