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Book Swift Essentials

    Book Details:
  • Author : Dr Alex Blewitt
  • Publisher : Packt Publishing Ltd
  • Release : 2016-01-27
  • ISBN : 1785880969
  • Pages : 248 pages

Download or read book Swift Essentials written by Dr Alex Blewitt and published by Packt Publishing Ltd. This book was released on 2016-01-27 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how to build iOS and watchOS applications in Swift 2 using Xcode About This Book Gets you up and running with Swift programming without any prior iOS development experience. A fast paced guide showing best practices and lets you get up to speed with Swift to quickly build your own iOS applications A unique practical approach to make your life with Swift easy. Who This Book Is For Are you interested in learning Swift? Do you want to write iOS applications in Swift? If yes, then this is the book for you. No prior iOS programming experience is assumed; however, having some experience with any programming language will be beneficial. What You Will Learn Dive into Swift and explore its innovative and powerful syntax Work with Swift in Xcode to get a unique and productive approach to development Find out how to create complete iOS applications Discover rapid prototyping with a Swift playground Get to know how to use the Swift storyboard to develop multi-page applications Get to grips with parsing JSON and XML data from network sources Build a network client for GitHub repositories, with full source code on GitHub In Detail Swift was considered one of the biggest innovations last year, and certainly with Swift 2 announced at WWDC in 2015, this segment of the developer space will continue to be hot and dominating. This is a fast-paced guide to provide an overview of Swift programming and then walks you through in detail how to write iOS applications. Progress through chapters on custom views, networking, parsing and build a complete application as a Git repository, all by using Swift as the core language Style and approach This fast-paced practical guide will quickly give you hands-on experience with all the features of Swift programming. Following the practical examples in the book will help you successfully create your own iOS applications.

Book OpenStack Object Storage  Swift  Essentials

Download or read book OpenStack Object Storage Swift Essentials written by Amar Kapadia and published by Packt Publishing Ltd. This book was released on 2015-05-30 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are an IT administrator and you want to enter the world of cloud storage using OpenStack Swift, then this book is ideal for you. Basic knowledge of Linux and server technology is beneficial to get the most out of the book.

Book Swift Essentials

    Book Details:
  • Author : Dr Alex Blewitt
  • Publisher : Packt Publishing Ltd
  • Release : 2014-12-26
  • ISBN : 1784394955
  • Pages : 309 pages

Download or read book Swift Essentials written by Dr Alex Blewitt and published by Packt Publishing Ltd. This book was released on 2014-12-26 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether you are a seasoned Objective-C developer or new to the Xcode platform, Swift Essentials will provide you with all you need to know to get started with the language. Prior experience with iOS development is not necessary, but will be helpful to get the most out of the book.

Book SwiftUI Essentials   iOS 14 Edition

Download or read book SwiftUI Essentials iOS 14 Edition written by Neil Smyth and published by eBookFrenzy. This book was released on 2020-12-07 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this book is to teach the skills necessary to build iOS 14 applications using SwiftUI, Xcode 12 and the Swift 5.3 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment together with an introduction to the use of Swift Playgrounds to learn and experiment with Swift. The book also includes in-depth chapters introducing the Swift 5.3 programming language including data types, control flow, functions, object-oriented programming, property wrappers and error handling. An introduction to the key concepts of SwiftUI and project architecture is followed by a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts including the use of stacks, frames and forms. Other topics covered include data handling using state properties in addition to observable, state and environment objects, as are key user interface design concepts such as modifiers, lists, tabbed views, context menus, user interface navigation, and outline groups. The book also includes chapters covering graphics drawing, user interface animation, view transitions and gesture handling, WidgetKit, document-based apps and SiriKit integration. Chapters are also provided explaining how to integrate SwiftUI views into existing UIKit-based projects and explains the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the App Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 14 using SwiftUI. Assuming you are ready to download the iOS 14 SDK and Xcode 12 and have an Apple Mac system you are ready to get started.

Book Swift Cookbook

    Book Details:
  • Author : Cecil Costa
  • Publisher : Packt Publishing Ltd
  • Release : 2015-04-30
  • ISBN : 1784391891
  • Pages : 392 pages

Download or read book Swift Cookbook written by Cecil Costa and published by Packt Publishing Ltd. This book was released on 2015-04-30 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are an experienced Objective-C programmer and are looking for quick solutions to many different coding tasks in Swift, then this book is for you. You are expected to have development experience, though not necessarily with Swift.

Book Swift Essentials   Second Edition

Download or read book Swift Essentials Second Edition written by Dr Alex Blewitt and published by . This book was released on 2016-01-29 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Classic Computer Science Problems in Python

Download or read book Classic Computer Science Problems in Python written by David Kopec and published by Simon and Schuster. This book was released on 2019-03-05 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Whether you're a novice or a seasoned professional, there's an Aha! moment in this book for everyone." - James Watson, Adaptive ”Highly recommended to everyone interested in deepening their understanding of Python and practical computer science.” —Daniel Kenney-Jung, MD, University of Minnesota Key Features • Master formal techniques taught in college computer science classes • Connect computer science theory to real-world applications, data, and performance • Prepare for programmer interviews • Recognize the core ideas behind most “new” challenges • Covers Python 3.7 Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book Programming problems that seem new or unique are usually rooted in well-known engineering principles. Classic Computer Science Problems in Python guides you through time-tested scenarios, exercises, and algorithms that will prepare you for the “new” problems you’ll face when you start your next project. In this amazing book, you'll tackle dozens of coding challenges, ranging from simple tasks like binary search algorithms to clustering data using k-means. As you work through examples for web development, machine learning, and more, you'll remember important things you've forgotten and discover classic solutions that will save you hours of time. What You Will Learn • Search algorithms • Common techniques for graphs • Neural networks • Genetic algorithms • Adversarial search • Uses type hints throughout This Book Is Written For For intermediate Python programmers. About The Author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. He is the author of Dart for Absolute Beginners (Apress, 2014), Classic Computer Science Problems in Swift (Manning, 2018), and Classic Computer Science Problems in Java (Manning, 2020) Table of Contents 1. Small problems 2. Search problems 3. Constraint-satisfaction problems 4. Graph problems 5. Genetic algorithms 6. K-means clustering 7. Fairly simple neural networks 8. Adversarial search 9. Miscellaneous problems

Book SwiftUI Essentials   iOS Edition

Download or read book SwiftUI Essentials iOS Edition written by Neil Smyth and published by Payload Media. This book was released on 2019-11-26 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this book is to teach the skills necessary to build iOS 13 applications using SwiftUI, Xcode 11 and the Swift 5 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment together with an introduction to the use of Swift Playgrounds to learn and experiment with Swift. The book also includes in depth chapters introducing the Swift 5 programming language including data types, control flow, functions, object-oriented programming, property wrappers and error handling. An introduction to the key concepts of SwiftUI and project architecture is followed by a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts including the use of stacks, frames and forms. Other topics covered include data handling using state properties and both observable and environment objects, as are key user interface design concepts such as modifiers, lists, tabbed views, context menus and user interface navigation. The book also includes chapters covering graphics drawing, user interface animation, view transitions and gesture handling. Chapters are also provided explaining how to integrate SwiftUI views into existing UIKit-based projects and explains the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the App Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 13 using SwiftUI. Assuming you are ready to download the iOS 13 SDK and Xcode 11 and have an Intel-based Mac you are ready to get started.

Book Advanced Swift

Download or read book Advanced Swift written by Chris Eidhof and published by Createspace Independent Publishing Platform. This book was released on 2016-03-18 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advanced Swift takes you through Swift's features, from low-level programming to high-level abstractions. In this book, we'll write about advanced concepts in Swift programming. If you have read the Swift Programming Guide, and want to explore more, this book is for you. Swift is a great language for systems programming, but also lends itself for very high-level programming. We'll explore both high-level topics (for example, programming with generics and protocols), as well as low-level topics (for example, wrapping a C library and string internals).

Book Swift Programming in easy steps

Download or read book Swift Programming in easy steps written by Darryl Bartlett and published by In Easy Steps. This book was released on 2019-05-07 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: Swift is very easy to learn and it’s more readable than most programming languages. It allows you to build applications for iPhone, iPad, Apple Watch, Apple TV and Mac. Swift Programming in easy steps teaches you how to build iOS apps from scratch using Swift 4. Learn: · Xcode: the free software to write apps in Swift. · Swift Playgrounds: the experimenting environment that lets you write code and see results instantly. · Firebase: Google’s mobile platform that lets you add functionality to your app. · SpriteKit: that gives you everything you’ll need to build 2D games. · ARKit: that allows you to create Augmented Reality experiences for your app users. You don’t need any prior programming knowledge. This book will walk you through the process of user interface design and coding, all the way to publishing your apps to the App Store! For anyone seeking to discover the easiest way to create apps for Apple devices. Covers iOS 12 and Swift 4 Table of Contents Introduction to iOS Development Swift Playgrounds User Interaction Camera & Photo Library Location & Table Views Firebase: Login & Database Game Development Advanced Swift Submitting your Apps

Book Mastering Swift

    Book Details:
  • Author : Jon Hoffman
  • Publisher : Packt Publishing Ltd
  • Release : 2015-06-29
  • ISBN : 1784393274
  • Pages : 358 pages

Download or read book Mastering Swift written by Jon Hoffman and published by Packt Publishing Ltd. This book was released on 2015-06-29 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: Swift is Apple's new innovative and user-friendly development language, which is packed with modern features to make programming easier, fun, and flexible. This book begins by giving you a solid Introduction to the Swift programming language so you can quickly begin developing applications using this interesting language. It also covers advanced topics such as Objective-C interoperability, ARC, closures, and concurrency. Each concept covered is backed up with example code and demonstrates how to properly execute it. Next, you will be taught about all of the advanced features of Swift, and its interaction with Apple's APIs and libraries. You'll then learn to interact with REST-based web services using Swift. We will conclude the book by getting equipped to design and build applications using established design patterns.

Book Test Driven iOS Development with Swift

Download or read book Test Driven iOS Development with Swift written by Dr. Dominik Hauser and published by Packt Publishing Ltd. This book was released on 2016-02-22 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create fully-featured and highly functional iOS apps by writing tests first About This Book Learn test-driven principles to help you build apps with fewer bugs and better designs Become more efficient while working with Swift to move on to your next project faster! Learn how to incorporate all of the principles of test-driven development (TDD) in to your daily programming workflow Who This Book Is For If debugging iOS apps is a nerve-racking task for you and you are looking for a fix, this book is for you. What You Will Learn Implement TDD in swift application development/span Get to know the fundamentals, life cycle, and benefits of TDD/span Explore the tools and frameworks to effectively use TDD/span Develop models and controllers driven by tests/span Construct the network layer using stubs/span Use functional tests to ensure the app works as planned/span Automate and streamline the building, analysing, testing, and archiving of your iOS apps In Detail Test-driven development (TDD) is a proven way to find software bugs early. Writing tests before your code improves the structure and maintainability of your app. Test-driven iOS Development with Swift will help you understand the process of TDD and how it impacts your applications written in Swift. Through practical, real-world examples, you'll start seeing how to implement TDD in context. We will begin with an overview of your TDD workflow and then deep-dive into unit testing concepts and code cycles. We will showcase the workings of functional tests, which will help you improve the user interface. Finally, you will learn about automating deployments and continuous integration to run an environment. Style and approach This is an easy-to-follow example-driven tutorial, packed with lots of tips and tricks that explore TDD bit-by-bit in the process of making an iOS application.

Book Swift by Example

    Book Details:
  • Author : Giordano Scalzo
  • Publisher : Packt Publishing Ltd
  • Release : 2015-06-19
  • ISBN : 1785288490
  • Pages : 285 pages

Download or read book Swift by Example written by Giordano Scalzo and published by Packt Publishing Ltd. This book was released on 2015-06-19 with total page 285 pages. Available in PDF, EPUB and Kindle. Book excerpt: When Apple announced Swift at the WWDC, the iOS developer community became excited about the opportunities to improve the way in which they build iOS apps. Swift is a user-friendly language with a smooth learning curve; it is safe, robust, and flexible, and it introduces new ways to solve old problems. Swift by Example is a fast-paced, practical guide that shows you how to develop iOS apps using Swift. Through the development of six different apps, you'll learn how to use either the right feature of the language or the right tool to solve a given problem. By the end of the book you will be able to build well-designed apps, effectively use AutoLayout, and develop a video game.

Book Game Development with Swift

Download or read book Game Development with Swift written by Stephen Haney and published by Packt Publishing Ltd. This book was released on 2015-07-23 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple's new programming language, Swift, is fast, safe, accessible—the perfect choice for game development! Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game. The book starts by introducing Swift's best features for game development. Then, you will learn how to animate sprites and textures. Along the way, you will master the physics framework, add the player character and NPCs, and implement controls. Towards the end of the book, you will polish your game with fun menus, integrate with Apple Game Center for leaderboards and achievements, and then finally, learn how to publish your finished games to the App Store. By the end of this book, you will be able to create your own iOS games using Swift and SpriteKit.

Book Application Development with Swift

Download or read book Application Development with Swift written by Hossam Ghareeb and published by Packt Publishing Ltd. This book was released on 2015-08-28 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develop highly efficient and appealing iOS applications by using the Swift language About This Book Develop a series of applications with Swift using the development kits and new/updated APIs Use the new features of iOS 8 to add new flavor to your applications A hands-on guide with detailed code snippets to aid you in developing powerful Swift applications Who This Book Is For If you are an iOS developer with experience in Objective-C, and wish to develop applications with Swift, then this book is ideal for you. Familiarity with the fundamentals of Swift is an added advantage but not a necessity. What You Will Learn Use playgrounds in Xcode to make the writing of Swift code productive and easy Get acquainted with the advanced features of Swift and make complete use of them in your code Add a new method for authentication to your app using Touch ID Develop health-related apps using HealthKit Take your apps to the next level of performance and capability using Metal Develop applications for wearables using WatchKit Use Notification Center to easily access all your notifications Make your users devices more stylish by using Apple's built-in Quick Type keyboard, instead of the native one In Detail After years of using Objective-C for developing apps for iOS/Mac OS, Apple now offers a new, creative, easy, and innovative programming language for application development, called Swift. Swift makes iOS application development a breeze by offering speed, security and power to your application development process. Swift is easy to learn and has awesome features such as being open source, debugging,interactive playgrounds, error handling model, and so on. Swift has simplified its memory management with Automatic Reference Counting (ARC) and it is compatible with Objective-C. This book has been created to provide you with the information and skills you need to use the new programming language Swift. The book starts with an introduction to Swift and code structure. Following this, you will use playgrounds to become familiar with the language in no time. Then the book takes you through the advanced features offered by Swift and how to use them with your old Objective-C code or projects. You will then learn to use Swift in real projects by covering APIs such as HealthKit, Metal, WatchKit, and Touch ID in each chapter. The book's easy to follow structure ensures you get the best start to developing applications with Swift. Style and approach The book achieves its end goal by dividing its content into two parts. Part 1 will take the readers, who are new to Swift, through its architecture and basics. Part 2 of the book will cover content on application development with Swift.

Book Ubuntu 20  04 Essentials

    Book Details:
  • Author : Neil Smyth
  • Publisher :
  • Release : 2020-08-20
  • ISBN : 9781800568525
  • Pages : 328 pages

Download or read book Ubuntu 20 04 Essentials written by Neil Smyth and published by . This book was released on 2020-08-20 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the potential of Ubuntu 20.04 to manage your local machine and external servers with easeKey Features* Learn how to install Ubuntu on a clean disk drive and with the network installer* Find out how to set up a firewall to protect your system from vulnerable attacks* Explore file-sharing services such as Samba and NFS to share files from Ubuntu to third-party systemsBook DescriptionUbuntu is undeniably one of the most highly regarded and widely used Debian-based Linux distributions available today. Thanks to its ease of use and reliability, Ubuntu has a loyal following of Linux users and an active community of developers.Ubuntu 20.04 Essentials is designed to take you through the installation, use, and administration of the Ubuntu 20.04 distribution in detail. For beginners, the book covers topics such as operating system installation, the basics of the GNOME desktop environment, configuring email and web servers, and installing packages and system updates. Additional installation topics such as dual booting with Microsoft Windows are also covered along with crucial security topics such as configuring a firewall and user and group administration.For the experienced user, the book delves into topics such as remote desktop access, the Cockpit web interface, logical volume management (LVM), disk partitioning, and swap management. Further, it also explores KVM virtualization, Secure Shell (SSH), Linux containers, and file sharing using both Samba and NFS to provide a thorough overview of this enterprise-class operating system.What you will learn* Get to grips with the process of installing and booting Ubuntu* Configure SSH key-based authentication on Ubuntu* Create KVM virtual machines using Cockpit and the Virtual Machine Manager (VMM)* Install, run, and manage containers on Ubuntu* Send and receive emails using a third-party SMTP relay server* Add a new disk to an Ubuntu volume group and logical volumeWho this book is forIf you are into network engineering or system administration or are a Linux enthusiast looking to get hands-on with Ubuntu 20.04 to manage local and virtual machines, this book is for you. A solid understanding of basic Linux commands and knowledge of Ubuntu is recommended.

Book iOS 9 Game Development Essentials

Download or read book iOS 9 Game Development Essentials written by Chuck Gaffney and published by Packt Publishing Ltd. This book was released on 2015-11-06 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design, build, and publish an iOS game from scratch using the stunning features of iOS 9 About This Book Create storyboards in Xcode from concept to code and design Chalk out your game's overall navigation and structure Work with 2D and 3D game development tools Who This Book Is For This book is intended for game developers who wish to develop 2D and 3D games for iPhone and iPad. If you are a developer from another platform, or game engine such as Android or Unity, a current iOS developer wishing to learn more about Swift and the latest features of iOS 9, or even if you are new to game development, then this book is for you. Some prior programming knowledge is recommended, but not required. What You Will Learn Familiarise yourself with both basic and advanced Swift game development code Understand the structure and flow of a typical iOS app Work with the SpriteKit framework to make 2D games, sprites, and overlays Discover 3D game development with SceneKit Visually design levels and game assets with XCode 7's latest features Explore the concept of component-based structuring with iOS 9's Gameplaykit Beta test and publish your game with iTunes Connect In Detail Game development has always been a combination of programming and art, and mobile game development is no exception to this rule. The iOS platform has been both a staple in the ever-growing mobile game market, as well as a launching point for many game developers (hobby and career-wise). The features and frameworks available in iOS 9 continue to cater to the synergy of design and computer engineering, using tools that allow developers to take a game idea from concept to application in record time. Whether you are new to iOS and game development as a whole, or are an experienced programmer wanting to learn the latest features of the platform, iOS 9 Game Development Essentials will provide you with crucial insight into this widely used platform. Starting with the Swift programming language, this book gets the ball rolling with code concepts and game-centric code samples right from the get-go, giving you get a solid understanding of Apple's cutting-edge programming language. The book takes you through iOS game development concepts and introduces the various frameworks that allow you to develop robust, reusable, and intelligent game components in both 2D and 3D game environments. Style and approach This book is a step-by-step guide into the code and concepts of iOS apps. Each chapter contains diagrams that showcase the features of the platform, along with code samples from Apple and code samples exclusive to this book.