Download or read book Sudoku X 200 Easy to Master Puzzles 9x9 written by Michael Brown and published by Createspace Independent Publishing Platform. This book was released on 2018-02-14 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sudoku X (also known as "Diagonal Sudoku") is a placement puzzle. In this sudokus main diagonals also contain the digits 1 through 9. About Book This book introduces you to the amazing world of Sudoku X puzzles. It will help you understand the rules of this puzzle. This book is perfect for players of all skill levels and ages. You will find 200 exciting puzzles, both for beginners and for professionals. HOW TO PLAY It is a 9x9 grid, partially divided by black cells into compartments. The puzzle is most frequently a 9x9 grid made up of 3x3 subgrids (called "regions"). Some cells already contain numbers, known as "givens". The goal is to fill in the empty cells, one number in each, so that each column, row, and region contains the numbers 1 through 9 exactly once. Main diagonals also contain the digits 1 through 9. Each number in the solution therefore occurs only once in each of three "directions".
Download or read book The Big Book of Small Python Projects written by Al Sweigart and published by No Starch Press. This book was released on 2021-06-25 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Download or read book Krazydad Two Not Touch Volume 1 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times written by Jim Bumgardner and published by Krazydad Two Not Touch. This book was released on 2020-07-27 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.
Download or read book The Times Ultimate Killer Su Doku Book 12 200 of the Deadliest Su Doku Puzzles the Times Su Doku written by The Times Mind Games and published by Times Books. This book was released on 2020-01-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Specially compiled to provide the most deadly Su Doku challenge, this is the only volume for Su Doku enthusiasts who need a puzzle that really tests their mettle.Prepare yourself for the toughest Su Doku challenge there is. These diabolically difficult Ultimate Killer Su Doku puzzles will really put your brainpower to the test as you 'warm up' with the 100 Deadly Killer puzzles before steeling yourself to take on the 100 Extra Deadly Su Dokus. Are you ready for the challenge?Not for the faint-hearted. The puzzles use the same 9x9 grid as a regular Su Doku, but have an extra mathematical element that multiplies the challenge. The aim is not only to complete every row, column and cube so that it contains the digits 1 to 9, but also to make sure that the outlined sections, called cages, add up to the number given in each cage.Warning: Not suitable for amateur puzzlers!
Download or read book Punderdome written by Fred Firestone and published by Clarkson Potter. This book was released on 2016-06-21 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the daughter-father duo that created Brooklyn's beloved live pun competition, the "Punderful card game that] will replace Cards Against Humanity at your next party." (Mashable) One part game, one part conversation starter, you don't need to be a pun master to master Punderdome: the goal is to make bad jokes and have fun along the way. A player (the prompter for that round) draws two prompt cards from the deck, and then reads the prompts to the rest of the group, who have 90 seconds to create a single, groan-worthy pun that combines the two prompts. When time is up, pun makers share their puns with the prompter, who awards the prompt cards to the player whose pun he or she likes best. The winner then draws the next pair of prompt cards and the process repeats. Players win by obtaining 10 pairs of cards. - 200 double-sided cards (100 White and 100 Green) - 2 Mystery Envelopes with fill-in prize slips - 2 80-page pads for drafting puns - 1 instruction card and 1 pun example card - A stu-PUN-dous time for 3 or more players
Download or read book Learning to Play written by Aske Plaat and published by Springer Nature. This book was released on 2020-12-23 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.
Download or read book Windows 10 For Dummies written by Andy Rathbone and published by John Wiley & Sons. This book was released on 2015-08-10 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Illustrates the new features of Windows 10.
Download or read book How to Play Sudoku written by Howexpert Press and published by Createspace Independent Publishing Platform. This book was released on 2016-10-02 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to learn the basics of playing Sudoku puzzles quickly and easily for newbies and beginners, then get this "How To Play Sudoku" guide. In this step-by-step guide, you will rep the following benefits: - Be familiar with the the game rules. - Learn the basic way of doing Sudoku. - Get useful tips in solving Sudoku puzzle. - Be able to solve Sudoku puzzle in the shortest time possible. - Learn how to appropriately choose a candidate. - Solve different levels of Sudoku puzzle. - Amaze your friends and family to your new found hobby of solving sudoku. - And much more! Click "Buy Now" to get it now!
Download or read book The Art of Puzzles written by Thomas Snyder and published by . This book was released on 2017-02-13 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of Puzzles is a collection of mental masterpieces from the world's most talented puzzle designers. With ten genres of logic puzzles and over 270 puzzles in total, this book has a great mix of challenges including shading puzzles (Tapa and Nurikabe), loop puzzles (Masyu and Slitherlink), number placement puzzles (Skyscrapers and TomTom), object placement puzzles (Star Battle and Battleships), and region division puzzles (Cave and Fillomino). Each section has a mix of very easy to fiendishly hard puzzles, with hints for every puzzle to help you to become a better logic puzzler.
Download or read book The Hidden Logic of Sudoku written by Denis Berthier and published by Lulu.com. This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The "Hidden Logic of Sudoku" provides the first systematic perspective of the logical symmetries of the popular game. These are fully exploited to define new graphical representations, new kinds of resolution rules and a precedence ordering of the rules consistent with their logical complexity. The set of rules defined in the book is illustrated with a hundred of puzzles together with their full resolution paths. It suffices to solve almost any puzzle without making guesses or assuming the uniqueness of a solution. It has been fed into an Artificial Intelligence (AI) engine and a large database of puzzles has been processed, leading to a precise evaluation of the efficiency of each rule. The book is intended for both advanced Sudoku players (who will discover many new facets of the game and a new, systematic approach to the resolution rules) and for teachers or students of Logic or AI (who will appreciate the strict logical foundations).
Download or read book Pattern Based Constraint Satisfaction and Logic Puzzles Second Edition written by Denis Berthier and published by . This book was released on 2015-07-11 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: ""Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition)"" develops a pure logic, pattern-based perspective of solving the finite Constraint Satisfaction Problem (CSP), with emphasis on finding the ""simplest"" solution. Different ways of reasoning with the constraints are formalised by various families of ""resolution rules,"" each of them carrying its own notion of simplicity. A large part of the book illustrates the power of the approach by applying it to various popular logic puzzles. It provides a unified view of how to model and solve them, even though they involve very different types of constraints: obvious symmetric ones in Sudoku, non-symmetric but transitive ones in Futoshiki, topological and geometric ones in Map colouring, Numbrix and Hidato, non-binary arithmetic ones in Kakuro and both non-binary and non-local ones in Slitherlink. It also shows that the most familiar techniques for these puzzles can be understood as mere application-specific presentations of the general rules.
Download or read book Expert Sudoku written by Nikoli Publishing and published by Workman Publishing Company. This book was released on 2009-11-19 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Expert Sudoku is an all-new collection of handcrafted puzzles for the expert puzzle-solver. This is the book that challenges skilled solvers and Sudoku-lovers at the top level—every one of the 320 puzzles is rated "difficult." Good luck!
Download or read book Research and Development in Intelligent Systems XXV written by Frans Coenen and published by Springer. This book was released on 2008-12-02 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: The papers in this volume are the refereed technical papers presented at AI-2008, the Twenty-eighth SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence, held in Cambridge in December 2008. They present new and innovative developments in the field, divided into sections on CBR and Classification, AI Techniques, Argumentation and Negotiation, Intelligent Systems, From Machine Learning To E-Learning and Decision Making. The volume also includes the text of short papers presented as posters at the conference. This is the twenty-fifth volume in the Research and Development series. The series is essential reading for those who wish to keep up to date with developments in this important field. The Application Stream papers are published as a companion volume under the title Applications and Innovations in Intelligent Systems XVI.
Download or read book Genetic Algorithms with Python written by Clinton Sheppard and published by . This book was released on 2018-02-11 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a hands-on introduction to machine learning with genetic algorithms using Python. Genetic algorithms are one of the tools you can use to apply machine learning to finding good, sometimes even optimal, solutions to problems that have billions of potential solutions. This book gives you experience making genetic algorithms work for you, using easy-to-follow example projects that you can fall back upon when learning to use other machine learning tools and techniques. The step-by-step tutorials build your skills from Hello World! to optimizing one genetic algorithm with another, and finally genetic programming; thus preparing you to apply genetic algorithms to problems in your own field of expertise. Python is a high-level, low ceremony and powerful language whose code can be easily understood even by entry-level programmers. If you have experience with another programming language then you should have no difficulty learning Python by induction. Souce code: https: //github.com/handcraftsman/GeneticAlgorithmsWithPython
Download or read book Puzzlewright Guide to Solving Sudoku written by Frank Longo and published by Puzzlewright. This book was released on 2012-09-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sudoku designers the world over will weep and gnash their teeth at the revelations in this comprehensive guide to cracking the addictive puzzles--but solvers will find it absolutely invaluable as they seek to improve their skills. Even experts don't know all these tricks: hidden pairs, naked pairs, X-wings, jellyfish, squirmbag, bivalue and bilocation graphs, and chains, plus the exclusive Gordonian logic methods that turn the toughest puzzles into a breeze. There are hundreds of sudoku to practice on. A special addition is a reprint of the very first sudoku ever published "
Download or read book Ai Escargot written by Arto Inkala and published by . This book was released on 2007-06-01 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains AI Escargot, the world famous sudoku puzzle which became the most difficult sudoku puzzle known in 2006. There are also several hints for solving AI Escargot in the shortest and most logical way. In addition, the book has 166 other sudoku puzzles in 11 categories. This makes it very convenient to find out your own level and to learn more! The author, Arto Inkala, is a puzzle creator and a doctor of science in the field of applied mathematics.
Download or read book Python 3 for Science and Engineering Applications written by Felix Bittmann and published by . This book was released on 2020 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: