EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Teach Your Kids to Code

Download or read book Teach Your Kids to Code written by Bryson Payne and published by No Starch Press. This book was released on 2015-04-01 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: –Explore geometry by drawing colorful shapes with Turtle graphics –Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls –Create fun, playable games like War, Yahtzee, and Pong –Add interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!

Book Python for Kids  2nd Edition

Download or read book Python for Kids 2nd Edition written by Jason R. Briggs and published by No Starch Press. This book was released on 2022-11-15 with total page 365 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second edition of the best-selling Python for Kids—which brings you (and your parents) into the world of programming—has been completely updated to use the latest version of Python, along with tons of new projects! Python is a powerful programming language that’s easy to learn and fun to use! But books about programming in Python can be dull and that’s no fun for anyone. Python for Kids brings kids (and their parents) into the wonderful world of programming. Jason R. Briggs guides you through the basics, experimenting with unique (and hilarious) example programs featuring ravenous monsters, secret agents, thieving ravens, and more. New terms are defined; code is colored and explained; puzzles stretch the brain and strengthen understanding; and full-color illustrations keep you engaged throughout. By the end of the book, you’ll have programmed two games: a clone of the famous Pong, and “Mr. Stick Man Races for the Exit”—a platform game with jumps and animation. This second edition is revised and updated to reflect Python 3 programming practices. There are new puzzles to inspire you and two new appendices to guide you through Python’s built-in modules and troubleshooting your code. As you strike out on your programming adventure, you’ll learn how to: Use fundamental data structures like lists, tuples, and dictionaries Organize and reuse your code with functions and modules Use control structures like loops and conditional statements Draw shapes and patterns with Python’s turtle module Create games, animations, and other graphical wonders with tkinter Why should serious adults have all the fun? Python for Kids is your ticket into the amazing world of computer programming. Covers Python 3.x which runs on Windows, macOS, Linux, even Raspberry Pi

Book Coding for Kids  Python

Download or read book Coding for Kids Python written by Adrienne B. Tacke and published by Sourcebooks, Inc.. This book was released on 2019-03-19 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: Games and activities that teach kids ages 10+ to code with Python Learning to code isn't as hard as it sounds—you just have to get started! Coding for Kids: Python starts kids off right with 50 fun, interactive activities that teach them the basics of the Python programming language. From learning the essential building blocks of programming to creating their very own games, kids will progress through unique lessons packed with helpful examples—and a little silliness! Kids will follow along by starting to code (and debug their code) step by step, seeing the results of their coding in real time. Activities at the end of each chapter help test their new knowledge by combining multiple concepts. For young programmers who really want to show off their creativity, there are extra tricky challenges to tackle after each chapter. All kids need to get started is a computer and this book. This beginner's guide to Python for kids includes: 50 Innovative exercises—Coding concepts come to life with game-based exercises for creating code blocks, drawing pictures using a prewritten module, and more. Easy-to-follow guidance—New coders will be supported by thorough instructions, sample code, and explanations of new programming terms. Engaging visual lessons—Colorful illustrations and screenshots for reference help capture kids' interest and keep lessons clear and simple. Encourage kids to think independently and have fun learning an amazing new skill with this coding book for kids.

Book Learn Java the Easy Way

Download or read book Learn Java the Easy Way written by Bryson Payne and published by No Starch Press. This book was released on 2017-11-14 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt: Java is the world’s most popular programming language, but it’s known for having a steep learning curve. Learn Java the Easy Way takes the chore out of learning Java with hands-on projects that will get you building real, functioning apps right away. You’ll start by familiarizing yourself with JShell, Java’s interactive command line shell that allows programmers to run single lines of code and get immediate feedback. Then, you’ll create a guessing game, a secret message encoder, and a multitouch bubble-drawing app for both desktop and mobile devices using Eclipse, an industry-standard IDE, and Android Studio, the development environment for making Android apps. As you build these apps, you’ll learn how to: -Perform calculations, manipulate text strings, and generate random colors -Use conditions, loops, and methods to make your programs responsive and concise -Create functions to reuse code and save time -Build graphical user interface (GUI) elements, including buttons, menus, pop-ups, and sliders -Take advantage of Eclipse and Android Studio features to debug your code and find, fix, and prevent common mistakes If you’ve been thinking about learning Java, Learn Java the Easy Way will bring you up to speed in no time.

Book My First Coding Book

Download or read book My First Coding Book written by Kiki Prottsman and published by Penguin. This book was released on 2017-07-04 with total page 23 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teach kids as young as 5 years old the basic programming skills necessary to code, including sequencing and loops, without a computer. It's never too early to learn computer coding. My First Coding Book is a playful introduction to offline coding and programming that will give young children a head start. Filled with puzzles, mazes, and games to teach the basic concepts of sequences, algorithms, and debugging, this book will help children develop critical thinking, logic, and other skills to cement lifelong computer literacy, which is extremely valuable and sought-after in today's world. With its unique approach and colorful and creative imagery, My First Coding Book makes learning and fun one and the same and will have children playing their way to programming proficiency. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.

Book Teach Your Child to Read in 100 Easy Lessons

Download or read book Teach Your Child to Read in 100 Easy Lessons written by Phyllis Haddox and published by Simon and Schuster. This book was released on 1986-06-15 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step-by-step program that shows parents, simply and clearly, how to teach their child to read in just 20 minutes a day.

Book Efficient R Programming

    Book Details:
  • Author : Colin Gillespie
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2016-12-08
  • ISBN : 1491950757
  • Pages : 220 pages

Download or read book Efficient R Programming written by Colin Gillespie and published by "O'Reilly Media, Inc.". This book was released on 2016-12-08 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: There are many excellent R resources for visualization, data science, and package development. Hundreds of scattered vignettes, web pages, and forums explain how to use R in particular domains. But little has been written on how to simply make R work effectively—until now. This hands-on book teaches novices and experienced R users how to write efficient R code. Drawing on years of experience teaching R courses, authors Colin Gillespie and Robin Lovelace provide practical advice on a range of topics—from optimizing the set-up of RStudio to leveraging C++—that make this book a useful addition to any R user’s bookshelf. Academics, business users, and programmers from a wide range of backgrounds stand to benefit from the guidance in Efficient R Programming. Get advice for setting up an R programming environment Explore general programming concepts and R coding techniques Understand the ingredients of an efficient R workflow Learn how to efficiently read and write data in R Dive into data carpentry—the vital skill for cleaning raw data Optimize your code with profiling, standard tricks, and other methods Determine your hardware capabilities for handling R computation Maximize the benefits of collaborative R programming Accelerate your transition from R hacker to R programmer

Book Secret Coders  Secrets   Sequences

Download or read book Secret Coders Secrets Sequences written by Gene Luen Yang and published by First Second Books. This book was released on 2017-03-07 with total page 115 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Meet Hopper, Eni, and Josh as they write their first line of code, and join them for their final showdown with Dr. One-Zero."--Slipcase.

Book Learn to Program with Minecraft

Download or read book Learn to Program with Minecraft written by Craig Richardson and published by No Starch Press. This book was released on 2015-12-01 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and back—but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor? In Learn to Program with Minecraft®, you’ll do all this and more with the power of Python, a free language used by millions of professional and first-time programmers! Begin with some short, simple Python lessons and then use your new skills to modify Minecraft to produce instant and totally awesome results. Learn how to customize Minecraft to make mini-games, duplicate entire buildings, and turn boring blocks into gold. You’ll also write programs that: –Take you on an automated teleportation tour around your Minecraft world –Build massive monuments, pyramids, forests, and more in a snap! –Make secret passageways that open when you activate a hidden switch –Create a spooky ghost town that vanishes and reappears elsewhere –Show exactly where to dig for rare blocks –Cast a spell so that a cascade of flowers (or dynamite if you’re daring!) follows your every move –Make mischief with dastardly lava traps and watery curses that cause huge floods Whether you’re a Minecraft megafan or a newbie, you’ll see Minecraft in a whole new light while learning the basics of programming. Sure, you could spend all day mining for precious resources or building your mansion by hand, but with the power of Python, those days are over! Requires: Windows 7 or later; OS X 10.10 or later; or a Raspberry Pi. Uses Python 3

Book Beyond Coding

    Book Details:
  • Author : Marina Umaschi Bers
  • Publisher : MIT Press
  • Release : 2022-03-22
  • ISBN : 026254332X
  • Pages : 230 pages

Download or read book Beyond Coding written by Marina Umaschi Bers and published by MIT Press. This book was released on 2022-03-22 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why children should be taught coding not as a technical skill but as a new literacy—a way to express themselves and engage with the world. Today, schools are introducing STEM education and robotics to children in ever-lower grades. In Beyond Coding, Marina Umaschi Bers lays out a pedagogical roadmap for teaching code that encompasses the cultivation of character along with technical knowledge and skills. Presenting code as a universal language, she shows how children discover new ways of thinking, relating, and behaving through creative coding activities. Today’s children will undoubtedly have the technical knowledge to change the world. But cultivating strength of character, socioeconomic maturity, and a moral compass alongside that knowledge, says Bers, is crucial. Bers, a leading proponent of teaching computational thinking and coding as early as preschool and kindergarten, presents examples of children and teachers using the Scratch Jr. and Kibo robotics platforms to make explicit some of the positive values implicit in the process of learning computer science. If we are to do right by our children, our approach to coding must incorporate the elements of a moral education: the use of narrative to explore identity and values, the development of logical thinking to think critically and solve technical and ethical problems, and experiences in the community to enable personal relationships. Through learning the language of programming, says Bers, it is possible for diverse cultural and religious groups to find points of connection, put assumptions and stereotypes behind them, and work together toward a common goal.

Book Go H ck Yourself

    Book Details:
  • Author : Bryson Payne
  • Publisher : No Starch Press
  • Release : 2022-01-18
  • ISBN : 171850201X
  • Pages : 185 pages

Download or read book Go H ck Yourself written by Bryson Payne and published by No Starch Press. This book was released on 2022-01-18 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn firsthand just how easy a cyberattack can be. Go Hack Yourself is an eye-opening, hands-on introduction to the world of hacking, from an award-winning cybersecurity coach. As you perform common attacks against yourself, you’ll be shocked by how easy they are to carry out—and realize just how vulnerable most people really are. You’ll be guided through setting up a virtual hacking lab so you can safely try out attacks without putting yourself or others at risk. Then step-by-step instructions will walk you through executing every major type of attack, including physical access hacks, Google hacking and reconnaissance, social engineering and phishing, malware, password cracking, web hacking, and phone hacking. You’ll even hack a virtual car! You’ll experience each hack from the point of view of both the attacker and the target. Most importantly, every hack is grounded in real-life examples and paired with practical cyber defense tips, so you’ll understand how to guard against the hacks you perform. You’ll learn: How to practice hacking within a safe, virtual environment How to use popular hacking tools the way real hackers do, like Kali Linux, Metasploit, and John the Ripper How to infect devices with malware, steal and crack passwords, phish for sensitive information, and more How to use hacking skills for good, such as to access files on an old laptop when you can’t remember the password Valuable strategies for protecting yourself from cyber attacks You can’t truly understand cyber threats or defend against them until you’ve experienced them firsthand. By hacking yourself before the bad guys do, you’ll gain the knowledge you need to keep you and your loved ones safe.

Book Learn to Program

    Book Details:
  • Author : Chris Pine
  • Publisher : Pragmatic Bookshelf
  • Release : 2021-06-17
  • ISBN : 1680508725
  • Pages : 317 pages

Download or read book Learn to Program written by Chris Pine and published by Pragmatic Bookshelf. This book was released on 2021-06-17 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's easier to learn how to program a computer than it has ever been before. Now everyone can learn to write programs for themselves - no previous experience is necessary. Chris Pine takes a thorough, but lighthearted approach that teaches you the fundamentals of computer programming, with a minimum of fuss or bother. Whether you are interested in a new hobby or a new career, this book is your doorway into the world of programming. Computers are everywhere, and being able to program them is more important than it has ever been. But since most books on programming are written for other programmers, it can be hard to break in. At least it used to be. Chris Pine will teach you how to program. You'll learn to use your computer better, to get it to do what you want it to do. Starting with small, simple one-line programs to calculate your age in seconds, you'll see how to write interactive programs, to use APIs to fetch live data from the internet, to rename your photos from your digital camera, and more. You'll learn the same technology used to drive modern dynamic websites and large, professional applications. Whether you are looking for a fun new hobby or are interested in entering the tech world as a professional, this book gives you a solid foundation in programming. Chris teaches the basics, but also shows you how to think like a programmer. You'll learn through tons of examples, and through programming challenges throughout the book. When you finish, you'll know how and where to learn more - you'll be on your way. What You Need: All you need to learn how to program is a computer (Windows, macOS, or Linux) and an internet connection. Chris Pine will lead you through setting set up with the software you will need to start writing programs of your own.

Book Super Scratch Programming Adventure   Scratch 3

Download or read book Super Scratch Programming Adventure Scratch 3 written by The LEAD Project and published by No Starch Press. This book was released on 2019-08-27 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Comics! Games! Programming! Now updated to cover Scratch 3. Scratch is the wildly popular educational programming language used by millions of first-time learners in classrooms and homes worldwide. By dragging together colorful blocks of code, kids can learn computer programming concepts and make cool games and animations. The latest version, Scratch 3, features an updated interface, new sprites and programming blocks, and extensions that let you program things like the micro:bit. In Super Scratch Programming Adventure!, kids learn programming fundamentals as they make their very own playable video games. They'll create projects inspired by classic arcade games that can be programmed (and played!) in an afternoon. Patient, step-by-step explanations of the code and fun programming challenges will have kids creating their own games in no time. This full-color comic book makes programming concepts like variables, flow control, and subroutines effortless to absorb. Packed with ideas for games that kids will be proud to show off, Super Scratch Programming Adventure! is the perfect first step for the budding programmer. Covers Scratch 3

Book Detective Dot

    Book Details:
  • Author : Sophie Deen
  • Publisher : eBook Partnership
  • Release : 2016-10-25
  • ISBN : 1912022540
  • Pages : 197 pages

Download or read book Detective Dot written by Sophie Deen and published by eBook Partnership. This book was released on 2016-10-25 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: Nine-year-old tech whizz Detective Dot has a dangerous new mission from the Children's Intelligence Agency - investigate teenage trillionaire Shelly Belly. Why are all her inventions so cheap, and where does she make them? Dot's going to have to use all her coding skills, cunning and gadgets to crack the case.

Book Coding Projects in Scratch

Download or read book Coding Projects in Scratch written by Jon Woodcock and published by Penguin. This book was released on 2016-07-05 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: Coding Projects in Scratch uses fun projects to show children how to code with Scratch, teaching essential coding and programming skills to young learners. Built on the basics of coding, each project follows simple, logical steps that are fully illustrated. Kids learn a new, important language through simply explained projects, with key coding concepts broken out in separate panels and illustrated with Minecraft-style pixel art. Learn how to create animations, build games, use sound effects, and more before sharing projects with friends online. Coding Projects in Scratch is highly visual and unique step-by-step workbook will help beginners with no coding skills learn how to build their own projects without any instructions, and helps them develop key programming skills that will last a lifetime.

Book The Official ScratchJr Book

Download or read book The Official ScratchJr Book written by Marina Umaschi Bers and published by No Starch Press. This book was released on 2015-10-01 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: ScratchJr is a free, introductory computer programming language that runs on iPads, Android tablets, Amazon tablets, and Chromebooks. Inspired by Scratch, the wildly popular programming language used by millions of children worldwide, ScratchJr helps even younger kids create their own playful animations, interactive stories, and dynamic games. The Official ScratchJr Book is the perfect companion to this free app and makes coding easy and fun for all. Kids learn to program by connecting blocks of code to make characters move, jump, dance, and sing. Each chapter includes several activities that build on one another, culminating in a fun final project. These hands-on activities help kids develop computational-thinking, problem-solving, and design skills. In each activity, you’ll find: –Step-by-step, easy-to-follow directions –Ways to connect the activity with literacy and math concepts –Tips for grown-ups and teachers –Creative challenges to take the learning further By the end of the book, kids will be ready for all sorts of new programming adventures! The ScratchJr app now supports English, Spanish, Catalan, Dutch, French, Italian, and Thai.

Book Programming Arduino Getting Started with Sketches

Download or read book Programming Arduino Getting Started with Sketches written by Simon Monk and published by McGraw Hill Professional. This book was released on 2011-12-22 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.