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Book Think Java

    Book Details:
  • Author : Allen B. Downey
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2016-05-06
  • ISBN : 1491929537
  • Pages : 251 pages

Download or read book Think Java written by Allen B. Downey and published by "O'Reilly Media, Inc.". This book was released on 2016-05-06 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: Currently used at many colleges, universities, and high schools, this hands-on introduction to computer science is ideal for people with little or no programming experience. The goal of this concise book is not just to teach you Java, but to help you think like a computer scientist. You’ll learn how to program—a useful skill by itself—but you’ll also discover how to use programming as a means to an end. Authors Allen Downey and Chris Mayfield start with the most basic concepts and gradually move into topics that are more complex, such as recursion and object-oriented programming. Each brief chapter covers the material for one week of a college course and includes exercises to help you practice what you’ve learned. Learn one concept at a time: tackle complex topics in a series of small steps with examples Understand how to formulate problems, think creatively about solutions, and write programs clearly and accurately Determine which development techniques work best for you, and practice the important skill of debugging Learn relationships among input and output, decisions and loops, classes and methods, strings and arrays Work on exercises involving word games, graphics, puzzles, and playing cards

Book Programming and Problem Solving with Java

Download or read book Programming and Problem Solving with Java written by and published by Jones & Bartlett Publishers. This book was released on with total page 864 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Development of a Concept of String Techniques by a Programmed Course of Instruction for the Heterogeneous String Methods Class

Download or read book The Development of a Concept of String Techniques by a Programmed Course of Instruction for the Heterogeneous String Methods Class written by Neal O'Neal and published by . This book was released on 1968 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book JSP and SERVLETS

    Book Details:
  • Author : MAHESH P. MATHA
  • Publisher : PHI Learning Pvt. Ltd.
  • Release : 2013-05-21
  • ISBN : 8120347455
  • Pages : 471 pages

Download or read book JSP and SERVLETS written by MAHESH P. MATHA and published by PHI Learning Pvt. Ltd.. This book was released on 2013-05-21 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: JavaServer Pages (JSP) and Servlets are nowadays being extensively used to develop web application software. This book provides a comprehensive coverage of the fundamental and the advanced concepts of JavaServer Pages (JSP) and Servlets. It focuses on Server-side Programming using JSP and Servlets; JSP with MySQL; JSP with XML; the Expression Language; JSP Standard Tag Library; Custom Tag Library; Application Event Listeners and Filters. While discussing JSP with MySQL and JSP with XML, the fundamentals of Database Programming and XML are covered in order to lay a proper foundation for discussing SQL and XML tags of JSTL. Similarly, the concept of time zones, locales and resource bundles are explained in detail before discussing JSTL and formatting tags. A separate chapter is dedicated to each of the four tag libraries—Core; SQL; XML; and formatting with detailed coverage of custom tags. The book is designed primarily for the undergraduate and postgraduate students of computer science and engineering, and computer applications. The IT professionals working on Advanced Web technologies and Web Component Development will also find this book useful. KEY FEATURES Sample Programs in each chapter Theory Questions at the end of each chapter for checking the student’s grip on the topic Programming Questions at the end of each chapter to test the ability of the reader to apply conceptual knowledge in practical situations

Book C   Primer Plus

    Book Details:
  • Author : Stephen Prata
  • Publisher : Pearson Education
  • Release : 2004-11-15
  • ISBN : 0131388207
  • Pages : 1866 pages

Download or read book C Primer Plus written by Stephen Prata and published by Pearson Education. This book was released on 2004-11-15 with total page 1866 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are new to C++ programming, C++ Primer Plus, Fifth Edition is a friendly and easy-to-use self-study guide. You will cover the latest and most useful language enhancements, the Standard Template Library and ways to streamline object-oriented programming with C++. This guide also illustrates how to handle input and output, make programs perform repetitive tasks, manipulate data, hide information, use functions and build flexible, easily modifiable programs. With the help of this book, you will: Learn C++ programming from the ground up. Learn through real-world, hands-on examples. Experiment with concepts, including classes, inheritance, templates and exceptions. Reinforce knowledge gained through end-of-chapter review questions and practice programming exercises. C++ Primer Plus, Fifth Edition makes learning and using important object-oriented programming concepts understandable. Choose this classic to learn the fundamentals and more of C++ programming.

Book Schaum s Outline of Data Structures with Java  2ed

Download or read book Schaum s Outline of Data Structures with Java 2ed written by John R. Hubbard and published by McGraw Hill Professional. This book was released on 2009-06-10 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tough Test Questions? Missed Lectures? Not Enough Time? Fortunately for you, there's Schaum's Outlines. More than 40 million students have trusted Schaum's to help them succeed in the classroom and on exams. Schaum's is the key to faster learning and higher grades in every subject. Each Outline presents all the essential course information in an easy-to-follow, topic-by-topic format. You also get hundreds of examples, solved problems, and practice exercises to test your skills. This Schaum's Outline gives you Practice problems with full explanations that reinforce knowledge Coverage of the most up-to-date developments in your course field In-depth review of practices and applications Fully compatible with your classroom text, Schaum's highlights all the important facts you need to know. Use Schaum's to shorten your study time-and get your best test scores! Schaum's Outlines-Problem Solved.

Book String Class Methods Published Since 1951

Download or read book String Class Methods Published Since 1951 written by Kelly Martino and published by . This book was released on 1978 with total page 46 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Systems Development Handbook  Fourth Edition

Download or read book Systems Development Handbook Fourth Edition written by Paul C. Tinnirello and published by CRC Press. This book was released on 1999-08-31 with total page 812 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Systems Development Handbook provides practical guidance for the range of new applications problems, featuring contributions from many industry experts. The book provides step-by-step charts, tables, schematics, and a comprehensive index for easy access to topics and areas of related interest. Topics include cooperative processing; the transition to object-oriented development; rapid application development tools and graphical user interfaces (GUIs); database architecture in distributed computing; development tools and techniques, including design, measurement, and production; and more.

Book Python For Learners

Download or read book Python For Learners written by Ajit Singh and published by Ajit Singh. This book was released on 2019-05-15 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text is an introduction to the world of the python. This book encapsulates rich practical hands-on experience in developing python based applications, combined with teaching the subject for graduate/post-graduate students. The book is therefore a culmination of putting together what has been both practiced as well as preached, which is the one of the most compelling differentiators for this book. It can also be used for independent study by anyone interested in getting a broad introduction to a core useful set of the python language. Python For Learners provides all essential programming concepts and information one shall need in order to start developing their own Python program. The book provides a comprehensive walk-through of Python programming in a clear, straightforward manner that beginners will appreciate. Important concepts are introduced through a step-by-step discussion and reinforced by relevant examples and illustrations. This book can be used as a guide to help explore, harness, and gain appreciation of the capabilities and features of Python. My approach in this book is to regard python as a language that readers will want to use as a primary tool in many different areas of their programming work - not just for creating programs with graphical content. Nevertheless, i recognize that visual examples are much more fun to create and work with. This book is a close-to-complete presentation of the Python language. It is oriented toward learning, which involves accumulating many closely intertwined concepts. In our experience teaching, coaching and doing programming, there is an upper limit on the clue absorption rate. In order to keep within this limit, i have found that it helps to present a language as ever-expanding layers. Well lead you from a very tiny, easy to understand subset of statements to the entire Python language and all of the built-in data structures. ● Ajit Singh

Book Fundamentals of Computer Programming with C

Download or read book Fundamentals of Computer Programming with C written by Svetlin Nakov and published by Faber Publishing. This book was released on 2013-09-01 with total page 1132 pages. Available in PDF, EPUB and Kindle. Book excerpt: The free book "Fundamentals of Computer Programming with C#" is a comprehensive computer programming tutorial that teaches programming, logical thinking, data structures and algorithms, problem solving and high quality code with lots of examples in C#. It starts with the first steps in programming and software development like variables, data types, conditional statements, loops and arrays and continues with other basic topics like methods, numeral systems, strings and string processing, exceptions, classes and objects. After the basics this fundamental programming book enters into more advanced programming topics like recursion, data structures (lists, trees, hash-tables and graphs), high-quality code, unit testing and refactoring, object-oriented principles (inheritance, abstraction, encapsulation and polymorphism) and their implementation the C# language. It also covers fundamental topics that each good developer should know like algorithm design, complexity of algorithms and problem solving. The book uses C# language and Visual Studio to illustrate the programming concepts and explains some C# / .NET specific technologies like lambda expressions, extension methods and LINQ. The book is written by a team of developers lead by Svetlin Nakov who has 20+ years practical software development experience. It teaches the major programming concepts and way of thinking needed to become a good software engineer and the C# language in the meantime. It is a great start for anyone who wants to become a skillful software engineer. The books does not teach technologies like databases, mobile and web development, but shows the true way to master the basics of programming regardless of the languages, technologies and tools. It is good for beginners and intermediate developers who want to put a solid base for a successful career in the software engineering industry. The book is accompanied by free video lessons, presentation slides and mind maps, as well as hundreds of exercises and live examples. Download the free C# programming book, videos, presentations and other resources from http://introprogramming.info. Title: Fundamentals of Computer Programming with C# (The Bulgarian C# Programming Book) ISBN: 9789544007737 ISBN-13: 978-954-400-773-7 (9789544007737) ISBN-10: 954-400-773-3 (9544007733) Author: Svetlin Nakov & Co. Pages: 1132 Language: English Published: Sofia, 2013 Publisher: Faber Publishing, Bulgaria Web site: http://www.introprogramming.info License: CC-Attribution-Share-Alike Tags: free, programming, book, computer programming, programming fundamentals, ebook, book programming, C#, CSharp, C# book, tutorial, C# tutorial; programming concepts, programming fundamentals, compiler, Visual Studio, .NET, .NET Framework, data types, variables, expressions, statements, console, conditional statements, control-flow logic, loops, arrays, numeral systems, methods, strings, text processing, StringBuilder, exceptions, exception handling, stack trace, streams, files, text files, linear data structures, list, linked list, stack, queue, tree, balanced tree, graph, depth-first search, DFS, breadth-first search, BFS, dictionaries, hash tables, associative arrays, sets, algorithms, sorting algorithm, searching algorithms, recursion, combinatorial algorithms, algorithm complexity, OOP, object-oriented programming, classes, objects, constructors, fields, properties, static members, abstraction, interfaces, encapsulation, inheritance, virtual methods, polymorphism, cohesion, coupling, enumerations, generics, namespaces, UML, design patterns, extension methods, anonymous types, lambda expressions, LINQ, code quality, high-quality code, high-quality classes, high-quality methods, code formatting, self-documenting code, code refactoring, problem solving, problem solving methodology, 9789544007737, 9544007733

Book Learning GDScript by Developing a Game with Godot 4

Download or read book Learning GDScript by Developing a Game with Godot 4 written by Sander Vanhove and published by Packt Publishing Ltd. This book was released on 2024-05-17 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the Godot 4 game engine and GDScript 2.0 as you build your own game and transform into a proficient programmer with this illustrated guide Key Features Learn the fundamentals of programming as you write GDScript 2.0 Explore the world of GDScript 2.0 with this comprehensive introduction to the language Work with Godot 4’s robust features and built-in tools to create captivating 2D and 3D games, simulations, and interactive applications Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionIn the digital landscape driven by interactive experiences, the demand for creative individuals with the skills to create captivating games has never been higher. Written by Sander Vanhove, a seasoned game developer with over 20 games to his credit, this book will serve as your entry point into game development, showing you how to leverage the powerful features of the open-source, versatile GDScript 2.0 to develop your ideas, from simple platformers to complex RPGs. Whether you're an aspiring game developer, a hobbyist seeking a creative outlet, or simply someone intrigued by the world of game programming, this book will guide you through the intricacies of the Godot 4 game engine. Starting with a primer on the fundamentals of programming, you’ll cover everything from data to logic, while familiarizing yourself with Godot’s built-in tools such as the physics engine, navigation, and cameras. As you progress, you’ll unlock deeper insights into more advanced tools that will take your programming to the next level. Aided by easy-to-follow step-by-step tutorials, examples, exercises, and experiments, you’ll seamlessly integrate this newfound knowledge to create a Vampire Survivor-like game from scratch. By the end of this book, you’ll have become proficient in leveraging the Godot 4 game engine to bring your gaming visions to life.What you will learn Develop your GDScript 2.0 programming skills from basic to advanced, emphasizing code cleanliness Harness Godot 4's integrated physics engine to control and manipulate in-game objects Design a vibrant and immersive game world by seamlessly integrating a diverse array of assets Master the art of processing input from various sources for enhanced interactivity Extend the reach of your game by learning how to export it to multiple platforms Incorporate simple multiplayer functionality for a dynamic gaming experience Who this book is for This book is for programmers, game designers, game developers, and game artists who want to start creating games in Godot 4. If you’re new to coding or game development, looking for a new creative outlet, and want to give Godot 4 and GDScript 2.0 a try, this book is for you. While no prior knowledge of programming or Godot is required, this book gradually introduces more complex concepts as you advance through the chapters.

Book Exam Ref 70 483 Programming in C

Download or read book Exam Ref 70 483 Programming in C written by Rob Miles and published by Microsoft Press. This book was released on 2018-08-22 with total page 935 pages. Available in PDF, EPUB and Kindle. Book excerpt: Prepare for the latest versions of Microsoft Exam 70-483 and help demonstrate your real-world mastery of modern C# programming. Designed for experienced C# developers ready to advance their status, Exam Ref focuses on the critical thinking and decision-making acumen needed for success at the MCSA level. Focus on the expertise measured by these objectives: Manage program flow Create and use types Debug applications and implement security Implement data access This Microsoft Exam Ref: Organizes its coverage by exam objectives Features strategic, what-if scenarios to challenge you Assumes you have experience programming essential business logic with C# for diverse application types, hardware, and software platforms For details on requirements for taking Exam 70-483 go to https://www.microsoft.com/en-us/learning/exam-70-483.aspx

Book Learn Android Studio 3

Download or read book Learn Android Studio 3 written by Ted Hagos and published by Apress. This book was released on 2018-02-06 with total page 267 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build Android apps using the popular and efficient Android Studio 3 suite of tools, an integrated development environment (IDE) for Android developers using Java APIs. With this book, you’ll learn the latest and most productive tools in the Android tools ecosystem, ensuring quick Android app development and minimal effort on your part. Along the way, you’ll use Android Studio to develop Java-based Android apps, tier by tier through practical examples. These examples cover core Android topics such as notifications and toast; intents and broadcast receivers; and services. Then, you’ll learn how to publish your apps and sell them online and in the Google Play store. What You'll Learn Use Android Studio 3 to quickly and confidently build your first Android apps Build an Android user interface using activities and layouts, event handling, images, menus and the action bar Incorporate new elements including fragments Integrate data with data persistence Access the cloud Who This Book Is For Those who may be new to Android Studio 3 or Android Studio in general. You may or may not be new to Android development in general. Some prior experience with Java is also recommended.

Book Microsoft Visual Studio LightSwitch Unleashed

Download or read book Microsoft Visual Studio LightSwitch Unleashed written by Alessandro Del Sole and published by Sams Publishing. This book was released on 2012 with total page 814 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Microsoft Visual Studio LightSwitch represents a breakthrough in business application development for Windows clients, the Web, and the cloud. Using this new tool, you can build powerful data-centric applications with far less code than ever before. Microsoft Visual Studio LightSwitch Unleashed is the first comprehensive, start-to-finish guide to this powerful new tool. ... You learn how to use LightSwitch to buld modern, scalable, customized line-of-business applications that automatically leverage technologies such as Silverlight, WCF, and SQL Server Express ..."--Back cover.

Book Java  The Fundamentals of Objects and Classes

Download or read book Java The Fundamentals of Objects and Classes written by and published by Bookboon. This book was released on with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Guide to Teaching Strings

Download or read book Guide to Teaching Strings written by Norman Lamb and published by . This book was released on 1976 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: