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Book Simulation  Diagnosis and Virtual Reality Applications in the Automotive Industry Including Supercomputer Applications

Download or read book Simulation Diagnosis and Virtual Reality Applications in the Automotive Industry Including Supercomputer Applications written by International symposium on automotive technology & automation and published by . This book was released on 1997 with total page 518 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Driving in Virtual Reality

Download or read book Driving in Virtual Reality written by Björn Blissing and published by Linköping University Electronic Press. This book was released on 2020-09-02 with total page 58 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the last decades, there has been a substantial increase in the development of complex active safety systems for automotive vehicles. These systems need to be tested for verification and validation to ensure that the system intervenes in the correct situations using the correct measures. There are multiple methods available to perform such testing. Software-in-the-loop and hardware-in-the-loop testing offer effective driverless testing. Other methods increase the fidelity by including human drivers, such as driving simulators and experiments performed at test tracks. This thesis examines vehicle-in-the-loop testing, an innovative method where the driver of a real vehicle wears a head-mounted display that displays virtual targets. This method combines the benefits of driving simulators with the benefits of using a real vehicle on a test track. Driving simulators offer repeatability, safety, and the possibility of complex interactions between actors. In contrast, the real vehicle provides the correct vehicle dynamics and motion feedback. There is a need to know how the technology behind the method might influence the results from vehicle-in-the-loop testing. Two techniques for vehicle-in-the-loop systems are studied. The first involves video-see through head-mounted displays, where the focus of the research is on the effects of visual latency on driving behavior. The results show that lateral driving behavior changes with added latency, but longitudinal behavior appears unaffected. The second system uses an opaque head-mounted display in an entirely virtual world. The research shows that this solution changes speed perception and results in a significant degradation in performance of tasks dependent on visual acuity. This research presents results that are relevant to consider when developing vehicle-in-the-loop platforms. The results are also applicable when choosing scenarios for this test method. Dagens fordon innehåller fler och fler säkerhetssystem. Vissa av dessa system ger varningar i potentiellt kritiska trafiksituationer. Det finns också mer komplexa system som tillfälligt kan ta kontroll över fordonet för att förhindra en olycka eller åtminstone mildra effekterna. Komplexiteten hos dessa system innebär att man måste genomföra omfattande tester. Både för att se att systemen reagerar vid rätt tidpunkt, men också för att se att valet av åtgärd är korrekt. Det finns många olika sätt att testa dessa system. Man börjar vanligtvis med simuleringar av programvara och hårdvara. Därefter kan systemet introduceras i ett fordon för att se vilka effekter systemet har när det interagerar med en riktig förare. Att utföra tester med förare ställer dock höga säkerhetskrav, och det är ofta svårt att samordna komplexa trafiksituationer på en testbana. Traditionellt har körsimulatorer varit ett naturligt alternativ eftersom de kan utföra komplexa scenarier i en säker miljö. Denna avhandling undersöker en testmetod där man utrustar föraren med en virtual reality-display. Genom att presentera omvärlden med hjälp av virtual reality, så kan man genomföra scenarion som tidigare varit omöjliga på en testbana. Det kan dock finnas inbyggda begränsningar i virtual reality tekniken som kan påverka körbeteendet. Det är därför viktigt att hitta och kvantifiera dessa effekter för att kunna lita på resultaten från testmetoden. Att känna till dessa effekter på körbeteendet dessutom kan hjälpa till att avgöra vilka typer av scenarier som är lämpade för denna testmetod. Det är också viktig information för att avgöra var man bör fokusera den tekniska utvecklingen av testutrustningen.

Book Autonomous Vehicles and Virtual Reality

Download or read book Autonomous Vehicles and Virtual Reality written by Andras Kemeny and published by Springer Nature. This book was released on 2023-10-28 with total page 140 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book concisely describes the technologies, human perception, and cognition issues relevant to autonomous vehicles. It also gives an insight in the changes bring about our future everyday lives. Autonomous vehicles are the future of the automobile industry. Automated driving (AD), also called self-driving, raises however several multiple questions, among them those of user safety and acceptation. Comprehensive HMI system design, with windshield display technics, will be necessary to deal with driving task delegations, bringing the use of VR or augmented reality (AR) technologies. In addition, the use of VR for all the vehicle interiors will progressively be proposed for entertainment, online business activities and for modified visual motion perception to alleviate car sickness, a form of motion sickness. Indeed, car sickness is already well known for many passengers, especially when reading or operating smartphones or other display devices. It is called to increase significantly with the introduction of autonomous vehicles where all users will be for long periods in various sitting positions. These two new trends, AD and VR, are already modifying our relationship with the world and the society. All together, they will change our way of life forever. The book will be of interest to professionals in the auto industry, researchers in automotive engineering and computer science and all those interested in the future of transport.

Book Automotive Applications of Hardware in the Loop  HIL  Simulation

Download or read book Automotive Applications of Hardware in the Loop HIL Simulation written by Adit Joshi and published by SAE International. This book was released on 2019-08-13 with total page 246 pages. Available in PDF, EPUB and Kindle. Book excerpt: Automotive Applications of Hardware-in-the-Loop (HIL) Simulation shines a light on HIL simulation testing methodology commonly used in the automotive industry for conventional, electrification and autonomy applications and can serve as an introductory resource for college students looking to join the automotive industry or experienced technical professionals who need a deeper understanding on what is HIL simulation, what are its benefits and how can it be used in their respective organizations.

Book Virtual Worlds

    Book Details:
  • Author : Jean-Claude Heudin
  • Publisher : Springer
  • Release : 2003-05-20
  • ISBN : 354068686X
  • Pages : 425 pages

Download or read book Virtual Worlds written by Jean-Claude Heudin and published by Springer. This book was released on 2003-05-20 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: 1 Introduction Imagine a virtual world with digital creatures that looks like real life, sounds like real life, and even feels like real life. Imagine a virtual world not only with nice three dimensional graphics and animations, but also with realistic physical laws and forces. This virtual world could be familiar, reproducing some parts of our reality, or unfa miliar, with strange “physical” laws and artificial life forms. As a researcher interested in the sciences of complexity, the idea of a conference about virtual worlds emerged from frustration. In the last few years, there has been an increasing interest in the design of artificial environments using image synthesis and virtual reality. The emergence of industry standards such as VRML [1] is an illustra tion of this growing interest. At the same time, the field of Artificial Life has ad dressed and modeled complex phenomena such as self organization, reproduction, development, and evolution of artificial life like systems [2]. One of the most popular works in this field has been Tierra designed by Tom Ray: an environment producing synthetic organisms based on a computer metaphor of organic life in which CPU time is the “energy” resource and memory is the “material” resource [3]. Memory is or ganized into informational patterns that exploit CPU time for self replication. Muta tion generates new forms, and evolution proceeds by natural selection as different creatures compete for CPU time and memory space.

Book Virtual Environments    98

    Book Details:
  • Author : Martin Göbel
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 3709175194
  • Pages : 345 pages

Download or read book Virtual Environments 98 written by Martin Göbel and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ten years after Virtual Environment research started with NASA’s VIEW project, these techniques are now exploited in industry to speed up product development cycles, to ensure higher product quality, and to encourage early training on and for new products. Especially the automotive industry, but also the oil and gas industry are driving the use of these techniques in their works. The papers in this volume reflect all the different tracks of the workshop: reviewed technical papers as research contributions, summaries on panels of VE applications in the automotive, the medical, the telecommunication and the geoscience field, a panel discussing VEs as the future workspace, invited papers from experts reporting from VEs for entertainment industry, for media arts, for supercomputing and productivity enhancement. Short industrial case studies, reporting very briefly from ongoing industrial activities complete this state of the art snapshot.

Book Virtual and Augmented Reality Applications in Manufacturing

Download or read book Virtual and Augmented Reality Applications in Manufacturing written by S.K. Ong and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by experts from the world’s leading institutions in the field, this is the only book to cover virtual and augmented reality in manufacturing from a manufacturing perspective, rather than a computer science angle. It details applications of state-of-the-art technologies in real industrial situations.

Book TRANSAERO

    Book Details:
  • Author : Burkhard Schulte-Werning
  • Publisher : Springer Science & Business Media
  • Release : 2013-11-11
  • ISBN : 3540458549
  • Pages : 384 pages

Download or read book TRANSAERO written by Burkhard Schulte-Werning and published by Springer Science & Business Media. This book was released on 2013-11-11 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume entitled "TRANSAERO - A European Initiative on Transient Aerodynamics for Railway System Optimisation" contains the results of the contributors during the project th symposium which took place in Paris, France, on 4th and 5 May 1999 hosted by the International Union of Railways, UIC. This symposium was organised within the framework of the BRITE/EURAM project "TRANSAERO" under contract BRPR-CT9S-0067. The project has been co-financed by the European Union within the Fourth Research Framework Programme. More than 100 participants followed the invitation to the symposium. This great response shows the continuing interest in a relevant topic of railway technology and offered us the opportunity to present the recent results of intense European collaboration to the international community of railway aerodynamic experts. In the last few decades, mobility in Europe, based on automobiles for individual traffic and lorries for freight traffic, has grown more and more; yearly growth rates of more than 10% have often been reported by statistics. Even with a fully developed construction programme for motorways and similar high-performance roads, these growth rates cumulated over the years cannot easily be handled in an environment-friendly way. The European Commission has therefore given distinct political signals to get more passengers onto the railways. This policy represents a clear challenge for the next few decades for European railway companies: the considerable increase in mobility in a Europe with falling borders will cause a doubling of the traffic volume within the next 10 to 20 years.

Book Index of Conference Proceedings

Download or read book Index of Conference Proceedings written by British Library. Document Supply Centre and published by . This book was released on 2001 with total page 870 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Vehicle Simulation

    Book Details:
  • Author : Alfred T. Lee
  • Publisher : CRC Press
  • Release : 2017-11-13
  • ISBN : 1351602799
  • Pages : 156 pages

Download or read book Vehicle Simulation written by Alfred T. Lee and published by CRC Press. This book was released on 2017-11-13 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers the problem of fidelity in the design of virtual environments with specific reference to the design of vehicle simulators. The default design goal has been on the physical replication of a given real-world environment and, in the case of vehicles, the specific appearance and function of vehicle components. This book discusses that perceptual, rather than physical, fidelity of a virtual environment, should be the design goal and the principal purpose is to produce human behavior. This book provides the rationale and design guidance to maximize perceptual fidelity in the development of virtual environments, and therefore maximize the costeffectiveness as well.

Book Virtual Environments

Download or read book Virtual Environments written by and published by . This book was released on 1998 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Emerging Advancements for Virtual and Augmented Reality in Healthcare

Download or read book Emerging Advancements for Virtual and Augmented Reality in Healthcare written by Coelho, Luis Pinto and published by IGI Global. This book was released on 2021-12-10 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Within the last few years, devices that are increasingly capable of offering an immersive experience close to reality have emerged. As devices decrease in size, the interest and application possibilities for them increase. In the healthcare sector, there is an enormous potential for virtual reality development, as this technology allows, on the one hand, the execution of operations or processes at a distance, decoupling realities; and on the other hand, it offers the possibility of simulation for training purposes, whenever there are contexts of risk to the patient or to the health professional. However, virtual reality devices and immersion in virtual environments still requires some improvement as complaints such as headaches and nausea are still common among users, and so continuous research and development is critical to progress the technology. Emerging Advancements for Virtual and Augmented Reality in Healthcare synthesizes the trends, best practices, methodologies, languages, and tools used to implement virtual reality and create a positive user experience while also discussing how to implement virtual reality into day-to-day work with a focus on healthcare professionals and related areas. The application possibilities and their impact are transversal to all areas of health and fields such as education, training, surgery, pain management, physical rehabilitation, stroke rehabilitation, phobia therapy, and telemedicine. Covering topics such as mental health treatment and virtual simulations, it is ideal for medical professionals, engineers, computer scientists, researchers, practitioners, managers, academicians, teachers, and students.

Book Virtual Reality in Psychological  Medical and Pedagogical Applications

Download or read book Virtual Reality in Psychological Medical and Pedagogical Applications written by Christiane Eichenberg and published by BoD – Books on Demand. This book was released on 2012-09-12 with total page 301 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book has an aim to present latest applications, trends and developments of virtual reality technologies in three humanities disciplines: in medicine, psychology and pedagogy. Studies show that people in both educational as well as in the medical therapeutic range expect more and more that modern media are included in the corresponding demand and supply structures. For the Internet and various mobile media, associated research and application projects now have fixed key words such as "E-learning" and "E-Mental Health" or "M-Learning", "M-Mental Health". This book aims to contribute to the current state of the corresponding efforts in the area of ??further promising technology - the Virtual Reality - designed to give an overview and secondly to provide a stimulus on specific projects, associated with the hope of giving to scientists and practitioners from the humanities an impulse for their own (further-) development, evaluation and implementation of various VR scenarios in the education and health sectors.

Book Progress in System and Robot Analysis and Control Design

Download or read book Progress in System and Robot Analysis and Control Design written by Spyros G. Tzafestas and published by Springer. This book was released on 1999-05-14 with total page 632 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fields of control and robotics are now at an advanced level of maturity both in theory and practice. Numerous systems are used effectively in industrial production and other sectors of modern life. This volume contains a well-balanced collection of over fifty papers focusing on analysis and design problems. The current trends and advances in the fields are reflected. Topics covered include: system analysis, identification and stability optimal, adaptive, robust and QFT controller design design and application of driving simulators industrial robots and telemanipulators mobile, service, and legged robots virtual reality in robotics The book brings together important original results derived from a variety of academic and engineering environments. Also, it serves as a timely reference volume for the researcher and practitioner.

Book Transdisciplinary Engineering for Resilience  Responding to System Disruptions

Download or read book Transdisciplinary Engineering for Resilience Responding to System Disruptions written by L. Newnes and published by IOS Press. This book was released on 2021-11-17 with total page 610 pages. Available in PDF, EPUB and Kindle. Book excerpt: No one discipline or person can encompass all the knowledge necessary to solve complex, ill-defined problems, or problems for which a solution is not immediately obvious. The concept of Concurrent Engineering (CE) – interdisciplinary, but with an engineering focus – was developed to increase the efficiency and effectiveness of the Product Creation Process (PCP) by conducting different phases of a product’s life concurrently. Transdisciplinary Engineering has transcended CE, emphasizing the crucial importance of interdisciplinary openness and collaboration. This book presents the proceedings of the 28th ISTE International Conference on Transdisciplinary Engineering (TE2021). Held online from 5 – 9 July 2021 and entitled ‘Transdisciplinary Engineering for Resilience: Responding to System Disruptions’, this is the second conference in the series held virtually due to the COVID-19 pandemic. The annual TE conference constitutes an important forum for international scientific exchange on transdisciplinary engineering research, advances, and applications, and is attended by researchers, industry experts and students, as well as government representatives. The book contains 58 peer-reviewed papers, selected from more than 80 submissions and ranging from the theoretical and conceptual to strongly pragmatic and addressing industrial best practice. The papers are grouped under 6 headings covering theory; education and training; PD methods and digital TE; industry and society; product systems; and individuals and teams. Providing an overview of the latest research results and knowledge of product creation processes and related methodologies, the book will be of interest to all researchers, design practitioners, and educators working in the field of Transdisciplinary Engineering.

Book

Download or read book written by and published by . This book was released on 1997 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Human Computer Interaction  Interacting in Various Application Domains

Download or read book Human Computer Interaction Interacting in Various Application Domains written by Julie A. Jacko and published by Springer Science & Business Media. This book was released on 2009-07-24 with total page 793 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human–Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third International Conference on Internati- alization, Design and Global Development, the Third International Conference on Online Communities and Social Computing, the 5th International Conference on A- mented Cognition, the Second International Conference on Digital Human Modeling, and the First International Conference on Human Centered Design. A total of 4,348 individuals from academia, research institutes, industry and gove- mental agencies from 73 countries submitted contributions, and 1,397 papers that were judged to be of high scientific quality were included in the program. These papers - dress the latest research and development efforts and highlight the human aspects of the design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human–computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.