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EBookClubs

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Book SolidWorks 2011 Parts Bible

Download or read book SolidWorks 2011 Parts Bible written by Matt Lombard and published by John Wiley & Sons. This book was released on 2011-03-29 with total page 1086 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like the SolidWorks Bible, but want more on parts? New version provides greater detail than ever SolidWorks fans have long sought more detail and information on SolidWorks topics, and now you have it. We took our popular SolidWorks Bible, divided it into two books (SolidWorks 2011 Parts Bible and SolidWorks 2011 Assemblies Bible) and packed each new book with a host of items from your wish lists, such as more extensive coverage of the basics, additional tutorials, and expanded coverage of topics largely ignored by other books. This SolidWorks Parts Bible shows you how to do parts modeling and parts drawing using the latest version of the 3D solid modeling program, SolidWorks Thoroughly describes best practices and beginning-to-advanced techniques using both video and text Expands coverage of topics that readers have asked for, including Pack-and-Go, search criteria, and greater coverage of file management Written by well-known and well-respected SolidWorks guru, Matt Lombard Can stand alone, or also with the SolidWorks 2011 Assemblies Bible, for a complete SolidWorks reference set Keep both the SolidWorks 2011 Parts Bible and the SolidWorks 2011 Assemblies Bible on your desk, and you'll have the best resource set out there on SolidWorks!

Book SolidWorks 2011 Assemblies Bible

Download or read book SolidWorks 2011 Assemblies Bible written by Matt Lombard and published by John Wiley & Sons. This book was released on 2011-07-12 with total page 888 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fan of the SolidWorks Bible, but want more detail on assemblies? Here you go. SolidWorks fans have long sought more detail on SolidWorks topics, and now you have it. We took our popular SolidWorks Bible, divided it into two books (SolidWorks 2011 Assemblies Bible and SolidWorks 2011 Parts Bible) and packed each new book with a host of items from your wish lists, such as more extensive coverage of the basics, additional tutorials, and expanded coverage of topics largely ignored by other books. This SolidWorks 2011 Assemblies Bible shows you how to organize parts data to create assemblies or subassemblies using the latest version of the 3D solid modeling program, SolidWorks Thoroughly describes best practices and beginning-to-advanced techniques using both video and text Explains and thoroughly covers every assembly function and is written in a way that enables the reader to make better decisions while using the software Written by well-known and well-respected SolidWorks guru Matt Lombard Can stand alone or also with the SolidWorks 2011 Parts Bible for a complete SolidWorks reference set Keep both the SolidWorks 2011 Assemblies Bible and the SolidWorks 2011 Parts Bible on your desk, and you?ll have the best resource set out there on SolidWorks.

Book SolidWorks 2011 Parts and Assemblies Bible  Two Volume Set

Download or read book SolidWorks 2011 Parts and Assemblies Bible Two Volume Set written by Matt Lombard and published by John Wiley & Sons. This book was released on 2012-05-03 with total page 1433 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive e-book package for SolidWorks users SolidWorks is a powerful 3D solid modeler used in computer-aided design (CAD). Popular for its drag-and-drop, point-and-click, and cut-and-paste functions, SolidWorks is complex, and the detail found in these two comprehensive guides gives new users everything they need to become productive with the program. This e-book set features in-depth instruction and complete tutorials on parts (making part models and drawings of those parts) and assemblies (building assemblies and creating assembly drawings). Together they provide the knowledge you need to get up and running with SolidWorks 2011. SolidWorks 2011 is a complex 3D solid modeling program; the two in-depth guides in this e-book set cover making parts models and building assemblies, as well as creating drawings of both Set includes complete e-book versions of SolidWorks 2011 Parts Bible and SolidWorks 2011 Assemblies Bible Written by a veteran manufacturing engineer and consultant who does SolidWorks training, maintains a SolidWorks blog, and is known as the go-to guy for information about the software Covers both the "how" and "why" of SolidWorks, with extensive detail that will take you from novice to confident SolidWorks user SolidWorks 2011 Parts & Assemblies Set provides a comprehensive education in using this popular 3D solid modeling program. SolidWorks 2011 Parts & Assemblies Set provides a comprehensive education in using this popular 3D solid modeling program.

Book Solidworks 2011 Parts and Assemblies

Download or read book Solidworks 2011 Parts and Assemblies written by Matt Lombard and published by . This book was released on 2012-03-03 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive e-book package for SolidWorks users SolidWorks is a powerful 3D solid modeler used in computer-aided design (CAD). Popular for its drag-and-drop, point-and-click, and cut-and-paste functions, SolidWorks is complex, and the detail found in these two comprehensive guides gives new users everything they need to become productive with the program. This e-book set features in-depth instruction and complete tutorials on parts (making part models and drawings of those parts) and assemblies (building assemblies and creating assembly drawings). Together they provide the knowledge you need to get up and running with SolidWorks 2011. SolidWorks 2011 is a complex 3D solid modeling program; the two in-depth guides in this e-book set cover making parts models and building assemblies, as well as creating drawings of both Set includes complete e-book versions of SolidWorks 2011 Parts Bible and SolidWorks 2011 Assemblies Bible Written by a veteran manufacturing engineer and consultant who does SolidWorks training, maintains a SolidWorks blog, and is known as the go-to guy for information about the software Covers both the "how" and "why" of SolidWorks, with extensive detail that will take you from novice to confident SolidWorks user SolidWorks 2011 Parts & Assemblies Set provides a comprehensive education in using this popular 3D solid modeling program. SolidWorks 2011 Parts & Assemblies Set provides a comprehensive education in using this popular 3D solid modeling program.

Book SolidWorks 2007 Bible

    Book Details:
  • Author : Matt Lombard
  • Publisher : John Wiley & Sons
  • Release : 2007-04-30
  • ISBN : 0470080132
  • Pages : 1106 pages

Download or read book SolidWorks 2007 Bible written by Matt Lombard and published by John Wiley & Sons. This book was released on 2007-04-30 with total page 1106 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive reference enables readers to become proficient in the drag-and-drop, point-and-click, and cut-and-paste functions of the latest version of SolidWorks. It covers every detail about the program using real-world examples and more than 150 tutorials to allow readers to get hands-on experience.

Book Mastering SolidWorks

    Book Details:
  • Author : Matt Lombard
  • Publisher : John Wiley & Sons
  • Release : 2018-10-29
  • ISBN : 1119300584
  • Pages : 2082 pages

Download or read book Mastering SolidWorks written by Matt Lombard and published by John Wiley & Sons. This book was released on 2018-10-29 with total page 2082 pages. Available in PDF, EPUB and Kindle. Book excerpt: The complete SolidWorks reference-tutorial for beginner to advanced techniques Mastering SolidWorks is the reference-tutorial for all users. Packed with step-by-step instructions, video tutorials for over 40 chapters, and coverage of little-known techniques, this book takes you from novice to power user with clear instruction that goes beyond the basics. Fundamental techniques are detailed with real-world examples for hands-on learning, and the companion website provides tutorial files for all exercises. Even veteran users will find value in new techniques that make familiar tasks faster, easier, and more organized, including advanced file management tools that simplify and streamline pre-flight checks. SolidWorks is the leading 3D CAD program, and is an essential tool for engineers, mechanical designers, industrial designers, and drafters around the world. User friendly features such as drag-and-drop, point-and-click, and cut-and-paste tools belie the software’s powerful capabilities that can help you create cleaner, more precise, more polished designs in a fraction of the time. This book is the comprehensive reference every SolidWorks user needs, with tutorials, background, and more for beginner to advanced techniques. Get a grasp on fundamental SolidWorks 2D and 3D tasks using realistic examples with text-based tutorials Delve into advanced functionality and capabilities not commonly covered by how-to guides Incorporate improved search, Pack-and-Go and other file management tools into your workflow Adopt best practices and exclusive techniques you won’t find anywhere else Work through this book beginning-to-end as a complete SolidWorks course, or dip in as needed to learn new techniques and time-saving tricks on-demand. Organized for efficiency and designed for practicality, these tips will remain useful at any stage of expertise. With exclusive coverage and informative detail, Mastering SolidWorks is the tutorial-reference for users at every level of expertise.

Book Solidworks 2013 Bible

    Book Details:
  • Author : Matt Lombard
  • Publisher : John Wiley & Sons
  • Release : 2013-02-15
  • ISBN : 1118508394
  • Pages : 1298 pages

Download or read book Solidworks 2013 Bible written by Matt Lombard and published by John Wiley & Sons. This book was released on 2013-02-15 with total page 1298 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive resource packed with information for both beginners and advanced users SolidWorks is the leading 3D solid modeling software used in computer-aided design. It's powerful but not simple. This complete guide introduces beginners to the software but then goes far beyond, covering numerous details that advanced users have requested. Beginners will learn not only how the software works but why, while more experienced users will learn all about search criteria, Pack-and-Go, other file management concepts, and much more. A valuable companion website contains before and after real-world parts and assemblies along with many example files used in the text. Additionally, the text of the book is augmented by video tutorials with author voice-over which can be found on the website. SolidWorks is the leading 3D CAD program, and previous editions of this book have sold more than 33,000 copies Covers necessary information to give beginners a solid foundation in the software, including part and assembly modeling and 2D drawing techniques Addresses a wide range of advanced topics not treated in other books, including best practices, search criteria, Pack-and-Go, and other file management concepts Includes tutorials on both beginning and advanced topics, with videos; sample part, assembly, and drawing files; and before-and-after example files available on the companion website SolidWorks 2013 Bible is the ultimate resource on SolidWorks 2013, the book beginners can start with and advanced users will want to keep close at hand.

Book SolidWorks 2009 Bible

    Book Details:
  • Author : Matt Lombard
  • Publisher : John Wiley & Sons
  • Release : 2009-02-18
  • ISBN : 0470480483
  • Pages : 884 pages

Download or read book SolidWorks 2009 Bible written by Matt Lombard and published by John Wiley & Sons. This book was released on 2009-02-18 with total page 884 pages. Available in PDF, EPUB and Kindle. Book excerpt: SolidWorks Bible is a comprehensive reference-tutorial that covers the basics, but then quickly ramps up to more advanced level topics. Every feature is thoroughly covered yet written in a way that makes learning this robust program seem non-threatening and uncomplicated. In a market full of books for beginners this is the one book that goes into extensive detail, not just on "how" the software works, but in many cases "why" it works the way it does. The author is well known in the SolidWorks community and uses SolidWorks on a daily basis as his main design tool in his contracting and consulting work. Many topics covered in SolidWorks Bible are not found in any other publication or even documentation directly from SolidWorks. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book SolidWorks Surfacing and Complex Shape Modeling Bible

Download or read book SolidWorks Surfacing and Complex Shape Modeling Bible written by Matt Lombard and published by John Wiley & Sons. This book was released on 2011-06-24 with total page 509 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you want to gain proficiency and expertise with SolidWorks surface modeling, this is the resource for you. You'll learn how to apply concepts, utilize tools, and combine techniques and strategies in hands-on tutorials. This Bible covers the range from sketching splines and shelling to modeling blends and decorative features. Complete with professional tips and real-world examples, this inclusive guide enables you to coax more out of SolidWorks surfacing tools.

Book Tridimensional Computerized Modeling

Download or read book Tridimensional Computerized Modeling written by Valeriu Dragan and published by Lulu.com. This book was released on 2014-08-11 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: A series of ten tutorials for computer aided design, including turbomachinery parts and other mechanical parts.

Book SolidWorks 2010 Bible

    Book Details:
  • Author : Matt Lombard
  • Publisher : John Wiley & Sons
  • Release : 2010-03-05
  • ISBN : 0470635967
  • Pages : 904 pages

Download or read book SolidWorks 2010 Bible written by Matt Lombard and published by John Wiley & Sons. This book was released on 2010-03-05 with total page 904 pages. Available in PDF, EPUB and Kindle. Book excerpt: The only guide you need to learn the leading 3D solid modeler program, SolidWorks. This in-depth guide goes into extensive detail, not just on "how" the software works, but in many cases "why" it works the way it does. SolidWorks is a powerful 3D solid modeling system that is popular with CAD users everywhere, but to become really proficient at the more involved functionality in SolidWorks one really needs specialized training or a comprehensive book like the SolidWorks Bible Thoroughly covers SolidWork features using real-world examples Author, Matt Lombard, is well known and well respected in the SolidWorks community and host a popular SolidWorks blog called dezignstuff Get the guidance you need to efficiently learn and master SolidWorks. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book Finite Volume Method

    Book Details:
  • Author : Radostina Petrova
  • Publisher : BoD – Books on Demand
  • Release : 2012-03-28
  • ISBN : 9535104454
  • Pages : 388 pages

Download or read book Finite Volume Method written by Radostina Petrova and published by BoD – Books on Demand. This book was released on 2012-03-28 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: We hope that among these chapters you will find a topic which will raise your interest and engage you to further investigate a problem and build on the presented work. This book could serve either as a textbook or as a practical guide. It includes a wide variety of concepts in FVM, result of the efforts of scientists from all over the world. However, just to help you, all book chapters are systemized in three general groups: New techniques and algorithms in FVM; Solution of particular problems through FVM and Application of FVM in medicine and engineering. This book is for everyone who wants to grow, to improve and to investigate.

Book Introduction to Embedded Systems  Second Edition

Download or read book Introduction to Embedded Systems Second Edition written by Edward Ashford Lee and published by MIT Press. This book was released on 2017-01-06 with total page 562 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to the engineering principles of embedded systems, with a focus on modeling, design, and analysis of cyber-physical systems. The most visible use of computers and software is processing information for human consumption. The vast majority of computers in use, however, are much less visible. They run the engine, brakes, seatbelts, airbag, and audio system in your car. They digitally encode your voice and construct a radio signal to send it from your cell phone to a base station. They command robots on a factory floor, power generation in a power plant, processes in a chemical plant, and traffic lights in a city. These less visible computers are called embedded systems, and the software they run is called embedded software. The principal challenges in designing and analyzing embedded systems stem from their interaction with physical processes. This book takes a cyber-physical approach to embedded systems, introducing the engineering concepts underlying embedded systems as a technology and as a subject of study. The focus is on modeling, design, and analysis of cyber-physical systems, which integrate computation, networking, and physical processes. The second edition offers two new chapters, several new exercises, and other improvements. The book can be used as a textbook at the advanced undergraduate or introductory graduate level and as a professional reference for practicing engineers and computer scientists. Readers should have some familiarity with machine structures, computer programming, basic discrete mathematics and algorithms, and signals and systems.

Book The Non designer s Design Book

Download or read book The Non designer s Design Book written by Robin Williams and published by Pearson Education. This book was released on 2015 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: This guide provides a simple, step-by-step process to better design. Techniques promise immediate results that forever change a reader's design eye. It contains dozens of examples.

Book The Computer Graphics Manual

Download or read book The Computer Graphics Manual written by David Salomon and published by Springer Science & Business Media. This book was released on 2011-09-18 with total page 1559 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a broad overview of computer graphics (CG), its history, and the hardware tools it employs. Covering a substantial number of concepts and algorithms, the text describes the techniques, approaches, and algorithms at the core of this field. Emphasis is placed on practical design and implementation, highlighting how graphics software works, and explaining how current CG can generate and display realistic-looking objects. The mathematics is non-rigorous, with the necessary mathematical background introduced in the Appendixes. Features: includes numerous figures, examples and solved exercises; discusses the key 2D and 3D transformations, and the main types of projections; presents an extensive selection of methods, algorithms, and techniques; examines advanced techniques in CG, including the nature and properties of light and color, graphics standards and file formats, and fractals; explores the principles of image compression; describes the important input/output graphics devices.

Book 3D Animation Essentials

Download or read book 3D Animation Essentials written by Andy Beane and published by John Wiley & Sons. This book was released on 2012-01-25 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery. Serves as the first step to understanding the language of 3D and computer graphics (CG) Covers 3D animation basics: pre-production, modeling, animation, rendering, and post-production Dissects core 3D concepts including design, film, video, and games Examines what artistic and technical skills are needed to succeed in the industry Offers helpful real-world scenarios and informative interviews with key educators and studio and industry professionals Whether you're considering a career in as a 3D artist or simply wish to expand your understanding of general CG principles, this book will give you a great overview and knowledge of core 3D Animation concepts and the industry.

Book Computer Graphics from Scratch

Download or read book Computer Graphics from Scratch written by Gabriel Gambetta and published by No Starch Press. This book was released on 2021-05-18 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.