Download or read book Computing with Spatial Trajectories written by Yu Zheng and published by Springer Science & Business Media. This book was released on 2011-10-02 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Spatial trajectories have been bringing the unprecedented wealth to a variety of research communities. A spatial trajectory records the paths of a variety of moving objects, such as people who log their travel routes with GPS trajectories. The field of moving objects related research has become extremely active within the last few years, especially with all major database and data mining conferences and journals. Computing with Spatial Trajectories introduces the algorithms, technologies, and systems used to process, manage and understand existing spatial trajectories for different applications. This book also presents an overview on both fundamentals and the state-of-the-art research inspired by spatial trajectory data, as well as a special focus on trajectory pattern mining, spatio-temporal data mining and location-based social networks. Each chapter provides readers with a tutorial-style introduction to one important aspect of location trajectory computing, case studies and many valuable references to other relevant research work. Computing with Spatial Trajectories is designed as a reference or secondary text book for advanced-level students and researchers mainly focused on computer science and geography. Professionals working on spatial trajectory computing will also find this book very useful.
Download or read book Augmented Human written by Helen Papagiannis and published by "O'Reilly Media, Inc.". This book was released on 2017-08-17 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt: Augmented Reality (AR) blurs the boundary between the physical and digital worlds. In AR’s current exploration phase, innovators are beginning to create compelling and contextually rich applications that enhance a user’s everyday experiences. In this book, Dr. Helen Papagiannis—a world-leading expert in the field—introduces you to AR: how it’s evolving, where the opportunities are, and where it’s headed. If you’re a designer, developer, entrepreneur, student, educator, business leader, artist, or simply curious about AR’s possibilities, this insightful guide explains how you can become involved with an exciting, fast-moving technology. You’ll explore how: Computer vision, machine learning, cameras, sensors, and wearables change the way you see the world Haptic technology syncs what you see with how something feels Augmented sound and hearables alter the way you listen to your environment Digital smell and taste augment the way you share and receive information New approaches to storytelling immerse and engage users more deeply Users can augment their bodies with electronic textiles, embedded technology, and brain-controlled interfaces Human avatars can learn our behaviors and act on our behalf
Download or read book Decentralized Spatial Computing written by Matt Duckham and published by Springer Science & Business Media. This book was released on 2012-07-27 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computing increasingly happens somewhere, with that geographic location important to the computational process itself. Many new and evolving spatial technologies, such as geosensor networks and smartphones, embody this trend. Conventional approaches to spatial computing are centralized, and do not account for the inherently decentralized nature of "computing somewhere": the limited, local knowledge of individual system components, and the interaction between those components at different locations. On the other hand, despite being an established topic in distributed systems, decentralized computing is not concerned with geographical constraints to the generation and movement of information. In this context, of (centralized) spatial computing and decentralized (non-spatial) computing, the key question becomes: "What makes decentralized spatial computing special?" In Part I of the book the author covers the foundational concepts, structures, and design techniques for decentralized computing with spatial and spatiotemporal information. In Part II he applies those concepts and techniques to the development of algorithms for decentralized spatial computing, stepping through a suite of increasingly sophisticated algorithms: from algorithms with minimal spatial information about their neighborhoods; to algorithms with access to more detailed spatial information, such as direction, distance, or coordinate location; to truly spatiotemporal algorithms that monitor environments that are dynamic, even using networks that are mobile or volatile. Finally, in Part III the author shows how decentralized spatial and spatiotemporal algorithms designed using the techniques explored in Part II can be simulated and tested. In particular, he investigates empirically the important properties of a decentralized spatial algorithm: its computational efficiency and its robustness to unavoidable uncertainty. Part III concludes with a survey of the opportunities for connecting decentralized spatial computing to ongoing research and emerging hot topics in related fields, such as biologically inspired computing, geovisualization, and stream computing. The book is written for students and researchers of computer science and geographic information science. Throughout the book the author's style is characterized by a focus on the broader message, explaining the process of decentralized spatial algorithm design rather than the technical details. Each chapter ends with review questions designed to test the reader's understanding of the material and to point to further work or research. The book includes short appendices on discrete mathematics and SQL. Simulation models written in NetLogo and associated source code for all the algorithms presented in the book can be found on the author's accompanying website.
Download or read book Spatial Computing An AI Driven Business Revolution written by Cathy Hackl and published by John Wiley & Sons. This book was released on 2024-05-14 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: The next phase of the internet—multimodal, vision-enabled AI that will transform society Written by Irena Cronin, renowned consultant in the immersive space, and Cathy Hackl, globally recognized tech & gaming executive, futurist, and speaker, Spatial Computing: An AI-Driven Business Revolution reveals exclusive insider knowledge of what's happening today in the convergence of AI and spatial computing. Spatial Computing is an evolving 3D-centric form of computing that uses AI, Computer Vision, and extended reality to blend virtual experiences into the physical world, breaking free from screens into everything you can see, experience, and know. Spatial Computing: An AI-Driven Business Revolution includes coverage of: The new paradigm of human-to-human and human-computer interaction, enhancing how we visualize, simulate, and interact with data in physical and virtual locations Navigating the world alongside robots, drones, cars, virtual assistants, and beyond—without the limitation of just one technology or device Insights, tools and illustrative use cases that enable businesses to harness the convergence of AI and spatial computing today and in the decade to come via both hardware and software The impact of spatial computing is just starting to be felt. Spatial Computing: An AI-Driven Business Revolution is a must-have resource for business leaders who wish to fully understand this new form of revolutionary, evolutionary technology that is expected to be even more impactful than personal computing and mobile computing.
Download or read book Creating Augmented and Virtual Realities written by Erin Pangilinan and published by "O'Reilly Media, Inc.". This book was released on 2019-03-18 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite popular forays into augmented and virtual reality in recent years, spatial computing still sits on the cusp of mainstream use. Developers, artists, and designers looking to enter this field today have few places to turn for expert guidance. In this book, Erin Pangilinan, Steve Lukas, and Vasanth Mohan examine the AR and VR development pipeline and provide hands-on practice to help you hone your skills. Through step-by-step tutorials, you’ll learn how to build practical applications and experiences grounded in theory and backed by industry use cases. In each section of the book, industry specialists, including Timoni West, Victor Prisacariu, and Nicolas Meuleau, join the authors to explain the technology behind spatial computing. In three parts, this book covers: Art and design: Explore spatial computing and design interactions, human-centered interaction and sensory design, and content creation tools for digital art Technical development: Examine differences between ARKit, ARCore, and spatial mapping-based systems; learn approaches to cross-platform development on head-mounted displays Use cases: Learn how data and machine learning visualization and AI work in spatial computing, training, sports, health, and other enterprise applications
Download or read book The Infinite Retina written by Irena Cronin and published by . This book was released on 2020-05-08 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: In The Infinite Retina, authors Irena Cronin and Robert Scoble attempt to answer the question of what Spatial Computing is, and help you to understand where Spatial Computing - an augmented reality where humans and machines can interact in a physical space - came from and where it's going.
Download or read book Spatial Computing written by Shashi Shekhar and published by MIT Press. This book was released on 2020-02-18 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: An accessible guide to the ideas and technologies underlying such applications as GPS, Google Maps, Pokémon Go, ride-sharing, driverless cars, and drone surveillance. Billions of people around the globe use various applications of spatial computing daily—by using a ride-sharing app, GPS, the e911 system, social media check-ins, even Pokémon Go. Scientists and researchers use spatial computing to track diseases, map the bottom of the oceans, chart the behavior of endangered species, and create election maps in real time. Drones and driverless cars use a variety of spatial computing technologies. Spatial computing works by understanding the physical world, knowing and communicating our relation to places in that world, and navigating through those places. It has changed our lives and infrastructures profoundly, marking a significant shift in how we make our way in the world. This volume in the MIT Essential Knowledge series explains the technologies and ideas behind spatial computing. The book offers accessible descriptions of GPS and location-based services, including the use of Wi-Fi, Bluetooth, and RFID for position determination out of satellite range; remote sensing, which uses satellite and aerial platforms to monitor such varied phenomena as global food production, the effects of climate change, and subsurface natural resources on other planets; geographic information systems (GIS), which store, analyze, and visualize spatial data; spatial databases, which store multiple forms of spatial data; and spatial statistics and spatial data science, used to analyze location-related data.
Download or read book Spatial Cloud Computing written by Chaowei Yang and published by CRC Press. This book was released on 2013-12-04 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: An exploration of the benefits of cloud computing in geoscience research and applications as well as future research directions, Spatial Cloud Computing: A Practical Approach discusses the essential elements of cloud computing and their advantages for geoscience. Using practical examples, it details the geoscience requirements of cloud computing, covers general procedures and considerations when migrating geoscience applications onto cloud services, and demonstrates how to deploy different applications. The book discusses how to choose cloud services based on the general cloud computing measurement criteria and cloud computing cost models. The authors examine the readiness of cloud computing to support geoscience applications using open source cloud software solutions and commercial cloud services. They then review future research and developments in data, computation, concurrency, and spatiotemporal intensities of geosciences and how cloud service can be leveraged to meet the challenges. They also introduce research directions from the aspects of technology, vision, and social dimensions. Spatial Cloud Computing: A Practical Approach a common workflow for deploying geoscience applications and provides references to the concepts, technical details, and operational guidelines of cloud computing. These features and more give developers, geoscientists, and IT professionals the information required to make decisions about how to select and deploy cloud services.
Download or read book Integrated Information and Computing Systems for Natural Spatial and Social Sciences written by Rückemann, Claus-Peter and published by IGI Global. This book was released on 2012-10-31 with total page 543 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 21st century has seen a number of advancements in technology, including the use of high performance computing. Computing resources are being used by the science and economy fields for data processing, simulation, and modeling. These innovations aid in the support of production, logistics, and mobility processes. Integrated Information and Computing Systems for Natural, Spatial, and Social Sciences covers a carefully selected spectrum of the most up to date issues, revealing the benefits, dynamism, potential, and challenges of information and computing system application scenarios and components from a wide spectrum of prominent disciplines. This comprehensive collection offers important guidance on the development stage of the universal solution to information and computing systems for researchers as well as industry decision makers and developers.
Download or read book Spatial Computing written by Terry Caelli and published by World Scientific. This book was released on 1997 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the result of a special workshop on Spatial Computing which brought together experts in computer vision, visualization, multimedia and geographic information systems to discuss common problems and applications. The common theme of the workshop was the need to integrate human perception and domain knowledge with developing representations and solutions to problems which necessarily involve the interpretation of sensed data. The overwhelming conclusion was that these different areas of spatial computing should be communicating more than is done at present and that such workshops and publications would help this process.
Download or read book Geocomputation with R written by Robin Lovelace and published by CRC Press. This book was released on 2019-03-22 with total page 335 pages. Available in PDF, EPUB and Kindle. Book excerpt: Geocomputation with R is for people who want to analyze, visualize and model geographic data with open source software. It is based on R, a statistical programming language that has powerful data processing, visualization, and geospatial capabilities. The book equips you with the knowledge and skills to tackle a wide range of issues manifested in geographic data, including those with scientific, societal, and environmental implications. This book will interest people from many backgrounds, especially Geographic Information Systems (GIS) users interested in applying their domain-specific knowledge in a powerful open source language for data science, and R users interested in extending their skills to handle spatial data. The book is divided into three parts: (I) Foundations, aimed at getting you up-to-speed with geographic data in R, (II) extensions, which covers advanced techniques, and (III) applications to real-world problems. The chapters cover progressively more advanced topics, with early chapters providing strong foundations on which the later chapters build. Part I describes the nature of spatial datasets in R and methods for manipulating them. It also covers geographic data import/export and transforming coordinate reference systems. Part II represents methods that build on these foundations. It covers advanced map making (including web mapping), "bridges" to GIS, sharing reproducible code, and how to do cross-validation in the presence of spatial autocorrelation. Part III applies the knowledge gained to tackle real-world problems, including representing and modeling transport systems, finding optimal locations for stores or services, and ecological modeling. Exercises at the end of each chapter give you the skills needed to tackle a range of geospatial problems. Solutions for each chapter and supplementary materials providing extended examples are available at https://geocompr.github.io/geocompkg/articles/. Dr. Robin Lovelace is a University Academic Fellow at the University of Leeds, where he has taught R for geographic research over many years, with a focus on transport systems. Dr. Jakub Nowosad is an Assistant Professor in the Department of Geoinformation at the Adam Mickiewicz University in Poznan, where his focus is on the analysis of large datasets to understand environmental processes. Dr. Jannes Muenchow is a Postdoctoral Researcher in the GIScience Department at the University of Jena, where he develops and teaches a range of geographic methods, with a focus on ecological modeling, statistical geocomputing, and predictive mapping. All three are active developers and work on a number of R packages, including stplanr, sabre, and RQGIS.
Download or read book Spatial Augmented Reality written by Oliver Bimber and published by CRC Press. This book was released on 2005-08-08 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented r
Download or read book Spatial Capture Recapture written by J. Andrew Royle and published by Academic Press. This book was released on 2013-08-27 with total page 609 pages. Available in PDF, EPUB and Kindle. Book excerpt: Spatial Capture-Recapture provides a comprehensive how-to manual with detailed examples of spatial capture-recapture models based on current technology and knowledge. Spatial Capture-Recapture provides you with an extensive step-by-step analysis of many data sets using different software implementations. The authors' approach is practical – it embraces Bayesian and classical inference strategies to give the reader different options to get the job done. In addition, Spatial Capture-Recapture provides data sets, sample code and computing scripts in an R package. Comprehensive reference on revolutionary new methods in ecology makes this the first and only book on the topic Every methodological element has a detailed worked example with a code template, allowing you to learn by example Includes an R package that contains all computer code and data sets on companion website
Download or read book On Computing written by Paul S. Rosenbloom and published by MIT Press. This book was released on 2012-11-09 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: A proposal that computing is not merely a form of engineering but a scientific domain on a par with the physical, life, and social sciences. Computing is not simply about hardware or software, or calculation or applications. Computing, writes Paul Rosenbloom, is an exciting and diverse, yet remarkably coherent, scientific enterprise that is highly multidisciplinary yet maintains a unique core of its own. In On Computing, Rosenbloom proposes that computing is a great scientific domain on a par with the physical, life, and social sciences. Rosenbloom introduces a relational approach for understanding computing, conceptualizing it in terms of forms of interaction and implementation, to reveal the hidden structures and connections among its disciplines. He argues for the continuing vitality of computing, surveying the leading edge in computing's combination with other domains, from biocomputing and brain-computer interfaces to crowdsourcing and virtual humans to robots and the intermingling of the real and the virtual. He explores forms of higher order coherence, or macrostructures, over complex computing topics and organizations. Finally, he examines the very notion of a great scientific domain in philosophical terms, honing his argument that computing should be considered the fourth great scientific domain. With On Computing, Rosenbloom, a key architect of the founding of University of Southern California's Institute for Creative Technologies and former Deputy Director of USC's Information Sciences Institute, offers a broader perspective on what computing is and what it can become.
Download or read book The Age of Smart Information written by M. Pell and published by . This book was released on 2019-02-14 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Deceptively powerful and stunningly beautiful, this monumental leap forward in conveying information effectively has always been right there in front of us, waiting to be unlocked, hiding in plain sight. All it took was the convergence of human ingenuity, artificial intelligence, and the rise of a medium capable of magic.
Download or read book Handbook of Spatial Logics written by Marco Aiello and published by Springer Science & Business Media. This book was released on 2007-09-04 with total page 1072 pages. Available in PDF, EPUB and Kindle. Book excerpt: The aim of this handbook is to create, for the first time, a systematic account of the field of spatial logic. The book comprises a general introduction, followed by fourteen chapters by invited authors. Each chapter provides a self-contained overview of its topic, describing the principal results obtained to date, explaining the methods used to obtain them, and listing the most important open problems. Jointly, these contributions constitute a comprehensive survey of this rapidly expanding subject.
Download or read book Representing Space in Cognition written by Thora Tenbrink and published by OUP Oxford. This book was released on 2013-10-31 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book considers how people talk about their environment, find their way in new surroundings, and plan routes. Part I explores the empirical insights gained from research in the cognitive underpinnings of spatial representation in language. Part II proposes solutions for capturing such insights formally, and in Part III authors discuss how theory is put into practice through spatial assistance systems. These three perspectives stem from research disciplines which deal with the spatial domain in different ways, and which often remain separate. In this book they are combined so as to highlight both the state of the art in the field and the benefit of building bridges between methodologies and disciplines. Finding our way and planning routes is relevant to us all; this book ultimately helps improve our everyday lives.