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EBookClubs

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Book Seeing Between the Pixels

    Book Details:
  • Author : Christine Strothotte
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 3642603610
  • Pages : 381 pages

Download or read book Seeing Between the Pixels written by Christine Strothotte and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: This practical and informative book highlights the relationship between pictures and linguistic representations of information. The authors define a new classification for pictures that focuses on the tasks users carry out with the help of images on computer screens, and present a model for analyzing and influencing the flow of information. For specialists in computer science, the book bridges the gap between computer graphics and human-computer interaction, while for general readers, it offers a wealth of insights and practical advice on how to use pictures as a medium of communication.

Book Seeing Between the Pixels

Download or read book Seeing Between the Pixels written by Thomas Strothotte and published by . This book was released on 1994 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Between Pen and Pixel

Download or read book Between Pen and Pixel written by Aaron Kashtan and published by Studies in Comics and Cartoons. This book was released on 2018 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Through case studies of the work of Alison Bechdel, Matt Kindt, Lynda Barry, Carla Speed McNeil, Chris Ware, and Randall Munroe, this monograph argues that paying attention to comics helps us understand the future of the book"--

Book Pixel Detectors

    Book Details:
  • Author : Leonardo Rossi
  • Publisher : Springer Science & Business Media
  • Release : 2006-01-18
  • ISBN : 9783540283324
  • Pages : 326 pages

Download or read book Pixel Detectors written by Leonardo Rossi and published by Springer Science & Business Media. This book was released on 2006-01-18 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pixel detectors are a particularly important class of particle and radiation detection devices. They have an extremely broad spectrum of applications, ranging from high-energy physics to the photo cameras of everyday life. This book is a general purpose introduction into the fundamental principles of pixel detector technology and semiconductor-based hybrid pixel devices. Although these devices were developed for high-energy ionizing particles and radiation beyond visible light, they are finding new applications in many other areas. This book will therefore benefit all scientists and engineers working in any laboratory involved in developing or using particle detection.

Book Practical Computer Vision with SimpleCV

Download or read book Practical Computer Vision with SimpleCV written by Kurt Demaagd and published by "O'Reilly Media, Inc.". This book was released on 2012 with total page 255 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to build your own computer vision (CV) applications quickly and easily with SimpleCV, an open source framework written in Python. Through examples of real-world applications, this hands-on guide introduces you to basic CV techniques for collecting, processing, and analyzing streaming digital images. You'll then learn how to apply these methods with SimpleCV, using sample Python code. All you need to get started is a Windows, Mac, or Linux system, and a willingness to put CV to work in a variety of ways. Programming experience is optional. Capture images from several sources, including webcams, smartphones, and Kinect Filter image input so your application processes only necessary information Manipulate images by performing basic arithmetic on pixel values Use feature detection techniques to focus on interesting parts of an image Work with several features in a single image, using the NumPy and SciPy Python libraries Learn about optical flow to identify objects that change between two image frames Use SimpleCV's command line and code editor to run examples and test techniques

Book Combinatorial Image Analysis

Download or read book Combinatorial Image Analysis written by Ralf Reulke and published by Springer Science & Business Media. This book was released on 2006-06-09 with total page 493 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume constitutes the refereed proceedings of the 11th International Workshop on Combinatorial Image Analysis, IWCIA 2006, held in Berlin, June 2006. The book presents 34 revised full papers together with two invited papers, covering topics including combinatorial image analysis; grammars and models for analysis and recognition of scenes and images; combinatorial topology and geometry for images; digital geometry of curves and surfaces; algebraic approaches to image processing, and more.

Book Flickering Pixels

    Book Details:
  • Author : Shane Hipps
  • Publisher : Harper Collins
  • Release : 2009
  • ISBN : 0310293219
  • Pages : 210 pages

Download or read book Flickering Pixels written by Shane Hipps and published by Harper Collins. This book was released on 2009 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The methods change, but the message stays the same." This saying is the guiding light for faithful Christians in a changing world. But author Shane Hipps reveals the error in this thinking. Instead he demonstrates how changing the methods always changes the message. He shows us the hidden power of technology to shape our faith in unexpected ways.

Book From Photon to Pixel

Download or read book From Photon to Pixel written by Henri Maître and published by John Wiley & Sons. This book was released on 2017-04-18 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second edition of the fully revised and updated From Photon to Pixel presents essential elements in modern digital photographic devices. Our universal infatuation with photography profoundly affects its usage and development. While some sides of photographic “culture” remain wholly unchanged – art photography, journalistic and advertising photography, scientific photography, etc. – new facets emerge: leisure or travel photography, everyday life photography, anecdotal, observational or unusual photography, and microcosm, or micro-community, photography with its culmination in the narcissistic selfie. These new forms combine an often simplified manner of photographing and modern means of instantaneous, remote and mass communication. This book does not extend into the sociological study of photography, instead it explains how the digital camera works by examining in detail each of the components that constitutes it to provide the reader with a preliminary guide into the inner workings of this device.

Book Visualization in Medicine

Download or read book Visualization in Medicine written by Bernhard Preim and published by Elsevier. This book was released on 2007-06-21 with total page 677 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visualization in Medicine is the first book on visualization and its application to problems in medical diagnosis, education, and treatment. The book describes the algorithms, the applications and their validation (how reliable are the results?), and the clinical evaluation of the applications (are the techniques useful?). It discusses visualization techniques from research literature as well as the compromises required to solve practical clinical problems. The book covers image acquisition, image analysis, and interaction techniques designed to explore and analyze the data. The final chapter shows how visualization is used for planning liver surgery, one of the most demanding surgical disciplines. The book is based on several years of the authors' teaching and research experience. Both authors have initiated and lead a variety of interdisciplinary projects involving computer scientists and medical doctors, primarily radiologists and surgeons.* A core field of visualization and graphics missing a dedicated book until now* Written by pioneers in the field and illustrated in full color* Covers theory as well as practice

Book The Manual of Photography

Download or read book The Manual of Photography written by Elizabeth Allen and published by Taylor & Francis. This book was released on 2012-11-12 with total page 586 pages. Available in PDF, EPUB and Kindle. Book excerpt: The tenth edition of The Manual of Photography is an indispensable textbook for anyone who is serious about photography. It is ideal if you want to gain insight into the underlying scientific principles of photography and digital imaging, whether you are a professional photographer, lab technician, researcher or student in the field, or simply an enthusiastic amateur. This comprehensive guide takes you from capture to output in both digital and film media, with sections on lens use, darkroom techniques, digital cameras and scanners, image editing techniques and processes, workflow, digital file formats and image archiving. This iconic text was first published in 1890 and has aided many thousands of photographers in developing their own techniques and understanding of the medium. Now in full colour, The Manual of Photography still retains its clear, reader-friendly style and is filled with images and illustrations demonstrating the key principles. Not only giving you the skills and know-how to take stunning photographs, but will also allowing you to fully understand the science behind the creation of great images.

Book The Astrophotography Manual

Download or read book The Astrophotography Manual written by Chris Woodhouse and published by CRC Press. This book was released on 2015-05 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Astrophotography Manual is for those photographers who aspire to move beyond using standard SLR cameras and editing software, and who are ready to create beautiful images of nebulas, galaxies, clusters, and the solar system. Beginning with a brief astronomy primer, this book takes readers through the full astrophotography process, from choosing and using equipment through image capture, calibration, and processing. This combination of technical background information and the hands-on approach brings the science down to earth with a practical method to plan for success. Features include: Over 400 images, graphs, and tables to illustrate these concepts A wide range of hardware to be used, including smartphones, tablets, and the latest mount technologies How to utilize a variety of leading software such as Maxim DL, Nebulosity, Sequence Generator Pro, Photoshop, and PixInsight Case studies showing how and when to use certain tools and overcoming technical challenges How sensor performance and light pollution relate to image quality and exposure planning

Book From Grain to Pixel

Download or read book From Grain to Pixel written by Giovanna Fossati and published by Amsterdam University Press. This book was released on 2009 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: "From Grain to Pixel attempts to bridge the fields of film archiving and academic research, by addressing the discourse on film ontology and analysing how it affects the role of film archives. Fossati proposes a new theoretization of film archival practice as the starting point for a renewed dialogue between film scholars and film archivists." --Book Jacket.

Book HLSL and Pixel Shaders for XAML Developers

Download or read book HLSL and Pixel Shaders for XAML Developers written by Walt Ritscher and published by "O'Reilly Media, Inc.". This book was released on 2012 with total page 203 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pixel shaders are some of the more powerful graphic tools available for XAML programmers, but shader development bears little resemblance to traditional .NET programming. With this hands-on book, you'll not only discover how to use existing shaders in your Windows Presentation Foundation (WPF) and Silverlight applications, you'll also learn how create your own effects with XAML and Microsoft's HLSL shading language. In the process, you'll write, compile, and test custom XAML shaders with the Shazzam Shader Editor, a free utility developed by author Walt Ritscher. The book includes XAML and C# sample code, and Shazzam contains all of the sample shaders discussed. Learn how shaders help you extend the GPU's rendering capabilities Explore prevailing shader types, such as color modification, blurring, and spatial transformation Get a quick tour of the shader features, and use pre-built effects on image elements in your application Examine the XAML ShaderEffect class to understand how WPF and Silverlight use shaders Learn about the shader-specific tools available in Visual Studio and Expression Blend Get up to speed on HLSL basics and learn how to create a variety of graphics effects

Book Adaptive Optics for Astronomical Telescopes

Download or read book Adaptive Optics for Astronomical Telescopes written by John W. Hardy and published by Oxford Optical and Imaging Sci. This book was released on 1998 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book by one of the leaders in adaptive optics covers the fundamental theory and then describes in detail how this technology can be applied to large ground-based telescopes to compensate for the effects of atmospheric turbulence. It includes information on basic adaptive optics components and technology, and has chapters devoted to atmospheric turbulence, optical image structure, laser beacons, and overall system design. The chapter on system design is particularly detailed and includes performance estimation and optimization. Combining a clear discussion of physical principles with numerous real-world examples, this book will be a valuable resource for all graduate students and researchers in astronomy and optics.

Book A Biography of the Pixel

Download or read book A Biography of the Pixel written by Alvy Ray Smith and published by MIT Press. This book was released on 2021-08-03 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: The pixel as the organizing principle of all pictures, from cave paintings to Toy Story. The Great Digital Convergence of all media types into one universal digital medium occurred, with little fanfare, at the recent turn of the millennium. The bit became the universal medium, and the pixel--a particular packaging of bits--conquered the world. Henceforward, nearly every picture in the world would be composed of pixels--cell phone pictures, app interfaces, Mars Rover transmissions, book illustrations, videogames. In A Biography of the Pixel, Pixar cofounder Alvy Ray Smith argues that the pixel is the organizing principle of most modern media, and he presents a few simple but profound ideas that unify the dazzling varieties of digital image making. Smith's story of the pixel's development begins with Fourier waves, proceeds through Turing machines, and ends with the first digital movies from Pixar, DreamWorks, and Blue Sky. Today, almost all the pictures we encounter are digital--mediated by the pixel and irretrievably separated from their media; museums and kindergartens are two of the last outposts of the analog. Smith explains, engagingly and accessibly, how pictures composed of invisible stuff become visible--that is, how digital pixels convert to analog display elements. Taking the special case of digital movies to represent all of Digital Light (his term for pictures constructed of pixels), and drawing on his decades of work in the field, Smith approaches his subject from multiple angles--art, technology, entertainment, business, and history. A Biography of the Pixel is essential reading for anyone who has watched a video on a cell phone, played a videogame, or seen a movie. 400 pages of annotations, prepared by the author and available online, provide an invaluable resource for readers.

Book Adobe Illustrator CC Classroom in a Book

Download or read book Adobe Illustrator CC Classroom in a Book written by Brian Wood and published by Pearson Education. This book was released on 2013 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains 15 lessons that cover the basics, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish, or choose only those lessons that interest you.

Book Encyclopedia of Computer Science and Technology

Download or read book Encyclopedia of Computer Science and Technology written by Phillip A. Laplante and published by CRC Press. This book was released on 2017-10-02 with total page 1013 pages. Available in PDF, EPUB and Kindle. Book excerpt: With breadth and depth of coverage, the Encyclopedia of Computer Science and Technology, Second Edition has a multi-disciplinary scope, drawing together comprehensive coverage of the inter-related aspects of computer science and technology. The topics covered in this encyclopedia include: General and reference Hardware Computer systems organization Networks Software and its engineering Theory of computation Mathematics of computing Information systems Security and privacy Human-centered computing Computing methodologies Applied computing Professional issues Leading figures in the history of computer science The encyclopedia is structured according to the ACM Computing Classification System (CCS), first published in 1988 but subsequently revised in 2012. This classification system is the most comprehensive and is considered the de facto ontological framework for the computing field. The encyclopedia brings together the information and historical context that students, practicing professionals, researchers, and academicians need to have a strong and solid foundation in all aspects of computer science and technology.