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EBookClubs

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Book Swift 3 Object Oriented Programming

Download or read book Swift 3 Object Oriented Programming written by Gaston C. Hillar and published by Packt Publishing Ltd. This book was released on 2017-02-27 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: Implement object-oriented programming paradigms with Swift 3.0 and mix them with modern functional programming techniques to build powerful real-world applications About This Book Leverage the most efficient object-oriented design patterns in your Swift applications Write robust, safer, and better code using the blueprints that generate objects Build a platform with object-oriented code using real-world elements and represent them in your apps Who This Book Is For This book is for iOS and macOS developers who want to get a detailed practical understanding of object-oriented programming with the latest version of Swift: 3.0. What You Will Learn Write high-quality and easy-to-maintain reusable object-oriented code to build applications for iOS, macOS, and Linux Work with encapsulation, abstraction, and polymorphism using Swift 3.0 Work with classes, instances, properties, and methods in Swift 3.0 Take advantage of inheritance, specialization, and the possibility to overload or override members Implement encapsulation, abstraction, and polymorphism Explore functional programming techniques mixed with object-oriented code in Swift 3.0 Understand the differences between Swift 3.0, previous Swift versions, and Objective-C code In Detail Swift has quickly become one of the most-liked languages and developers' de-facto choice when building applications that target iOS and macOS. In the new version, the Swift team wants to take its adoption to the next level by making it available for new platforms and audiences. This book introduces the object-oriented paradigm and its implementation in the Swift 3 programming language to help you understand how real-world objects can become part of fundamental reusable elements in the code. This book is developed with XCode 8.x and covers all the enhancements included in Swift 3.0. In addition, we teach you to run most of the examples with the Swift REPL available on macOS and Linux, and with a Web-based Swift sandbox developed by IBM capable of running on any web browser, including Windows and mobile devices. You will organize data in blueprints that generate instances. You'll work with examples so you understand how to encapsulate and hide data by working with properties and access control. Then, you'll get to grips with complex scenarios where you use instances that belong to more than one blueprint. You'll discover the power of contract programming and parametric polymorphism. You'll combine generic code with inheritance and multiple inheritance. Later, you'll see how to combine functional programming with object-oriented programming and find out how to refactor your existing code for easy maintenance. Style and approach This simple guide is packed with practical examples of solutions to common problems. Each chapter includes exercises and the possibility for you to test your progress by answering a quiz

Book Swift Functional Programming

Download or read book Swift Functional Programming written by Dr. Fatih Nayebi and published by Packt Publishing Ltd. This book was released on 2017-04-26 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring the power of functional programming to Swift to develop clean, smart, scalable and reliable applications. About This Book Written for the latest version of Swift, this is a comprehensive guide that introduces iOS, Web and macOS developers to the all-new world of functional programming that has so far been alien to them Get familiar with using functional programming alongside existing OOP techniques so you can get the best of both worlds and develop clean, robust, and scalable code Develop a case study on example backend API with Swift and Vapor Framework and an iOS application with Functional Programming, Protocol-Oriented Programming, Functional Reactive Programming, and Object-Oriented Programming techniques Who This Book Is For Meant for a reader who knows object-oriented programming, has some experience with Objective-C/Swift programming languages and wants to further enhance his skills with functional programming techniques with Swift 3.x. What You Will Learn Understand what functional programming is and why it matters Understand custom operators, function composition, currying, recursion, and memoization Explore algebraic data types, pattern matching, generics, associated type protocols, and type erasure Get acquainted with higher-kinded types and higher-order functions using practical examples Get familiar with functional and non-functional ways to deal with optionals Make use of functional data structures such as semigroup, monoid, binary search tree, linked list, stack, and lazy list Understand the importance of immutability, copy constructors, and lenses Develop a backend API with Vapor Create an iOS app by combining FP, OOP, FRP, and POP paradigms In Detail Swift is a multi-paradigm programming language enabling you to tackle different problems in various ways. Understanding each paradigm and knowing when and how to utilize and combine them can lead to a better code base. Functional programming (FP) is an important paradigm that empowers us with declarative development and makes applications more suitable for testing, as well as performant and elegant. This book aims to simplify the FP paradigms, making them easily understandable and usable, by showing you how to solve many of your day-to-day development problems using Swift FP. It starts with the basics of FP, and you will go through all the core concepts of Swift and the building blocks of FP. You will also go through important aspects, such as function composition and currying, custom operator definition, monads, functors, applicative functors,memoization, lenses, algebraic data types, type erasure, functional data structures, functional reactive programming (FRP), and protocol-oriented programming(POP). You will then learn to combine those techniques to develop a fully functional iOS application from scratch Style and approach An easy-to-follow guide that is full of hands-on coding examples of real-world applications. Each topic is explained sequentially and placed in context, and for the more inquisitive, there are more details of the concepts used. It introduces the Swift language basics and functional programming techniques in simple, non-mathematical vocabulary with examples in Swift.

Book Swift 3 for Absolute Beginners

Download or read book Swift 3 for Absolute Beginners written by Gary Bennett and published by Apress. This book was released on 2016-12-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t programmed since school, and it is now updated for Swift 3. Many people have a difficult time believing they can learn to write iOS apps. Swift 3 for Absolute Beginners, along with the free, live online training sessions will show you how to do so. You'll learn Object Oriented Programming and be introduced to HealthKit before moving on to write your own iPhone and Watch apps from scratch. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. What You’ll Learn: · Work with Swift classes, properties, and functions · Examine proper user interface and user experience design · Understand Swift data types: integers, floats, strings, and booleans · Use Swift data collections: arrays and dictionaries · Review Boolean logic, comparing data, and flow control Who This Book Is For Anyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary.

Book iOS 12 Programming Fundamentals with Swift

Download or read book iOS 12 Programming Fundamentals with Swift written by Matt Neuburg and published by O'Reilly Media. This book was released on 2018-09-26 with total page 652 pages. Available in PDF, EPUB and Kindle. Book excerpt: Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 9 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 4. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa framework. Explore Swift’s object-oriented concepts Become familiar with built-in Swift types Dive deep into Swift objects, protocols, and generics Tour the lifecycle of an Xcode project Learn how nibs are loaded Understand Cocoa’s event-driven design Communicate with C and Objective-C Once you master the fundamentals, you’ll be ready to tackle the details of iOS app development with author Matt Neuburg’s companion guide, Programming iOS 12.

Book The Object Oriented Thought Process

Download or read book The Object Oriented Thought Process written by Matt Weisfeld and published by Addison-Wesley Professional. This book was released on 2019-04-04 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt: Object-oriented programming (OOP) is the foundation of modern programming languages, including C++, Java, C#, Visual Basic .NET, Ruby, Objective-C, and Swift. Objects also form the basis for many web technologies such as JavaScript, Python, and PHP. It is of vital importance to learn the fundamental concepts of object orientation before starting to use object-oriented development environments. OOP promotes good design practices, code portability, and reuse–but it requires a shift in thinking to be fully understood. Programmers new to OOP should resist the temptation to jump directly into a particular programming language or a modeling language, and instead first take the time to learn what author Matt Weisfeld calls “the object-oriented thought process.” Written by a developer for developers who want to improve their understanding of object-oriented technologies, The Object-Oriented Thought Process provides a solutions-oriented approach to object-oriented programming. Readers will learn to understand the proper uses of inheritance and composition, the difference between aggregation and association, and the important distinction between interfaces and implementations. While programming technologies have been changing and evolving over the years, object-oriented concepts remain a constant–no matter what the platform. This revised edition focuses on the OOP technologies that have survived the past 20 years and remain at its core, with new and expanded coverage of design patterns, avoiding dependencies, and the SOLID principles to help make software designs understandable, flexible, and maintainable.

Book Swift for Beginners

    Book Details:
  • Author : Boisy G. Pitre
  • Publisher : Pearson Education
  • Release : 2015
  • ISBN : 0134044703
  • Pages : 304 pages

Download or read book Swift for Beginners written by Boisy G. Pitre and published by Pearson Education. This book was released on 2015 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: NOTE: This edition is now out of date, and does not conform with the current version of Swift. Please check out the newer edition instead, which is ISBN 9780134289779. LEARNING A NEW PROGRAMMING LANGUAGE can be daunting. With Swift, Apple has lowered the barrier of entry for developing iOS and OS X apps by giving developers an innovative new programming language for Cocoa and Cocoa Touch. If you are new to Swift, this book is for you. If you have never used C, C++, or Objective-C, this book is definitely for you. With this handson guide, you'll quickly be writing Swift code, using Playgrounds to instantly see the results of your work. Author Boisy G. Pitre gives you a solid grounding in key Swift language concepts-including variables, constants, types, arrays, and dictionaries-before he shows you how to use Swift's innovative Xcode integrated development environment to create apps for iOS and OS X. THIS BOOK INCLUDES: Detailed instruction, ample illustrations, and clear examples Real-world guidance and advice Best practices from an experienced Mac and iOS developer Emphasis on how to use Xcode, Playgrounds, and the REPL COMPANION WEBSITE: www.peachpit.com/swiftbeginners includes additional resources.

Book Beginning Swift

    Book Details:
  • Author : Rob Kerr
  • Publisher : Packt Publishing Ltd
  • Release : 2018-05-31
  • ISBN : 1789538645
  • Pages : 202 pages

Download or read book Beginning Swift written by Rob Kerr and published by Packt Publishing Ltd. This book was released on 2018-05-31 with total page 202 pages. Available in PDF, EPUB and Kindle. Book excerpt: Swift greatly simplifies the process of developing applications for Apple devices. This book provides you with the essential skills to help you get started with developing applications using Swift. Key Features Teaches you how to correctly structure and architect software using Swift Uses real-world examples to connect the theory to a professional setting Imparts expertise in the core Swift standard library Book Description Take your first foray into programming for Apple devices with Swift.Swift is fundamentally different from Objective-C, as it is a protocol-oriented language. While you can still write normal object-oriented code in Swift, it requires a new way of thinking to take advantage of its powerful features and a solid understanding of the basics to become productive. What you will learn Explore the fundamental Swift programming concepts, language structure, and the Swift programming syntax Learn how Swift compares to other computer languages and how to transform your thinking to leverage new concepts such as optionals and protocols Master how to use key language elements, such as strings and collections Grasp how Swift supports modern application development using advanced features, such as built-in Unicode support and higher-order functions Who this book is for If you are seeking fundamental Swift programming skills, in preparation for learning to develop native applications for iOS or macOS, this book is the best for you. You don’t need to have any prior Swift knowledge; however, object-oriented programming experience is desired.

Book iOS 10 Programming Fundamentals with Swift

Download or read book iOS 10 Programming Fundamentals with Swift written by Matt Neuburg and published by "O'Reilly Media, Inc.". This book was released on 2016-09-26 with total page 674 pages. Available in PDF, EPUB and Kindle. Book excerpt: Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and Swift 3—the latest version of Apple’s acclaimed programming language. With this thoroughly updated guide, you’ll learn Swift’s object-oriented concepts, understand how to use Apple’s development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have. Explore Swift’s object-oriented concepts: variables and functions, scopes and namespaces, object types and instances Become familiar with built-in Swift types such as numbers, strings, ranges, tuples, Optionals, arrays, dictionaries, and sets Learn how to declare, instantiate, and customize Swift object types: enums, structs, and classes Discover powerful Swift features such as protocols and generics Catch up on Swift 3 innovations: revised APIs, new Foundation bridged types, and more Tour the lifecycle of an Xcode project from inception to App Store—including Xcode’s new automatic code signing and debugging features Construct app interfaces with the nib editor, Interface Builder Understand Cocoa’s event-driven model and its major design patterns and features Find out how Swift communicates with Cocoa’s C and Objective-C APIs Once you master the fundamentals, you’ll be ready to tackle the details of iOS app development with author Matt Neuburg’s companion guide, Programming iOS 10.

Book Swift Programming

    Book Details:
  • Author : Matthew Mathias
  • Publisher : Pearson Technology Group
  • Release : 2016-11-23
  • ISBN : 0134610695
  • Pages : 611 pages

Download or read book Swift Programming written by Matthew Mathias and published by Pearson Technology Group. This book was released on 2016-11-23 with total page 611 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Through the authors' carefully constructed explanations and examples, you will develop an understanding of Swift grammar and the elements of effective Swift style. This book is written for Swift 3.0 and will also show you how to navigate Xcode 8 and get the most out of Apple's documentation. Throughout the book, the authors share their insights into Swift to ensure that you understand the hows and whys of Swift and can put that understanding to use in different contexts. After working through the book, you will have the knowledge and confidence to develop your own solutions to a wide range of programming challenges using Swift.

Book Mastering Swift 3

    Book Details:
  • Author : Jon Hoffman
  • Publisher : Packt Publishing Ltd
  • Release : 2016-10-25
  • ISBN : 1786468638
  • Pages : 384 pages

Download or read book Mastering Swift 3 written by Jon Hoffman and published by Packt Publishing Ltd. This book was released on 2016-10-25 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive into the latest release of the Swift programming language with this advanced Apple development book About This Book Discover the new features and improvements to Swift 3 Get to grips with advanced design patterns and techniques to write smarter, cleaner Swift code Become a more fluent Swift developer and build powerful, impressive iOS and OS X applications. Who This Book Is For This book is for developers who want to dive into the newest version of Swift. If you are a developer that learns best by looking at, and working with code, then this book is for you. A basic understanding of Apple's tools is beneficial but not mandatory. What You Will Learn Dive into the core components of Swift 3.0, including operators, collections, control flow, and functions Create and use classes, structures, and enums Understand object-oriented Swift and see how to tackle inheritance, protocols, and extensions Develop a practical understanding of subscripts, optionals, and closures See how to use the new protocol extension and error handling features of Swift 3.0 Add concurrency to your applications using Grand Central Dispatch In Detail Swift is the definitive language of Apple development today. It's a vital part of any iOS and OS X developer's skillset, helping them to build the most impressive and popular apps on the App Store—the sort of apps that are essential to iPhone and iPad users every day. With version 3.0, the Swift team have added new features to improve the development experience—making it easier to get the results you want and customers expect. Inside, you'll find the key features of Swift 3.0 and quickly learn how to use the newest updates to your development advantage. From Objective-C interoperability to ARC, to closures and concurrency, this advanced Swift guide will develop your expertise and make you more fluent in this vital programming language. We give you in-depth knowledge of some of the most sophisticated elements of Swift development including protocol extensions, error-handling, design patterns, and concurrency, and guide you on how to use and apply them in your own projects. You'll see how even the most challenging design patterns and programming techniques can be used to write cleaner code and to build more performant iOS and OS X applications. By the end of this book, you'll have a handle on effective design patterns and techniques, which means you'll soon be writing better iOS and OS X applications with a new level of sophistication and control. Style and approach Packed with practical examples that show you how to put the concepts you learn into practice quickly, we'll takes you through some of the most advanced and sophisticated elements of the language in a practical and actionable way. You can also download the code to use yourself

Book iOS Apps for Masterminds  2nd Edition

Download or read book iOS Apps for Masterminds 2nd Edition written by J.D Gauchat and published by MinkBooks. This book was released on 2016-03-10 with total page 1028 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get ahead of everyone else and learn the latest technologies introduced by Apple. This is the first book to teach you how to work with Swift 3, Xcode 8, iOS 10 and the new APIs. iOS Apps for Masterminds leads the reader step by step to master the complex subjects required to create applications for iPhones and iPads. After reading this book, you will know how to program in Swift, how to design user interfaces, and how to work with the most powerful frameworks available for the construction of modern applications. This book is a complete course that will teach you how to build insanely great applications from scratch. Every chapter explores both basic and complicated concepts of computer programming, the Swift language, and app development. The information is supported by fully functional examples to guide beginners and experts through every single framework included in the iOS SDK. The examples are distributed throughout the book in a specific order to gradually introduce complex topics and make them accessible to everyone. The goal of iOS Apps for Masterminds is to make you familiar with the most advanced technologies for app development. It was designed to prepare you for the future and was written for the genius inside you, for Masterminds. This book includes: Introduction to Swift 3 Swift Paradigm Foundation Framework UIKit Framework Auto Layout Size Classes Navigation Controllers Scroll Views Table Views Collection Views Split View Controller Alert Views Notifications Files Archiving Core Data iCloud Core Graphics and Quartz 2D Core Animation AVFoundation Camera and Photo Library Web Views Contacts Sensors MapKit Gesture Recognizers Timers Operation Queues Error Handling Image and Video Internationalization ...and more! iOS app development with iOS 10, Xcode 8 and Swift 3App development, Swift programming, Create apps, Create app, iPhone apps, Build app, Swift language, develop application, Objective-C, Apple development, iOS development, iOS Apps, Program apps.

Book Swift 3 for Absolute Beginners

Download or read book Swift 3 for Absolute Beginners written by Gary Bennett and published by Apress. This book was released on 2016-12-19 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t programmed since school, and it is now updated for Swift 3. Many people have a difficult time believing they can learn to write iOS apps. Swift 3 for Absolute Beginners, along with the free, live online training sessions will show you how to do so. You'll learn Object Oriented Programming and be introduced to HealthKit before moving on to write your own iPhone and Watch apps from scratch. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. What You’ll Learn: · Work with Swift classes, properties, and functions · Examine proper user interface and user experience design · Understand Swift data types: integers, floats, strings, and booleans · Use Swift data collections: arrays and dictionaries · Review Boolean logic, comparing data, and flow control Who This Book Is For Anyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary.

Book Transactional Memory  2nd Edition

Download or read book Transactional Memory 2nd Edition written by Tim Harris and published by Morgan & Claypool Publishers. This book was released on 2010-10-10 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: The advent of multicore processors has renewed interest in the idea of incorporating transactions into the programming model used to write parallel programs. This approach, known as transactional memory, offers an alternative, and hopefully better, way to coordinate concurrent threads. The ACI (atomicity, consistency, isolation) properties of transactions provide a foundation to ensure that concurrent reads and writes of shared data do not produce inconsistent or incorrect results. At a higher level, a computation wrapped in a transaction executes atomically - either it completes successfully and commits its result in its entirety or it aborts. In addition, isolation ensures the transaction produces the same result as if no other transactions were executing concurrently. Although transactions are not a parallel programming panacea, they shift much of the burden of synchronizing and coordinating parallel computations from a programmer to a compiler, to a language runtime system, or to hardware. The challenge for the system implementers is to build an efficient transactional memory infrastructure. This book presents an overview of the state of the art in the design and implementation of transactional memory systems, as of early spring 2010. Table of Contents: Introduction / Basic Transactions / Building on Basic Transactions / Software Transactional Memory / Hardware-Supported Transactional Memory / Conclusions

Book Mastering Swift 3   Linux

    Book Details:
  • Author : Jon Hoffman
  • Publisher : Packt Publishing Ltd
  • Release : 2017-01-02
  • ISBN : 1786460475
  • Pages : 373 pages

Download or read book Mastering Swift 3 Linux written by Jon Hoffman and published by Packt Publishing Ltd. This book was released on 2017-01-02 with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to build fast and robust applications on the Linux platform with Swift About This Book Create robust applications by building a strong foundation in the Swift Language Utilize Swift 3 on the embedded Linux platform for IoT and Robotic projects Build more flexible and high-performing applications on desktop, server, and embedded Linux platforms Who This Book Is For This book is for Linux developers who are interested in quickly learning how to use Swift to create exciting applications on Linux platforms. What You Will Learn Install Swift on the Linux platform Explore the power of the Swift language Get to know the proper design techniques Understand Swift's new Core Library Implement popular design patterns with Swift Integrate C libraries with Swift Using Swift on Single-Board Computers Learn how to add concurrency to your application with Grand Central Dispatch Learn how to work with Swift Generics Learn how to use the Protocol-Oriented design paradigm In Detail Swift is a modern, fast, and safe programming language created by Apple. Writing Swift is interactive and fun, the syntax is concise yet expressive, and the code runs lightning-fast. Swift's move to open source has been embraced with open arms and has seen increased adoption in the Linux platform. Our book will introduce you to the Swift language, further delving into all the key concepts you need to create applications for desktop, server, and embedded Linux platforms. We will teach you the best practices to design an application with Swift 3 via design patterns and Protocol-Oriented Programming. Further on, you will learn how to catch and respond to errors within your application. When you have gained a strong knowledge of using Swift in Linux, we'll show you how to build IoT and robotic projects using Swift on single board computers. By the end of the book, you will have a solid understanding of the Swift Language with Linux and will be able to create your own applications with ease. Style and approach This easy-to-follow, code-rich guide is filled with examples that demonstrate how to put the concepts into practice. You'll also get design patterns and best practices to get you writing better applications on the Linux platform.

Book Programming in Objective C

Download or read book Programming in Objective C written by Stephen G. Kochan and published by Addison-Wesley Professional. This book was released on 2012 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents an introduction to Objective-C, covering such topics as classes and objects, data types, program looping, inheritance, polymorphism, variables, memory management, and archiving.

Book Swift Protocol Oriented Programming

Download or read book Swift Protocol Oriented Programming written by Jon Hoffman and published by Packt Publishing Ltd. This book was released on 2019-06-28 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: Embrace the Protocol-Oriented Programming paradigm, for better code maintainability and increased performance, with Swift programming. Key FeaturesLeverage the power of Protocol-Oriented Programming in your applications Leverage generics to create very flexible frameworksLearn how to implement common design patterns in a protocol-oriented wayBook Description Protocol-oriented programming is an incredibly powerful concept at the heart of Swift's design. Swift's standard library was developed using POP techniques, generics, and first-class value semantics; therefore, it is important for every Swift developer to understand these core concepts and take advantage of them. The fourth edition of this book is improved and updated to the latest version of the Swift programming language. This book will help you understand what protocol-oriented programming is all about and how it is different from other programming paradigms such as object-oriented programming. This book covers topics such as generics, Copy-On-Write, extensions, and of course protocols. It also demonstrates how to use protocol-oriented programming techniques via real-world use cases. By the end of this book, you will know how to use protocol-oriented programming techniques to build powerful and practical applications. What you will learnLearn the differences between object-oriented programming and protocol-oriented programmingUnderstand why value types should be prioritized over reference typesDelve into protocols, protocol inheritance, protocol composition, and protocol extensionsLearn how to implement COW (Copy-On-Write) within your custom value typesUnderstand how memory management works in Swift and how to avoid common pitfallsDesign applications by starting with the protocol rather than the implementationWho this book is for This book is intended for Swift developers who have, at minimum an introductory knowledge of the Swift programming language and would like to understand how they can use Protocol-Oriented Programming techniques in their applications.

Book Mobile Applications

    Book Details:
  • Author : Tejinder S. Randhawa
  • Publisher : Springer Nature
  • Release : 2022-08-17
  • ISBN : 3030023915
  • Pages : 669 pages

Download or read book Mobile Applications written by Tejinder S. Randhawa and published by Springer Nature. This book was released on 2022-08-17 with total page 669 pages. Available in PDF, EPUB and Kindle. Book excerpt: Using Android as a reference, this book teaches the development of mobile apps designed to be responsive, trustworthy and robust, and optimized for maintainability. As the share of mission-critical mobile apps continues to increase in the ever-expanding mobile app ecosystem, it has become imperative that processes and procedures to assure their reliance are developed and included in the software life cycle at opportune times. Memory, CPU, battery life and screen size limitations of smartphones coupled with volatility associated with mobile environments underlines that the quality assurance strategies that proved to be successful for desktop applications may no longer be effective in mobile apps. To that effect, this book lays a foundation upon which quality assurance processes and procedures for mobile apps could be devised. This foundation is composed of analytical models, experimental test-beds and software solutions. Analytical models proposed in the literature to predict software quality are studied and adapted for mobile apps. The efficacy of these analytical models in prejudging the operations of mobile apps under design and development is evaluated. A comprehensive test suite is presented that empirically assesses a mobile app’s compliance to its quality expectations. Test procedures to measure quality attributes such as maintainability, usability, performance, scalability, reliability, availability and security, are detailed. Utilization of test tools provided in Android Studio as well as third-party vendors in constructing the corresponding test-beds is highlighted. An in-depth exploration of utilities, services and frameworks available on Android is conducted, and the results of their parametrization observed through experimentation to construct quality assurance solutions are presented. Experimental development of some example mobile apps is conducted to gauge adoption of process models and determine favorable opportunities for integrating the quality assurance processes and procedures in the mobile app life cycle. The role of automation in testing, integration, deployment and configuration management is demonstrated to offset cost overheads of integrating quality assurance process in the life cycle of mobile apps.