Download or read book Social Computing in Digital Education written by Fernando Koch and published by Springer. This book was released on 2016-05-14 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the First International Workshop, SOCIALEDU 2015, held in Stanford, CA, USA, in August 2015. The workshop aimed to discuss computational models of social computing applied to Digital Education. The 9 revised full papers presented were carefully reviewed and selected from 12 submissions. The papers address issues such as novel data mining and machine learning for social intelligence in digital education.- Social modelling and simulation to investigate social behaviours, emotional intelligence, influence processes and other social aspects that may influence learning performance in an educational environment.- Smart environments and interactive systems of social computing in digital education.- Analysis of social media and media intelligence in digital education.- Mobile social gaming in digital education.- The utilization of mobile and wearable technology in social systems in digital education, and others.
Download or read book Advances in Social Computing and Digital Education written by Fernando Koch and published by Springer. This book was released on 2017-01-16 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 7th International Workshop on Collaborative Agents Research and Development, CARE 2016, held in Singapore in May 2016 and Second International Workshop on Social Computing in Digital Education, SocialEdu 2016, held in Zagreb, Croatia, in June 2016. For CARE 2016 there were 4 papers selected out of 7 submissions, and for SocialEdu 5 papers were selected from 7 submissions. The 9 extended and revised full papers presented were carefully reviewed. The papers deal with topics like techniques of continuous monitoring, human behaviour analysis, recommendation systems, adjustment of education activities, intelligent content placement, and others.
Download or read book OECD Digital Education Outlook 2021 Pushing the Frontiers with Artificial Intelligence Blockchain and Robots written by OECD and published by OECD Publishing. This book was released on 2021-06-08 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: How might digital technology and notably smart technologies based on artificial intelligence (AI), learning analytics, robotics, and others transform education? This book explores such question. It focuses on how smart technologies currently change education in the classroom and the management of educational organisations and systems.
Download or read book Teaching Social Work with Digital Technology written by Laurel Iverson Hitchcock and published by . This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book was written to help social work educators make pedagogically sound, rational, practical, and ethical decisions about integrating technology into their social work programs and across the curriculum. It covers a range of essential topics, from understanding digital literacy skills to ethical implications for technology in social work practice; from technology in the traditional classroom to fully online teaching environments. Case studies, real-world examples, and technology tips are part of each chapter, and checklists show how technology is integrated with the Council on Social Work Education's EPAS competencies, the NASW's Code of Ethics, and other social work practice standards and guidelines. Appendices provide a wealth of practical materials.
Download or read book Teaching in a Digital Age written by A. W Bates and published by . This book was released on 2015 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Encyclopedia of Human Computer Interaction written by Ghaoui, Claude and published by IGI Global. This book was released on 2005-12-31 with total page 780 pages. Available in PDF, EPUB and Kindle. Book excerpt: Esta enciclopedia presenta numerosas experiencias y discernimientos de profesionales de todo el mundo sobre discusiones y perspectivas de la la interacción hombre-computadoras
Download or read book Social Computing and Social Media written by Adela Coman and published by Springer Nature. This book was released on with total page 407 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Online Communities and Social Computing written by A. Ant Ozok and published by Springer. This book was released on 2013-07-02 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th International Conference on Online Communities and Social Computing, OCSC 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 49 contributions was carefully reviewed and selected for inclusion in the OCSC proceedings. The papers are organized in the following topical sections: user behavior and experience in online social communities; learning and gaming communities; society, business and health; designing and developing novel online social experiences.
Download or read book Social Computing Concepts Methodologies Tools and Applications written by Dasgupta, Subhasish and published by IGI Global. This book was released on 2009-11-30 with total page 2409 pages. Available in PDF, EPUB and Kindle. Book excerpt: Uncovers the growing and expanding phenomenon of human behavior, social constructs, and communication in online environments.
Download or read book Social Computing and Social Media Applications in Marketing Learning and Health written by Gabriele Meiselwitz and published by Springer Nature. This book was released on 2021-07-03 with total page 475 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 12774 and 12775 constitutes the refereed proceedings of the 13th International Conference on Social Computing and Social Media, SCSM 2021, held as part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of SCSM 2021, Part I, are organized in topical sections named: Computer Mediated Communication; Social Network Analysis; Experience Design in Social Computing.
Download or read book Social Computing and Virtual Communities written by Panayiotis Zaphiris and published by CRC Press. This book was released on 2009-12-23 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: Due to the advancement of the Internet, online communities are gaining increasing importance in the research community. Presented from a user's perspective, this book explores the diverse application areas of social computing and online communities. A significant portion of the text focuses on real-world case studies in which user behaviors, social mechanisms, and technological issues are investigated. Drawing from computer science, information systems, and social science, the book takes a multidisciplinary approach to evaluate virtual communities. It is useful for those who construct, moderate, and maintain online communities.
Download or read book Developing Multi Agent Systems with JADE written by Fabio Luigi Bellifemine and published by John Wiley & Sons. This book was released on 2007-03-13 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to employ JADE to build multi-agent systems! JADE (Java Agent DEvelopment framework) is a middleware for the development of applications, both in the mobile and fixed environment, based on the Peer-to-Peer intelligent autonomous agent approach. JADE enables developers to implement and deploy multi-agent systems, including agents running on wireless networks and limited-resource devices. Developing Multi-Agent Systems with JADE is a practical guide to using JADE. The text will give an introduction to agent technologies and the JADE Platform, before proceeding to give a comprehensive guide to programming with JADE. Basic features such as creating agents, agent tasks, agent communication, agent discovery and GUIs are covered, as well as more advanced features including ontologies and content languages, complex behaviours, interaction protocols, agent mobility, and the in-process interface. Issues such as JADE internals, running JADE agents on mobile devices, deploying a fault tolerant JADE platform, and main add-ons are also covered in depth. Developing Multi-Agent Systems with JADE: Comprehensive guide to using JADE to build multi-agent systems and agent orientated programming. Describes and explains ontologies and content language, interaction protocols and complex behaviour. Includes material on persistence, security and a semantics framework. Contains numerous examples, problems, and illustrations to enhance learning. Presents a case study demonstrating the use of JADE in practice. Offers an accompanying website with additional learning resources such as sample code, exercises and PPT-slides. This invaluable resource will provide multi-agent systems practitioners, programmers working in the software industry with an interest on multi-agent systems as well as final year undergraduate and postgraduate students in CS and advanced networking and telecoms courses with a comprehensive guide to using JADE to employ multi agent systems. With contributions from experts in JADE and multi agent technology.
Download or read book Cross Disciplinary Advances in Human Computer Interaction User Modeling Social Computing and Adaptive Interfaces written by Zaphiris, Panayiotis and published by IGI Global. This book was released on 2009-01-31 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book develops new models and methodologies for describing user behavior, analyzing their needs and expectations and thus successfully designing user friendly systems"--Provided by publisher.
Download or read book Artificial Intelligence and Social Computing written by Tareq Ahram and published by AHFE Conference. This book was released on 2024-07-24 with total page 333 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings of the 15th International Conference on Applied Human Factors and Ergonomics and the Affiliated Conferences, Nice, France, 24-27 July 2024.
Download or read book Social Computing Theory and Practice Interdisciplinary Approaches written by Papadopoulou, Panagiota and published by IGI Global. This book was released on 2010-10-31 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book offers a holistic approach to social computing with respect to the underlying theory, technology and mechanisms, as well as the challenges, opportunities and impact of social computing to any application area"--Provided by publisher.
Download or read book Digital Education for the 21st Century written by Souvik Pal and published by CRC Press. This book was released on 2021-12-23 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: This new volume highlights the evolution of digital education related issues by reporting on effective IoT-based technologies for the teaching-learning process. It brings together a selection of leading academic policymakers, researchers, educationalists, and education scholars to share their experiences and research on many aspects of digital pedagogy in the Education of Things. The volume discusses recent innovations, trends, and concerns as well as the practical challenges encountered and solutions adopted in the fields of digital pedagogies and educational design.The chapters cover the concepts of IoT-based digital technologies regarding teacher and teaching education, IoT-based education, flipped learning, assessment process, and more. Key features: Introduces the integration of technology with digital education Explains the functional framework workflow in the Education of Things and networked learning Explores basic and high-level concepts of teaching-learning pedagogy in IoT-based education Covers the major challenges, issues, and advances in flipped and blended learning based on IoT technologies Looks at digital education pedagogy collaborations with organizations outside academia Explores teaching education and the process of assessment, testing, and evaluation Digital Education for the 21st Century: Technologies and Protocols provides a rich resource for academic and administrative policymakers, academicians, researchers, educationalists and experts who are concerned with educational research.
Download or read book Mindstorms written by Seymour A Papert and published by Basic Books. This book was released on 2020-10-06 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.