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EBookClubs

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Book Sound in the Real World

Download or read book Sound in the Real World written by Rita Milios and published by ABDO Publishing Company. This book was released on 2013-01-01 with total page 50 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sound is everywhere! This book uses real-world examples to bring the concept of sound to life in an approachable way. Clearly-written text draws in readers with concrete examples involving familiar, everyday things, from a train whistle to a thunder clap. The book covers the history of and key figures in the understanding of sound, including Pythagoras and Galileo. Major concepts covered include sound waves, frequency, amplitude, ultrasound, sonar, echoes, the Doppler effect, sonic booms, cochlear implants, noise pollution, echolocation, and decibels. Full-color photos, a glossary, an index, sidebars, primary source documents, and other creative content enhance the book. It also includes prompts and activities that directly engage students in developing the reading, writing, and critical thinking skills promoted by the Common Core standards. This well-researched title has a credentialed content consultant and aligns with Common Core and state standards. Aligned to Common Core Standards and correlated to state standards. Core Library is an imprint of Abdo Publishing, a division of ABDO.

Book The Sound Book  The Science of the Sonic Wonders of the World

Download or read book The Sound Book The Science of the Sonic Wonders of the World written by Trevor Cox and published by W. W. Norton & Company. This book was released on 2014-02-10 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A lucid and passionate case for a more mindful way of listening to and engaging with musical, natural, and manmade sounds." —New York Times In this tour of the world’s most unexpected sounds, Trevor Cox—the “David Attenborough of the acoustic realm” (Observer)—discovers the world’s longest echo in a hidden oil cavern in Scotland, unlocks the secret of singing sand dunes in California, and alerts us to the aural gems that exist everywhere in between. Using the world’s most amazing acoustic phenomena to reveal how sound works in everyday life, The Sound Book inspires us to become better listeners in a world dominated by the visual and to open our ears to the glorious cacophony all around us.

Book Real Sound Synthesis for Interactive Applications

Download or read book Real Sound Synthesis for Interactive Applications written by Perry R. Cook and published by CRC Press. This book was released on 2002-07-01 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual environments such as games and animated and "real" movies require realistic sound effects that can be integrated by computer synthesis. The book emphasizes physical modeling of sound and focuses on real-world interactive sound effects. It is intended for game developers, graphics programmers, developers of virtual reality systems and traini

Book Designing Sound

    Book Details:
  • Author : Andy Farnell
  • Publisher : MIT Press
  • Release : 2010-08-20
  • ISBN : 0262014416
  • Pages : 689 pages

Download or read book Designing Sound written by Andy Farnell and published by MIT Press. This book was released on 2010-08-20 with total page 689 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practitioner's guide to the basic principles of creating sound effects using easily accessed free software. Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner's perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. The book takes a practical, systematic approach to the subject, teaching by example and providing background information that offers a firm theoretical context for its pragmatic stance. [Many of the examples follow a pattern, beginning with a discussion of the nature and physics of a sound, proceeding through the development of models and the implementation of examples, to the final step of producing a Pure Data program for the desired sound. Different synthesis methods are discussed, analyzed, and refined throughout.] After mastering the techniques presented in Designing Sound, students will be able to build their own sound objects for use in interactive applications and other projects

Book How Sound Moves

Download or read book How Sound Moves written by Sharon Coan and published by Teacher Created Materials. This book was released on 2014-08-25 with total page 26 pages. Available in PDF, EPUB and Kindle. Book excerpt: The sounds that we hear travel as sound waves. This science reader introduces students to the concept of sound waves. With easy-to-read text and detailed, vivid images, this book teaches students important scientific subjects and vocabulary terms like pitch, volume, and vibration. Aligned to state and national standards, the book contains nonfiction text features like an index, a glossary, captions, and bold font to keep students connected to the text. A hands-on science experiment helps students apply what they have learned and develops critical thinking skills.

Book Sound System Engineering

Download or read book Sound System Engineering written by Don Davis and published by Taylor & Francis. This book was released on 2013-06-26 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt: Long considered the only book an audio engineer needs on their shelf, Sound System Engineering provides an accurate, complete and concise tool for all those involved in sound system engineering. Fully updated on the design, implementation and testing of sound reinforcement systems this great reference is a necessary addition to any audio engineering library. Packed with revised material, numerous illustrations and useful appendices, this is a concentrated capsule of knowledge and industry standard that runs the complete range of sound system design from the simplest all-analog paging systems to the largest multipurpose digital systems.

Book Sound in the Ecstatic Materialist Perspective on Experimental Music

Download or read book Sound in the Ecstatic Materialist Perspective on Experimental Music written by Riccardo D. Wanke and published by Routledge. This book was released on 2021-08-10 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: What does a one hour contemporary orchestral piece by Georg Friedrich Haas have in common with a series of glitch-noise electronic tracks by Pan Sonic? This book proposes that, despite their differences, they share a particular understanding of sound that is found across several quite distinct genres of contemporary art music: the ecstatic-materialist perspective. Sound in the ecstatic-materialist perspective is considered as a material mass or element, unfolding in time, encountered by a listener, for whom the experience of that sound exceeds the purely sonic without becoming entirely divorced from its materiality. It is "material" by virtue of the focus on the texture, consistency, and density of sound; it is "ecstatic" in the etymological sense, that is to say that the experience of this sound involves an instability; an inclination to depart from material appearance, an ephemeral and transitory impulse in the very perception of sound to something beyond – but still related to – it. By examining musical pieces from spectralism to electroacoustic domains, from minimalism to glitch electronica and dubstep, this book identifies the key intrinsic characteristics of this musical perspective. To fully account for this perspective on sonic experience, listener feedback and interviews with composers and performers are also incorporated. Sound in the ecstatic-materialist perspective is the common territory where composers, sound artists, performers, and listeners converge.

Book Programming Sound with Pure Data

Download or read book Programming Sound with Pure Data written by Tony Hillerson and published by Pragmatic Bookshelf. This book was released on 2014-01-27 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: For intermediate programmers, beginning sound designers. Sound gives your native, web, or mobile apps that extra dimension, and it's essential for games. Rather than using canned samples from a sample library, learn how to build sounds from the ground up and produce them for web projects using the Pure Data programming language. Even better, you'll be able to integrate dynamic sound environments into your native apps or games--sound that reacts to the app, instead of sounding the same every time. Start your journey as a sound designer, and get the power to craft the sound you put into your digital experiences. Add sound effects or music to your web, Android, and iOS apps and games--sound that can react to changing environments or user input dynamically (at least in the native apps). You can do all this with Pure Data, a visual programming language for digital sound processing. Programming Sound with Pure Data introduces and explores Pure Data, building understanding of sound design concepts along the way. You'll start by learning Pure Data fundamentals and applying them, creating realistic sound effects. Then you'll see how to analyze sound and re-create what you hear in a recorded sample. You'll apply multiple synthesis methods to sound design problems. You'll finish with two chapters of real-world projects, one for the web, and one for an iOS and Android app. You'll design the sound, build the app, and integrate effects using the libpd library. Whether you've had some experience with sound synthesis, or are new to sound design, this book is for you. These techniques are perfect for independent developers, small shops specializing in apps or games, and developers interested in exploring musical apps.

Book Environmental Impacts of Renewable Energy

Download or read book Environmental Impacts of Renewable Energy written by Frank R. Spellman and published by CRC Press. This book was released on 2014-12-02 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: Renewable Energy Has a Good Side and a Bad Side Evaluate BothAll energy sources affect the environment in which we live. While fossil fuels may essentially do more harm, renewable energy sources can also pose a threat to the environment. Allowing for the various renewable energy sources: solar, wind, hydro, biomass, and geothermal, Environmental I

Book Learning iPad Programming

Download or read book Learning iPad Programming written by Kirby Turner and published by Addison-Wesley. This book was released on 2013-05-13 with total page 800 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Not many books have a single project that lives and evolves through the entire narrative. The reason not many books do this is because it is difficult to do well. Important toolkit features get shoehorned in weird places because the author didn’t do enough up-front design time. This book, though, takes you from design, to a prototype, to the Real Deal. And then it goes further.” —Mark Dalrymple, cofounder of CocoaHeads, the international Mac and iPhone programmer community; author of Advanced Mac OS X Programming: The Big Nerd Ranch Guide Learning iPad Programming, Second Edition, will help you master all facets of iPad programming with Apple’s newest tools. Its in-depth, hands-on coverage fully addresses the entire development process, from installing the iOS SDK through coding, debugging, submitting apps for Apple’s review, and deployment. Extensively updated for Apple’s newest iOS features and Xcode 4.x updates, this book teaches iPad programming through a series of exercises centered on building PhotoWheel, a powerful personal photo library app. As you build PhotoWheel, you’ll gain experience and real-world insights that will help you succeed with any iPad development project. Leading iOS developers Kirby Turner and Tom Harrington introduce the essentials of iOS development, focusing on features that are specific to iPad. You’ll find expert coverage of key topics many iOS development books ignore, from app design to Core Data. You’ll also learn to make the most of crucial iOS and Xcode features, such as Storyboarding and Automatic Reference Counting (ARC), and extend your app with web services and the latest iCloud synching techniques. Learn how to Build a fully functional app that uses Core Data and iCloud synching Use Storyboarding to quickly prototype a functional UI and then extend it with code Create powerful visual effects with Core Animation and Core Image Support AirPrint printing and AirPlay slideshows Build collection views and custom views, and use custom segues to perform custom view transitions Download the free version of PhotoWheel from the App Store today! Import, manage, and share your photos as you learn how to build this powerful app.

Book Real World

    Book Details:
  • Author : Natsuo Kirino
  • Publisher : Vintage
  • Release : 2008-07-15
  • ISBN : 0307269450
  • Pages : 225 pages

Download or read book Real World written by Natsuo Kirino and published by Vintage. This book was released on 2008-07-15 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a crowded Tokyo suburb, four teenage girls indifferently wade their way through a hot, smoggy summer. When one of them, Toshi, discovers that her nextdoor neighbor has been brutally murdered, the girls suspect the killer is the neighbor's son. But when he flees, taking Toshi's bike and cell phone with him, the four girls get caught up in a tempest of dangers that rise from within them as well as from the world around them. Psychologically intricate and astute, Real World is a searing, eye-opening portrait of teenage life in Japan unlike any we have seen before.

Book Computer Information Systems and Industrial Management

Download or read book Computer Information Systems and Industrial Management written by Khalid Saeed and published by Springer. This book was released on 2013-09-20 with total page 541 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 12th IFIP TC 8 International Conference, CISIM 2013, held in Cracow, Poland, in September 2013. The 44 papers presented in this volume were carefully reviewed and selected from over 60 submissions. They are organized in topical sections on biometric and biomedical applications; pattern recognition and image processing; various aspects of computer security, networking, algorithms, and industrial applications. The book also contains full papers of a keynote speech and the invited talk.

Book The Game Audio Strategy Guide

Download or read book The Game Audio Strategy Guide written by Gina Zdanowicz and published by Routledge. This book was released on 2019-12-10 with total page 343 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Game Audio Strategy Guide is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing both a theoretical foundation and practical insights, The Game Audio Strategy Guide offers a thorough look at the tools and methods needed to create industry-quality music and sound design for games. The text is supported by an extensive companion website, featuring numerous practical tutorials and exercises, which allows the reader to gain hands-on experience creating and implementing audio assets for games. The Game Audio Strategy Guide is the essential manual for anyone interested in creating audio for games, inside or outside the classroom.

Book Fitting and Dispensing Hearing Aids  Third Edition

Download or read book Fitting and Dispensing Hearing Aids Third Edition written by Brian Taylor and published by Plural Publishing. This book was released on 2020-09-24 with total page 582 pages. Available in PDF, EPUB and Kindle. Book excerpt: The third edition of Fitting and Dispensing Hearing Aids provides clinical audiologists, hearing instrument specialists, and graduate students with the latest in practical information reflecting current clinical practice standards. Authored by two of the industry's leading authorities on adult amplification and audiology practice management, the book is sequenced to match the patient's journey through a clinical practice. Its 12 chapters are packed with the latest commercial innovations in hearing aids, basic hearing assessment procedures, patient-related outcome measures, and innovative counseling techniques. Experienced clinicians will also find the updated chapters on help-seeking behavior and hearing aid features and benefits to be valuable to their continued professional development. Hearing aid dispensing always has been a technology-driven profession, heavily dependent on the expertise, thoughtfulness, and good judgment of the licensed professional. Over the past few years, even as technology has continued to evolve at breakneck speed, these skills have become more relevant than ever in the delivery of high-quality patient care, especially to the rapidly aging Baby Boomer population. This bestselling text is required reading for those studying to obtain their hearing aid dispensing license or audiology or speech pathology students looking for the latest in dispensing and fitting hearing aids in a succinct, entertaining format. Because each chapter is written around a specific theme–like wine tasting, travel, baseball, country music, and more–this succinct and entertaining textbook is actually fun to read! New to the Third Edition: * The chapters devoted to fitting modern hearing aids have been thoroughly updated * Thoroughly updated chapter on connectivity * Material on over-the-counter hearing aids and automated real ear measures * Information on newer outcome measures and updated approaches to counseling patients * Information on hearables, self-fitting hearing aids, over-the-counter hearing aids, and personal sound amplification products (PSAPs) * Complete review of all special features with case study examples * Revised appendix with several up-to-date industry resources

Book Modernist Soundscapes

Download or read book Modernist Soundscapes written by Angela Frattarola and published by University Press of Florida. This book was released on 2018-11-12 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: At the turn of the twentieth century, new technologies such as the phonograph, telephone, and radio changed how sound was transmitted and perceived. In Modernist Soundscapes, Angela Frattarola analyzes the influence of “the age of noise” on writers of the time, showing how modernist novelists used sound to bridge the distance between characters and to connect with the reader on a more intimate level. Frattarola tunes in to representations of voices, noise, and music in works by Dorothy Richardson, Virginia Woolf, James Joyce, Jean Rhys, and Samuel Beckett. She argues that the common use of headphones, which piped sounds from afar into a listener’s headspace, inspired modernists to record the interior monologues of their characters in a stream-of-consciousness style. Woolf’s onomatopoeia stemmed from a desire to render the sounds of the world without mediation, similar to how some contemporaries hoped that recording technology would eliminate the need for musicians. Frattarola also explains how Beckett’s linguistic repetition mirrors the mechanical reproduction of the tape recorder. These writers challenged ocularcentrism, the traditional emphasis on vision in art and philosophy, and instead characterized the eye as distancing and analytical and the act of listening as immediate and unifying. Contending that the experimentation typically associated with modernist writing is partly due to this new attentiveness to sound, this book introduces a fresh perspective on texts that set the course of contemporary literature.

Book Sound Capture and Processing

Download or read book Sound Capture and Processing written by Ivan Jelev Tashev and published by John Wiley & Sons. This book was released on 2009-07-01 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides state-of-the-art algorithms for sound capture, processing and enhancement Sound Capture and Processing: Practical Approaches covers the digital signal processing algorithms and devices for capturing sounds, mostly human speech. It explores the devices and technologies used to capture, enhance and process sound for the needs of communication and speech recognition in modern computers and communication devices. This book gives a comprehensive introduction to basic acoustics and microphones, with coverage of algorithms for noise reduction, acoustic echo cancellation, dereverberation and microphone arrays; charting the progress of such technologies from their evolution to present day standard. Sound Capture and Processing: Practical Approaches Brings together the state-of-the-art algorithms for sound capture, processing and enhancement in one easily accessible volume Provides invaluable implementation techniques required to process algorithms for real life applications and devices Covers a number of advanced sound processing techniques, such as multichannel acoustic echo cancellation, dereverberation and source separation Generously illustrated with figures and charts to demonstrate how sound capture and audio processing systems work An accompanying website containing Matlab code to illustrate the algorithms This invaluable guide will provide audio, R&D and software engineers in the industry of building systems or computer peripherals for speech enhancement with a comprehensive overview of the technologies, devices and algorithms required for modern computers and communication devices. Graduate students studying electrical engineering and computer science, and researchers in multimedia, cell-phones, interactive systems and acousticians will also benefit from this book.

Book Why Red Doesn t Sound Like a Bell

Download or read book Why Red Doesn t Sound Like a Bell written by J. K. O'Regan and published by OUP USA. This book was released on 2011-06-24 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work proposes a novel view to explain how we as humans can have the impression of consciously feeling things: for example the red of a sunset, the smell of a rose, the sound of a symphony, or a pain.