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Book Software Engineering in C

    Book Details:
  • Author : Peter A. Darnell
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 1468403087
  • Pages : 633 pages

Download or read book Software Engineering in C written by Peter A. Darnell and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 633 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author starts with the premise that C is an excellent language for software engineering projects. The book con- centrates on programming style,particularly readability, maintainability, and portability. Documents the proposed ANSI Standard, which is expected to be ratified in 1987. This book is designed as a text for both beginner and inter- mediate-level programmers.

Book C A Software Engineering Approach

Download or read book C A Software Engineering Approach written by Peter A. Darnell and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 521 pages. Available in PDF, EPUB and Kindle. Book excerpt: A highly readable text designed for beginning and intermediate C programmers. While focusing on the programming language, the book emphasises stylistic issues and software engineering principles so as to develop programs that are readable, maintainable, portable, and efficient. The software engineering techniques discussed throughout the text are illustrated in a C interpreter, whose source listing is provided on diskette, and highlighted "bug alerts" offer tips on the common errors made by novice programmers. Can be used as the primary course textbook or as the main reference by programmers intent on learning C.

Book C  A Software Engineering Approach

Download or read book C A Software Engineering Approach written by Peter A. Darnell and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 643 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book describes the C programming language and software engineering prin ciples of program construction. The book is intended primarily as a textbook for beginning and intermediate C programmers. It does not assume previous knowl edge of C, nor of any high-level language, though it does assume that the reader has some familiarity with computers. While not essential, knowledge of another programming language will certainly help in mastering C. Although the subject matter of this book is the C language, the emphasis is on software engineering-making programs readable, maintainable, portable, and efficient. One of our main goals is to impress upon readers that there is a huge difference between programs that merely work, and programs that are well engi neered, just as there is a huge difference between a log thrown over a river and a well-engineered bridge. The book is organized linearly so that each chapter builds on information provided in the previous chapters. Consequently, the book will be most effective if chapters are read sequentially. Readers with some experience in C, however, may find it more useful to consult the table of contents and index to find sections of particular interest.

Book Software Engineering at Google

Download or read book Software Engineering at Google written by Titus Winters and published by O'Reilly Media. This book was released on 2020-02-28 with total page 602 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today, software engineers need to know not only how to program effectively but also how to develop proper engineering practices to make their codebase sustainable and healthy. This book emphasizes this difference between programming and software engineering. How can software engineers manage a living codebase that evolves and responds to changing requirements and demands over the length of its life? Based on their experience at Google, software engineers Titus Winters and Hyrum Wright, along with technical writer Tom Manshreck, present a candid and insightful look at how some of the world’s leading practitioners construct and maintain software. This book covers Google’s unique engineering culture, processes, and tools and how these aspects contribute to the effectiveness of an engineering organization. You’ll explore three fundamental principles that software organizations should keep in mind when designing, architecting, writing, and maintaining code: How time affects the sustainability of software and how to make your code resilient over time How scale affects the viability of software practices within an engineering organization What trade-offs a typical engineer needs to make when evaluating design and development decisions

Book Guide to the Software Engineering Body of Knowledge  Swebok r

Download or read book Guide to the Software Engineering Body of Knowledge Swebok r written by IEEE Computer Society and published by . This book was released on 2014 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the Guide to the Software Engineering Body of Knowledge (SWEBOK(R) Guide), the IEEE Computer Society establishes a baseline for the body of knowledge for the field of software engineering, and the work supports the Society's responsibility to promote the advancement of both theory and practice in this field. It should be noted that the Guide does not purport to define the body of knowledge but rather to serve as a compendium and guide to the knowledge that has been developing and evolving over the past four decades. Now in Version 3.0, the Guide's 15 knowledge areas summarize generally accepted topics and list references for detailed information. The editors for Version 3.0 of the SWEBOK(R) Guide are Pierre Bourque (Ecole de technologie superieure (ETS), Universite du Quebec) and Richard E. (Dick) Fairley (Software and Systems Engineering Associates (S2EA)).

Book Embedded Software Development with C

Download or read book Embedded Software Development with C written by Kai Qian and published by Springer Science & Business Media. This book was released on 2009-07-28 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: Embedded Software Development With C offers both an effectual reference for professionals and researchers, and a valuable learning tool for students by laying the groundwork for a solid foundation in the hardware and software aspects of embedded systems development. Key features include a resource for the fundamentals of embedded systems design and development with an emphasis on software, an exploration of the 8051 microcontroller as it pertains to embedded systems, comprehensive tutorial materials for instructors to provide students with labs of varying lengths and levels of difficulty, and supporting website including all sample codes, software tools and links to additional online references.

Book Software Engineering for Science

Download or read book Software Engineering for Science written by Jeffrey C. Carver and published by CRC Press. This book was released on 2016-11-03 with total page 311 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software Engineering for Science provides an in-depth collection of peer-reviewed chapters that describe experiences with applying software engineering practices to the development of scientific software. It provides a better understanding of how software engineering is and should be practiced, and which software engineering practices are effective for scientific software. The book starts with a detailed overview of the Scientific Software Lifecycle, and a general overview of the scientific software development process. It highlights key issues commonly arising during scientific software development, as well as solutions to these problems. The second part of the book provides examples of the use of testing in scientific software development, including key issues and challenges. The chapters then describe solutions and case studies aimed at applying testing to scientific software development efforts. The final part of the book provides examples of applying software engineering techniques to scientific software, including not only computational modeling, but also software for data management and analysis. The authors describe their experiences and lessons learned from developing complex scientific software in different domains. About the Editors Jeffrey Carver is an Associate Professor in the Department of Computer Science at the University of Alabama. He is one of the primary organizers of the workshop series on Software Engineering for Science (http://www.SE4Science.org/workshops). Neil P. Chue Hong is Director of the Software Sustainability Institute at the University of Edinburgh. His research interests include barriers and incentives in research software ecosystems and the role of software as a research object. George K. Thiruvathukal is Professor of Computer Science at Loyola University Chicago and Visiting Faculty at Argonne National Laboratory. His current research is focused on software metrics in open source mathematical and scientific software.

Book Software Engineering with C   and CASE Tools

Download or read book Software Engineering with C and CASE Tools written by Michael J. Pont and published by Pearson. This book was released on 1996 with total page 994 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book/disk package features a fully functional Yourdon CASE tool from Select Software Tools, which provides readers with hands-on experience of structured analysis and design techniques in software development. The book takes readers step-by-step through the analysis, design, and programming phases of software engineering, to show how modern CASE tools can help automate the development process.

Book Experimentation in Software Engineering

Download or read book Experimentation in Software Engineering written by Claes Wohlin and published by Springer Science & Business Media. This book was released on 2012-06-16 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like other sciences and engineering disciplines, software engineering requires a cycle of model building, experimentation, and learning. Experiments are valuable tools for all software engineers who are involved in evaluating and choosing between different methods, techniques, languages and tools. The purpose of Experimentation in Software Engineering is to introduce students, teachers, researchers, and practitioners to empirical studies in software engineering, using controlled experiments. The introduction to experimentation is provided through a process perspective, and the focus is on the steps that we have to go through to perform an experiment. The book is divided into three parts. The first part provides a background of theories and methods used in experimentation. Part II then devotes one chapter to each of the five experiment steps: scoping, planning, execution, analysis, and result presentation. Part III completes the presentation with two examples. Assignments and statistical material are provided in appendixes. Overall the book provides indispensable information regarding empirical studies in particular for experiments, but also for case studies, systematic literature reviews, and surveys. It is a revision of the authors’ book, which was published in 2000. In addition, substantial new material, e.g. concerning systematic literature reviews and case study research, is introduced. The book is self-contained and it is suitable as a course book in undergraduate or graduate studies where the need for empirical studies in software engineering is stressed. Exercises and assignments are included to combine the more theoretical material with practical aspects. Researchers will also benefit from the book, learning more about how to conduct empirical studies, and likewise practitioners may use it as a “cookbook” when evaluating new methods or techniques before implementing them in their organization.

Book Design Patterns for Embedded Systems in C

Download or read book Design Patterns for Embedded Systems in C written by Bruce Powel Douglass and published by Elsevier. This book was released on 2010-11-03 with total page 471 pages. Available in PDF, EPUB and Kindle. Book excerpt: A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. . Design Patterns within these pages are immediately applicable to your project Addresses embedded system design concerns such as concurrency, communication, and memory usage Examples contain ANSI C for ease of use with C programming code

Book Software Engineering and Computer Games

Download or read book Software Engineering and Computer Games written by Rudy von Bitter Rucker and published by Addison Wesley Longman. This book was released on 2003 with total page 654 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book solves the dilemma of wanting to learn Windows-based sorfware engineering without knowing Windows programming. The basics in Windows programming are explained alongside ideas of object-oriented sortware engineering. (Midwest).

Book Learn C the Hard Way

    Book Details:
  • Author : Zed A. Shaw
  • Publisher : Addison-Wesley Professional
  • Release : 2015-08-10
  • ISBN : 0133124371
  • Pages : 931 pages

Download or read book Learn C the Hard Way written by Zed A. Shaw and published by Addison-Wesley Professional. This book was released on 2015-08-10 with total page 931 pages. Available in PDF, EPUB and Kindle. Book excerpt: You Will Learn C! Zed Shaw has crafted the perfect course for the beginning C programmer eager to advance their skills in any language. Follow it and you will learn the many skills early and junior programmers need to succeed–just like the hundreds of thousands of programmers Zed has taught to date! You bring discipline, commitment, persistence, and experience with any programming language; the author supplies everything else. In Learn C the Hard Way, you’ll learn C by working through 52 brilliantly crafted exercises. Watch Zed Shaw’s teaching video and read the exercise. Type his code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn what good, modern C programs look like; how to think more effectively about code; and how to find and fix mistakes far more efficiently. Most importantly, you’ll master rigorous defensive programming techniques, so you can use any language to create software that protects itself from malicious activity and defects. Through practical projects you’ll apply what you learn to build confidence in your new skills. Shaw teaches the key skills you need to start writing excellent C software, including Setting up a C environment Basic syntax and idioms Compilation, make files, and linkers Operators, variables, and data types Program control Arrays and strings Functions, pointers, and structs Memory allocation I/O and files Libraries Data structures, including linked lists, sort, and search Stacks and queues Debugging, defensive coding, and automated testing Fixing stack overflows, illegal memory access, and more Breaking and hacking your own C code It’ll Be Hard at First. But Soon, You’ll Just Get It–And That Will Feel Great! This tutorial will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful programming languages. You’ll be a C programmer.

Book The Leprechauns of Software Engineering

Download or read book The Leprechauns of Software Engineering written by Laurent Bossavit and published by Lulu.com. This book was released on 2015-06-28 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: The software profession has a problem, widely recognized but which nobody seems willing to do anything about; a variant of the well known ""telephone game,"" where some trivial rumor is repeated from one person to the next until it has become distorted beyond recognition and blown up out of all proportion. Unfortunately, the objects of this telephone game are generally considered cornerstone truths of the discipline, to the point that their acceptance now seems to hinder further progress. This book takes a look at some of those ""ground truths"" the claimed 10x variation in productivity between developers; the ""software crisis""; the cost-of-change curve; the ""cone of uncertainty""; and more. It assesses the real weight of the evidence behind these ideas - and confronts the scary prospect of moving the state of the art forward in a discipline that has had the ground kicked from under it.

Book Computer Engineering for Babies

Download or read book Computer Engineering for Babies written by Chase Roberts and published by . This book was released on 2021-10-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.

Book Software Engineering

    Book Details:
  • Author : Elvis C. Foster
  • Publisher : CRC Press
  • Release : 2021-07-20
  • ISBN : 100039381X
  • Pages : 621 pages

Download or read book Software Engineering written by Elvis C. Foster and published by CRC Press. This book was released on 2021-07-20 with total page 621 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software Engineering: A Methodical Approach (Second Edition) provides a comprehensive, but concise introduction to software engineering. It adopts a methodical approach to solving software engineering problems, proven over several years of teaching, with outstanding results. The book covers concepts, principles, design, construction, implementation, and management issues of software engineering. Each chapter is organized systematically into brief, reader-friendly sections, with itemization of the important points to be remembered. Diagrams and illustrations also sum up the salient points to enhance learning. Additionally, the book includes the author’s original methodologies that add clarity and creativity to the software engineering experience. New in the Second Edition are chapters on software engineering projects, management support systems, software engineering frameworks and patterns as a significant building block for the design and construction of contemporary software systems, and emerging software engineering frontiers. The text starts with an introduction of software engineering and the role of the software engineer. The following chapters examine in-depth software analysis, design, development, implementation, and management. Covering object-oriented methodologies and the principles of object-oriented information engineering, the book reinforces an object-oriented approach to the early phases of the software development life cycle. It covers various diagramming techniques and emphasizes object classification and object behavior. The text features comprehensive treatments of: Project management aids that are commonly used in software engineering An overview of the software design phase, including a discussion of the software design process, design strategies, architectural design, interface design, database design, and design and development standards User interface design Operations design Design considerations including system catalog, product documentation, user message management, design for real-time software, design for reuse, system security, and the agile effect Human resource management from a software engineering perspective Software economics Software implementation issues that range from operating environments to the marketing of software Software maintenance, legacy systems, and re-engineering This textbook can be used as a one-semester or two-semester course in software engineering, augmented with an appropriate CASE or RAD tool. It emphasizes a practical, methodical approach to software engineering, avoiding an overkill of theoretical calculations where possible. The primary objective is to help students gain a solid grasp of the activities in the software development life cycle to be confident about taking on new software engineering projects.

Book Managing Humans

    Book Details:
  • Author : Michael Lopp
  • Publisher : Apress
  • Release : 2007-10-18
  • ISBN : 1430202718
  • Pages : 198 pages

Download or read book Managing Humans written by Michael Lopp and published by Apress. This book was released on 2007-10-18 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Managing Humans is a selection of the best essays from Michael Lopp's popular website Rands in Repose(www.randsinrepose.com). Lopp is one of the most sought-after IT managers in Silicon Valley, and draws on his experiences at Apple, Netscape, Symantec, and Borland. This book reveals a variety of different approaches for creating innovative, happy development teams. It covers handling conflict, managing wildly differing personality types, infusing innovation into insane product schedules, and figuring out how to build lasting and useful engineering culture. The essays are biting, hilarious, and always informative.

Book What Every Engineer Should Know about Software Engineering

Download or read book What Every Engineer Should Know about Software Engineering written by Philip A. Laplante and published by CRC Press. This book was released on 2007-04-25 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you Use a computer to perform analysis or simulations in your daily work? Write short scripts or record macros to perform repetitive tasks? Need to integrate off-the-shelf software into your systems or require multiple applications to work together? Find yourself spending too much time working the kink