Download or read book SOCOM 3 written by Piggyback Interactive Ltd Staff and published by Piggyback. This book was released on 2005 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: MASSIVE MULTIPLAYER CHAPTER:in-depth analysis of online mode, multiplayer tactics revealed, radically refine your teamwork and wreak havoc among your opponents! ALL SINGLE-PLAYER AND MULTIPLAYER MAPS:highlighting absolutely everything. Keys to all icons are presented in the back cover foldout. COMPLETE MISSION-BASED WALKTHROUGH:step by step instructions to help you ace the game on all difficulty levels. ALL SECRETS REVEALED:unlockables, hidden Bonus and Crosstalk objectives, PSP (Playstation Portable) connectivity... you name it, this guide's go it, and now so do you. INSTANT ACCESS:Innovative back cover foldout, color coded index, unique 3-level tab system ensure you find the data you require immediately.
Download or read book Secrets of Video Game Consoles written by Michael Hart and published by White Owl. This book was released on 2022-12-29 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Did you know the Nintendo Wii had a medical condition named after it? Or that the Sega Saturn almost had the Nintendo 64's graphics chip? Did you realize the Atari Jaguar contained five different processors? Are you aware that a fake website about beekeeping was used to promote an Xbox game? Learn about all of this and more in this unique trivia book about the history of video game consoles that gives you the complete stories in detail! These facts cover a wide range of subjects, such as which console introduced certain technology and features, esoteric hardware oddities, marketing fails and successes, stories behind key games, how certain indispensable people shaped the whole industry, development history, court cases, peculiar events, weird relationships between companies and technical explanations. Plenty of these would be obscure facts that you may not know, but even if you are familiar with them, do you know the full story? 31 video game consoles stretching from 1972 to 2017 are covered, containing more than 235 in-depth facts, numerous other pieces of trivia and over 350 images to create a single package unlike any other that gamers of all ages will find interesting! If you want to fill your head with plenty of knowledge about your favorite video game consoles to amaze your friends with, then this book is for you!
Download or read book Game Analytics written by Magy Seif El-Nasr and published by Springer Science & Business Media. This book was released on 2013-03-30 with total page 792 pages. Available in PDF, EPUB and Kindle. Book excerpt: Developing a successful game in today’s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players’ time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, understanding player behavior and enhancing the quality of the player experience. It has led to a paradigm shift in the development and design strategies of digital games, bringing data-driven intelligence practices into the fray for informing decision making at operational, tactical and strategic levels. Game Analytics - Maximizing the Value of Player Data is the first book on the topic of game analytics; the process of discovering and communicating patterns in data towards evaluating and driving action, improving performance and solving problems in game development and game research. Written by over 50 international experts from industry and research, it covers a comprehensive range of topics across more than 30 chapters, providing an in-depth discussion of game analytics and its practical applications. Topics covered include monetization strategies, design of telemetry systems, analytics for iterative production, game data mining and big data in game development, spatial analytics, visualization and reporting of analysis, player behavior analysis, quantitative user testing and game user research. This state-of-the-art volume is an essential source of reference for game developers and researchers. Key takeaways include: Thorough introduction to game analytics; covering analytics applied to data on players, processes and performance throughout the game lifecycle. In-depth coverage and advice on setting up analytics systems and developing good practices for integrating analytics in game-development and -management. Contributions by leading researchers and experienced professionals from the industry, including Ubisoft, Sony, EA, Bioware, Square Enix, THQ, Volition, and PlayableGames. Interviews with experienced industry professionals on how they use analytics to create hit games.
Download or read book Maximum PC written by and published by . This book was released on 2005-12 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.
Download or read book Joystick Soldiers written by Nina B. Huntemann and published by Routledge. This book was released on 2009-09-10 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: Joystick Soldiers is the first anthology to examine the reciprocal relationship between militarism and video games. War has been an integral theme of the games industry since the invention of the first video game, Spacewar! in 1962.While war video games began as entertainment, military organizations soon saw their potential as combat simulation and recruitment tools. A profitable and popular relationship was established between the video game industry and the military, and continues today with video game franchises like America’s Army, which was developed by the U.S.Army as a public relations and recruitment tool. This collection features all new essays that explore how modern warfare has been represented in and influenced by video games. The contributors explore the history and political economy of video games and the "military-entertainment complex;" present textual analyses of military-themed video games such as Metal Gear Solid; and offer reception studies of gamers, fandom, and political activism within online gaming.
Download or read book Gadgets Games and Gizmos for Learning written by Karl M. Kapp and published by John Wiley & Sons. This book was released on 2007-09-24 with total page 448 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gadgets, Games, and Gizmos is an innovative book that provides practical and original solutions to the impending boomer/gamer knowledge and skills transfer gap. The book outlines how gamer values such as the use of cheat codes, the love of gadgets, the need to play games, and the desire to be constantly connected can be used as methods for moving information from the heads of the boomers to the fingertips and gadgets of the gamers. As organizations begin to think strategically about how to attract, retain, and train new talent, this book, written by Karl Kapp, named one of 2007's Top 20 Most Influential Training Professionals by TrainingIndustry, Inc., will be an invaluable resource.
Download or read book The Complex written by Nick Turse and published by Macmillan. This book was released on 2009-03-03 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is the new, hip, high-tech military-industrial complex--an omnipresent, hidden-in-plain-sight system of systems that penetrates all our lives. From iPods to Starbucks to Oakley sunglasses, historian Nick Turse explores the Pentagon's little-noticed contacts (and contracts) with the products and companies that now form the fabric of America. Turse investigates the remarkable range of military incursions into the civilian world: the Pentagon's collaborations with Hollywood filmmakers; its outlandish schemes to weaponize the wild kingdom; its joint ventures with the World Wrestling Federation and NASCAR. He shows the inventive ways the military, desperate for new recruits, now targets children and young adults, tapping into the "culture of cool" by making "friends" on MySpace. We are a long way from Eisenhower's military-industrial complex: this is its twenty-first-century progeny.--From publisher description.
Download or read book Career Building Through Interactive Online Games written by Meg Swaine and published by The Rosen Publishing Group, Inc. This book was released on 2007-08-15 with total page 65 pages. Available in PDF, EPUB and Kindle. Book excerpt: Online game playing has grown exponentially, and career opportunities abound for programmers, creators, designers, consumer reporters, product testers, and writers of gaming tips and guides. This timely book introduces readers to the field, explains how it can be enjoyed both as a consumer and a content provider, and points to the ways in which a career can be forged in this dynamic, exciting, and expanding industry.
Download or read book Brand Jesus written by Tyler Wigg Stevenson and published by Church Publishing, Inc.. This book was released on 2007-05-01 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this provocative book, the author argues that American Christianity, especially evangelicalism, has been corrupted by the dominance of consumerism in modern life. The church's mostly uncritical adoption of this secular condition has resulted in an idolatrous morphing of the message of Christ into just another brand. With Brand Jesus, Wigg Stevenson names the growing concern felt by many Christians at the commodification of their faith. Using Paul's letter to the Romans as a starting point, Wigg Stevenson 'reads' the letter to today's church, speaking to our consumerist situation through the parallels with Paul's Rome. Though rooted unapologetically in a love for the church, Brand Jesus does not shy away from provocative claims about the melding of Christian faith and consumer ideals; the rise of market-driven theology; the blurring boundaries between the law and religion; and other topics. Wigg Stevenson describes the current situation of both church and society and issues a challenge to it: When faith is a product for consumption, how can the church be faithful to Christ as living Lord, instead of as Brand Jesus?
Download or read book The Filmmaker s Book of the Dead written by Danny Draven and published by CRC Press. This book was released on 2012-11-12 with total page 329 pages. Available in PDF, EPUB and Kindle. Book excerpt: First Published in 2010. Routledge is an imprint of Taylor & Francis, an informa company.
Download or read book Playstation 3 written by and published by PediaPress. This book was released on with total page 749 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book MultiFormat Video Game Cheats Tips and Secrets written by The Cheat Mistress and published by M-Y Books Limited. This book was released on 2012-08-08 with total page 771 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cheats Unlimited are the specialists when it comes to video game cheats, tips and walkthrough guides. Fronted by the glamorous and gorgeous CheatMistress, Cheats Unlimited has helped over seven million gamers worldwide over the last 12 years. Through phone lines, fax machines, the Web and WAP sites and now eBooks, we have been there for gamers when they've needed us the most.With EZ Cheats: Video Game Cheats, Tips and Secrets, we aim to help you unlock the game's full potential with a series of tips, cheat codes, secrets, unlocks and Achievement/Trophy guides, covering Xbox 360, PlayStation 3, Nintendo Wii, DS, PSP, PS2, Xbox and PSOne. Whether you want to find out how to spawn specific vehicles, learn how to open up harder difficulty settings, or discover sneaky ways to earn additional ingame currency, we have the answers. EZ Cheats are compiled by expert gamers who are here to help you get the most out of your games.EZ Cheats: Video Game Cheats, Tips and Secrets 2nd Edition covers all of the current consoles: Xbox 360, PlayStation 3, Nintendo Wii, Nintendo DS and PSP. With all the top games covered, including Red Dead Redemption, Modern Warfare 2, Assassin's Creed 2, Grand Theft Auto IV, Street Fighter IV, Tomb Raider: Underworld, Fallout 3, Mass Effect 2, Halo 3, The Legend of Zelda: Twilight Princess and Mario Kart DS, amongst hundreds more top titles. Consoles covered: Xbox 360, PlayStation 3, Nintendo Wii, Nintendo DS and PSP
Download or read book PC Gamer written by and published by . This book was released on 2005 with total page 622 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book BoogarLists Directory of Media Broadcast Services written by and published by BoogarLists. This book was released on with total page 111 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Game Design Foundations written by Roger Pedersen and published by Jones & Bartlett Publishers. This book was released on 2009-06-23 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Design Foundations, Second Edition covers how to design the game from the important opening sentence, the “One Pager” document, the Executive Summary and Game Proposal, the Character Document to the Game Design Document. The book describes game genres, where game ideas come from, game research, innovation in gaming, important gaming principles such as game mechanics, game balancing, AI, path finding and game tiers. The basics of programming, level designing, and film scriptwriting are explained by example. Each chapter has exercises to hone in on the newly learned designer skills that will display your work as a game designer and your knowledge in the game industry.
Download or read book PlayStation 3 PS2 PS One PSP written by The Cheatmistress and published by M-Y Books Limited. This book was released on 2012-10-14 with total page 698 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cheats Unlimited are the specialists when it comes to video game cheats, tips and walkthrough guides. Fronted by the glamorous and gorgeous Cheat Mistress, Cheats Unlimited has helped over seven million gamers worldwide over the last 12 years. Through phone lines, fax machines, the Web and WAP sites and now eBooks, we have been there for gamers when they've needed us the most. With EZ Cheats: Video Game Cheats, Tips and Secrets: For PlayStation 3, PSP, PS2 and PSone, we aim to help you unlock the game's full potential with a series of tips, cheat codes, secrets, unlocks and/or achievement guides. Whether you want to find out how to spawn specific vehicles, learn how to open up harder difficulty settings, or discover sneaky ways to earn additional ingame currency, we have the answers. EZ Cheats are compiled by expert gamers who are here to help you get the most out of your games. EZ Cheats: Video Game Cheats, Tips and Secrets: For Xbox 360 covers all of the top titles, including Call of Duty: Black Ops, Assassin's Creed: Brotherhood, Grand Theft Auto IV: Episodes from Liberty City, Dead Rising 2, Castlevania: Lords of Shadow, WWE Smackdown vs Raw 2011, Street Fighter IV, Tomb Raider: Underworld, Fallout 3, God of War: Ghost of Sparta, amongst hundreds more top titles. As a bonus, we are giving you the complete walkthrough guide for Heavy Rain. In this guide we'll show you how to achieve all the possible endings, and get 100% out of the game.
Download or read book Gamer s Tome of Ultimate Wisdom 2006 written by William Abner and published by Que Publishing. This book was released on 2005-12 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your dose of gaming goodness for Xbox, PlayStation, GameCube, GameBoy, PCs, Macs, and Linux!The 2006 Gamer’s Tome of Ultimate Wisdom: An Almanac of Pimps, Orcs and Lightsabersis filled with entertaining reviews, previews, and commentaries on all gaming platforms and the gaming industry as a whole. The book takes a month-by-month look back at the significant game releases of 2005 and looks ahead to the exciting titles you can expect to see in 2006. Along the way theGamer’s Tomeoffers insights into anything and everything that has to do with gaming, including why sports games are the biggest rip-off in the industry, advice on how to talk about games in public without being shunned by “regular” people and even what energy drinks give you that extra oomph you need to get through an all-night LAN party. This book is for you if you view gaming - be it PC, console or handheld gaming - as a major component of your life!