EBookClubs

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EBookClubs

Read Books & Download eBooks Full Online

Book STEAM Jobs in Game Development

Download or read book STEAM Jobs in Game Development written by Kenneth Rosenberg and published by Carson-Dellosa Publishing. This book was released on 2016-08-01 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever wondered how video games are made? Answer this question and more, and find out how STEAM fields all play a part. This title supports Common Core Standards for college and career readiness.

Book STEAM Jobs for Gamers

Download or read book STEAM Jobs for Gamers written by Sam Rhodes and published by Capstone. This book was released on 2018-08 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you love playing video games? Did you know you can get a job helping to create one? There are more jobs for those who love gaming than you probably ever realized. From animators to script writers, readers will learn about various STEM and STEAM gaming jobs and what it takes to get one.

Book The Crazy Careers of Video Game Designers

Download or read book The Crazy Careers of Video Game Designers written by Arie Kaplan and published by Lerner Publications ™. This book was released on 2017-01-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: You might think that working in the video game industry is all fun and, well...games. Jobs like combat designer and animator sound pretty exciting. But do you know what it really takes to do one of these jobs? Do you have the skills? The knowledge? Are you ready to work hard? Game designers create the images, sounds, and action that gamers enjoy. Find out if you can handle a job in this fast-paced industry.

Book STEAM Jobs in Agriculture and Food Development

Download or read book STEAM Jobs in Agriculture and Food Development written by Kevin Walker and published by Carson-Dellosa Publishing. This book was released on 2019-08-11 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everyone needs to eat! Did you know that the agriculture and food development industry is teeming with interesting career opportunities? This important field relies on people with a variety of STEAM skills. In this book, readers in grades 4-8 will find out how science, technology, engineering, art, and math skills work to provide food for people around the world. This series introduces readers to careers that rely on science, technology, engineering, art, and/or math (STEAM) skills. Each book provides details that help students make connections between the subjects they are studying, their interests, and the variety of career options available to them. Also includes information about general education requirements and activities for before and after reading

Book STEAM Jobs in Internet Technology

Download or read book STEAM Jobs in Internet Technology written by Carole Hawkins and published by Carson-Dellosa Publishing. This book was released on 2019-08-11 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: The internet is the communications network that allows computers all over the world to talk to each other. A large workforce is needed to support its use and development. In this book, readers in grades 4-8 will learn about jobs that involve building the worldwide network, designing websites, controlling appliances remotely, and predicting what people will do next just by watching how they surf the web. This series introduces readers to careers that rely on science, technology, engineering, art, and/or math (STEAM) skills. Each book provides details that help students make connections between the subjects they are studying, their interests, and the variety of career options available to them. Also includes information about general education requirements and activities for before and after reading

Book STEAM Jobs in Architecture and Construction

Download or read book STEAM Jobs in Architecture and Construction written by Elizabeth Catanese and published by Carson-Dellosa Publishing. This book was released on 2019-08-11 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Can you imagine using your creativity to design buildings? Fix leaky roofs? Make sure that pipes carry water in just the right way? Jobs in architecture and construction are exciting, hands-on, and allow you to blend skills from your favorite STEAM subjects. In this book, readers in grades 4-8 will read about awesome jobs in architecture and construction and learn how to start preparing for those jobs now. This series introduces readers to careers that rely on science, technology, engineering, art, and/or math (STEAM) skills. Each book provides details that help students make connections between the subjects they are studying, their interests, and the variety of career options available to them. Also includes information about general education requirements and activities for before and after reading

Book STEAM Jobs in Forensics

Download or read book STEAM Jobs in Forensics written by Shirley Duke and published by Carson-Dellosa Publishing. This book was released on 2016-08-01 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: From artists to statisticians to crime scene engineers, forensic investigations rely on experts from all the STEAM fields. Discover how STEAM fields are used to discover clues, analyze evidence, and pursue justice. This title supports Common Core Standards for college and career readiness.

Book STEAM Jobs in Social Media

Download or read book STEAM Jobs in Social Media written by Kevin Walker and published by Carson-Dellosa Publishing. This book was released on 2019-01-25 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces readers to careers in social media by exploring and connecting the opportunities to the study of science, technology, engineering, art, and math. Gives an overview of various jobs related to social media and points out how each position relates to STEAM subjects.

Book STEAM Jobs in Robotics

Download or read book STEAM Jobs in Robotics written by Ruth Kirk and published by Carson-Dellosa Publishing. This book was released on 2019-01-25 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces readers to careers in robotics by exploring and connecting the opportunities to the study of science, technology, engineering, art, and math. Gives an overview of various jobs related to robotics and points out how each position relates to STEAM subjects.

Book STEAM Jobs in Marketing

Download or read book STEAM Jobs in Marketing written by Curtis Ross and published by Carson-Dellosa Publishing. This book was released on 2016-08-01 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Science, technology, engineering, art, and math each play an important role in the marketing industry. From analyzing consumer habits to designing advertising campaigns, the marketing business is an exciting place to put your skills to work. This title supports Common Core Standards for college and career readiness.

Book STEAM Jobs in Cybersecurity

Download or read book STEAM Jobs in Cybersecurity written by Cynthia Argentine and published by Carson-Dellosa Publishing. This book was released on 2019-08-11 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer hacks and stolen data make headline news. Who understands these attacks? Who works to prevent new ones? Cybersecurity professionals do! In this book, readers in grades 4-8 will explore how STEAM topics—science, technology, engineering, the arts, and math—can lead to a job in this exciting field. This series introduces readers to careers that rely on science, technology, engineering, art, and/or math (STEAM) skills. Each book provides details that help students make connections between the subjects they are studying, their interests, and the variety of career options available to them. Also includes information about general education requirements and activities for before and after reading

Book STEAM Jobs in Photography

Download or read book STEAM Jobs in Photography written by Ray Rayes and published by Carson-Dellosa Publishing. This book was released on 2016-08-01 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: STEAM fields each play an important role in the photography industry. Learn about the many exciting jobs in photography and what it takes to obtain one. This title supports Common Core Standards for college and career readiness.

Book Steam Jobs

    Book Details:
  • Author : Sam Rhodes
  • Publisher : Steam Jobs
  • Release : 2018-08
  • ISBN : 9781543531053
  • Pages : 128 pages

Download or read book Steam Jobs written by Sam Rhodes and published by Steam Jobs. This book was released on 2018-08 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: What do you want to be when you grow up? Not sure? That's great because there are tons of fun and interesting jobs in STEAM fields to explore. Readers will learn what each job entails, places the careers may take them, and what kind of schooling they can expect. Readers will also learn what they can do now to get ready for a job they may love to have one day.

Book The Gamer s Brain

    Book Details:
  • Author : Celia Hodent
  • Publisher : CRC Press
  • Release : 2017-08-10
  • ISBN : 1351650769
  • Pages : 387 pages

Download or read book The Gamer s Brain written by Celia Hodent and published by CRC Press. This book was released on 2017-08-10 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issues with the user experience (UX) that they are delivering. The game user experience accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the experience they want to deliver, shipping higher quality games (whether it is an indie game, AAA game, or "serious game"), and meeting their business goals while staying true to their design and artistic intent. In a nutshell, UX is about understanding the gamer’s brain: understanding human capabilities and limitations to anticipate how a game will be perceived, the emotions it will elicit, how players will interact with it, and how engaging the experience will be. This book is designed to equip readers of all levels, from student to professional, with neuroscience knowledge and user experience guidelines and methodologies. These insights will help readers identify the ingredients for successful and engaging video games, empowering them to develop their own unique game recipe more efficiently, while providing a better experience for their audience. Key Features Provides an overview of how the brain learns and processes information by distilling research findings from cognitive science and psychology research in a very accessible way. Topics covered include: "neuromyths", perception, memory, attention, motivation, emotion, and learning. Includes numerous examples from released games of how scientific knowledge translates into game design, and how to use a UX framework in game development. Describes how UX can guide developers to improve the usability and the level of engagement a game provides to its target audience by using cognitive psychology knowledge, implementing human-computer interaction principles, and applying the scientific method (user research). Provides a practical definition of UX specifically applied to games, with a unique framework. Defines the most relevant pillars for good usability (ease of use) and good "engage-ability" (the ability of the game to be fun and engaging), translated into a practical checklist. Covers design thinking, game user research, game analytics, and UX strategy at both a project and studio level. Offers unique insights from a UX expert and PhD in psychology who has been working in the entertainment industry for over 10 years. This book is a practical tool that any professional game developer or student can use right away and includes the most complete overview of UX in games existing today.

Book STEM Jobs in Wildlife Conservation

Download or read book STEM Jobs in Wildlife Conservation written by Emma Berne and published by Carson-Dellosa Publishing. This book was released on 2019-01-25 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces readers to careers in Wildlife Conservation by exploring and connecting the opportunities to the study of science, technology, engineering, art, and math. Gives an overview of various jobs related to Wildlife Conservation and points out how each position relates to STEAM subjects.

Book STEAM Jobs in Space Exploration

Download or read book STEAM Jobs in Space Exploration written by Ray Reyes and published by Carson-Dellosa Publishing. This book was released on 2019-01-25 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces readers to careers in space exploration by exploring and connecting the opportunities to the study of science, technology, engineering, art, and math. Gives an overview of various jobs related to space exploration and points out how each position relates to STEAM subjects.

Book Video Game Coding

Download or read book Video Game Coding written by Janet Slingerland and published by North Star Editions, Inc.. This book was released on 2019-01-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains the process programmers use to create a video game, including key concepts such as game mechanics and user interfaces. Easy-to-read text, informative sidebars, and helpful diagrams make this book an engaging read for avid technology fans and readers who are new to computer coding.