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Book Sonic Virtuality

    Book Details:
  • Author : Mark Grimshaw
  • Publisher : Oxford University Press
  • Release : 2015-07-01
  • ISBN : 0190273208
  • Pages : 248 pages

Download or read book Sonic Virtuality written by Mark Grimshaw and published by Oxford University Press. This book was released on 2015-07-01 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: In Sonic Virtuality: Sound as Emergent Perception, authors Mark Grimshaw and Tom Garner introduce a novel theory that positions sound within a framework of virtuality. Arguing against the acoustic or standard definition of sound as a sound wave, the book builds a case for a sonic aggregate as the virtual cloud of potentials created by perceived sound. The authors build on their recent work investigating the nature and perception of sound as used in computer games and virtual environments, and put forward a unique argument that sound is a fundamentally virtual phenomenon. Grimshaw and Garner propose a new, fuller and more complete, definition of sound based on a perceptual view of sound that accounts more fully for cognition, emotion, and the wider environment. The missing facet is the virtuality: the idea that all sound arises from a sonic aggregate made up of actual and virtual sonic phenomena. The latter is a potential that depends upon human cognition and emotion for its realization as sound. This thesis is explored through a number of philosophical, cognitive, and psychological concepts including: issues of space, self, sonosemantics, the uncanny, hyper-realism, affect, Gettier problems, belief, alief, imagination, and sound perception in the absence of sound sensation. Provocative and original, Grimshaw and Garner's ideas have broader implications for our relationship to technology, our increasingly digital lives, and the nature of our being within our supposed realities. Students and academics from philosophy to acoustics and across the broad spectrum of digital humanities will find this accessible book full of challenging concepts and provocative ideas.

Book Echoes of Other Worlds  Sound in Virtual Reality

Download or read book Echoes of Other Worlds Sound in Virtual Reality written by Tom A. Garner and published by Springer. This book was released on 2017-09-01 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the nature and importance of sound in virtual reality (VR). Approaching the subject from a holistic perspective, the book delivers an emergent framework of VR sound. This framework brings together numerous elements that collectively determine the nature of sound in VR; from various aspects of VR technology, to the physiological and psychological complexities of the user, to the wider technological, historical and sociocultural issues. Garner asks, amongst other things: what is the meaning of sound? How have fictional visions of VR shaped our expectations for present technology? How can VR sound hope to evoke the desired responses for such an infinitely heterogeneous user base? This book if for those with an interest in sound and VR, who wish to learn more about the great complexities of the subject and discover the contemporary issues from which future VR will surely advance.

Book Conceiving Virtuality  From Art To Technology

Download or read book Conceiving Virtuality From Art To Technology written by Joaquim Braga and published by Springer Nature. This book was released on 2019-09-05 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides new theoretical approaches to the subject of virtuality. All chapters reflect the importance of extending the analysis of the concept of “the virtual” to areas of knowledge that, until today, have not been fully included in its philosophical foundations. The respective chapters share new insights on art, media, psychic systems and technology, while also presenting new ways of articulating the concept of the virtual with regard to the main premises of Western thought. Given its thematic scope, this book is intended not only for a philosophical audience, but also for all scientists who have turned to the humanities in search of answers to their questions.

Book The Oxford Handbook of Sound and Imagination  Volume 1

Download or read book The Oxford Handbook of Sound and Imagination Volume 1 written by Mark Grimshaw-Aagaard and published by Oxford University Press. This book was released on 2019-07-26 with total page 877 pages. Available in PDF, EPUB and Kindle. Book excerpt: Whether social, cultural, or individual, the act of imagination always derives from a pre-existing context. For example, we can conjure an alien's scream from previously heard wildlife recordings or mentally rehearse a piece of music while waiting for a train. This process is no less true for the role of imagination in sonic events and artifacts. Many existing works on sonic imagination tend to discuss musical imagination through terms like compositional creativity or performance technique. In this two-volume Handbook, contributors shift the focus of imagination away from the visual by addressing the topic of sonic imagination and expanding the field beyond musical compositional creativity and performance technique into other aural arenas where the imagination holds similar power. Topics covered include auditory imagery and the neurology of sonic imagination; aural hallucination and illusion; use of metaphor in the recording studio; the projection of acoustic imagination in architectural design; and the design of sound artifacts for cinema and computer games.

Book The Oxford Handbook of Virtuality

Download or read book The Oxford Handbook of Virtuality written by Mark Grimshaw and published by Oxford Handbooks. This book was released on 2014-02 with total page 794 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is a compendium of thinking on virtuality and its relationship to reality from the perspective of a variety of philosophical and applied fields of study. Topics covered include presence, immersion, emotion, ethics, utopias and dystopias, image, sound, literature, AI, law, economics, medical and military applications, religion, and sex.

Book Body  Sound and Space in Music and Beyond  Multimodal Explorations

Download or read book Body Sound and Space in Music and Beyond Multimodal Explorations written by Clemens Wöllner and published by Routledge. This book was released on 2017-04-07 with total page 473 pages. Available in PDF, EPUB and Kindle. Book excerpt: Body and space refer to vital and interrelated dimensions in the experience of sounds and music. Sounds have an overwhelming impact on feelings of bodily presence and inform us about the space we experience. Even in situations where visual information is artificial or blurred, such as in virtual environments or certain genres of film and computer games, sounds may shape our perceptions and lead to surprising new experiences. This book discusses recent developments in a range of interdisciplinary fields, taking into account the rapidly changing ways of experiencing sounds and music, the consequences for how we engage with sonic events in daily life and the technological advancements that offer insights into state-of-the-art methods and future perspectives. Topics range from the pleasures of being locked into the beat of the music, perception–action coupling and bodily resonance, and affordances of musical instruments, to neural processing and cross-modal experiences of space and pitch. Applications of these findings are discussed for movement sonification, room acoustics, networked performance, and for the spatial coordination of movements in dance, computer gaming and interactive artistic installations.

Book The Phenomenology of Virtual Technology

Download or read book The Phenomenology of Virtual Technology written by Daniel O'Shiel and published by Bloomsbury Publishing. This book was released on 2022-07-14 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: The digital age we now live in is fundamentally changing how we relate to our perceptions and images. Daniel O'Shiel provides the first comprehensive phenomenology of virtual technology in order to show how the previously well-established experiential lines and structures between three basic categories of phenomenal experience – our everyday perceptions of reality; our everyday fantasies of irreality; and our everyday engagements with external images, not least digital ones – are becoming blurred, inverted or are even collapsing in a new era where a specific type of virtuality is coming to the fore. O'Shiel examines in depth just what this means for the phenomenology behind it, as well as the concrete practical consequences going forward. The work is divided into two main parts. In the first O'Shiel fully investigates the phenomenological natures of perception and imagination through close textual analyses of the relevant works by Edmund Husserl, Eugen Fink and Jean-Paul Sartre. In each phenomenologist perception and imagination are ultimately seen as different in kind, although the dividing line differs, especially with reference to a middle category of 'image-consciousness' (Bildbewusstsein). This first part argues for basic phenomenological differences between perceptions; physical and external images; and more mental imagery, while also allowing for a more general gradation between them. The second part then applies these theoretical findings to some of the most influential 'virtual technologies' today – social media; online gaming; and some virtual, augmented and mixed reality technologies – in order to show how previously clear categories of real and irreal, present and absent, genuine and fake, and even true and false, are becoming less so.

Book The Oxford Handbook of Sound and Imagination

Download or read book The Oxford Handbook of Sound and Imagination written by Mark Grimshaw and published by . This book was released on 2019 with total page 877 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this two-volume Handbook, contributors address the tendency to discuss musical imagination through terms like compositional creativity or performance technique, correcting the current bias towards visual imagination to instead highlight the many forms of sonic and musical imagination.

Book Sonic Virtuality

Download or read book Sonic Virtuality written by Mark Grimshaw and published by . This book was released on 2015 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This title introduces the concept of sonic virtuality, a theory of sound that positions it as an emergent perception within a framework of virtuality. In its opposition to the acoustic or standard definition of sound, that sound is a sound wave, the thesis builds its case for a sonic aggregate as the virtual cloud of potentials from which the sound as perception emerges. This is argued for from a broad interdisciplinary perspective that assesses evidence and thinking from many fields.

Book The Assassin

    Book Details:
  • Author : Peng Hsiao-yen
  • Publisher : Hong Kong University Press
  • Release : 2019-10-23
  • ISBN : 9888455699
  • Pages : 253 pages

Download or read book The Assassin written by Peng Hsiao-yen and published by Hong Kong University Press. This book was released on 2019-10-23 with total page 253 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Assassin tells the story of a swordswoman who refrains from killing. Hou Hsiao-hsien astonishes his audience once again by upsetting almost every convention of the wuxia (martial arts) genre in the film. This collection offers eleven readings, each as original and thought-provoking as the film itself, beginning with one given by the director himself. Contributors analyze the elliptical way of storytelling, Hou’s adaptation of the source text (a tale from the Tang dynasty, also included in this volume), the film’s appropriation of traditional Chinese visual aesthetics, as well as the concept of xia (knight-errant) that is embedded in Confucian, Daoist, and Buddhist worldviews. There are also discussions of the much-celebrated sonic design of The Assassin: the nearly exclusive use of a diegetic film score is a statement on the director’s belief in cinematic reality. Underlying all the chapters is a focus on how Hou reinvents Tang-dynasty China in contemporary culture. The meticulously recreated everyday reality of the Tang world in the film highlights the ethnic and cultural diversity of the dynasty. It was a time when Sogdian traders acted as important intermediaries between Central Asia and the Tang court, and as a result Sogdian culture permeated the society. Taking note of the vibrant hybridity of Tang culture in the film, this volume shows that the historical openness to non-Chinese elements is in fact an essential part of the Chineseness expressed in Hou’s work. The Assassin is a gateway to the remote Tang-dynasty world, but in Hou’s hands the concerns of that premodern world turn out to be highly relevant to the world of the audience. “This book promises to be a useful companion to the film The Assassin. Contributors to this collection have convincingly and compellingly elucidated some of the film’s most difficult features. The result is a rich and wide-ranging analysis of one of the most beautiful films of our time.” —Sung-Sheng Yvonne Chang, The University of Texas at Austin “This collection of essays unfolds the many layers of The Assassin by speaking to its aesthetic achievements, reinvention of genre conventions, deep historical engagement, and philosophical substance. It exceeds the sum of its individual parts by building a vibrant cross-disciplinary conversation among a diverse group of accomplished scholars, who contribute original and compelling insights on the film.” —Jean Ma, Stanford University

Book Globalization

    Book Details:
  • Author : Arjun Appadurai
  • Publisher : Duke University Press
  • Release : 2001-09-03
  • ISBN : 9780822327233
  • Pages : 366 pages

Download or read book Globalization written by Arjun Appadurai and published by Duke University Press. This book was released on 2001-09-03 with total page 366 pages. Available in PDF, EPUB and Kindle. Book excerpt: DIVA special issue of PUBLIC CULTURE, this volume of essays explores the experiences and political economies of globalization in various locales./div

Book Sonic Virtuality

    Book Details:
  • Author : Mark Grimshaw
  • Publisher : Oxford University Press, USA
  • Release : 2015
  • ISBN : 0199392838
  • Pages : 249 pages

Download or read book Sonic Virtuality written by Mark Grimshaw and published by Oxford University Press, USA. This book was released on 2015 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sonic Virtuality introduces a new theory of sound that positions it within the framework of virtuality. Authors Mark Grimshaw and Tom Garner build the case for a sonic aggregate as the virtual cloud of potentials created by perceived sound, incorporating a broad array of principles from philosophy to acoustic ecology to virtuality.

Book Sound Objects

    Book Details:
  • Author : James A. Steintrager
  • Publisher : Duke University Press
  • Release : 2018-12-06
  • ISBN : 1478002530
  • Pages : 173 pages

Download or read book Sound Objects written by James A. Steintrager and published by Duke University Press. This book was released on 2018-12-06 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: Is a sound an object, an experience, an event, or a relation? What exactly does the emerging discipline of sound studies study? Sound Objects pursues these questions while exploring how history, culture, and mediation entwine with sound’s elusive objectivity. Examining the genealogy and evolution of the concept of the sound object, the commodification of sound, acousmatic listening, nonhuman sounds, and sound and memory, the contributors not only probe conceptual issues that lie in the forefront of contemporary sonic discussions but also underscore auditory experience as fundamental to sound as a critical enterprise. In so doing, they offer exciting considerations of sound within and beyond its role in meaning, communication, and information and an illuminatingly original theoretical overview of the field of sound studies itself. Contributors. Georgina Born, Michael Bull, Michel Chion, Rey Chow, John Dack, Veit Erlmann, Brian Kane, Jairo Moreno, John Mowitt, Pooja Rangan, Gavin Steingo, James A. Steintrager, Jonathan Sterne, David Toop

Book The Oxford Handbook of Music and Virtuality

Download or read book The Oxford Handbook of Music and Virtuality written by Sheila Whiteley and published by Oxford University Press. This book was released on 2016 with total page 721 pages. Available in PDF, EPUB and Kindle. Book excerpt: Has the virtual invaded the realm of the real, or has the real expanded its definition to include what once was characterized as virtual? With the continual evolution of digital technology, this distinction grows increasingly hazy. But perhaps the distinction has become obsolete; perhaps it is time to pay attention to the intersections, mutations, and transmigrations of the virtual and the real. Certainly it is time to reinterpret the practice and study of music. The Oxford Handbook of Music and Virtuality, edited by Sheila Whiteley and Shara Rambarran, is the first book to offer a kaleidoscope of interdisciplinary perspectives from scholars around the globe on the way in which virtuality mediates the dissemination, acquisition, performance, creation, and reimagining of music. The Oxford Handbook of Music and Virtuality addresses eight themes that often overlap and interact with one another. Questions of the role of the audience, artistic agency, individual and communal identity, subjectivity, and spatiality repeatedly arise. Authors specifically explore phenomena including holographic musicians and virtual bands, and the benefits and detriments surrounding the free circulation of music on the internet. In addition, the book investigates the way in which fans and musicians negotiate gender identities as well as the dynamics of audience participation and community building in a virtual environment. The handbook rehistoricizes the virtual by tracing its progression from cartoons in the 1950s to current industry innovations and changes in practice. Well-grounded and wide-reaching, this is a book that students of any number of disciplines, from Music to Cultural Studies, have awaited.

Book Ambiophonics

Download or read book Ambiophonics written by Ralph Glasgal and published by . This book was released on 1995 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Sonic Interaction Design

Download or read book Sonic Interaction Design written by Karmen Franinovic and published by MIT Press. This book was released on 2013-03-22 with total page 391 pages. Available in PDF, EPUB and Kindle. Book excerpt: An overview of emerging topics, theories, methods, and practices in sonic interactive design, with a focus on the multisensory aspects of sonic experience. Sound is an integral part of every user experience but a neglected medium in design disciplines. Design of an artifact's sonic qualities is often limited to the shaping of functional, representational, and signaling roles of sound. The interdisciplinary field of sonic interaction design (SID) challenges these prevalent approaches by considering sound as an active medium that can enable novel sensory and social experiences through interactive technologies. This book offers an overview of the emerging SID research, discussing theories, methods, and practices, with a focus on the multisensory aspects of sonic experience. Sonic Interaction Design gathers contributions from scholars, artists, and designers working at the intersections of fields ranging from electronic music to cognitive science. They offer both theoretical considerations of key themes and case studies of products and systems created for such contexts as mobile music, sensorimotor learning, rehabilitation, and gaming. The goal is not only to extend the existing research and pedagogical approaches to SID but also to foster domains of practice for sound designers, architects, interaction designers, media artists, product designers, and urban planners. Taken together, the chapters provide a foundation for a still-emerging field, affording a new generation of designers a fresh perspective on interactive sound as a situated and multisensory experience. Contributors Federico Avanzini, Gerold Baier, Stephen Barrass, Olivier Bau, Karin Bijsterveld, Roberto Bresin, Stephen Brewster, Jeremy Coopersotck, Amalia De Gotzen, Stefano Delle Monache, Cumhur Erkut, George Essl, Karmen Franinović, Bruno L. Giordano, Antti Jylhä, Thomas Hermann, Daniel Hug, Johan Kildal, Stefan Krebs, Anatole Lecuyer, Wendy Mackay, David Merrill, Roderick Murray-Smith, Sile O'Modhrain, Pietro Polotti, Hayes Raffle, Michal Rinott, Davide Rocchesso, Antonio Rodà, Christopher Salter, Zack Settel, Stefania Serafin, Simone Spagnol, Jean Sreng, Patrick Susini, Atau Tanaka, Yon Visell, Mike Wezniewski, John Williamson

Book Sociological Abstracts

Download or read book Sociological Abstracts written by Leo P. Chall and published by . This book was released on 2001 with total page 742 pages. Available in PDF, EPUB and Kindle. Book excerpt: CSA Sociological Abstracts abstracts and indexes the international literature in sociology and related disciplines in the social and behavioral sciences. The database provides abstracts of journal articles and citations to book reviews drawn from over 1,800+ serials publications, and also provides abstracts of books, book chapters, dissertations, and conference papers.