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Book Teach Yourself Go

    Book Details:
  • Author : Charles Matthews
  • Publisher : McGraw-Hill
  • Release : 2003-11-26
  • ISBN : 9780071429771
  • Pages : 240 pages

Download or read book Teach Yourself Go written by Charles Matthews and published by McGraw-Hill. This book was released on 2003-11-26 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Consisting of black and white pebbles and a grid-work playing board, the ancient Asian game of go appears much simpler than chess, but it continues to stump the most sophisticated supercomputers. Teach Yourself Go explains the rules of the game and, using step-by-step illustrations, helps you acquire a solid understanding of how go is played. You also learn about the origins of the game, its long history, and the body of legend, rituals, art, and literature that it has inspired.

Book Learning Go

    Book Details:
  • Author : Jon Bodner
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2021-03-02
  • ISBN : 1492077186
  • Pages : 378 pages

Download or read book Learning Go written by Jon Bodner and published by "O'Reilly Media, Inc.". This book was released on 2021-03-02 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go is rapidly becoming the preferred language for building web services. While there are plenty of tutorials available that teach Go's syntax to developers with experience in other programming languages, tutorials aren't enough. They don't teach Go's idioms, so developers end up recreating patterns that don't make sense in a Go context. This practical guide provides the essential background you need to write clear and idiomatic Go. No matter your level of experience, you'll learn how to think like a Go developer. Author Jon Bodner introduces the design patterns experienced Go developers have adopted and explores the rationale for using them. You'll also get a preview of Go's upcoming generics support and how it fits into the language. Learn how to write idiomatic code in Go and design a Go project Understand the reasons for the design decisions in Go Set up a Go development environment for a solo developer or team Learn how and when to use reflection, unsafe, and cgo Discover how Go's features allow the language to run efficiently Know which Go features you should use sparingly or not at all

Book Deep Learning and the Game of Go

Download or read book Deep Learning and the Game of Go written by Kevin Ferguson and published by Simon and Schuster. This book was released on 2019-01-06 with total page 611 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After exposing you to the foundations of machine and deep learning, you'll use Python to build a bot and then teach it the rules of the game. Foreword by Thore Graepel, DeepMind Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology The ancient strategy game of Go is an incredible case study for AI. In 2016, a deep learning-based system shocked the Go world by defeating a world champion. Shortly after that, the upgraded AlphaGo Zero crushed the original bot by using deep reinforcement learning to master the game. Now, you can learn those same deep learning techniques by building your own Go bot! About the Book Deep Learning and the Game of Go introduces deep learning by teaching you to build a Go-winning bot. As you progress, you'll apply increasingly complex training techniques and strategies using the Python deep learning library Keras. You'll enjoy watching your bot master the game of Go, and along the way, you'll discover how to apply your new deep learning skills to a wide range of other scenarios! What's inside Build and teach a self-improving game AI Enhance classical game AI systems with deep learning Implement neural networks for deep learning About the Reader All you need are basic Python skills and high school-level math. No deep learning experience required. About the Author Max Pumperla and Kevin Ferguson are experienced deep learning specialists skilled in distributed systems and data science. Together, Max and Kevin built the open source bot BetaGo. Table of Contents PART 1 - FOUNDATIONS Toward deep learning: a machine-learning introduction Go as a machine-learning problem Implementing your first Go bot PART 2 - MACHINE LEARNING AND GAME AI Playing games with tree search Getting started with neural networks Designing a neural network for Go data Learning from data: a deep-learning bot Deploying bots in the wild Learning by practice: reinforcement learning Reinforcement learning with policy gradients Reinforcement learning with value methods Reinforcement learning with actor-critic methods PART 3 - GREATER THAN THE SUM OF ITS PARTS AlphaGo: Bringing it all together AlphaGo Zero: Integrating tree search with reinforcement learning

Book Learn to Play Go

    Book Details:
  • Author : Janice Kim
  • Publisher :
  • Release : 2011-04-01
  • ISBN : 9780964479654
  • Pages : 236 pages

Download or read book Learn to Play Go written by Janice Kim and published by . This book was released on 2011-04-01 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Palace of Memory is the fifth volume of the award-winning Learn to Play Go series. Covers some principles of the opening and the endgame and of something called "shape." Good shape is an intersection between tactics and strategy. Shows some of the templates of basic shape and thier use in fighting. Contains guides to the opening. Shows how to calculate the size of endgame moves. Includes self-test section.

Book Learning Go Programming

    Book Details:
  • Author : Vladimir Vivien
  • Publisher : Packt Publishing Ltd
  • Release : 2016-10-26
  • ISBN : 1784392332
  • Pages : 340 pages

Download or read book Learning Go Programming written by Vladimir Vivien and published by Packt Publishing Ltd. This book was released on 2016-10-26 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: An insightful guide to learning the Go programming language About This Book Insightful coverage of Go programming syntax, constructs, and idioms to help you understand Go code effectively Push your Go skills, with topics such as, data types, channels, concurrency, object-oriented Go, testing, and network programming Each chapter provides working code samples that are designed to help reader quickly understand respective topic Who This Book Is For If you have prior exposure to programming and are interested in learning the Go programming language, this book is designed for you. It will quickly run you through the basics of programming to let you exploit a number of features offered by Go programming language. What You Will Learn Install and configure the Go development environment to quickly get started with your first program. Use the basic elements of the language including source code structure, variables, constants, and control flow primitives to quickly get started with Go Gain practical insight into the use of Go's type system including basic and composite types such as maps, slices, and structs. Use interface types and techniques such as embedding to create idiomatic object-oriented programs in Go. Develop effective functions that are encapsulated in well-organized package structures with support for error handling and panic recovery. Implement goroutine, channels, and other concurrency primitives to write highly-concurrent and safe Go code Write tested and benchmarked code using Go's built test tools Access OS resources by calling C libraries and interact with program environment at runtime In Detail The Go programming language has firmly established itself as a favorite for building complex and scalable system applications. Go offers a direct and practical approach to programming that let programmers write correct and predictable code using concurrency idioms and a full-featured standard library. This is a step-by-step, practical guide full of real world examples to help you get started with Go in no time at all. We start off by understanding the fundamentals of Go, followed by a detailed description of the Go data types, program structures and Maps. After this, you learn how to use Go concurrency idioms to avoid pitfalls and create programs that are exact in expected behavior. Next, you will be familiarized with the tools and libraries that are available in Go for writing and exercising tests, benchmarking, and code coverage. Finally, you will be able to utilize some of the most important features of GO such as, Network Programming and OS integration to build efficient applications. All the concepts are explained in a crisp and concise manner and by the end of this book; you would be able to create highly efficient programs that you can deploy over cloud. Style and approach The book is written to serve as a reader-friendly step-by-step guide to learning the Go programming language. Each topic is sequentially introduced to build on previous materials covered. Every concept is introduced with easy-to-follow code examples that focus on maximizing the understanding of the topic at hand.

Book The First 20 Hours

    Book Details:
  • Author : Josh Kaufman
  • Publisher : Penguin
  • Release : 2013-06-13
  • ISBN : 1101623047
  • Pages : 288 pages

Download or read book The First 20 Hours written by Josh Kaufman and published by Penguin. This book was released on 2013-06-13 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.

Book The Go Programming Language

Download or read book The Go Programming Language written by Alan A. A. Donovan and published by Addison-Wesley Professional. This book was released on 2015-11-16 with total page 1201 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Go Programming Language is the authoritative resource for any programmer who wants to learn Go. It shows how to write clear and idiomatic Go to solve real-world problems. The book does not assume prior knowledge of Go nor experience with any specific language, so you’ll find it accessible whether you’re most comfortable with JavaScript, Ruby, Python, Java, or C++. The first chapter is a tutorial on the basic concepts of Go, introduced through programs for file I/O and text processing, simple graphics, and web clients and servers. Early chapters cover the structural elements of Go programs: syntax, control flow, data types, and the organization of a program into packages, files, and functions. The examples illustrate many packages from the standard library and show how to create new ones of your own. Later chapters explain the package mechanism in more detail, and how to build, test, and maintain projects using the go tool. The chapters on methods and interfaces introduce Go’s unconventional approach to object-oriented programming, in which methods can be declared on any type and interfaces are implicitly satisfied. They explain the key principles of encapsulation, composition, and substitutability using realistic examples. Two chapters on concurrency present in-depth approaches to this increasingly important topic. The first, which covers the basic mechanisms of goroutines and channels, illustrates the style known as communicating sequential processes for which Go is renowned. The second covers more traditional aspects of concurrency with shared variables. These chapters provide a solid foundation for programmers encountering concurrency for the first time. The final two chapters explore lower-level features of Go. One covers the art of metaprogramming using reflection. The other shows how to use the unsafe package to step outside the type system for special situations, and how to use the cgo tool to create Go bindings for C libraries. The book features hundreds of interesting and practical examples of well-written Go code that cover the whole language, its most important packages, and a wide range of applications. Each chapter has exercises to test your understanding and explore extensions and alternatives. Source code is freely available for download from http://gopl.io/ and may be conveniently fetched, built, and installed using the go get command.

Book Go Programming Blueprints

Download or read book Go Programming Blueprints written by Mat Ryer and published by Packt Publishing Ltd. This book was released on 2016-10-27 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build real-world, production-ready solutions in Go using cutting-edge technology and techniques About This Book Get up to date with Go and write code capable of delivering massive world-class scale performance and availability Learn to apply the nuances of the Go language, and get to know the open source community that surrounds it to implement a wide range of start-up quality projects Write interesting and clever but simple code, and learn skills and techniques that are directly transferrable to your own projects Who This Book Is For If you are familiar with Go and are want to put your knowledge to work, then this is the book for you. Go programming knowledge is a must. What You Will Learn Build quirky and fun projects from scratch while exploring patterns, practices, and techniques, as well as a range of different technologies Create websites and data services capable of massive scale using Go's net/http package, exploring RESTful patterns as well as low-latency WebSocket APIs Interact with a variety of remote web services to consume capabilities ranging from authentication and authorization to a fully functioning thesaurus Develop high-quality command-line tools that utilize the powerful shell capabilities and perform well using Go's in-built concurrency mechanisms Build microservices for larger organizations using the Go Kit library Implement a modern document database as well as high-throughput messaging queue technology to put together an architecture that is truly ready to scale Write concurrent programs and gracefully manage the execution of them and communication by smartly using channels Get a feel for app deployment using Docker and Google App Engine In Detail Go is the language of the Internet age, and the latest version of Go comes with major architectural changes. Implementation of the language, runtime, and libraries has changed significantly. The compiler and runtime are now written entirely in Go. The garbage collector is now concurrent and provides dramatically lower pause times by running in parallel with other Go routines when possible. This book will show you how to leverage all the latest features and much more. This book shows you how to build powerful systems and drops you into real-world situations. You will learn to develop high-quality command-line tools that utilize the powerful shell capabilities and perform well using Go's in-built concurrency mechanisms. Scale, performance, and high availability lie at the heart of our projects, and the lessons learned throughout this book will arm you with everything you need to build world-class solutions. You will get a feel for app deployment using Docker and Google App Engine. Each project could form the basis of a start-up, which means they are directly applicable to modern software markets. Style and approach This book provides fun projects that involve building applications from scratch. These projects will teach you to build chat applications, a distributed system, and a recommendation system.

Book Teach Yourself to Play the Folk Harp

Download or read book Teach Yourself to Play the Folk Harp written by Sylvia Woods and published by Hal Leonard Publishing Corporation. This book was released on 1987-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book teaches the student step by step how to play the harp. Each of the 12 lessons includes instructions, exercises, and folk and classical pieces using the new skills and techniques taught in the lesson. --from publisher description.

Book Teach Yourself VISUALLY Knitting

Download or read book Teach Yourself VISUALLY Knitting written by Sharon Turner and published by John Wiley & Sons. This book was released on 2006-03-23 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you learn faster by seeing and doing than by wading through tedious instructions? Then get yourself some yarn and needles and get knitting! Teach Yourself VISUALLYKnitting shows you the basics--photo by photo and stitch by stitch. You begin with the essential knit and purl stitches and advance to bobbles, cables, lace, and fancy color work. With fun, innovative patterns from top knitting designer Sharon Turner, you'll be creating masterpieces in no time! Concise two-page lessons show you all the steps to a skill and are ideal for quick review * Each skill or techniqueis defined and described * Detailed color photos demonstrate each step * Step-by-step instructions accompany each photo * Helpful tips provide additional guidance

Book Introducing Go

    Book Details:
  • Author : Caleb Doxsey
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2016-01-07
  • ISBN : 1491942010
  • Pages : 124 pages

Download or read book Introducing Go written by Caleb Doxsey and published by "O'Reilly Media, Inc.". This book was released on 2016-01-07 with total page 124 pages. Available in PDF, EPUB and Kindle. Book excerpt: Perfect for beginners familiar with programming basics, this hands-on guide provides an easy introduction to Go, the general-purpose programming language from Google. Author Caleb Doxsey covers the language’s core features with step-by-step instructions and exercises in each chapter to help you practice what you learn. Go is a general-purpose programming language with a clean syntax and advanced features, including concurrency. This book provides the one-on-one support you need to get started with the language, with short, easily digestible chapters that build on one another. By the time you finish this book, not only will you be able to write real Go programs, you'll be ready to tackle advanced techniques. Jump into Go basics, including data types, variables, and control structures Learn complex types, such as slices, functions, structs, and interfaces Explore Go’s core library and learn how to create your own package Write tests for your code by using the language’s go test program Learn how to run programs concurrently with goroutines and channels Get suggestions to help you master the craft of programming

Book Get Programming with Go

Download or read book Get Programming with Go written by Roger Peppe and published by Simon and Schuster. This book was released on 2018-08-27 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: Summary Get Programming with Go introduces you to the powerful Go language without confusing jargon or high-level theory. By working through 32 quick-fire lessons, you'll quickly pick up the basics of the innovative Go programming language! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Go is a small programming language designed by Google to tackle big problems. Large projects mean large teams with people of varying levels of experience. Go offers a small, yet capable, language that can be understood and used by anyone, no matter their experience. About the Book Hobbyists, newcomers, and professionals alike can benefit from a fast, modern language; all you need is the right resource! Get Programming with Go provides a hands-on introduction to Go language fundamentals, serving as a solid foundation for your future programming projects. You'll master Go syntax, work with types and functions, and explore bigger ideas like state and concurrency, with plenty of exercises to lock in what you learn. What's inside Language concepts like slices, interfaces, pointers, and concurrency Seven capstone projects featuring spacefaring gophers, Mars rovers, ciphers, and simulations All examples run in the Go Playground - no installation required! About the Reader This book is for anyone familiar with computer programming, as well as anyone with the desire to learn. About the Author Nathan Youngman organizes the Edmonton Go meetup and is a mentor with Canada Learning Code. Roger Peppé contributes to Go and runs the Newcastle upon Tyne Go meetup. Table of Contents Unit 0 - GETTING STARTED Get ready, get set, Go Unit 1 - IMPERATIVE PROGRAMMING A glorified calculator Loops and branches Variable scope Capstone: Ticket to Mars Unit 2 - TYPES Real numbers Whole numbers Big numbers Multilingual text Converting between types Capstone: The Vigenère cipher Unit 3 - BUILDING BLOCKS Functions Methods First-class functions Capstone: Temperature tables Unit 4 - COLLECTIONS Arrayed in splendor Slices: Windows into arrays A bigger slice The ever-versatile map Capstone: A slice of life Unit 5 - STATE AND BEHAVIOR A little structure Go's got no class Composition and forwarding Interfaces Capstone: Martian animal sanctuary Unit 6 - DOWN THE GOPHER HOLE A few pointers Much ado about nil To err is human Capstone: Sudoku rules Unit 7 - CONCURRENT PROGRAMMING Goroutines and concurrency Concurrent state Capstone: Life on Mars

Book Concurrency in Go

    Book Details:
  • Author : Katherine Cox-Buday
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2017-07-19
  • ISBN : 1491941308
  • Pages : 238 pages

Download or read book Concurrency in Go written by Katherine Cox-Buday and published by "O'Reilly Media, Inc.". This book was released on 2017-07-19 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: Concurrency can be notoriously difficult to get right, but fortunately, the Go open source programming language makes working with concurrency tractable and even easy. If you’re a developer familiar with Go, this practical book demonstrates best practices and patterns to help you incorporate concurrency into your systems. Author Katherine Cox-Buday takes you step-by-step through the process. You’ll understand how Go chooses to model concurrency, what issues arise from this model, and how you can compose primitives within this model to solve problems. Learn the skills and tooling you need to confidently write and implement concurrent systems of any size. Understand how Go addresses fundamental problems that make concurrency difficult to do correctly Learn the key differences between concurrency and parallelism Dig into the syntax of Go’s memory synchronization primitives Form patterns with these primitives to write maintainable concurrent code Compose patterns into a series of practices that enable you to write large, distributed systems that scale Learn the sophistication behind goroutines and how Go’s runtime stitches everything together

Book Learn to Quilt As You Go

Download or read book Learn to Quilt As You Go written by Gudrun Erla and published by Martingale. This book was released on 2015-06-02 with total page 80 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover a fast-and-fun method of creating (and completing!) quilted projects. When the piecing is finished, so is the quilting! With step-by-step guidance, Gudrun Erla takes you beyond the straight-line piecing associated with the quilt-as-you-go technique to include triangles, squares, and strips, plus the illusion of curves--all in her clean, contemporary style. Start with the basics: learn to choose materials, cut, mark, baste, and sew the patchwork through all the layers Build on the basics with quick-to-stitch projects--coasters, place mats, table runners, and small quilts Sew by number, add triangles, insert prairie points, and use multiple techniques together

Book Go

    Go

    Book Details:
  • Author : Ch'i-hun Cho
  • Publisher : Kiseido Publishing Company
  • Release : 2018-11-13
  • ISBN : 9784906574506
  • Pages : 138 pages

Download or read book Go written by Ch'i-hun Cho and published by Kiseido Publishing Company. This book was released on 2018-11-13 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go is a strategy game played throughout eastern Asian for thousands of years. This introduction to the game presents rules, tactics, and strategies.

Book Lessons in the Fundamentals of Go

Download or read book Lessons in the Fundamentals of Go written by Toshirō Kageyama and published by . This book was released on 1998-09-01 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Learning on the Go

    Book Details:
  • Author : Luis Pérez
  • Publisher : CAST Skinny Books
  • Release : 2018
  • ISBN : 9781930583245
  • Pages : 0 pages

Download or read book Learning on the Go written by Luis Pérez and published by CAST Skinny Books. This book was released on 2018 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Education technology expert Luis Perez shows teachers and parents how to use the iPad as a powerful teaching and learning tool, especially for students with disabilities. Full of savvy tips and strategies, Perez's book is especially helpful for developing Individualized Education Programs (IEPs).