Download or read book Subjects and Simulations written by Anne O'Byrne and published by Lexington Books. This book was released on 2014-11-05 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Subjects and Simulations presents essays focused on suffering and sublimity, representation and subjectivity, and the relation of truth and appearance in the twenty-first century. Inspired by the work of Jean Baudrillard, Philippe Lacoue-Labarthe and JeanLuc Nancy, sixteen authors study how the real reasserts itself in an age of every more fragmented media, and how art and literature give us access to forms of truth that elude philosophy. How does representation grant us access to the place once occupied by the subject? Is political life possible? Can plural thinking be retrieved? Will metaphor and simulation give us ways of being in an evanescent world? The volume engages discussions of French and Continental philosophy, post-structuralism, deconstruction, simulacra, aesthetics, existentialism, and media theory.
Download or read book Simulacra and Simulation written by Jean Baudrillard and published by University of Michigan Press. This book was released on 1994 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: Develops a theory of contemporary culture that relies on displacing economic notions of cultural production with notions of cultural expenditure. This book represents an effort to rethink cultural theory from the perspective of a concept of cultural materialism, one that radically redefines postmodern formulations of the body.
Download or read book Simulations and Student Learning written by Matthew Schnurr and published by University of Toronto Press. This book was released on 2020-12-07 with total page 315 pages. Available in PDF, EPUB and Kindle. Book excerpt: Simulation-based education (SBE) is a teaching strategy in which students adopt a character as part of the learning process. SBE has become a fixture in the university classroom based on its ability to stimulate student interest and deepen analytical thinking. Simulations and Student Learning is the first piece of scholarship that brings together experts from the social, natural, and health sciences in order to open up new opportunities for learning about different strategies, methods, and practices of immersive learning. This collection advances current scholarly thinking by integrating insights from across a range of disciplines on how to effectively design, execute, and evaluate simulations, leading to a deeper understanding of how SBE can be used to cultivate skills and capabilities that students need to achieve success after graduation.
Download or read book Simulations written by Jean Baudrillard and published by Createspace Independent Publishing Platform. This book was released on 2016-09-09 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: Simulations never existed as a book before it was "translated" into English. Actually it came from two different bookCovers written at different times by Jean Baudrillard. The first part of Simulations, and most provocative because it made a fiction of theory, was "The Procession of Simulacra." It had first been published in Simulacre et Simulations (1981). The second part, written much earlier and in a more academic mode, came from L'Echange Symbolique et la Mort (1977). It was a half-earnest, half-parodical attempt to "historicize" his own conceit by providing it with some kind of genealogy of the three orders of appearance: the Counterfeit attached to the classical period; Production for the industrial era; and Simulation, controlled by the code. It was Baudrillard's version of Foucault's Order of Things and his ironical commentary of the history of truth. The book opens on a quote from Ecclesiastes asserting flatly that "the simulacrum is true." It was certainly true in Baudrillard's book, but otherwise apocryphal.One of the most influential essays of the 20th century, Simulations was put together in 1983 in order to be published as the first little black book of Semiotext(e)'s new Foreign Agents Series. Baudrillard's bewildering thesis, a bold extrapolation on Ferdinand de Saussure's general theory of general linguistics, was in fact a clinical vision of contemporary consumer societies where signs don't refer anymore to anything except themselves. They all are generated by the matrix.In effect Baudrillard's essay (it quickly became a must to read both in the art world and in academe) was upholding the only reality there was in a world that keeps hiding the fact that it has none. Simulacrum is its own pure simulacrum and the simulacrum is true. In his celebrated analysis of Disneyland, Baudrillard demonstrates that its childish imaginary is neither true nor false, it is there to make us believe that the rest of America is real, when in fact America is a Disneyland. It is of the order of the hyper-real and of simulation. Few people at the time realized that Baudrillard's simulacrum itself wasn't a thing, but a "deterrence machine," just like Disneyland, meant to reveal the fact that the real is no longer real and illusion no longer possible. But the more impossible the illusion of reality becomes, the more impossible it is to separate true from false and the real from its artificial resurrection, the more panic-stricken the production of the real is.
Download or read book Tort Law Simulations written by JAMIE R. ABRAMS and published by West Academic Publishing. This book was released on 2020-09-18 with total page 141 pages. Available in PDF, EPUB and Kindle. Book excerpt: Legal education pedagogy is transforming rapidly. These simulations bring traditional torts casebooks alive in challenging and empowering ways; bring greater clarity and mastery to tort law concepts; and bridge the study of law into the dynamic practice of law. Using modern simulations representing clients in core "bread and butter" lawyering tasks, students apply their casebook rules to conduct discovery, advise clients, correspond with counsel, draft pleadings, calculate damages, and argue motions. Students move beyond the repetition of appellate cases, incorporating statutes and using secondary sources and practitioner tools to save valuable time and resources. While emphasizing substantive tort law mastery, the simulations further demonstrate how law practice seamlessly connects procedure, substance, and skills.
Download or read book Contracts Simulations written by Michael Malloy and published by West Academic Publishing. This book was released on 2021-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book brings contract law to life through contemporary problems to help students build a skill set they can use in practice. In the real world of practice, abstract contract principles are applied to specific factual settings. Facts don't arrive pre-digested and regurgitated for baby birds or law associates. This book pickpockets life for real-world documents and contemporary situations, like the pandemic, to help students learn how contract law works in practice. Each chapter provides concise discussion of a specific topic or issue in contract law and a realistic, documented problem that provides a base for students and enough material for traditional Socratic method teaching. Imperfect but real contracts will give students the chance to see how client counseling, fact-gathering and careful crafting of contract language can help clients avoid disputes. Stories from art, sports and Internet games make the contract concepts vivid and memorable to facilitate student engagement and productive classroom discussion.
Download or read book The Complete Guide to Simulations and Serious Games written by Clark Aldrich and published by John Wiley & Sons. This book was released on 2009-09-17 with total page 578 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Ready to blow your mind? Spend 15 seconds reading Clark Aldrich's The Complete Guide to Simulations and Serious Games. Witty, fast-paced, and non-linear -- it's Spock meets Alton Brown." -- Lynne Kenney, Psy.D., The Family Coach This exciting work offers designers a new way to see the world, model it, and present it through simulations. A groundbreaking resource, it includes a wealth of new tools and terms and a corresponding style guide to help understand them. The author -- a globally recognized industry guru -- covers topics such as virtual experiences, games, simulations, educational simulations, social impact games, practiceware, game-based learning/digital game based learning, immersive learning, and serious games. This book is the first of its kind to present definitions of more than 600 simulation and game terms, concepts, and constructs.
Download or read book Evidence Simulations written by Fred Galves and published by West Academic Publishing. This book was released on 2017-12-28 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Softbound - New, softbound print book.
Download or read book Simulations and the Future of Learning written by Clark Aldrich and published by John Wiley & Sons. This book was released on 2003-10-27 with total page 301 pages. Available in PDF, EPUB and Kindle. Book excerpt: Simulations and the Future of Learning offers trainers and educators the information and perspective they need to understand, design, build, and deploy computer simulations for this generation. Looking back on his recent first-hand experience as lead designer for an advanced leadership development simulation, author Clark Aldrich has created a detailed case study of the creation and deployment of an e-learning simulation that had the development cycle of a modern computer game. With this book Aldrich, a leader in the e-learning field, has created an intriguing roadmap for the future of learning while taking us along on an entertaining rollercoaster ride of trial and error, success and failure. Simulations and the Future of Learning outlines the design principles and critical decisions around any simulation's components— the interface, the physics and animation systems, the artificial intelligence, and sets and figures. Using this accessible resource, readers will learn how to create and evaluate successful simulations that have the following characteristics: authentic and relevant scenarios; applied pressure situations that tap user's emotion and force them to act; a sense of unrestricted options; and replayability.
Download or read book Science in the Age of Computer Simulation written by Eric Winsberg and published by University of Chicago Press. This book was released on 2010-10-30 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Digital computer simulation helps study phenomena of great complexity, but how much do we know about the limits and possibilities of this new scientific practice? How do simulations compare to traditional experiments? And are they reliable? Scrutinizing these issues with a philosophical lens, Eric Winsberg explores the impact of simulation on such issues as the nature of scientific evidence, the role of values in science, the nature and role of fictions in science, and the relationship between simulation and experiment, theories and data, and theories at different levels of description"--Cover.
Download or read book Excel Simulations written by Gerard M. Verschuuren and published by Tickling Keys, Inc.. This book was released on 2013-11-01 with total page 177 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering a variety of Excel simulations, from gambling to genetics, this introduction is for people interested in modeling future events, without the cost of an expensive textbook. The simulations covered offer a fun alternative to the usual Excel topics and include situations such as roulette, password cracking, sex determination, population growth, and traffic patterns, among many others.
Download or read book Learning by Doing written by Clark Aldrich and published by John Wiley & Sons. This book was released on 2008-10-07 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed for learning professionals and drawing on both game creators and instructional designers, Learning by Doing explains how to select, research, build, sell, deploy, and measure the right type of educational simulation for the right situation. It covers simple approaches that use basic or no technology through projects on the scale of computer games and flight simulators. The book role models content as well, written accessibly with humor, precision, interactivity, and lots of pictures. Many will also find it a useful tool to improve communication between themselves and their customers, employees, sponsors, and colleagues. As John Coné, former chief learning officer of Dell Computers, suggests, “Anyone who wants to lead or even succeed in our profession would do well to read this book.”
Download or read book Property Law Simulations written by John G. Sprankling and published by West Academic Publishing. This book was released on 2013 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Softbound - New, softbound print book.
Download or read book Plasma Simulations by Example written by Lubos Brieda and published by CRC Press. This book was released on 2019-12-13 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: The study of plasmas is crucial in improving our understanding of the universe, and they are being increasingly utilised in key technologies such as spacecraft thrusters, plasma medicine, and fusion energy. Providing readers with an easy to follow set of examples that clearly illustrate how simulation codes are written, this book guides readers through how to develop C++ computer codes for simulating plasmas primarily with the kinetic Particle in Cell (PIC) method. This text will be invaluable to advanced undergraduates and graduate students in physics and engineering looking to learn how to put the theory to the test. Features: Provides a step-by-step introduction to plasma simulations with easy to follow examples Discusses the electrostatic and electromagnetic Particle in Cell (PIC) method on structured and unstructured meshes, magnetohydrodynamics (MHD), and Vlasov solvers Covered topics include Direct Simulation Monte Carlo (DSMC) collisions, surface interactions, axisymmetry, and parallelization strategies. Lubos Brieda has over 15 years of experience developing plasma and gas simulation codes for electric propulsion, contamination transport, and plasma-surface interactions. As part of his master’s research work, he developed a 3D ES-PIC electric propulsion plume code, Draco, which is to this date utilized by government labs and private aerospace firms to study plasma thruster plumes. His Ph.D, obtained in 2012 from George Washington University, USA, focused on a multi-scale model for Hall thrusters utilizing fluid-kinetic hybrid PIC codes. He has since then been involved in numerous projects involving development and the use of plasma simulation tools. Since 2014 he has been teaching online courses on plasma simulations through his website: particleincell.com.
Download or read book A Guide to Monte Carlo Simulations in Statistical Physics written by David P. Landau and published by Cambridge University Press. This book was released on 2005-09 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated edition deals with the Monte Carlo simulation of complex physical systems encountered in condensed-matter physics, statistical mechanics, and related fields. It contains many applications, examples, and exercises to help the reader. It is an excellent guide for graduate students and researchers who use computer simulations in their research.
Download or read book Pedagogic Roles of Animations and Simulations in Chemistry Courses written by Jerry P. Suits and published by ACS Symposium. This book was released on 2014-03-27 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chemistry can be a very difficult topic for students to understand, in part because it requires students to think abstractly about the behaviors and interactions of atoms, molecules, and ions. Visualizations in chemistry can help to make chemistry at the particulate level less abstract because students can actually "see" these particles, and dynamic visualizations can help students understand how these particles interact and change over time as a reaction occurs. The chapters in this book are divided into four categories: Theoretical aspects of visualization design, design and evaluation of visualizations, visualizations studied by chemical education researchers, and visualizations designed for the chemistry classroom. Chapters 2-4 of this book focus on theoretical issues and concerns in developing and using animations and simulations to teach chemistry concepts. The theoretical frameworks described in these chapters not only include learning theories [such as Behaviorism, Cognitive Load Theory, and Vygotsky's Zone of Proximal Development], but also describe design principles that are informed by educational research on learning with multimedia. Both of these frameworks can be used to improve the way dynamic visualizations are designed, created, and utilized in the chemistry classroom. Chapters 5-8 of this book provide two examples of paired articles, in which the first chapter introduces and describes how the dynamic visuals were designed and created for use in chemistry instruction and the second chapter describes a chemical education research study performed to evaluate the effectiveness of using these dynamic visuals for chemistry instruction. Chapters 5 and 6 focus on interactive simulations created as part of the PhET Interactive Simulations Project. Chapters 7 and 8 focus on the virtual-world program Second Life and how it is being used to teach chemistry lessons. Chapters 9-14 of this book describe the results of chemical education research studies on the use of animations and simulations. Chapters 15-17 describe how specific dynamic visualization programs and modules were designed and how they should be utilized in the chemistry classroom to improve student learning.
Download or read book A Guide to Monte Carlo Simulations in Statistical Physics written by David P. Landau and published by Cambridge University Press. This book was released on 2000-08-17 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes all aspects of Monte Carlo simulation of complex physical systems encountered in condensed-matter physics and statistical mechanics, as well as in related fields, such as polymer science and lattice gauge theory. The authors give a succinct overview of simple sampling methods and develop the importance sampling method. In addition they introduce quantum Monte Carlo methods, aspects of simulations of growth phenomena and other systems far from equilibrium, and the Monte Carlo Renormalization Group approach to critical phenomena. The book includes many applications, examples, and current references, and exercises to help the reader.