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EBookClubs

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Book Revolutionaries at Sony

Download or read book Revolutionaries at Sony written by Reiji Asakura and published by McGraw-Hill Companies. This book was released on 2000 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the story of Ken Kutaragi and how he gathered a team of colleagues and used corporate resources to bring his dream to fruition. It examines his passion for a change in technology, his work to sell the concept and how he kept the project alive.

Book The Ultimate History of Video Games  Volume 2

Download or read book The Ultimate History of Video Games Volume 2 written by Steven L. Kent and published by Crown. This book was released on 2021-08-24 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive behind-the-scenes history of video games’ explosion into the twenty-first century and the war for industry power “A zippy read through a truly deep research job. You won’t want to put this one down.”—Eddie Adlum, publisher, RePlay Magazine As video games evolve, only the fittest companies survive. Making a blockbuster once cost millions of dollars; now it can cost hundreds of millions, but with a $160 billion market worldwide, the biggest players are willing to bet the bank. Steven L. Kent has been playing video games since Pong and writing about the industry since the Nintendo Entertainment System. In volume 1 of The Ultimate History of Video Games, he chronicled the industry’s first thirty years. In volume 2, he narrates gaming’s entrance into the twenty-first century, as Nintendo, Sega, Sony, and Microsoft battle to capture the global market. The home console boom of the ’90s turned hobby companies like Nintendo and Sega into Hollywood-studio-sized business titans. But by the end of the decade, they would face new, more powerful competitors. In boardrooms on both sides of the Pacific, engineers and executives began, with enormous budgets and total secrecy, to plan the next evolution of home consoles. The PlayStation 2, Nintendo GameCube, and Sega Dreamcast all made radically different bets on what gamers would want. And then, to the shock of the world, Bill Gates announced the development of the one console to beat them all—even if Microsoft had to burn a few billion dollars to do it. In this book, you will learn about • the cutthroat environment at Microsoft as rival teams created console systems • the day the head of Sega of America told the creator of Sonic the Hedgehog to “f**k off” • how “lateral thinking with withered technology” put Nintendo back on top • and much more! Gripping and comprehensive, The Ultimate History of Video Games: Volume 2 explores the origins of modern consoles and of the franchises—from Grand Theft Auto and Halo to Call of Duty and Guitar Hero—that would define gaming in the new millennium.

Book The Ultimate PlayStation Games Collection

Download or read book The Ultimate PlayStation Games Collection written by Dan Peel and published by . This book was released on 2021-11 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sony's PlayStation revolutionized the video game industry. It wasn't the first home console, but it brought gaming to the masses in a way few other systems at the time managed to do. Now, more than 25 years after its initial release there are over 10,000 games spanning Sony's home and handheld consoles, and PlayStation leads the way in console exclusives. With so many experiences and genres to choose from, it can be daunting. But fear not! We've compiled 100 unmissable titles that no PlayStation fan's library should be without. Some titles will challenge you and test your wits, others provide simple escapism. Some will make you laugh, others may make you cry - but each experience will be unforgettable. Inside you'll also find behind-the-scenes features from the archives of Retro Gamer, EDGE and GamesRadar, giving you insider info on the creation of some of PlayStation's finest games, most enduring franchises and iconic characters. So, checklists at the ready, dive in to our top 100. Then fire up your consoles and get playing!

Book The Ultimate History of Video Games  Volume 2

Download or read book The Ultimate History of Video Games Volume 2 written by Steven L. Kent and published by Crown. This book was released on 2021-08-24 with total page 592 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive behind-the-scenes history of video games’ explosion into the twenty-first century and the war for industry power “A zippy read through a truly deep research job. You won’t want to put this one down.”—Eddie Adlum, publisher, RePlay Magazine As video games evolve, only the fittest companies survive. Making a blockbuster once cost millions of dollars; now it can cost hundreds of millions, but with a $160 billion market worldwide, the biggest players are willing to bet the bank. Steven L. Kent has been playing video games since Pong and writing about the industry since the Nintendo Entertainment System. In volume 1 of The Ultimate History of Video Games, he chronicled the industry’s first thirty years. In volume 2, he narrates gaming’s entrance into the twenty-first century, as Nintendo, Sega, Sony, and Microsoft battle to capture the global market. The home console boom of the ’90s turned hobby companies like Nintendo and Sega into Hollywood-studio-sized business titans. But by the end of the decade, they would face new, more powerful competitors. In boardrooms on both sides of the Pacific, engineers and executives began, with enormous budgets and total secrecy, to plan the next evolution of home consoles. The PlayStation 2, Nintendo GameCube, and Sega Dreamcast all made radically different bets on what gamers would want. And then, to the shock of the world, Bill Gates announced the development of the one console to beat them all—even if Microsoft had to burn a few billion dollars to do it. In this book, you will learn about • the cutthroat environment at Microsoft as rival teams created console systems • the day the head of Sega of America told the creator of Sonic the Hedgehog to “f**k off” • how “lateral thinking with withered technology” put Nintendo back on top • and much more! Gripping and comprehensive, The Ultimate History of Video Games: Volume 2 explores the origins of modern consoles and of the franchises—from Grand Theft Auto and Halo to Call of Duty and Guitar Hero—that would define gaming in the new millennium.

Book The Sony Playstation

    Book Details:
  • Author : William N. Mitchell
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2015-11-06
  • ISBN : 9781519142795
  • Pages : 182 pages

Download or read book The Sony Playstation written by William N. Mitchell and published by Createspace Independent Publishing Platform. This book was released on 2015-11-06 with total page 182 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Sony Playstation is widely known as one of the most beloved and successful video game consoles in history. Learn all about the system's development, success, and noteworthy games in this collection of articles by William N. Mitchell.

Book PlayStation 5 Gaming Guide

    Book Details:
  • Author : Chris Stead
  • Publisher :
  • Release : 2020-10-25
  • ISBN : 9781925638783
  • Pages : 64 pages

Download or read book PlayStation 5 Gaming Guide written by Chris Stead and published by . This book was released on 2020-10-25 with total page 64 pages. Available in PDF, EPUB and Kindle. Book excerpt: The PlayStation 5 has arrived! This next-generation console has hardware power, futuristic accessories and blockbuster games that will blow your mind. And you'll learn all about it in this PS5 guide by award-winning games journalist Chris Stead. Hands-on analysis of Sony's console and its features Full overview of hardware, peripherals, accessories and PlayStation Plus 24 launch games reviewed and many more examined PS5 vs Xbox Series X compared Chris Stead is a multiple award-winning, 25-year veteran games journalist PlayStation 5 Gaming Guide: Overview of the best PS5 video games, hardware and accessories. Are you unsure which PS5 games are right for you? Do you need help deciding which PS5 accessories you need and why? Are you trying to decide whether to buy a PlayStation or Xbox? Do you need help understanding what the new technology in the PS5 does? Are you a parent sick of buying the "wrong" games for your kids? Do you want to find the best multiplayer games on PS5? Chris Stead's PS5 Gaming Guide is as comprehensive an overview of the new video games console as you will find. This is the most powerful Sony gaming systems yet, offering the power required to play games at 8K resolution, at up 120fps, and with the latest technology such as ray-tracing, HDR, virtual reality and 3D Audio. Some of the biggest game series of all time are coming to PlayStation 5. Marvel's Spider-Man, God of War, Ratchet & Clank, Call of Duty, Assassin's Creed, Grand Theft Auto, Watch Dogs, Fortnite, FIFA, NBA 2K, Horizon, Dirt and Gram Turismo just to name a few. As well as detailing the experience offered by over 24 Sony video games, focusing on PS5 exclusives, Chris Stead dives into each of the core accessories, the PlayStation Plus online service, and the pros and cons of the PlayStation gaming system itself. Stead started his career working on the Official PlayStation magazine in the mid-90s, and has since run such notable brands as GamePro, Game Informer, Fortnite magazine and Gameplayer, as well as working for sites like IGN, Gamespot, Kotaku, Rooster Teeth and MCV. Grab your copy of the PlayStation 5 Gaming Guide and learn: The best PS5 games for kids, teens and adults. Which PlayStation 5 games you can play online or co-op with friends. Where to buy a PS5 and PS5 video games at the cheapest price. How to decide on which PlayStation accessories and peripherals you need. Full list of included games Assassin's Creed: Valhalla Astro's Playroom Bugsnax COD Black Ops: Cold War Cyberpunk 2077 Demon's Souls Remake Destruction AllStars Dirt 5 FIFA 21 Fortnite Godfall Immortals Fenyx Rising Madden NFL 21 Maneater Marvel's Spider-Man: Miles Morales Mortal Kombat 11 Ultimate MXGP 2020 NBA 2K21 Observer: System Redux Pathless, The Planet Coaster: Console Edition Sackboy: A Big Adventure Watch Dogs: Legion Worms Rumble DON'T WAIT!! Hit the ground running with the best of Amazon's PlayStation 5 gaming books. This is the ultimate PS5 guide.

Book Sony Playstation 2

Download or read book Sony Playstation 2 written by Hank Schlesinger and published by St. Martin's Paperbacks. This book was released on 2016-03-15 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: The future of video games has arrived-now get the most out of it! The Sony Playstation 2 is a marvel of modern technology. Aside from providing the most intense video game graphics on the market, the PS2 can play DVDs, link you up to the Internet, and allow you to play both the newer PS2 games and your favorite classics. With so many possibilities, where do you start? Hank Schlesinger's Playstation 2: The Unofficial Guide helps you navigate the vast, electrifying world of Playstation 2, from maximizing your multi-functioning console, to providing awesome tips, hints, and tricks for mastering the newest Playstation games, as well as ways to win at your favorite classics. You'll also find dozens of reviews, guides, and ratings for sports, adventure, and role-playing games, plus a whole lot more-all written in simple, player-friendly language.

Book The Minds Behind PlayStation 2 Games

Download or read book The Minds Behind PlayStation 2 Games written by Patrick Hickey, Jr. and published by McFarland. This book was released on 2023-02-09 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring interviews with the creators of 37 popular video games--including SOCOM, Shadow of the Colossus, Tekken Tag Tournament and Sly Cooper--this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) games of the original PlayStation 2 era. Recounting endless hours of painstaking development, the challenges of working with mega publishers and the uncertainties of public reception, the interviewees reveal the creative processes that produced some of gaming's classic titles.

Book The Minds Behind PlayStation Games

Download or read book The Minds Behind PlayStation Games written by Patrick Hickey, Jr. and published by McFarland. This book was released on 2022-09-22 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring interviews with the creators of 43 popular video games--including Spyro the Dragon, Syphon Filter, NFL GameDay 98 and Final Fantasy VII--this book gives a behind-the-scenes look at some of the most influential (and sometimes forgotten) titles of the original PlayStation era. Interviewees recall the painstaking development, challenges of working with mega publishers and uncertainties of public reception, and discuss the creative processes that produced some of gaming's all-time classics.

Book Sony Playstation Character Encyclopedia

Download or read book Sony Playstation Character Encyclopedia written by BradyGames and published by Brady. This book was released on 2015-09-15 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Celebrating 20 years of the Sony PlayStation characters from Kratos to Nathan DrakeThe Sony PlayStation Character Encyclopedia celebrates 20 years of the characters and adventures inside the video games. From Kratos to Nathan Drake and the Last of Us characters all your Sony PlayStation video game favourites will be inside. Packed with facts, stats and data Sony Playstation Character Encyclopedia gives a unique look into all your favourite Sony PlayStation video game characters. The ideal gift for a collector or gamer with a concise look into every major hero, protagonist, and game franchise providing the complete overview of Sony PlayStation video game characters. With key artwork, statistics, background information and fascinating anecdotes about the most important characters, this character encyclopedia provides a complete overview of video game characters in Sony Computer Entertainment.

Book Phoenix

Download or read book Phoenix written by Leonard Herman and published by . This book was released on 1997 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book A Parent s Guide to PlayStation Games

Download or read book A Parent s Guide to PlayStation Games written by Craig Wessel and published by Mars Publishing (CA). This book was released on 2000 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: A complete guide to choosing a system, "A Parents' Guide to PlayStation" analyzes the platform, genres and details of the video game industry's rating system. Parents learn how to identify the genres of which they should be wary, how to choose games of every member of the family, and how to identify the educational merits or entertainment value of the games.

Book Video Games

    Book Details:
  • Author : Arthur Asa Berger
  • Publisher : Routledge
  • Release : 2017-07-28
  • ISBN : 1351299948
  • Pages : 163 pages

Download or read book Video Games written by Arthur Asa Berger and published by Routledge. This book was released on 2017-07-28 with total page 163 pages. Available in PDF, EPUB and Kindle. Book excerpt: From their inception, video games quickly became a major new arena of popular entertainment. Beginning with very primitive games, they quickly evolved into interactive animated works, many of which now approach film in terms of their visual excitement. But there are important differences, as Arthur Asa Berger makes clear in this important new work. Films are purely to be viewed, but video involves the player, moving from empathy to immersion, from being spectators to being actively involved in texts. Berger, a renowned scholar of popular culture, explores the cultural significance of the expanding popularity and sophistication of video games and considers the biological and psychoanalytic aspects of this phenomenon.Berger begins by tracing the evolution of video games from simple games like Pong to new, powerfully involving and complex ones like Myst and Half-Life. He notes how this evolution has built the video industry, which includes the hardware (game-playing consoles) and the software (the games themselves), to revenues comparable to the American film industry.

Book Taming Gaming

    Book Details:
  • Author : Andy Robertson
  • Publisher : Unbound Publishing
  • Release : 2021-01-21
  • ISBN : 1783528931
  • Pages : 379 pages

Download or read book Taming Gaming written by Andy Robertson and published by Unbound Publishing. This book was released on 2021-01-21 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games can instil amazing qualities in children – curiosity, resilience, patience and problem-solving to name a few – but with the World Health Organisation naming gaming disorder as a clinically diagnosable condition, parents and carers can worry about what video games are doing to their children. Andy Robertson has dealt with all of the above, not just over years of covering this topic fo newspapers, radio and television but as a father of three. In this guide, he offers parents and carers practical advice and insights – combining his own experiences with the latest research and guidance from psychologists, industry experts, schools and children's charities – alongside a treasure trove of 'gaming recipes' to test out in your family. Worrying about video game screen time, violence, expense and addiction is an understandable response to scary newspaper headlines. But with first-hand understanding of the video games your children love to play, you can anchor them as a healthy part of family life. Supported by the www.taminggaming.com Family Video Game Database, Taming Gaming leads you into doing this so that video games can stop being a point of argument, worry and stress and start providing fulfilling, connecting and ambitious experiences together as a family.

Book How to Win at Sony PlayStation Games

Download or read book How to Win at Sony PlayStation Games written by Hank Schlesinger and published by Turtleback Books. This book was released on 1999 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pros and casual players alike can improve their game with the exclusive tips, cheats, and codes from this unofficial guide. Each chapter contains basic information and specific ways to score on hot new games such as Spyro, NFL Blitz, Crash Bandicoot 3, and NFL Extreme.

Book Secret Codes 4 for Sony Playstation

Download or read book Secret Codes 4 for Sony Playstation written by Brady Games and published by Brady Publishing. This book was released on 1999 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: An updated collection of the best cheats, tricks and secret codes for Sony Playstation video games. Included in this guide are: Tomb Rider 3, WCW/NOW Thunder, NFL Blitz, Metal Gear Solid, Asteroids, NFL Gameday 99, Spyro the Dragon, and Tenchu and Crash Bandicoot 3: WARPED.

Book The History of Video Games

Download or read book The History of Video Games written by Charlie Fish and published by White Owl. This book was released on 2021-05-30 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a potted history of video games, telling all the rollercoaster stories of this fascinating young industry that’s now twice as big globally than the film and music industries combined. Each chapter explores the history of video games through a different lens, giving a uniquely well-rounded overview. Packed with pictures and stats, this book is for video gamers nostalgic for the good old days of gaming, and young gamers curious about how it all began. If you’ve ever enjoyed a video game, or you just want to see what all the fuss is about, this book is for you. There are stories about the experimental games of the 1950s and 1960s; the advent of home gaming in the 1970s; the explosion – and implosion – of arcade gaming in the 1980s; the console wars of the 1990s; the growth of online and mobile games in the 2000s; and we get right up to date with the 2010s, including such cultural phenomena as twitch.tv, the Gamergate scandal, and Fortnite. But rather than telling the whole story from beginning to end, each chapter covers the history of video games from a different angle: platforms and technology, people and personalities, companies and capitalism, gender and representation, culture, community, and finally the games themselves.