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Book Sex in Video Games

    Book Details:
  • Author : Brenda Brathwaite
  • Publisher : CreateSpace
  • Release : 2013-07
  • ISBN : 9781491079263
  • Pages : 398 pages

Download or read book Sex in Video Games written by Brenda Brathwaite and published by CreateSpace. This book was released on 2013-07 with total page 398 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Originally published in hardcover by Charles River Media."

Book Sex in Video Games

Download or read book Sex in Video Games written by Brenda Brathwaite and published by . This book was released on 2007 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sex in games has been around almost as long as the medium itself. With the release of games like Playboy: The Mansion, Leisure Suit Larry: Magna Cum Laude, and The Singles, sexual content gained a firm foothold and for the first time, ventured into the mainstream. Even casual games like the Sims started to rev things up a bit, and in on-line games, tales of ?cybering? have become common place. Seeking to understand this emerging trend, developers, publishers, retailers and consumers are asking themselves: when is sex appropriate in a game? how far is too far? what will it mean for the product? for its distribution? for my company? for me? do sexual content games sell better? are they generally profitable? And so far, there are no definitive answers. Sex in Video Games seeks to provide insight into this issue and provide guidelines and answers by exhaustively studying the history of sexual content in games and the games industry as well as public and political reaction to it. In addition, the book considers ethical issues, parental and retailer responsibility, and explores the industry attempts at self-regulation and the growing issue of censorship.

Book Sex  Brains  and Video Games

Download or read book Sex Brains and Video Games written by Jennifer Burek Pierce and published by ALA Editions. This book was released on 2009-01-30 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Library services to young adults should aspire to two fundamental objectives: to engage young people through meaningful and appealing responses to their recreational and informational needs, while supporting good developmental outcomes. How are those of us who work in libraries supposed to work effectively with them?

Book 20 Essential Games to Study

Download or read book 20 Essential Games to Study written by Joshua Bycer and published by CRC Press. This book was released on 2018-10-26 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: The purpose of this book is to look over the past 35 years of games to discuss titles whose design deserves to be studied by anyone with an interest in game design. While there are plenty of books that focus on the technical side of Game Development, there are few that study the nature of game design itself. Featuring a mix of console and PC offerings, I purposely left off some of the easy choices (Mario, Starcraft, Call of Duty, Overwatch) to focus on games that stood out thanks to their designs. Key Features An informative breakdown focusing on the design and gameplay of successful games Written to be useful for students or designers starting out in game development Books focused specifically on design are rare Perfect for students and professionals alike, or can be read for the nostalgia and history

Book Rated M for Mature

Download or read book Rated M for Mature written by Matthew Wysocki and published by Bloomsbury Publishing USA. This book was released on 2015-10-22 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: The word sex has many implications when it is used in connection with video games. As game studies scholars have argued, games are player-driven experiences. Players must participate in processes of play to move the game forward. The addition of content that incorporates sex and/or sexuality adds complexity that other media do not share. Rated M for Mature further develops our understanding of the practices and activities of video games, specifically focusing on the intersection of games with sexual content. From the supposed scandal of “Hot Coffee” to the emergence of same-sex romance options in RPGs, the collection explores the concepts of sex and sexuality in the area of video games.

Book Passion and Play

    Book Details:
  • Author : Michelle Clough
  • Publisher : CRC Press
  • Release : 2022-04-14
  • ISBN : 1000570568
  • Pages : 464 pages

Download or read book Passion and Play written by Michelle Clough and published by CRC Press. This book was released on 2022-04-14 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: Hoping to add some steam and sex to your next game? Then this book is for you. This practical guide provides you with the foundational tools needed to write, design, and create healthy sexual content in video games in ways that are narratively compelling, varied, and hot! Challenging the assumptions that sex in games is superfluous, exploitative, or only of interest to straight guys, this book encourages designers to create meaningful, enjoyable sexual content for all audiences. Using examples from well-known AAA games (and some standout indie content!), each chapter provides a framework to guide game writers, designers, and developers through the steps of creating and executing sexual content in their games – from early concept, to setting it up in larger game narrative, and finally to executing specific sexual scenes and sequences. It also lays out a host of details and considerations that, while easily missed or forgotten, can have a major impact on the quality or theme of the scene. Offering expert insight and ideas for creating sex scenes in games, this book is vital reading for game designers, writers, and narrative designers who are interested in making games with sexual content. It will also appeal to artists, cutscene directors, audio engineers, composers, and programmers working on these games – or really, any game developer with an interest in the topic!

Book Fuck Yeah  Video Games

Download or read book Fuck Yeah Video Games written by Daniel Hardcastle and published by Unbound Publishing. This book was released on 2019-09-19 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'A labour of undiluted love and enthusiasm' Daily Telegraph As Daniel Hardcastle careers towards thirty, he looks back on what has really made him happy in life: the friends, the romances... the video games. Told through encounters with the most remarkable – and the most mind-boggling – games of the last thirty-odd years, Fuck Yeah, Video Games is also a love letter to the greatest hobby in the world. From God of War to Tomb Raider, Pokémon to The Sims, Daniel relives each game with countless in-jokes, obscure references and his signature wit, as well as intricate, original illustrations by Rebecca Maughan. Alongside this march of merriment are chapters dedicated to the hardware behind the games: a veritable history of Sony, Nintendo, Sega and Atari consoles. Joyous, absurd, personal and at times sweary, Daniel's memoir is a celebration of the sheer brilliance of video games.

Book Toys  Games  and Media

    Book Details:
  • Author : Jeffrey Goldstein
  • Publisher : Routledge
  • Release : 2004-09-10
  • ISBN : 1135614555
  • Pages : 262 pages

Download or read book Toys Games and Media written by Jeffrey Goldstein and published by Routledge. This book was released on 2004-09-10 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a state-of-the-art look at where toys have come from and where they are likely to go in the years ahead. The focus is on the interplay between traditional toys and play, and toys and play that are mediated by or combined with digital technology. As well as covering the technical aspects of computer mediated play activities, the authors consider how technologically enhanced toys are currently used in traditional play and how they are woven into childrens' lives. The authors contrast their findings about technologically enhanced toys with knowledge of traditional toys and play. They link their studies of toys to goals in education and to entertainment and information transfer. This book will appeal to students, researchers, teachers, child care workers and more broadly the entertainment industry. It is appropriate for courses that deal with the specialized subject of toys and games, media studies, education and teacher training, and child development.

Book Sex  Brains  and Video Games

Download or read book Sex Brains and Video Games written by Jennifer Burek Pierce and published by American Library Association. This book was released on 2017-03-09 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: How do we break through and truly reach our young adult patrons? It begins with understanding them. Librarians who work with teens need information and a big-picture perspective on adolescence that reflects the latest knowledge of cognate fields and the contemporary realities of young people's lives. In this greatly revised and updated edition of her popular guide Burek Pierce provides exactly that, selecting and synthesizing emerging information from multiple fields of research to effectively support librarians' work with teens. Far-reaching but pragmatic, this book discusses such important topics as identity and community, sex and sexualities, what experts can tell us about the adolescent brain, and how teens use technology to mediate the world; replaces outdated developmental theories that have been discarded in their home fields but are still sometimes used in the LIS world; looks at how to blend what research tells us about teens with day-to-day work in libraries; reflects new norms of professional practice, such as the increased importance of community engagement and partnerships, offering librarians a path towards cooperation and collaboration with peers outside the library world; and includes a bibliography of essential reading for YA librarians. Educators and practitioners, as well as students preparing to enter the field, will all benefit from this compact overview of contemporary research on adolescence.

Book 269 Amazing Sex Games

Download or read book 269 Amazing Sex Games written by Hugh de Beer and published by Sourcebooks Casablanca. This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The inventor of the popular Foreplay( board game offers couples a sexy variety of fun and games.

Book Gaming Sexism

    Book Details:
  • Author : Amanda C. Cote
  • Publisher : NYU Press
  • Release : 2020-09-01
  • ISBN : 1479802204
  • Pages : 274 pages

Download or read book Gaming Sexism written by Amanda C. Cote and published by NYU Press. This book was released on 2020-09-01 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Interviews with female gamers about structural sexism across the gaming landscape When the Nintendo Wii was released in 2006, it ushered forward a new era of casual gaming in which video games appealed to not just the stereotypical hardcore male gamer, but also to a much broader, more diverse audience. However, the GamerGate controversy six years later, and other similar public incidents since, laid bare the internalized misogyny and gender stereotypes in the gaming community. Today, even as women make up nearly half of all gamers, sexist assumptions about the what and how of women’s gaming are more actively enforced. In Gaming Sexism, Amanda C. Cote explores the video game industry and its players to explain this contradiction, how it affects female gamers, and what it means in terms of power and gender equality. Across in-depth interviews with women-identified gamers, Cote delves into the conflict between diversification and resistance to understand their impact on gaming, both casual and “core” alike. From video game magazines to male reactions to female opponents, she explores the shifting expectations about who gamers are, perceived changes in gaming spaces, and the experiences of female gamers amidst this gendered turmoil. While Cote reveals extensive, persistent problems in gaming spaces, she also emphasizes the power of this motivated, marginalized audience, and draws on their experiences to explore how structural inequalities in gaming spaces can be overcome. Gaming Sexism is a well-timed investigation of equality, power, and control over the future of technology.

Book Sex Games for Couples

    Book Details:
  • Author : Zoe Loxley
  • Publisher :
  • Release : 2020-12
  • ISBN : 9781801187039
  • Pages : 142 pages

Download or read book Sex Games for Couples written by Zoe Loxley and published by . This book was released on 2020-12 with total page 142 pages. Available in PDF, EPUB and Kindle. Book excerpt: Are you tired of the usual boring sex and want to spice up your sex life with fun and naughty games? If you want to break the routine and dramatically boost sexual chemistry with your partner, this book is for you! Keep reading... ⚠ The reality is that couples very often let themselves be abandoned by desire, accepting a flat and uninspired sex life. Most likely, if you are reading these lines, you believe that your relationship could be much more fun and exciting... Well, you have come to the right place! - This book covers over 99 original sex games of different kinds to bring your sex life to the next level. In this guide, you will discover several naughty games to have fun with your partner in any situation or mood. In detail, you will find: Hot 'Board' Games Exciting Role Playing Games Erotic Food Games Sex Card Games Naughty Quiz Games Sex Toys for intense Orgasms Over 21 Original Spicy Games Ideas to try at least once in a lifetime And many others! Reading this book, you will: Learn to create a vibrant sexual tension with your partner Learn to Break the ice and flirt with someone you just met Laugh seeing him/her impatient to jump on you Find out which and how to use the right game for the occasion Increase sexual complicity with your partner Enrich your creativity and have fun like crazy And much, much more! This Sex-Guide will show not only the most fun and naughty games but also the ways to propose them, organize them, and make them the vehicle of spicy nights. The skills to be good lovers, erotic creativity and spicy fantasies, are innate in each of us, a potential just waiting to be activated...What are you waiting for?  Click the order button and enjoy it! ♥

Book Sex  Love  and Videogames

    Book Details:
  • Author : CJane Elliott
  • Publisher : JMS Books LLC
  • Release : 2024-05-11
  • ISBN : 168550728X
  • Pages : 357 pages

Download or read book Sex Love and Videogames written by CJane Elliott and published by JMS Books LLC. This book was released on 2024-05-11 with total page 357 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sequel to Aidan's Journey Shy guy Jed Carter has always felt invisible next to his charismatic older brother Kent. After trying to fit in with Kent and his fraternity friends his first year at UVA, Jed braves coming out as a sophomore. He’s hopeful when he starts seeing Pete, an attractive junior. But Pete is only interested in using him for sex and videogames. Jed wants more, in life and in love, and first on the list is getting to know Charlie, the handsome guy working at the local videogame arcade. Charlie Ambrose has always felt like an oddball, and not just for his tendency to stutter. Being gay sets him apart from his African-American community, and as a “townie,” he isn’t part of the college crowd. Charlie’s inspiration is his transgender cousin Morocco, who doesn’t give a fig about being different. Art is Charlie’s passion, and when a local videogame designer discovers him, Charlie’s living a dream. The only thing he’s missing is love. But the last person Charlie expects to find it with is a cute, white UVA rugby player named Jed.

Book Video Games Have Always Been Queer

Download or read book Video Games Have Always Been Queer written by Bonnie Ruberg and published by NYU Press. This book was released on 2019-03-19 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: Argues for the queer potential of video games While popular discussions about queerness in video games often focus on big-name, mainstream games that feature LGBTQ characters, like Mass Effect or Dragon Age, Bonnie Ruberg pushes the concept of queerness in games beyond a matter of representation, exploring how video games can be played, interpreted, and designed queerly, whether or not they include overtly LGBTQ content. Video Games Have Always Been Queer argues that the medium of video games itself can—and should—be read queerly. In the first book dedicated to bridging game studies and queer theory, Ruberg resists the common, reductive narrative that games are only now becoming more diverse. Revealing what reading D. A. Miller can bring to the popular 2007 video game Portal, or what Eve Sedgwick offers Pong, Ruberg models the ways game worlds offer players the opportunity to explore queer experience, affect, and desire. As players attempt to 'pass' in Octodad or explore the pleasure of failure in Burnout: Revenge, Ruberg asserts that, even within a dominant gaming culture that has proved to be openly hostile to those perceived as different, queer people have always belonged in video games—because video games have, in fact, always been queer.

Book Sex  Drugs  and Cartoon Violence  My Decade as a Video Game Journalist

Download or read book Sex Drugs and Cartoon Violence My Decade as a Video Game Journalist written by Russ Pitts and published by Lulu.com. This book was released on 2016-03-07 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering a decade on the inside of the games industry, SEX, DRUGS, AND CARTOON VIOLENCE lifts the curtain on the whirlwind of hype and promotion surrounding the launch of a multimillion dollar game. From all-expenses paid junkets, to multi-million dollar parties, to exclusive "previews", these are the stories you've never heard about the way video games are sold and reported. Written by a veteran games reporter and former television producer, this is the story of an accidental journey into - and back out of - one of the weirdest niches of journalism in the world. ** Called "The Indiana Jones of games writing" by goodgameswriting.com, Russ Pitts has spent more than ten years traveling the world writing about video games. Pitts is the former editor-in-chief of the six-time Webby Award-winning website, The Escapist; the former features editor at Vox Media's premiere video game website, Polygon and the former head writer and producer of TechTV's "The Screen Savers."

Book Sex Games Bible

Download or read book Sex Games Bible written by Randi Foxx and published by Quiver. This book was released on 2009-06-01 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Sex Games Bible is the antidote to bedroom boredom. The book will feature photography from at least five previous Quiver books, giving the reader the sense that this is the most comprehensive sex games book out there, and the only one they need on their shelf. The Sex Games Bible will revive a couple’s sex life again—or add to a single’s sex arsenal—providing readers with 100 ideas and games that they either: 1) never thought of before, or 2) thought of, but were too embarrassed or shy to mention to their partner. Each game is fun and playful and provides you with clear, uncomplicated directions and ideas.

Book Sex  Lies  and Video Games

Download or read book Sex Lies and Video Games written by Bill Hensler and published by Addison-Wesley Longman. This book was released on 1996 with total page 402 pages. Available in PDF, EPUB and Kindle. Book excerpt: Documenting Mac game programming knowledge that has previously been passed down as unwritten lore, a guide to writing Macintosh arcade games offers step-by-step instructions and complete source code on disk. Original. (All Users).