Download or read book The Big Book of Small Python Projects written by Al Sweigart and published by No Starch Press. This book was released on 2021-06-25 with total page 433 pages. Available in PDF, EPUB and Kindle. Book excerpt: Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Download or read book How to Play Sudoku written by Howexpert Press and published by Createspace Independent Publishing Platform. This book was released on 2016-10-02 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to learn the basics of playing Sudoku puzzles quickly and easily for newbies and beginners, then get this "How To Play Sudoku" guide. In this step-by-step guide, you will rep the following benefits: - Be familiar with the the game rules. - Learn the basic way of doing Sudoku. - Get useful tips in solving Sudoku puzzle. - Be able to solve Sudoku puzzle in the shortest time possible. - Learn how to appropriately choose a candidate. - Solve different levels of Sudoku puzzle. - Amaze your friends and family to your new found hobby of solving sudoku. - And much more! Click "Buy Now" to get it now!
Download or read book Learn Programming written by Antti Salonen and published by Createspace Independent Publishing Platform. This book was released on 2018-08-17 with total page 490 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is aimed at readers who are interested in software development but have very little to no prior experience. The book focuses on teaching the core principles around software development. It uses several technologies to this goal (e.g. C, Python, JavaScript, HTML, etc.) but is not a book about the technologies themselves. The reader will learn the basics (or in some cases more) of various technologies along the way, but the focus is on building a foundation for software development. The book is your guided tour through the programming jungle, aiming to provide some clarity and build the foundation for software development skills. The book web site is https: //progbook.org/
Download or read book Pattern Based Constraint Satisfaction and Logic Puzzles Second Edition written by Denis Berthier and published by . This book was released on 2015-07-11 with total page 568 pages. Available in PDF, EPUB and Kindle. Book excerpt: ""Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition)"" develops a pure logic, pattern-based perspective of solving the finite Constraint Satisfaction Problem (CSP), with emphasis on finding the ""simplest"" solution. Different ways of reasoning with the constraints are formalised by various families of ""resolution rules,"" each of them carrying its own notion of simplicity. A large part of the book illustrates the power of the approach by applying it to various popular logic puzzles. It provides a unified view of how to model and solve them, even though they involve very different types of constraints: obvious symmetric ones in Sudoku, non-symmetric but transitive ones in Futoshiki, topological and geometric ones in Map colouring, Numbrix and Hidato, non-binary arithmetic ones in Kakuro and both non-binary and non-local ones in Slitherlink. It also shows that the most familiar techniques for these puzzles can be understood as mere application-specific presentations of the general rules.
Download or read book Sudoku Puzzles for Kids written by Michael Rios and published by Sterling Publishing Company, Inc.. This book was released on 2005-10 with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt: The hotter-than-hot puzzles, now in a format just for kids! Youngsters who want to start solving can have fun with these smaller sudokus that are right on their level. Instead of the usual sudoku grid, which goes from 1 to 9, most of these puzzles go only from 1 to 6. It's simpler, increases the chances for success, and minimizes frustration. At the same time, children are building their skills--and preparing themselves to work on the 22 regular-size versions that are found at the end of the book. An introduction teaches the basic sudoku rules and offers easy-to-follow hints on how to figure out which number goes where. "The new international craze!"--The New York Times "People are wild about it..."--Sherry Stern of the Los Angeles Times
Download or read book Learn Web Development with Python written by Fabrizio Romano and published by Packt Publishing Ltd. This book was released on 2018-12-21 with total page 779 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive guide to Python programming for web development using the most popular Python web framework - Django Key FeaturesLearn the fundamentals of programming with Python and building web appsBuild web applications from scratch with DjangoCreate real-world RESTful web services with the latest Django frameworkBook Description If you want to develop complete Python web apps with Django, this Learning Path is for you. It will walk you through Python programming techniques and guide you in implementing them when creating 4 professional Django projects, teaching you how to solve common problems and develop RESTful web services with Django and Python. You will learn how to build a blog application, a social image bookmarking website, an online shop, and an e-learning platform. Learn Web Development with Python will get you started with Python programming techniques, show you how to enhance your applications with AJAX, create RESTful APIs, and set up a production environment for your Django projects. Last but not least, you’ll learn the best practices for creating real-world applications. By the end of this Learning Path, you will have a full understanding of how Django works and how to use it to build web applications from scratch. This Learning Path includes content from the following Packt products: Learn Python Programming by Fabrizio RomanoDjango RESTful Web Services by Gastón C. HillarDjango Design Patterns and Best Practices by Arun RavindranWhat you will learnExplore the fundamentals of Python programming with interactive projectsGrasp essential coding concepts along with the basics of data structures and control flowDevelop RESTful APIs from scratch with Django and the Django REST FrameworkCreate automated tests for RESTful web servicesDebug, test, and profile RESTful web services with Django and the Django REST FrameworkUse Django with other technologies such as Redis and CeleryWho this book is for If you have little experience in coding or Python and want to learn how to build full-fledged web apps, this Learning Path is for you. No prior experience with RESTful web services, Python, or Django is required, but basic Python programming experience is needed to understand the concepts covered.
Download or read book Mastering Go written by Mihalis Tsoukalos and published by Packt Publishing Ltd. This book was released on 2019-08-29 with total page 784 pages. Available in PDF, EPUB and Kindle. Book excerpt: Publisher's Note: This edition from 2019 is outdated and is not compatible with the latest version of Go. A new third edition, updated for 2021 and featuring the latest in Go programming, has now been published. Key Features • Second edition of the bestselling guide to advanced Go programming, expanded to cover machine learning, more Go packages and a range of modern development techniques • Completes the Go developer’s education with real-world guides to building high-performance production systems • Packed with practical examples and patterns to apply to your own development work • Clearly explains Go nuances and features to remove the frustration from Go development Book Description Often referred to (incorrectly) as Golang, Go is the high-performance systems language of the future. Mastering Go, Second Edition helps you become a productive expert Go programmer, building and improving on the groundbreaking first edition. Mastering Go, Second Edition shows how to put Go to work on real production systems. For programmers who already know the Go language basics, this book provides examples, patterns, and clear explanations to help you deeply understand Go’s capabilities and apply them in your programming work. The book covers the nuances of Go, with in-depth guides on types and structures, packages, concurrency, network programming, compiler design, optimization, and more. Each chapter ends with exercises and resources to fully embed your new knowledge. This second edition includes a completely new chapter on machine learning in Go, guiding you from the foundation statistics techniques through simple regression and clustering to classification, neural networks, and anomaly detection. Other chapters are expanded to cover using Go with Docker and Kubernetes, Git, WebAssembly, JSON, and more. If you take the Go programming language seriously, the second edition of this book is an essential guide on expert techniques. What you will learn • Clear guidance on using Go for production systems • Detailed explanations of how Go internals work, the design choices behind the language, and how to optimize your Go code • A full guide to all Go data types, composite types, and data structures • Master packages, reflection, and interfaces for effective Go programming • Build high-performance systems networking code, including server and client-side applications • Interface with other systems using WebAssembly, JSON, and gRPC • Write reliable, high-performance concurrent code • Build machine learning systems in Go, from simple statistical regression to complex neural networks Who this book is for Mastering Go, Second Edition is for Go programmers who already know the language basics, and want to become expert Go practitioners. Table of Contents • Go and the Operating System • Understanding Go Internals • Working with Basic Go Data Types • The Uses of Composite Types • How to Enhance Go Code with Data Structures • What You Might Not Know About Go Packages and functions • Reflection and Interfaces for All Seasons • Telling a Unix System What to Do • Concurrency in Go: Goroutines, Channels, and Pipelines • Concurrency in Go: Advanced Topics • Code Testing, Optimization, and Profiling • The Foundations of Network Programming in Go • Network Programming: Building Your Own Servers and Clients • Machine Learning in Go Review "Mastering Go - Second Edition is a must-read for developers wanting to expand their knowledge of the language or wanting to pick it up from scratch" -- Alex Ellis - Founder of OpenFaaS Ltd, CNCF Ambassador
Download or read book Essential Software Test Design written by Torbjörn Ryber and published by . This book was released on 2007-12-01 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author is a true test enthusiast who has spoken to several thousand people about testing. The book is the result from many years of teaching test design with the goal of creating a highly useful testbook. It is full of examples from the real world and contains exercises for most of the techniques described. It can be used as class-material or for self studies. From the forewords: This book focuses on test design, and I am glad it does. Design is the intellectual part of testing. It is the puzzle solving part. (James Bach) In this book Torbjorn Ryber has managed to produce a text that is not only useful, but also concise and to-the-point. dEspite beeing kept to a sensible length it still manages to include guest chapters and material from renowned experts in areas such as exploratory testing and combinatorial testing, and understanding is greatly enhanced by the widespreaduse of examples that clearly demonstrates the application of the techniques. (Stuart Reid)
Download or read book Games Puzzles and Computation written by Robert A. Hearn and published by CRC Press. This book was released on 2009-06-30 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: The authors show that there are underlying mathematical reasons for why games and puzzles are challenging (and perhaps why they are so much fun). They also show that games and puzzles can serve as powerful models of computation-quite different from the usual models of automata and circuits-offering a new way of thinking about computation. The appen
Download or read book Differential Calculus and Sage written by William Granville and published by . This book was released on 2009-08-19 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text covers the differential calculus, including properties of the derivative and applications. Particular emphasis is on geometric applications. There is a large selection of exercises (most with answers) and most claims are provided with a complete proof.
Download or read book The Hidden Logic of Sudoku written by Denis Berthier and published by Lulu.com. This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The "Hidden Logic of Sudoku" provides the first systematic perspective of the logical symmetries of the popular game. These are fully exploited to define new graphical representations, new kinds of resolution rules and a precedence ordering of the rules consistent with their logical complexity. The set of rules defined in the book is illustrated with a hundred of puzzles together with their full resolution paths. It suffices to solve almost any puzzle without making guesses or assuming the uniqueness of a solution. It has been fed into an Artificial Intelligence (AI) engine and a large database of puzzles has been processed, leading to a precise evaluation of the efficiency of each rule. The book is intended for both advanced Sudoku players (who will discover many new facets of the game and a new, systematic approach to the resolution rules) and for teachers or students of Logic or AI (who will appreciate the strict logical foundations).
Download or read book Krazydad Two Not Touch Volume 1 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times written by Jim Bumgardner and published by Krazydad Two Not Touch. This book was released on 2020-07-27 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.
Download or read book How to Build a Business Rules Engine written by Malcolm Chisholm and published by Morgan Kaufmann. This book was released on 2004 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: Demonstrating how to develop a business rules engine, this guide covers user requirements, data modelling, metadata and more. A sample application is used throughout the book to illustrate concepts. The text includes conceptual overview chapters suitable for management-level readers, including a general introduction, business justification, development and implementation considerations and more. Demonstrating how to develop a business rules engine, this guide covers user requirements, data modelling and metadata. It includes conceptual overview chapters suitable for management-level readers, a general introduction, business justification, development and implementation considerations.
Download or read book Research and Development in Intelligent Systems XXV written by Frans Coenen and published by Springer. This book was released on 2008-12-02 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: The papers in this volume are the refereed technical papers presented at AI-2008, the Twenty-eighth SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence, held in Cambridge in December 2008. They present new and innovative developments in the field, divided into sections on CBR and Classification, AI Techniques, Argumentation and Negotiation, Intelligent Systems, From Machine Learning To E-Learning and Decision Making. The volume also includes the text of short papers presented as posters at the conference. This is the twenty-fifth volume in the Research and Development series. The series is essential reading for those who wish to keep up to date with developments in this important field. The Application Stream papers are published as a companion volume under the title Applications and Innovations in Intelligent Systems XVI.
Download or read book Beyond Black Belt Sudoku written by Frank Longo and published by Puzzlewright. This book was released on 2011-09 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "If you have to ask, IT'S TOO HARD FOR YOU"--Cover.
Download or read book Python 3 for Science and Engineering Applications written by Felix Bittmann and published by . This book was released on 2020 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Genetic Algorithms with Python written by Clinton Sheppard and published by . This book was released on 2018-02-11 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get a hands-on introduction to machine learning with genetic algorithms using Python. Genetic algorithms are one of the tools you can use to apply machine learning to finding good, sometimes even optimal, solutions to problems that have billions of potential solutions. This book gives you experience making genetic algorithms work for you, using easy-to-follow example projects that you can fall back upon when learning to use other machine learning tools and techniques. The step-by-step tutorials build your skills from Hello World! to optimizing one genetic algorithm with another, and finally genetic programming; thus preparing you to apply genetic algorithms to problems in your own field of expertise. Python is a high-level, low ceremony and powerful language whose code can be easily understood even by entry-level programmers. If you have experience with another programming language then you should have no difficulty learning Python by induction. Souce code: https: //github.com/handcraftsman/GeneticAlgorithmsWithPython