Download or read book STL Programming from the Ground Up written by Herbert Schildt and published by McGraw-Hill/Osborne Media. This book was released on 1999 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Starting off with the basic history of the Standard Template Library (STL) and finishing with a complete understanding of the advanced power and versatility behind its code, the world's leading programming author helps employees of many world-wide institutions and corporations learn STL programming.
Download or read book Programming from the Ground Up written by Jonathan Bartlett and published by Orange Grove Texts Plus. This book was released on 2009-09-24 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming from the Ground Up uses Linux assembly language to teach new programmers the most important concepts in programming. It takes you a step at a time through these concepts: * How the processor views memory * How the processor operates * How programs interact with the operating system * How computers represent data internally * How to do low-level and high-level optimization Most beginning-level programming books attempt to shield the reader from how their computer really works. Programming from the Ground Up starts by teaching how the computer works under the hood, so that the programmer will have a sufficient background to be successful in all areas of programming. This book is being used by Princeton University in their COS 217 "Introduction to Programming Systems" course.
Download or read book C from the Ground Up Third Edition written by Herbert Schildt and published by McGraw-Hill Companies. This book was released on 2003-04-09 with total page 628 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming guru Schildt provides the ultimate C++ resource for beginning to intermediate programmers using his clear, informative, step-by-step style.
Download or read book C A Beginner s Guide Second Edition written by Herbert Schildt and published by McGraw Hill Professional. This book was released on 2012-09-01 with total page 616 pages. Available in PDF, EPUB and Kindle. Book excerpt: Essential skills made easy! Written by Herb Schildt, the world’s leading programming author, this step-by-step book is ideal for first-time programmers or those new to C++. The modular approach of this series, including sample projects and progress checks, makes it easy to learn to use C++ at your own pace.
Download or read book COM Programming from the Ground Up written by Mark Michaelis and published by McGraw-Hill Companies. This book was released on 2000 with total page 684 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the latest version of the Component Object Model language with this guide, which provides thorough coverage of all programming essentials in a concise, accelerated from-the-Ground-Up format.
Download or read book C how to Program written by Harvey M. Deitel and published by Pearson Educación. This book was released on 2003 with total page 1382 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book "explains c++'s extraordinary capabilities by presenting an optional object-orientated design and implementation case study with the Unified Modeling Language (UML) from the Object Management Group 8.5." - back cover.
Download or read book Computer Graphics Through OpenGL written by Sumanta Guha and published by CRC Press. This book was released on 2018-12-19 with total page 760 pages. Available in PDF, EPUB and Kindle. Book excerpt: COMPREHENSIVE COVERAGE OF SHADERS AND THE PROGRAMMABLE PIPELINE From geometric primitives to animation to 3D modeling to lighting, shading and texturing, Computer Graphics Through OpenGL®: From Theory to Experiments is a comprehensive introduction to computer graphics which uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an understanding not only of the principles of 3D computer graphics, but also the use of the OpenGL® Application Programming Interface (API) to code 3D scenes and animation, including games and movies. The undergraduate core of the book takes the student from zero knowledge of computer graphics to a mastery of the fundamental concepts with the ability to code applications using fourth-generation OpenGL®. The remaining chapters explore more advanced topics, including the structure of curves and surfaces, applications of projective spaces and transformations and the implementation of graphics pipelines. This book can be used for introductory undergraduate computer graphics courses over one to two semesters. The careful exposition style attempting to explain each concept in the simplest terms possible should appeal to the self-study student as well. Features • Covers the foundations of 3D computer graphics, including animation, visual techniques and 3D modeling • Comprehensive coverage of OpenGL® 4.x, including the GLSL and vertex, fragment, tessellation and geometry shaders • Includes 180 programs with 270 experiments based on them • Contains 750 exercises, 110 worked examples, and 700 four-color illustrations • Requires no previous knowledge of computer graphics • Balances theory with programming practice using a hands-on interactive approach to explain the underlying concepts
Download or read book MFC Programming from the Ground Up written by Herbert Schildt and published by McGraw-Hill Companies. This book was released on 1998 with total page 698 pages. Available in PDF, EPUB and Kindle. Book excerpt: A clear, comprehensive, well-paced description of all MFC essentials with numerous, ready-to-run examples, tips, and suggestions for those programmers transitioning from API for Windows programming. Includes in-depth boxes covering specific MFC programming topics and margin notes that provide concise information of critical terms without interrupting the text flow.
Download or read book C 17 STL Cookbook written by Jacek Galowicz and published by Packt Publishing Ltd. This book was released on 2017-06-28 with total page 523 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over 90 recipes that leverage the powerful features of the Standard Library in C++17 About This Book Learn the latest features of C++ and how to write better code by using the Standard Library (STL). Reduce the development time for your applications. Understand the scope and power of STL features to deal with real-world problems. Compose your own algorithms without forfeiting the simplicity and elegance of the STL way. Who This Book Is For This book is for intermediate-to-advanced C++ programmers who want to get the most out of the Standard Template Library of the newest version of C++: C++ 17. What You Will Learn Learn about the new core language features and the problems they were intended to solve Understand the inner workings and requirements of iterators by implementing them Explore algorithms, functional programming style, and lambda expressions Leverage the rich, portable, fast, and well-tested set of well-designed algorithms provided in the STL Work with strings the STL way instead of handcrafting C-style code Understand standard support classes for concurrency and synchronization, and how to put them to work Use the filesystem library addition available with the C++17 STL In Detail C++ has come a long way and is in use in every area of the industry. Fast, efficient, and flexible, it is used to solve many problems. The upcoming version of C++ will see programmers change the way they code. If you want to grasp the practical usefulness of the C++17 STL in order to write smarter, fully portable code, then this book is for you. Beginning with new language features, this book will help you understand the language's mechanics and library features, and offers insight into how they work. Unlike other books, ours takes an implementation-specific, problem-solution approach that will help you quickly overcome hurdles. You will learn the core STL concepts, such as containers, algorithms, utility classes, lambda expressions, iterators, and more, while working on practical real-world recipes. These recipes will help you get the most from the STL and show you how to program in a better way. By the end of the book, you will be up to date with the latest C++17 features and save time and effort while solving tasks elegantly using the STL. Style and approach This recipe-based guide will show you how to make the best use of C++ together with the STL to squeeze more out of the standard language
Download or read book C from the Ground Up written by Herbert Schildt and published by McGraw-Hill/Osborne Media. This book was released on 1998 with total page 696 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning through advanced topics and techniques are covered in this reference. The book teaches how to program C++ by presenting examples of source code and showing the results that such code produces. Readers are encouraged to experiment with the code to gain firsthand experience.
Download or read book Practical Pharmaceutical Laboratory Automation written by Brian D. Bissett and published by CRC Press. This book was released on 2003-05-23 with total page 994 pages. Available in PDF, EPUB and Kindle. Book excerpt: Laboratory automation is an increasingly important part of the job description of many laboratory scientists. Although many laboratory scientists understand the methods and principles involved in automation, most lack the necessary engineering and programming skills needed to successfully automate or interface equipment in the lab. A step-by-step, how-to reference and guide, Practical Pharmaceutical Laboratory Automation explores the processes needed to automate the majority of tasks required in research today. The author discusses topics ranging from automated mathematical analysis to robotic automation of chemical processes, to combinations of these and other processes. He presents a detailed discussion of high throughput screening and assay development and takes an in-depth look at Visual Basic as the primary programming language used in laboratories. The text has a dedicated web site (http://www.pharmalabauto.com) that contains all the sample code and examples contained within the text as well as other information related to laboratory automation. Providing a starting point for tackling automation problems, Practical Pharmaceutical Laboratory Automation helps you develop a strategy for automation that gets consistent results.
Download or read book C The Complete Reference 4th Edition written by Herbert Schildt and published by McGraw Hill Professional. This book was released on 2002-12-10 with total page 1058 pages. Available in PDF, EPUB and Kindle. Book excerpt: Best-selling genius Herb Schildt covers everything from keywords, syntax, and libraries, to advanced features such as overloading, inheritance, virtual functions, namespaces, templates, and RTTI—plus, a complete description of the Standard Template Library (STL).
Download or read book C 11 for Programmers written by Paul Deitel and published by Prentice Hall. This book was released on 2013-03-21 with total page 1863 pages. Available in PDF, EPUB and Kindle. Book excerpt: In C++11 for Programmers, the Deitels bring their proven Live Code approach to teaching today’s powerful new version of the C++ language. Like all Deitel Developer titles, they teach the best way possible: via hundreds of complete example C++ programs, with thousands of lines of downloadable C++ source code. Unlike other C++11 books, this guide teaches robust, best-practice coding practices that fully support the CERT® Coordination Center’s authoritative secure coding standards. To help you write programs that are even more secure, the Deitels also introduce C++11’s new non-deterministic random-number generation capabilities. Using all these techniques, you can write industrial-strength C+11 code that stands up to attacks from viruses, worms, and other forms of malware. Ideal for anyone who’s worked with at least one programming language before, C++11 for Programmers utilizes a proven “early objects” approach, emphasizing program clarity, software reuse, and component-oriented software construction. In addition to the core language, it will help you take advantage of the newest standard libraries and the newest language extensions. Coverage includes many new C++11 features, including smart pointers, regular expressions, shared_ptr and weak_ptr, and more. This book contains 240 complete C++11 programs (more than 15,000 lines of downloadable code). All code has been thoroughly tested on three popular industrial-strength C++11 compilers: GNU C++ 4.7, Microsoft® Visual C++® 2012, and Apple® LLVM in Xcode® 4.5.
Download or read book Swing A Beginner s Guide written by Herbert Schildt and published by McGraw Hill Professional. This book was released on 2006-09-29 with total page 609 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the world’s bestselling programming author Using the practical pedagogy that has made his other Beginner’s Guides so successful, Herb Schildt provides new Swing programmers with a completely integrated learning package. Perfect for the classroom or self-study, Swing: A Beginner’s Guide delivers the appropriate mix of theory and practical coding. You will be programming as early as Chapter 1.
Download or read book C written by Herbert Schildt and published by McGraw-Hill/Osborne Media. This book was released on 2002 with total page 660 pages. Available in PDF, EPUB and Kindle. Book excerpt: More code is written in C++ than any other language. Anyone interested in programming must learn C++, and this guide explains the fundamentals, assuming no prior knowledge or programming experience.
Download or read book Java 2 written by Herbert Schildt and published by McGraw-Hill/Osborne Media. This book was released on 2001 with total page 600 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work provides up-to-date coverage of the latest API specification.
Download or read book SystemC From the Ground Up Second Edition written by David C. Black and published by Springer Science & Business Media. This book was released on 2009-12-18 with total page 291 pages. Available in PDF, EPUB and Kindle. Book excerpt: SystemC provides a robust set of extensions to the C++ language that enables rapid development of complex models of hardware and software systems. The authors focus on practical use of the language for modeling real systems, showing: A step-by-step build-up of syntax Code examples for each concept Updates to reflect the SystemC standard, IEEE 1666 Why features are as they are Many resource references How SystemC fits into an ESL methodology This new edition of an industry best seller is updated to reflect the standardization of SystemC as IEEE 1666 and other improvements that reflect feedback from readers of the first edition. The wide ranging feedback also include suggestions from editors of the Japanese and Korean language translations, professors and students, and computer engineers from a broad industrial and geographical spectrum, all who have successfully used the first edition. New chapters have been added on the SystemC Verification Library and the Transaction Level Modeling, and proposed changes to the current SystemC standard. David Black and Jack Donovan, well known consultants in the EDA industry, have teamed with Bill Bunton and Anna Keist, experienced SystemC modeling engineers, to write the second edition of this highly popular classic. As a team the authors bring over 100 years of ASIC and system design experience together to make a very readable introduction to SystemC.