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Book Star Fox Adventures

Download or read book Star Fox Adventures written by Tim Bogenn and published by Bradygames. This book was released on 2002 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: Star Fox Adventures: Dinosaur Planet is an epic action/adventure game for Nintendo GameCube. The gameplay displays many similarities to The Legend of Zelda: Ocarina of Time, with exploration, combat, and puzzle solving. Controlling Fox McCloud, gamers try to save a prehistoric world known as Dinosaur Planet, from evil dictator General Scales, who has corrupted the land. Star Fox characters like Slippy, Peppy, and General Pepper return to this game in intriguing roles, while new characters are on hand to aid Fox in his mission. As players progress through the game, they'll encounter classic Star Fox action as they pilot Fox's Arwing through dangerous areas and engage in combat with other pilots. When outside of the famous Arwing, players will be armed with a staff that has a variety of powers to launch lethal attacks. The game features detailed textures and expansive environments, beautiful dinosaur animation, and numerous other special effects. Not Final Cover.

Book Starfox Adventures

Download or read book Starfox Adventures written by Demian Linn and published by . This book was released on 2002 with total page 130 pages. Available in PDF, EPUB and Kindle. Book excerpt: Title Selling PointsSales Ranking: ** - Comprehensive 3D maps and full walkthrough for each exciting level - Tips on effectively controlling your sidekick characters, including Kyte and Tricky - Boss battle tactics - Techniques for piloting Fox's Arwing through asteroid fields and dogfights - Details on all items and their locations - Solutions to all complex puzzle

Book Vintage Game Consoles

    Book Details:
  • Author : Bill Loguidice
  • Publisher : CRC Press
  • Release : 2014-02-24
  • ISBN : 1135006512
  • Pages : 369 pages

Download or read book Vintage Game Consoles written by Bill Loguidice and published by CRC Press. This book was released on 2014-02-24 with total page 369 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vintage Game Consoles tells the story of the most influential videogame platforms of all time, including the Apple II, Commodore 64, Nintendo Entertainment System, Game Boy, Sega Genesis, Sony PlayStation, and many more. It uncovers the details behind the consoles, computers, handhelds, and arcade machines that made videogames possible. Drawing on extensive research and the authors’ own lifelong experience with videogames, Vintage Game Consoles explores each system’s development, history, fan community, its most important games, and information for collectors and emulation enthusiasts. It also features hundreds of exclusive full-color screenshots and images that help bring each system’s unique story to life. Vintage Game Consoles is the ideal book for gamers, students, and professionals who want to know the story behind their favorite computers, handhelds, and consoles, without forgetting about why they play in the first place – the fun! Bill Loguidice is a critically acclaimed technology author who has worked on over a dozen books, including CoCo: The Colorful History of Tandy’s Underdog Computer, written with Boisy G. Pitre. He’s also the co-founder and Managing Director for the popular Website, Armchair Arcade. A noted videogame and computer historian and subject matter expert, Bill personally owns and maintains well over 400 different systems from the 1970s to the present day, including a large volume of associated materials. Matt Barton is an associate professor of English at Saint Cloud State University in Saint Cloud, Minnesota, where he lives with his wife Elizabeth. He’s the producer of the "Matt Chat," a weekly YouTube series featuring in-depth interviews with notable game developers. In addition to the original Vintage Games, which he co-authored with Bill, he’s author of Dungeons & Desktops: The History of Computer Role-Playing Games and Honoring the Code: Conversations with Great Game Designers.

Book Always Looking Up

Download or read book Always Looking Up written by Michael J. Fox and published by Hachette Books. This book was released on 2009-03-31 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: At the turn from our bedroom into the hallway, there is an old, full-length mirror in a wooden frame. I can't help but catch a glimpse of myself as I pass. Turning fully toward the glass, I consider what I see. This reflected version of myself, wet, shaking, rumpled, pinched, and slightly stooped, would be alarming were it not for the self-satisfied expression pasted across my face. I would ask the obvious question, "What are you smiling about?" but I already know the answer: "It just gets better from here." There are many words to describe Michael J. Fox: Actor. Husband. Father. Activist. But readers of Always Looking Up will soon add another to the list: Optimist. Michael writes about the hard-won perspective that helped him see challenges as opportunities. Instead of building walls around himself, he developed a personal policy of engagement and discovery: an emotional, psychological, intellectual, and spiritual outlook that has served him throughout his struggle with Parkinson's disease. Michael's exit from a very demanding, very public arena offered him the time--and the inspiration--to open up new doors leading to unexpected places. One door even led him to the center of his own family, the greatest destination of all. The last ten years, which is really the stuff of this book, began with such a loss: my retirement from Spin City. I found myself struggling with a strange new dynamic: the shifting of public and private personas. I had been Mike the actor, then Mike the actor with PD. Now was I just Mike with PD Parkinson's had consumed my career and, in a sense, had become my career. But where did all of this leave Me? I had to build a new life when I was already pretty happy with the old one. Always Looking Up shares the critical themes of Michael's life: work, politics, faith, and family. The book is a journey of self-discovery and reinvention, and a testament to the consolations that protect him from the ravages of Parkinson's. With humor and wit Michael describes how he became a happier, more satisfied person by recognizing the gifts of everyday life.

Book GameAxis Unwired

    Book Details:
  • Author :
  • Publisher :
  • Release : 2006-10
  • ISBN :
  • Pages : 92 pages

Download or read book GameAxis Unwired written by and published by . This book was released on 2006-10 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.

Book Shigeru Miyamoto

    Book Details:
  • Author : Jennifer deWinter
  • Publisher : Bloomsbury Publishing USA
  • Release : 2015-05-21
  • ISBN : 1628923865
  • Pages : 200 pages

Download or read book Shigeru Miyamoto written by Jennifer deWinter and published by Bloomsbury Publishing USA. This book was released on 2015-05-21 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games are considered by many to be just entertainment-essentially void of skillful, artistic intervention. But as any gamer knows, there's incredible technical and graphic talent behind even a flickering Gameboy screen. You may have never heard Shigeru Miyamoto's name, but you've probably spent many a lazy afternoon absorbed in his work. Joining Nintendo as a video game designer in the late 1970s, Miyamoto created the powerhouse franchises Super Mario Bros., The Legend of Zelda, and Donkey Kong-games so ubiquitous that Miyamoto was named one of TIME's 100 Most Influential People in 2007. Combining critical essays with interviews, bibliographies, and striking visuals, Shigeru Miyamoto unveils the artist behind thousands of glowing gaming screens, tracing out his design decisions, aesthetic preferences, and the material conditions that shaped his work. With this incredible (and incredibly unknown) figure, series editors Jennifer DeWinter and Carly Kocurek launch the Influential Video Game Designers series, at last giving these artists the recognition they deserve.

Book Star Fox

    Book Details:
  • Author : Michael Kanuckel
  • Publisher :
  • Release : 2017-09-22
  • ISBN : 9781977545343
  • Pages : 262 pages

Download or read book Star Fox written by Michael Kanuckel and published by . This book was released on 2017-09-22 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Justice comes in many forms. Adventure knows no bounds. From across the spectrum of fiction, from bizarro to horror to the traditional, the authors assembled here have taken up the mantle of Zorro and made it their own. En garde!

Book Secrets of Video Game Consoles

Download or read book Secrets of Video Game Consoles written by Michael Hart and published by White Owl. This book was released on 2022-12-29 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Did you know the Nintendo Wii had a medical condition named after it? Or that the Sega Saturn almost had the Nintendo 64's graphics chip? Did you realize the Atari Jaguar contained five different processors? Are you aware that a fake website about beekeeping was used to promote an Xbox game? Learn about all of this and more in this unique trivia book about the history of video game consoles that gives you the complete stories in detail! These facts cover a wide range of subjects, such as which console introduced certain technology and features, esoteric hardware oddities, marketing fails and successes, stories behind key games, how certain indispensable people shaped the whole industry, development history, court cases, peculiar events, weird relationships between companies and technical explanations. Plenty of these would be obscure facts that you may not know, but even if you are familiar with them, do you know the full story? 31 video game consoles stretching from 1972 to 2017 are covered, containing more than 235 in-depth facts, numerous other pieces of trivia and over 350 images to create a single package unlike any other that gamers of all ages will find interesting! If you want to fill your head with plenty of knowledge about your favorite video game consoles to amaze your friends with, then this book is for you!

Book The Adventures of Reddy Fox

Download or read book The Adventures of Reddy Fox written by Thornton Waldo Burgess and published by Putnam Publishing Group. This book was released on 1915 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reddy Fox lives with Granny Fox and learns many things from her.

Book The Walkthrough

    Book Details:
  • Author : Doug Walsh
  • Publisher : Snoke Valley Books
  • Release : 2019-05-16
  • ISBN : 1732746745
  • Pages : 148 pages

Download or read book The Walkthrough written by Doug Walsh and published by Snoke Valley Books. This book was released on 2019-05-16 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Walkthrough offers a rare peek behind the curtain of the secretive video game industry from an unlikely perspective, that of a career strategy guide writer. For eighteen years, Doug Walsh was one of the most prolific authors of officially licensed video game strategy guides. One part memoir and one part industry tell-all, The Walkthrough takes players on an entertaining march through gaming’s recent history, from the dawn of the PlayStation to the Xbox 360 and Nintendo Switch. Follow along as Walsh retraces his career and reveals how the books were made, what it was like writing guides to some of the industry’s most celebrated — and derided — titles, and why the biggest publishers of guidebooks are no longer around. Walsh devotes entire chapters to many of gaming’s most popular franchises, including Tony Hawk’s Pro Skater, Gears of War, and Diablo, among others. From inauspicious beginnings with Daikatana to authoring the books for the entire Bioshock trilogy, with plenty of highs, lows, and Warp Pipes along the way, Walsh delivers a rare treat to twenty-first century gamers. The Walkthrough is sure to satisfy the curiosity of anyone who grew up with the works of BradyGames and Prima Games sprawled across their laps. With over one hundred books to his credit, and countless weeks spent at many of the most famous studios in North America, he is uniquely qualified to give an insider’s perspective of a little-known niche within the multi-billion-dollar industry.

Book The Ultimate History of Video Games  Volume 2

Download or read book The Ultimate History of Video Games Volume 2 written by Steven L. Kent and published by Crown. This book was released on 2021-08-24 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive behind-the-scenes history of video games’ explosion into the twenty-first century and the war for industry power “A zippy read through a truly deep research job. You won’t want to put this one down.”—Eddie Adlum, publisher, RePlay Magazine As video games evolve, only the fittest companies survive. Making a blockbuster once cost millions of dollars; now it can cost hundreds of millions, but with a $160 billion market worldwide, the biggest players are willing to bet the bank. Steven L. Kent has been playing video games since Pong and writing about the industry since the Nintendo Entertainment System. In volume 1 of The Ultimate History of Video Games, he chronicled the industry’s first thirty years. In volume 2, he narrates gaming’s entrance into the twenty-first century, as Nintendo, Sega, Sony, and Microsoft battle to capture the global market. The home console boom of the ’90s turned hobby companies like Nintendo and Sega into Hollywood-studio-sized business titans. But by the end of the decade, they would face new, more powerful competitors. In boardrooms on both sides of the Pacific, engineers and executives began, with enormous budgets and total secrecy, to plan the next evolution of home consoles. The PlayStation 2, Nintendo GameCube, and Sega Dreamcast all made radically different bets on what gamers would want. And then, to the shock of the world, Bill Gates announced the development of the one console to beat them all—even if Microsoft had to burn a few billion dollars to do it. In this book, you will learn about • the cutthroat environment at Microsoft as rival teams created console systems • the day the head of Sega of America told the creator of Sonic the Hedgehog to “f**k off” • how “lateral thinking with withered technology” put Nintendo back on top • and much more! Gripping and comprehensive, The Ultimate History of Video Games: Volume 2 explores the origins of modern consoles and of the franchises—from Grand Theft Auto and Halo to Call of Duty and Guitar Hero—that would define gaming in the new millennium.

Book Hidden Treasures  Rare   Unappreciated Gems

Download or read book Hidden Treasures Rare Unappreciated Gems written by Jeffrey Wittenhagen and published by Lulu.com. This book was released on 2014-02-14 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: In all generations of video games there contains Hidden Treasures, Unappreciated Gems that exist. These games can sometimes be rare or unknown, while other times you may have seen them sitting on the shelf but looked right past them. This book looks at a few of these games, generation by generation, to give a little insight into a few that you may not have noticed. How many of these gaming treasures have you played?

Book The Video Games Guide

Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2013-01-17 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

Book Far Beyond Video Games

    Book Details:
  • Author : Luiz Miguel Gianeli
  • Publisher : Luiz Miguel Gianeli (Muito Além dos Videogames)
  • Release : 2023-06-26
  • ISBN :
  • Pages : 140 pages

Download or read book Far Beyond Video Games written by Luiz Miguel Gianeli and published by Luiz Miguel Gianeli (Muito Além dos Videogames). This book was released on 2023-06-26 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: Take a trip back in time in 30 nostalgic chronicles that involve video games, video stores, friends, family, messes, confusions, discoveries, adventures, challenges, learning and all the nostalgia that surround the lives of those who grew in the 80s, 90s and 2000s, added to a personal message of life, courage and hope for video game players, as well as an article in which the — often delicate — relationship between games, art and the Christian faith is analyzed . Smile, have fun, identify yourself, go back to your own childhood and adolescence!

Book The Star Fox

Download or read book The Star Fox written by Poul Anderson and published by . This book was released on 1975 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Reptiles

    Book Details:
  • Author : Nicolae Sfetcu
  • Publisher : Nicolae Sfetcu
  • Release : 2014-05-13
  • ISBN :
  • Pages : 320 pages

Download or read book Reptiles written by Nicolae Sfetcu and published by Nicolae Sfetcu. This book was released on 2014-05-13 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today there are 6,800 reptile species on earth; the major groups are alligators and crocodiles, turtles, lizards, and snakes. Reptiles are tetrapods and amniotes, animals whose embryos are surrounded by an amniotic membrane. Today they are represented by four surviving orders: crocodilia (crocodiles, caimans and alligators), sphenodontia (tuataras from New Zealand, squamata (lizards, snakes and amphisbaenids - "worm-lizards"), and testudines (turtles).

Book Game Preview

Download or read book Game Preview written by Nicolae Sfetcu and published by Nicolae Sfetcu. This book was released on 2014-05-04 with total page 825 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc. While many different subdivisions have been proposed, anthropologists classify games under three major headings, and have drawn some conclusions as to the social bases that each sort of game requires. They divide games broadly into, games of pure skill, such as hopscotch and target shooting; games of pure strategy, such as checkers, go, or tic-tac-toe; and games of chance, such as craps and snakes and ladders. A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc.