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EBookClubs

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Book How to Prove It

    Book Details:
  • Author : Daniel J. Velleman
  • Publisher : Cambridge University Press
  • Release : 2006-01-16
  • ISBN : 0521861241
  • Pages : 401 pages

Download or read book How to Prove It written by Daniel J. Velleman and published by Cambridge University Press. This book was released on 2006-01-16 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many students have trouble the first time they take a mathematics course in which proofs play a significant role. This new edition of Velleman's successful text will prepare students to make the transition from solving problems to proving theorems by teaching them the techniques needed to read and write proofs. The book begins with the basic concepts of logic and set theory, to familiarize students with the language of mathematics and how it is interpreted. These concepts are used as the basis for a step-by-step breakdown of the most important techniques used in constructing proofs. The author shows how complex proofs are built up from these smaller steps, using detailed 'scratch work' sections to expose the machinery of proofs about the natural numbers, relations, functions, and infinite sets. To give students the opportunity to construct their own proofs, this new edition contains over 200 new exercises, selected solutions, and an introduction to Proof Designer software. No background beyond standard high school mathematics is assumed. This book will be useful to anyone interested in logic and proofs: computer scientists, philosophers, linguists, and of course mathematicians.

Book Masyu and Sudoku

Download or read book Masyu and Sudoku written by Nikoli and published by Sterling Publishing Company, Inc.. This book was released on 2008-07 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Connecting these puzzle cells involves using your brain cells to the max! Masyu features a series of black and white circles arranged in a grid; the object is to join them in a single, unbroken loop with a line that passes through every circle. Of course, there s a twist: there are special rules about how the line may make 90-degree turns when it passes through a black or a white circle. It s like a maze with no walls, and there s only one solutiontry to find it! In addition to the 90 masyu, there are 45 sudoku, too."

Book Binary Puzzle

Download or read book Binary Puzzle written by Khalid Alzamili and published by . This book was released on 2020-04-15 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: This Logic Puzzles book is packed with the following features: - 500 Binary Puzzle (10x10) from Easy to Hard. - Answers to every puzzle are provided. - Each puzzle is guaranteed to have only one solution. - Includes free bonus puzzles.

Book HT THINK LIKE A COMPUTER SCIEN

Download or read book HT THINK LIKE A COMPUTER SCIEN written by Jeffrey Elkner and published by Samurai Media Limited. This book was released on 2016-10-04 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this book is to teach you to think like a computer scientist. This way of thinking combines some of the best features of mathematics, engineering, and natural science. Like mathematicians, computer scientists use formal languages to denote ideas (specifically computations). Like engineers, they design things, assembling components into systems and evaluating tradeoffs among alternatives. Like scientists, they observe the behavior of complex systems, form hypotheses, and test predictions. The single most important skill for a computer scientist is problem solving. Problem solving means the ability to formulate problems, think creatively about solutions, and express a solution clearly and accurately. As it turns out, the process of learning to program is an excellent opportunity to practice problem-solving skills. That's why this chapter is called, The way of the program. On one level, you will be learning to program, a useful skill by itself. On another level, you will use programming as a means to an end. As we go along, that end will become clearer.

Book Zoomigurumi 7

    Book Details:
  • Author : Joke Vermeiren
  • Publisher : Zoomigurumi
  • Release : 2018
  • ISBN : 9789491643217
  • Pages : 0 pages

Download or read book Zoomigurumi 7 written by Joke Vermeiren and published by Zoomigurumi. This book was released on 2018 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Amigurumi is the making of little crochet characters. Designers from all over the world help you surprise your friends and family with these engaging handmade gifts. The projects in this book cover all skill levels

Book Numbrix Puzzle Book

Download or read book Numbrix Puzzle Book written by Khalid Alzamili and published by . This book was released on 2020-04-29 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book My Best Mathematical and Logic Puzzles

Download or read book My Best Mathematical and Logic Puzzles written by Martin Gardner and published by Courier Corporation. This book was released on 2013-04-10 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: The noted expert selects 70 of his favorite "short" puzzles, including such mind-bogglers as The Returning Explorer, The Mutilated Chessboard, Scrambled Box Tops, and dozens more involving logic and basic math. Solutions included.

Book Building Computer Vision Applications Using Artificial Neural Networks

Download or read book Building Computer Vision Applications Using Artificial Neural Networks written by Shamshad Ansari and published by Apress. This book was released on 2020-07-17 with total page 451 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apply computer vision and machine learning concepts in developing business and industrial applications ​using a practical, step-by-step approach. The book comprises four main sections starting with setting up your programming environment and configuring your computer with all the prerequisites to run the code examples. Section 1 covers the basics of image and video processing with code examples of how to manipulate and extract useful information from the images. You will mainly use OpenCV with Python to work with examples in this section. Section 2 describes machine learning and neural network concepts as applied to computer vision. You will learn different algorithms of the neural network, such as convolutional neural network (CNN), region-based convolutional neural network (R-CNN), and YOLO. In this section, you will also learn how to train, tune, and manage neural networks for computer vision. Section 3 provides step-by-step examples of developing business and industrial applications, such as facial recognition in video surveillance and surface defect detection in manufacturing. The final section is about training neural networks involving a large number of images on cloud infrastructure, such as Amazon AWS, Google Cloud Platform, and Microsoft Azure. It walks you through the process of training distributed neural networks for computer vision on GPU-based cloud infrastructure. By the time you finish reading Building Computer Vision Applications Using Artificial Neural Networks and working through the code examples, you will have developed some real-world use cases of computer vision with deep learning. What You Will Learn · Employ image processing, manipulation, and feature extraction techniques · Work with various deep learning algorithms for computer vision · Train, manage, and tune hyperparameters of CNNs and object detection models, such as R-CNN, SSD, and YOLO · Build neural network models using Keras and TensorFlow · Discover best practices when implementing computer vision applications in business and industry · Train distributed models on GPU-based cloud infrastructure Who This Book Is For Data scientists, analysts, and machine learning and software engineering professionals with Python programming knowledge.

Book The Mathematica GuideBook for Programming

Download or read book The Mathematica GuideBook for Programming written by Michael Trott and published by Springer. This book was released on 2013-12-21 with total page 1060 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. The three volumes -- Programming, Graphics, and Mathematics, total 3,000 pages and contain more than 15,000 Mathematica inputs, over 1,500 graphics, 4,000+ references, and more than 500 exercises. This first volume begins with the structure of Mathematica expressions, the syntax of Mathematica, its programming, graphic, numeric and symbolic capabilities. It then covers the hierarchical construction of objects out of symbolic expressions, the definition of functions, the recognition of patterns and their efficient application, program flows and program structuring, and the manipulation of lists. An indispensible resource for students, researchers and professionals in mathematics, the sciences, and engineering.

Book Binairo  Binary Puzzle

    Book Details:
  • Author : Khalid Alzamili
  • Publisher :
  • Release : 2019-12-12
  • ISBN : 9781674647821
  • Pages : 132 pages

Download or read book Binairo Binary Puzzle written by Khalid Alzamili and published by . This book was released on 2019-12-12 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Binairo (also known as "Binary Puzzle ", "Takuzu", "Tohu wa Vohu") is a logic puzzle with simple rules and challenging solutions. It is played on a rectangular or square grid. This Logic Puzzles book is packed with the following features: - 500 Hard Binairo (10x10). - Answers to every puzzle are provided. - Each puzzle is guaranteed to have only one solution. Includes free bonus puzzles you can download book (Tons of Sudoku Puzzles for Adults & Seniors) Includes free bonus puzzles you can download book (Word Search With Hidden Message: 102 Puzzles for Adults and Seniors)

Book Engineering and Scientific Computing with Scilab

Download or read book Engineering and Scientific Computing with Scilab written by Claude Gomez and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: Supplementary files run on UNIX and Windows 95/98/NT

Book Rubik s Cubic Compendium

Download or read book Rubik s Cubic Compendium written by Ernő Rubik and published by Oxford University Press, USA. This book was released on 1987 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Co-written by the cube's inventor, this book serves as a comprehensive guide to the Rubik's cube. It opens up a wealth of fascinating mathematics and offers a vast number of new ideas and possibilities to those who have solved the cube as well as to those who remain puzzled.

Book Zoomigurumi 3

    Book Details:
  • Author : Amigurumipatterns.net
  • Publisher :
  • Release : 2018-03
  • ISBN : 9789491643033
  • Pages : 88 pages

Download or read book Zoomigurumi 3 written by Amigurumipatterns.net and published by . This book was released on 2018-03 with total page 88 pages. Available in PDF, EPUB and Kindle. Book excerpt: Amigurumi is the making of little crochet characters. Designers from all over the world help you surprise your friends and family with these engaging handmade gifts. The projects in this book cover all skill levels

Book Magic Squares

    Book Details:
  • Author : John Lee Fults
  • Publisher : Open Court Publishing Company
  • Release : 1974
  • ISBN :
  • Pages : 152 pages

Download or read book Magic Squares written by John Lee Fults and published by Open Court Publishing Company. This book was released on 1974 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Puzzles Old   New

    Book Details:
  • Author : Jerry Slocum
  • Publisher :
  • Release : 1994
  • ISBN : 9780295965796
  • Pages : 160 pages

Download or read book Puzzles Old New written by Jerry Slocum and published by . This book was released on 1994 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shows a variety of antique and modern puzzles, including puzzle locks and rings, and folding, impossible object, vanish, dexterity, sequential movement, disentanglement, interlocking, and take-apart puzzles

Book Standard Arithmetic

    Book Details:
  • Author : William J Milne
  • Publisher : Hansebooks
  • Release : 2024-04-06
  • ISBN : 9783348115377
  • Pages : 0 pages

Download or read book Standard Arithmetic written by William J Milne and published by Hansebooks. This book was released on 2024-04-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Standard Arithmetic - Embracing a Complete Course for Schools and Academies is an unchanged, high-quality reprint of the original edition of 1895. Hansebooks is editor of the literature on different topic areas such as research and science, travel and expeditions, cooking and nutrition, medicine, and other genres. As a publisher we focus on the preservation of historical literature. Many works of historical writers and scientists are available today as antiques only. Hansebooks newly publishes these books and contributes to the preservation of literature which has become rare and historical knowledge for the future.

Book Killer Sudoku   200 Hard to Master Puzzles 9x9

Download or read book Killer Sudoku 200 Hard to Master Puzzles 9x9 written by Oliver Quincy and published by Createspace Independent Publishing Platform. This book was released on 2018-02-08 with total page 138 pages. Available in PDF, EPUB and Kindle. Book excerpt: About Book This book introduces you to the amazing world of Killer Sudoku puzzles. It will help you understand the rules of this puzzle. This book is perfect for players of all skill levels and ages. You will find 200 exciting puzzles, both for beginners and for professionals. HOW TO PLAY Killer Sudoku is a mix of Sudoku and Kakuro. Your goal is the same as in regular sudoku: fill every row, column and 3x3 region with the numbers 1-9 once. * Fill all rows, columns and 3x3 region with numbers exactly like in regular sudoku. * Every cell is a part of a cage, indicated by dotted line. * Make sure the cells can be added up to the sum of its cage. * Numbers cannot repeat within cage. * Numbers cannot repeat within a single row, column or 3x3 region. As Killer Sudoku belongs to the same class of puzzles as Sudoku the puzzle can demonstrate a wide spectrum of relative difficulty. The grade is determined by a combination of opportunities to solve at each stage and the difficulty of the strategy that grants each solution. Puzzles almost like Calcudoku, but unlike number cannot appear more than once in a block.