Download or read book Scanline Rendering written by Fouad Sabry and published by One Billion Knowledgeable. This book was released on 2024-05-14 with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt: What is Scanline Rendering Scanline rendering is an algorithm for visible surface determination, in 3D computer graphics, that works on a row-by-row basis rather than a polygon-by-polygon or pixel-by-pixel basis. All of the polygons to be rendered are first sorted by the top y coordinate at which they first appear, then each row or scan line of the image is computed using the intersection of a scanline with the polygons on the front of the sorted list, while the sorted list is updated to discard no-longer-visible polygons as the active scan line is advanced down the picture. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Scanline rendering Chapter 2: Painter's algorithm Chapter 3: Rasterisation Chapter 4: Texture mapping Chapter 5: Z-buffering Chapter 6: Graphics pipeline Chapter 7: Clipping (computer graphics) Chapter 8: Hidden-surface determination Chapter 9: Shader Chapter 10: Shadow volume (II) Answering the public top questions about scanline rendering. (III) Real world examples for the usage of scanline rendering in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Scanline Rendering.
Download or read book The Second Half Century of Rock Mechanics Three Volume Set written by Luis Ribeiro e Sousa and published by CRC Press. This book was released on 2007-08-05 with total page 1356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Forty one years ago, the International Society for Rock Mechanics (ISRM) held its 1st International Congress in Lisbon, Portugal. In July 2007, the 11th ISRM Congress returned to Lisbon, where the Portuguese Geotechnical Society (SPG), the Portuguese National Group of the ISRM, hosted the meeting. The Second Half Century of Rock Mechanics comprises
Download or read book Algorithms and Computation written by Kam W. Ng and published by Springer Science & Business Media. This book was released on 1993-11-26 with total page 566 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents the proceedings of the fourth annual International Symposium on Algorithms and Computation, held in Hong Kong in December 1993.Numerous selected papers present original research in such areas as design and analysis of algorithms, computational complexity, and theory of computation. Topics covered include: - automata, languages, and computability, - combinatorial, graph, geometric, and randomized algorithms, - networks and distributed algorithms, - VLSIand parallel algorithms, - theory of learning and robotics, - number theory and robotics. Three invited papers are also included.
Download or read book Impact of Human Activity on the Geological Environment EUROCK 2005 written by Pavel Konecny and published by CRC Press. This book was released on 2005-05-12 with total page 770 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work focuses on the impact of human activity on the geological environment and contains over 100 papers dealing with laboratory and field research investigations in geomechanics, geoengineering and mathematical modelling. Topics covered are grouped into eight main themes: response of the rock mass to human impact; slope stability; field research; laboratory research; stability of underground openings; mathematical modelling; stress measurements, and mineral and rock disintegration.
Download or read book An Introduction to 3D Computer Vision Techniques and Algorithms written by Boguslaw Cyganek and published by John Wiley & Sons. This book was released on 2011-08-10 with total page 485 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer vision encompasses the construction of integrated vision systems and the application of vision to problems of real-world importance. The process of creating 3D models is still rather difficult, requiring mechanical measurement of the camera positions or manual alignment of partial 3D views of a scene. However using algorithms, it is possible to take a collection of stereo-pair images of a scene and then automatically produce a photo-realistic, geometrically accurate digital 3D model. This book provides a comprehensive introduction to the methods, theories and algorithms of 3D computer vision. Almost every theoretical issue is underpinned with practical implementation or a working algorithm using pseudo-code and complete code written in C++ and MatLab®. There is the additional clarification of an accompanying website with downloadable software, case studies and exercises. Organised in three parts, Cyganek and Siebert give a brief history of vision research, and subsequently: present basic low-level image processing operations for image matching, including a separate chapter on image matching algorithms; explain scale-space vision, as well as space reconstruction and multiview integration; demonstrate a variety of practical applications for 3D surface imaging and analysis; provide concise appendices on topics such as the basics of projective geometry and tensor calculus for image processing, distortion and noise in images plus image warping procedures. An Introduction to 3D Computer Vision Algorithms and Techniques is a valuable reference for practitioners and programmers working in 3D computer vision, image processing and analysis as well as computer visualisation. It would also be of interest to advanced students and researchers in the fields of engineering, computer science, clinical photography, robotics, graphics and mathematics.
Download or read book Probabilistic Methods in Geotechnical Engineering written by K.S. Li and published by CRC Press. This book was released on 2020-08-19 with total page 636 pages. Available in PDF, EPUB and Kindle. Book excerpt: The proceedings of this conference contain keynote addresses on recent developments in geotechnical reliability and limit state design in geotechnics. It also contains invited lectures on such topics as modelling of soil variability, simulation of random fields and probability of rock joints. Contents: Keynote addresses on recent development on geotechnical reliability and limit state design in geotechnics, and invited lectures on modelling of soil variability, simulation of random field, probabilistic of rock joints, and probabilistic design of foundations and slopes. Other papers on analytical techniques in geotechnical reliability, modelling of soil properties, and probabilistic analysis of slopes, embankments and foundations.
Download or read book Photoshop CS6 Unlocked written by Corrie Haffly and published by SitePoint Pty Ltd. This book was released on 2012-07-26 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: Photoshop CS6 Unlocked is a full-color question-and-answer book for web designers who want to use Photoshop to create better looking websites. Completely updated for Photoshop CS6, this comprehensive book covers: Photoshop interface tricks & shortcuts Basic Skills: Transparencies, rounded corners, blending images, matching colors and more Buttons: Creating buttons and tabs in various shapes and form factors Backgrounds: Making various gradient and textured backgrounds Creating text effects, texturing and shadowing text, wrapping text around a curve, and more Adjusting Images: Removing blue tints, darkening and lightening images, fixing red-eye, removing dark shadows, sharpening images, and more Manipulating Images: Creating fish-eye effects, removing imperfections, making product shots for ecommerce, and more Creating Web Interfaces: Best practice & time saving ideas including how-tos on slicing images, creating rollovers, and more Advanced techniques: Generating thumbnails, animated GIFs, bulk watermarking, sharing Photoshop Actions, and more
Download or read book Official Gazette of the United States Patent and Trademark Office written by and published by . This book was released on 2002 with total page 760 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Image Analysis and Recognition written by Mohamed Kamel and published by Springer Science & Business Media. This book was released on 2009-07-07 with total page 977 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 6th International Conference on Image Analysis and Recognition, ICIAR 2009, held in Halifax, Canada, in July 2009. The 93 revised full papers presented were carefully reviewed and selected from 164 submissions. The papers are organized in topical sections on image and video processing and analysis; image segmentation; image and video retrieval and indexing; pattern analysis and recognition; biometrics face recognition; shape analysis; motion analysis and tracking; 3D image analysis; biomedical image analysis; document analysis and applications.
Download or read book Geotechnical Instrumentation and Monitoring in Open Pit and Underground Mining written by T. Szwedzicki and published by CRC Press. This book was released on 2020-07-15 with total page 1035 pages. Available in PDF, EPUB and Kindle. Book excerpt: As mining operations increase in scale and mines go progressively deeper, the geotechnical input into mine design is of importance. This book covers topics in geotechnical instrumentation and monitoring, including coverage of groundwater, displacement and environmental monitoring.
Download or read book Graphics Gems V IBM Version written by Alan W. Paeth and published by Elsevier. This book was released on 1995-06-15 with total page 465 pages. Available in PDF, EPUB and Kindle. Book excerpt: Graphics Gems V is the newest volume in The Graphics Gems Series. It is intended to provide the graphics community with a set of practical tools for implementing new ideas and techniques, and to offer working solutions to real programming problems. These tools are written by a wide variety of graphics programmers from industry, academia, and research. The books in the series have become essential, time-saving tools for many programmers. - Latest collection of graphics tips in The Graphics Gems Series written by the leading programmers in the field - Contains over 50 new gems displaying some of the most recent and innovative techniques in graphics programming - Includes gems covering ellipses, splines, Bezier curves, and ray tracing
Download or read book Mechanics of Jointed and Faulted Rock written by Hans Peter Rossmanith and published by CRC Press. This book was released on 2020-12-18 with total page 1848 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on the implementation and application of new concepts and methods to modelling, analysis, building, performance control and repair of structures of and in jointed rock and rock masses. It provides a forum for presentation of new research results and discussion for researchers.
Download or read book Treewidth written by Ton Kloks and published by Springer Science & Business Media. This book was released on 1994-08-26 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: The study of planetary or solar magnetic fields explains natural magnetism as a phenomenon of magnetohydrodynamics. The kinematic dynamo theory, especially the fast dynamo treated in this volume, is somewhat simpler but still it presents formidable analytical problems related to chaotic dynamics, for example. This remarkable book presents the status of the theory, including techniques of numerical simulations and modelling, along with a summary of results to date. The first three chapters introduce the problem and present examples of fast dynamo action in flows and maps. The remaining nine chapters deal with various analytical approaches and model systems. The book addresses astronomers and geophysicists, researchers and students alike.
Download or read book The Theory of the Moir Phenomenon written by Isaac Amidror and published by Springer Science & Business Media. This book was released on 2007-03-16 with total page 493 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents for the first time the theory of the moiré phenomenon between aperiodic or random layers. The book provides a full general purpose and application-independent exposition of the subject. Throughout the whole text the book favours a pictorial, intuitive approach which is supported by mathematics, and the discussion is accompanied by a large number of figures and illustrative examples.
Download or read book Structure and Diagenesis in Upper Carboniferous Tight Gas Reservoirs in NW Germany written by Wuestefeld, Patrick and published by KIT Scientific Publishing. This book was released on 2018-03-02 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: Upper Carboniferous sandstones are important tight gas reservoirs in Central Europe. This field-based study, conducted in a km-scale reservoir outcrop analog (Piesberg quarry, Lower Saxony Basin, NW Germany), focused on the diagenetic control on spatial reservoir quality distribution. Geothermometers were used to characterize a fault-related thermal anomaly. A prototype workflow based on terrestrial laser scanning is presented, which allowed for the automated detection and analysis of fractures.
Download or read book Intellivision written by Tom Boellstorff and published by MIT Press. This book was released on 2024-11-05 with total page 429 pages. Available in PDF, EPUB and Kindle. Book excerpt: The engaging story of Intellivision, an overlooked videogame system from the late 1970s and early 1980s whose fate was shaped by Mattel, Atari, and countless others who invented the gaming industry. Astrosmash, Snafu, Star Strike, Utopia—do these names sound familiar to you? No? Maybe? They were all videogames created for the Intellivision videogame system, sold by Mattel Electronics between 1979 and 1984. This system was Atari’s main rival during a key period when videogames were moving from the arcades into the home. In Intellivision, Tom Boellstorff and Braxton Soderman tell the fascinating inside story of this overlooked gaming system. Along the way, they also analyze Intellivision’s chips and code, games, marketing and business strategies, organizational and social history, and the cultural and economic context of the early US games industry from the mid-1970s to the great videogame industry crash of 1983. While many remember Atari, Intellivision has largely been forgotten. As such, Intellivision fills a crucial gap in videogame scholarship, telling the story of a console that sold millions and competed aggressively against Atari. Drawing on a wealth of data from both institutional and personal archives and over 150 interviews with programmers, engineers, executives, marketers, and designers, Boellstorff and Soderman examine the relationship between videogames and toys—an under-analyzed aspect of videogame history—and discuss the impact of home computing on the rise of videogames, the gendered implications of play and videogame design at Mattel, and the blurring of work and play in the early games industry.
Download or read book Proceedings of the S I D written by National Symposium on Information Display and published by . This book was released on 1974 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt: