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EBookClubs

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Book Soul Calibur V

Download or read book Soul Calibur V written by FuturePress (Firm) and published by Prima Games. This book was released on 2012-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: SoulCalibur V picks up 17 years after the events of SoulCalibur IV with new heroes and returning warriors clashing in an epic showdown between good and evil. The tale of Patroklos, son of Sophitia Alexandra, unfolds as his family's destiny intertwines with the Soul swords.

Book Soul Calibur V   Tekken the Tournament 2   Tekken 6  electronic Resource  PS3

Download or read book Soul Calibur V Tekken the Tournament 2 Tekken 6 electronic Resource PS3 written by and published by . This book was released on 2015 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book SoulCalibur

    Book Details:
  • Author : Namco Bandai Games
  • Publisher : Udon Entertainment
  • Release : 2014-05-06
  • ISBN : 9781926778952
  • Pages : 0 pages

Download or read book SoulCalibur written by Namco Bandai Games and published by Udon Entertainment. This book was released on 2014-05-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: " ... Collects the artwork of the ultimate weapons-based fighting game, SoulCalibur V. Included are character designs, rough concepts, storyboards, creator commentary, exclusive interviews, and more!"--Page 4 of cover.

Book Trigger Happy

    Book Details:
  • Author : Steven Poole
  • Publisher : Arcade Publishing
  • Release : 2004
  • ISBN : 9781559705981
  • Pages : 268 pages

Download or read book Trigger Happy written by Steven Poole and published by Arcade Publishing. This book was released on 2004 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt: Examines the history and phenomenal success of video games, and argues that the popular games are on the way to becoming a legitimate art form, much in the same way movies did a century earlier.

Book Berserk Deluxe Volume 6

Download or read book Berserk Deluxe Volume 6 written by Kentaro Miura and published by Dark Horse Comics. This book was released on 2020-11-24 with total page 716 pages. Available in PDF, EPUB and Kindle. Book excerpt: An adult fantasy/horror epic of monumental proportions, Kentaro Miura's Berserk is now offered at its original published size in handsome deluxe hardcover editions each collecting three volumes of the acclaimed manga series. Marked with the unholy Brand of Sacrifice that draws the damned to him, Guts the Black Swordsman battles the minions of Hell that thwart his search for Casca, his former captain and lover. But Casca, too, is marked with the Brand, and Guts must find her before the legions of the abyss do! Collects Berserk volumes 16-18.

Book Final Fantasy XIV  Stormblood    The Art of the Revolution  Western Memories

Download or read book Final Fantasy XIV Stormblood The Art of the Revolution Western Memories written by Square Enix and published by National Geographic Books. This book was released on 2021-10-26 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Showcasing the stunning artwork of Final Fantasy XIV: Stormblood, this new edition of the official art book offers hundreds of full-color illustrations in a collectors' quality volume, along with an exclusive bonus item code. Book one of a two-book set. (NOTE: E-book edition does not include bonus item code.) Experience the rich world of Final Fantasy XIV: Stormblood once more via this exhaustive collection of concept art and illustrations, including character designs, field areas, dungeons, monsters, equipment, and more. The Art of the Revolution -Western Memories- also features commentary from the art team on how costumes are created. Book one of a two-book set with The Art of the Revolution -Eastern Memories- Includes an exclusive bonus item code for an in-game Wind-up Yotsuyu minion! The fourth volume in the line of Final Fantasy XIV official art books.

Book 1001 Video Games You Must Play Before You Die

Download or read book 1001 Video Games You Must Play Before You Die written by Tony Mott and published by Hachette UK. This book was released on 2011-12-05 with total page 1773 pages. Available in PDF, EPUB and Kindle. Book excerpt: In fewer than fifty years videogames have become one of the most popular forms of entertainment, but which are the best games, the ones you must play? This action packed book presents the best videogames from around the world - from 80's classic Donkey Kong to Doom, Frogger and Final Fantasy. Covering everything from old favourites to those breaking new ground, these are the games that should not be missed. Video game expert Tony Mott presents 1001 of the best video games from around the world and on all formats, from primitive pioneering consoles like Atari's VCS to modern-day home entertainment platforms such as Sony's PlayStation 3. 1001 VIDEO GAMES defines arcade experiences that first turned video gaming into a worldwide phenomenon such as Space Invaders, Asteroids, and Pac-Man - games that made the likes of Atari, Sinclair and Commadore household names. It also includes the games that have taken the console era by storm from Nintendo Wii to Sony Playstation and beyond - games of the modern era that have become cultural reference points in their own right including multi-million selling series such as Halo, Grand Theft Auto and Resident Evil. For aficionados this is a keepsake - charting the highlights of the past fifty years giving them key information for games they must play. For those just discovering the appeal of gaming this extensive volume will provide everything they need to ensure they don't miss out on the games that revolutionized this overwhelmingly popular medium.

Book Playing to Win

Download or read book Playing to Win written by David Sirlin and published by Lulu.com. This book was released on 2006-04-01 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.

Book Berserk Deluxe Volume 5

Download or read book Berserk Deluxe Volume 5 written by Kentaro Miura and published by Dark Horse Comics. This book was released on 2020-07-07 with total page 728 pages. Available in PDF, EPUB and Kindle. Book excerpt: Kentaro Miura's epic adult fantasy/horror series is an international sensation and is now featured in 7x10 deluxe hardcover editions! Griffith, the mutilated leader of the Band of the Hawk mercenaries, offers up his command to the demon lords of the Godhand in exchange for a rebirth into beauty--and terrible power. But the Hawks' berserker champion, Guts, will take on perdition itself to save his lover, Casca, from the profane violations that only Hell can offer! Collects Berserk volumes 13-15, and includes Berserk Prototype, the original Berserk submission story.

Book Tekken Tag Tournament 2

Download or read book Tekken Tag Tournament 2 written by Aris Bakhtanians and published by . This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A game guide to "Tekken Tag Tournament 2," covering tournaments, level strategies, characters, and frame data.

Book Star Wars    The Jedi Path

    Book Details:
  • Author : Daniel Wallace
  • Publisher : Chronicle Books
  • Release : 2011-09-07
  • ISBN : 9781452102276
  • Pages : 0 pages

Download or read book Star Wars The Jedi Path written by Daniel Wallace and published by Chronicle Books. This book was released on 2011-09-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Passed down from Master to apprentice, The Jedi Path is an ancient training manual that has educated and enlightened generations of Jedi. Within its pages, the Jedi-intraining will discover the history and lore of the Jedi Order, the ways of the Force and how to wield it, the subtle nuances of lightsaber combat, and the dangers of the Dark Side. The only remaining copy in existence, this hallowed tome features handwritten annotated notes by Yoda, Luke Skywalker, Count Dooku, and Darth Sidious, among many others. Created in collaboration with Lucasfilm along with an acclaimed Star Wars author and revered Star Wars illustrators this volume also introduces never-before-seen ships, creatures, characters, and details about the Star Wars galaxy.

Book Udon s Art of Capcom

    Book Details:
  • Author : Arnold Tsang
  • Publisher : Udon Entertainment Corporation
  • Release : 2014-10-07
  • ISBN : 9781927925232
  • Pages : 599 pages

Download or read book Udon s Art of Capcom written by Arnold Tsang and published by Udon Entertainment Corporation. This book was released on 2014-10-07 with total page 599 pages. Available in PDF, EPUB and Kindle. Book excerpt: - Collecting over 10 years of UDON's Capcom artwork in one epic 600-page hardcover volume! UDON's Art of Capcom: Complete Edition gathers more than 80 UDON artists' renditions of the cast of Street Fighter, Darkstalkers, Rival Schools, Mega Man, Strider, and other classic Capcom franchises. Included are comic covers, toy designs, video game sprites, game box art, tribute art, and much more!

Book Kamen America

    Book Details:
  • Author : Timothy Lim
  • Publisher :
  • Release : 2020-10-04
  • ISBN : 9781792351648
  • Pages : pages

Download or read book Kamen America written by Timothy Lim and published by . This book was released on 2020-10-04 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Video Games Guide

Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2013-01-17 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

Book Atlanta

    Book Details:
  • Author :
  • Publisher :
  • Release : 2004-08
  • ISBN :
  • Pages : 204 pages

Download or read book Atlanta written by and published by . This book was released on 2004-08 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: Atlanta magazine’s editorial mission is to engage our community through provocative writing, authoritative reporting, and superlative design that illuminate the people, the issues, the trends, and the events that define our city. The magazine informs, challenges, and entertains our readers each month while helping them make intelligent choices, not only about what they do and where they go, but what they think about matters of importance to the community and the region. Atlanta magazine’s editorial mission is to engage our community through provocative writing, authoritative reporting, and superlative design that illuminate the people, the issues, the trends, and the events that define our city. The magazine informs, challenges, and entertains our readers each month while helping them make intelligent choices, not only about what they do and where they go, but what they think about matters of importance to the community and the region.

Book Game Love

    Book Details:
  • Author : Jessica Enevold
  • Publisher : McFarland
  • Release : 2015-01-09
  • ISBN : 147661878X
  • Pages : 284 pages

Download or read book Game Love written by Jessica Enevold and published by McFarland. This book was released on 2015-01-09 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: What does love have to do with gaming? As games have grown in complexity, they have increasingly included narratives that seek to engage players with love in a variety of ways. While media attention often focuses on violent emotions and behavior in gaming, love has always been central to the experience. We love to play games, we have titles that we love, and sometimes we love too much or love terrible games for their shortcomings. Love in gaming is rather like love in life--often complicated and frustrating but also exciting and gratifying. This collection of fresh essays explores the meaning and role of love in gaming, describing a number of ways--from coding to cosplay--in which love can be expressed in, for and around games. Investigating how gaming involves love is also key to understanding the growing importance of games and gamers as cultural markers.

Book Transnational Contexts of Culture  Gender  Class  and Colonialism in Play

Download or read book Transnational Contexts of Culture Gender Class and Colonialism in Play written by Alexis Pulos and published by Springer. This book was released on 2016-12-24 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the local, regional and transnational contexts of video games through a focused analysis on gaming communities, the ways game design regulates gender and class relations, and the impacts of colonization on game design. The critical interest in games as a cultural artifact is covered by a wide range of interdisciplinary work. To highlight the social impacts of games the first section of the book covers the systems built around high score game competitions, the development of independent game design communities, and the formation of fan communities and cosplay. The second section of the book offers a deeper analysis of game structures, gender and masculinity, and the economic constraints of empire that are built into game design. The final section offers a macro perspective on transnational and colonial discourses built into the cultural structures of East Asian game play.