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Book System Scenario based Design Principles and Applications

Download or read book System Scenario based Design Principles and Applications written by Francky Catthoor and published by Springer Nature. This book was released on 2019-09-16 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces a generic and systematic design-time/run-time methodology for handling the dynamic nature of modern embedded systems, without adding large safety margins in the design. The techniques introduced can be utilized on top of most existing static mapping methodologies to deal effectively with dynamism and to increase drastically their efficiency. This methodology is based on the concept of system scenarios, which group system behaviors that are similar from a multi-dimensional cost perspective, such as resource requirements, delay, and energy consumption. Readers will be enabled to design systems capable to adapt to current inputs, improving system quality and/or reducing cost, possibly learning on-the-fly during execution. Provides an effective solution to deal with dynamic system design Includes a broad survey of the state-of-the-art approaches in this domain Enables readers to design for substantial cost improvements (e.g. energy reductions), by exploiting system scenarios Demonstrates how the methodology has been applied effectively on various, real design problems in the embedded system context

Book Making Use

    Book Details:
  • Author : John M. Carroll
  • Publisher : MIT Press
  • Release : 2003-01-01
  • ISBN : 0262513889
  • Pages : 383 pages

Download or read book Making Use written by John M. Carroll and published by MIT Press. This book was released on 2003-01-01 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt: John Carroll shows how a pervasive but underused element of design practice, the scenario, can transform information systems design. Difficult to learn and awkward to use, today's information systems often change our activities in ways that we do not need or want. The problem lies in the software development process. In this book John Carroll shows how a pervasive but underused element of design practice, the scenario, can transform information systems design. Traditional textbook approaches manage the complexity of the design process via abstraction, treating design problems as if they were composites of puzzles. Scenario-based design uses concretization. A scenario is a concrete story about use. For example: "A person turned on a computer; the screen displayed a button labeled Start; the person used the mouse to select the button." Scenarios are a vocabulary for coordinating the central tasks of system development—understanding people's needs, envisioning new activities and technologies, designing effective systems and software, and drawing general lessons from systems as they are developed and used. Instead of designing software by listing requirements, functions, and code modules, the designer focuses first on the activities that need to be supported and then allows descriptions of those activities to drive everything else. In addition to a comprehensive discussion of the principles of scenario-based design, the book includes in-depth examples of its application.

Book Scenario Based Design

Download or read book Scenario Based Design written by John Millar Carroll and published by . This book was released on 1995-05-29 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume is based on a workshop sponsored by the editor at IBM, and includes contributions from an international group of researchers in the field of human computer interaction.

Book Making Use

Download or read book Making Use written by John Millar Carroll and published by . This book was released on 2000 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Parallel Processing and Applied Mathematics

Download or read book Parallel Processing and Applied Mathematics written by Roman Wyrzykowski and published by Springer Nature. This book was released on 2020-03-19 with total page 511 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 12043 and 12044 constitutes revised selected papers from the 13th International Conference on Parallel Processing and Applied Mathematics, PPAM 2019, held in Bialystok, Poland, in September 2019. The 91 regular papers presented in these volumes were selected from 161 submissions. For regular tracks of the conference, 41 papers were selected from 89 submissions. The papers were organized in topical sections named as follows: Part I: numerical algorithms and parallel scientific computing; emerging HPC architectures; performance analysis and scheduling in HPC systems; environments and frameworks for parallel/distributed/cloud computing; applications of parallel computing; parallel non-numerical algorithms; soft computing with applications; special session on GPU computing; special session on parallel matrix factorizations. Part II: workshop on language-based parallel programming models (WLPP 2019); workshop on models algorithms and methodologies for hybrid parallelism in new HPC systems; workshop on power and energy aspects of computations (PEAC 2019); special session on tools for energy efficient computing; workshop on scheduling for parallel computing (SPC 2019); workshop on applied high performance numerical algorithms for PDEs; minisymposium on HPC applications in physical sciences; minisymposium on high performance computing interval methods; workshop on complex collective systems. Chapters "Parallel adaptive cross approximation for the multi-trace formulation of scattering problems" and "A High-Order Discontinuous Galerkin Solver with Dynamic Adaptive Mesh Refinement to Simulate Cloud Formation Processes" of LNCS 12043 are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.

Book Real Time Systems

    Book Details:
  • Author : Hermann Kopetz
  • Publisher : Springer Science & Business Media
  • Release : 2011-04-15
  • ISBN : 144198237X
  • Pages : 388 pages

Download or read book Real Time Systems written by Hermann Kopetz and published by Springer Science & Business Media. This book was released on 2011-04-15 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book is a comprehensive text for the design of safety critical, hard real-time embedded systems. It offers a splendid example for the balanced, integrated treatment of systems and software engineering, helping readers tackle the hardest problems of advanced real-time system design, such as determinism, compositionality, timing and fault management. This book is an essential reading for advanced undergraduates and graduate students in a wide range of disciplines impacted by embedded computing and software. Its conceptual clarity, the style of explanations and the examples make the abstract concepts accessible for a wide audience." Janos Sztipanovits, Director E. Bronson Ingram Distinguished Professor of Engineering Institute for Software Integrated Systems Vanderbilt University Real-Time Systems focuses on hard real-time systems, which are computing systems that must meet their temporal specification in all anticipated load and fault scenarios. The book stresses the system aspects of distributed real-time applications, treating the issues of real-time, distribution and fault-tolerance from an integral point of view. A unique cross-fertilization of ideas and concepts between the academic and industrial worlds has led to the inclusion of many insightful examples from industry to explain the fundamental scientific concepts in a real-world setting. Compared to the first edition, new developments in complexity management, energy and power management, dependability, security, and the internet of things, are addressed. The book is written as a standard textbook for a high-level undergraduate or graduate course on real-time embedded systems or cyber-physical systems. Its practical approach to solving real-time problems, along with numerous summary exercises, makes it an excellent choice for researchers and practitioners alike.

Book Software Applications  Concepts  Methodologies  Tools  and Applications

Download or read book Software Applications Concepts Methodologies Tools and Applications written by Tiako, Pierre F. and published by IGI Global. This book was released on 2009-03-31 with total page 3994 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes articles in topic areas such as autonomic computing, operating system architectures, and open source software technologies and applications.

Book Designing Software Intensive Systems  Methods and Principles

Download or read book Designing Software Intensive Systems Methods and Principles written by Tiako, Pierre F. and published by IGI Global. This book was released on 2008-07-31 with total page 582 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book addresses the complex issues associated with software engineering environment capabilities for designing real-time embedded software systems"--Provided by publisher.

Book Usability Engineering

    Book Details:
  • Author : Mary Beth Rosson
  • Publisher : Morgan Kaufmann
  • Release : 2002
  • ISBN : 1558607129
  • Pages : 456 pages

Download or read book Usability Engineering written by Mary Beth Rosson and published by Morgan Kaufmann. This book was released on 2002 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Usability engineering is about designing products that are easy to use. This text provides an introduction to human computer interaction principles, and how to apply them in ways that make software and hardware more effective and easier to use.

Book Design It

    Book Details:
  • Author : Michael Keeling
  • Publisher : Pragmatic Bookshelf
  • Release : 2017-10-18
  • ISBN : 1680503448
  • Pages : 467 pages

Download or read book Design It written by Michael Keeling and published by Pragmatic Bookshelf. This book was released on 2017-10-18 with total page 467 pages. Available in PDF, EPUB and Kindle. Book excerpt: Don't engineer by coincidence-design it like you mean it! Filled with practical techniques, Design It! is the perfect introduction to software architecture for programmers who are ready to grow their design skills. Lead your team as a software architect, ask the right stakeholders the right questions, explore design options, and help your team implement a system that promotes the right -ilities. Share your design decisions, facilitate collaborative design workshops that are fast, effective, and fun-and develop more awesome software! With dozens of design methods, examples, and practical know-how, Design It! shows you how to become a software architect. Walk through the core concepts every architect must know, discover how to apply them, and learn a variety of skills that will make you a better programmer, leader, and designer. Uncover the big ideas behind software architecture and gain confidence working on projects big and small. Plan, design, implement, and evaluate software architectures and collaborate with your team, stakeholders, and other architects. Identify the right stakeholders and understand their needs, dig for architecturally significant requirements, write amazing quality attribute scenarios, and make confident decisions. Choose technologies based on their architectural impact, facilitate architecture-centric design workshops, and evaluate architectures using lightweight, effective methods. Write lean architecture descriptions people love to read. Run an architecture design studio, implement the architecture you've designed, and grow your team's architectural knowledge. Good design requires good communication. Talk about your software architecture with stakeholders using whiteboards, documents, and code, and apply architecture-focused design methods in your day-to-day practice. Hands-on exercises, real-world scenarios, and practical team-based decision-making tools will get everyone on board and give you the experience you need to become a confident software architect.

Book Languages for Embedded Systems and their Applications

Download or read book Languages for Embedded Systems and their Applications written by Martin Radetzki and published by Springer Science & Business Media. This book was released on 2009-05-24 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: Embedded systems take over complex control and data processing tasks in diverse application ?elds such as automotive, avionics, consumer products, and telec- munications. They are the primary driver for improving overall system safety, ef?ciency, and comfort. The demand for further improvement in these aspects can only be satis?ed by designing embedded systems of increasing complexity, which in turn necessitates the development of new system design methodologies based on speci?cation, design, and veri?cation languages. The objective of the book at hand is to provide researchers and designers with an overview of current research trends, results, and application experiences in c- puter languages for embedded systems. The book builds upon the most relevant contributions to the 2008 conference Forum on Design Languages (FDL), the p- mier international conference specializing in this ?eld. These contributions have been selected based on the results of reviews provided by leading experts from - search and industry. In many cases, the authors have improved their original work by adding breadth, depth, or explanation.

Book Workshops Proceedings of the 5th International Conference on Intelligent Environments

Download or read book Workshops Proceedings of the 5th International Conference on Intelligent Environments written by Michael Schneider and published by IOS Press. This book was released on 2009 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 5th International Conference on Intelligent Environments (IE 09), held at the Polytechnic University of Catalonia, Castelldefels, Barcelona, Spain, provides a multidisciplinary forum for researchers and engineers from across the world to present their latest research and to discuss future directions in the area of intelligent environments. This volume forms the combined proceedings of five workshops held at the IE 09. Included are the proceedings of the: Workshop on Digital Object Memories (DOMe 09); Workshop on RFID Technology: Concepts, Practices and Solutions (RFID 09);

Book Design Recommendations for Intelligent Tutoring Systems  Volume 9   Competency Based Scenario Design

Download or read book Design Recommendations for Intelligent Tutoring Systems Volume 9 Competency Based Scenario Design written by Anne Sinatra and published by U.S. Army Combat Capabilities Development Command – Soldier Center. This book was released on 2022-02-02 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on the topic of competency-based scenario design as it relates to Intelligent Tutoring Systems (ITSs). The current book is the ninth in a series of books that examine key topics in ITSs. The chapters in this book specifically relate the work presented to applications for the Generalized Intelligent Framework for Tutoring (GIFT) (Sottilare, Brawner, Goldberg, & Holden, 2012; Sottilare, Brawner, Sinatra, & Johnston, 2017). GIFT is an open-source, domain independent, service-oriented, modular architecture for ITSs. GIFT has specifically been designed to allow for reusability of the GIFT architecture, GIFT tools, and instructional content materials. Further, GIFT has been designed with the goals of reducing the amount of time necessary to author ITSs, and reducing the skill level required for the authoring process. GIFT can be used to create ITSs that can be distributed both locally on a computer and virtually in the Cloud. In addition to creating ITSs, GIFT can be used to examine instructional outcomes, and conduct research. The topic of this book, Competency-Based Scenario Design is highly relevant to the development of ITSs. Scenarios are information-rich task/problem contexts that are closely aligned with real-world situations that professionals face in their jobs. The tasks/problems exhibit ecological validity rather than stripped-down abstract simplifications. Developers of ITSs and other adaptive instructional systems need to have principled guidance on how to design these scenarios. An example scenario may be a close match to a particular situation in the past, but not be representative of a large range of situations that professionals experience in their job. An example scenario may be very realistic, but not provide reliable and valid assessments of the learners' performance to guide assessments (summative, formative, or stealth). Research teams that build high quality scenarios need to include expertise in the targeted profession, assessment, learning science, and computer science. The current book brings together experts on ITSs to discuss their work as it applies to Competency-Based Scenario Design. We believe that this book can be used as a resource for those who have an interest in developing Scenarios for ITSs, and who want to learn more about how to do so.

Book Architecture Based Design of Multi Agent Systems

Download or read book Architecture Based Design of Multi Agent Systems written by Danny Weyns and published by Springer Science & Business Media. This book was released on 2010-06-01 with total page 237 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multi-agent systems are claimed to be especially suited to the development of software systems that are decentralized, can deal flexibly with dynamic conditions, and are open to system components that come and go. This is why they are used in domains such as manufacturing control, automated vehicles, and e-commerce markets. Danny Weyns' book is organized according to the postulate that "developing multi-agent systems is 95% software engineering and 5% multi-agent systems theory." He presents a software engineering approach for multi-agent systems that is heavily based on software architecture - with, for example, tailored patterns such as "situated agent", "virtual environment", and "selective perception" - and on middleware for distributed coordination – with programming abstractions such as "views" and "roles." Next he shows the feasibility and applicability of this approach with the development of an automated transportation system consisting of a number of automatic guided vehicles transporting loads in an industrial setting. Weyns puts the development of multi-agent systems into a larger perspective with traditional software engineering approaches. With this, he opens up opportunities to exploit the body of knowledge developed in the multi-agent systems community to tackle some of the difficult challenges of modern-day software systems, such as decentralized control, location-awareness, self-adaption, and large-scale. Thus his book is of interest for both researchers and industrial software engineers who develop applications in areas such as distributed control systems and mobile applications where such requirements are of crucial importance.

Book Scenario focused Engineering

Download or read book Scenario focused Engineering written by Austina De Bonte and published by Pearson Education. This book was released on 2014 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation Great technology alone is rarely sufficient today to ensure a products success. At Microsoft, scenario-focused engineering is a customer-centric, iterative approach used to design and deliver the deeper experiences and emotional engagement customers demand in new products. In this book, youll discover the proven practices and lessons learned from real-world implementations of this approach, including:Why design matters: Understand a competitive landscape where customers are no longer satisfied by products that are merely useful, but respond instead to products they crave using. What it means to be customer focused: Recognize that you are not the customer, understand customers can have difficulty articulating what they want, and apply techniques that uncover their unspoken needs. How to iterate effectively: Implement a development system that is flexible enough to respond to early and continuous feedback, and enables experimentation with multiple ideas and feedback loops simultaneously. How to bridge the culture gap: In an engineering environment traditionally rooted in strong analytics, the ideas and practices for scenario-focused engineering may not be intuitive. Learn how to change team mindset from deciding what a product, service, or device will do, to discovering what customers actually want and what will work for them in real-life scenarios. Connections with Lean and Agile approaches: See the connections, gaps, and overlaps among the Lean, Agile, and Scenario-Focused Engineering methodologies, and achieve a more holistic view of software development.

Book System Engineering Analysis  Design  and Development

Download or read book System Engineering Analysis Design and Development written by Charles S. Wasson and published by John Wiley & Sons. This book was released on 2015-11-16 with total page 882 pages. Available in PDF, EPUB and Kindle. Book excerpt: Praise for the first edition: “This excellent text will be useful to everysystem engineer (SE) regardless of the domain. It covers ALLrelevant SE material and does so in a very clear, methodicalfashion. The breadth and depth of the author's presentation ofSE principles and practices is outstanding.” –Philip Allen This textbook presents a comprehensive, step-by-step guide toSystem Engineering analysis, design, and development via anintegrated set of concepts, principles, practices, andmethodologies. The methods presented in this text apply to any typeof human system -- small, medium, and large organizational systemsand system development projects delivering engineered systems orservices across multiple business sectors such as medical,transportation, financial, educational, governmental, aerospace anddefense, utilities, political, and charity, among others. Provides a common focal point for “bridgingthe gap” between and unifying System Users, System Acquirers,multi-discipline System Engineering, and Project, Functional, andExecutive Management education, knowledge, and decision-making fordeveloping systems, products, or services Each chapter provides definitions of key terms,guiding principles, examples, author’s notes, real-worldexamples, and exercises, which highlight and reinforce key SE&Dconcepts and practices Addresses concepts employed in Model-BasedSystems Engineering (MBSE), Model-Driven Design (MDD), UnifiedModeling Language (UMLTM) / Systems Modeling Language(SysMLTM), and Agile/Spiral/V-Model Development such asuser needs, stories, and use cases analysis; specificationdevelopment; system architecture development; User-Centric SystemDesign (UCSD); interface definition & control; systemintegration & test; and Verification & Validation(V&V) Highlights/introduces a new 21st Century SystemsEngineering & Development (SE&D) paradigm that is easy tounderstand and implement. Provides practices that are critical stagingpoints for technical decision making such as Technical StrategyDevelopment; Life Cycle requirements; Phases, Modes, & States;SE Process; Requirements Derivation; System ArchitectureDevelopment, User-Centric System Design (UCSD); EngineeringStandards, Coordinate Systems, and Conventions; et al. Thoroughly illustrated, with end-of-chapter exercises andnumerous case studies and examples, Systems EngineeringAnalysis, Design, and Development, Second Edition is a primarytextbook for multi-discipline, engineering, system analysis, andproject management undergraduate/graduate level students and avaluable reference for professionals.

Book Berkshire Encyclopedia of Human computer Interaction

Download or read book Berkshire Encyclopedia of Human computer Interaction written by William Sims Bainbridge and published by Berkshire Publishing Group LLC. This book was released on 2004 with total page 900 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents a collection of articles on human-computer interaction, covering such topics as applications, methods, hardware, and computers and society.