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Book Sams Teach Yourself Java 2 in 24 Hours

Download or read book Sams Teach Yourself Java 2 in 24 Hours written by Rogers Cadenhead and published by . This book was released on 1999 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is the quickest way for readers to learn everything they really need to know about Java 2. "Teach Yourself Java 2 in 24 Hours" is a step-by-step tutorial broken up into 24 short, easy one-hour chapters.

Book Sams Teach Yourself Java 2 in 24 Hours

Download or read book Sams Teach Yourself Java 2 in 24 Hours written by Rogers Cadenhead and published by Sams Publishing. This book was released on 2002 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cadenhead presents a step-by-step tutorial that teaches someone with no previous programming experience how to create simple Java programs and applets. It starts out at a lower level than "Sams Teach Yourself Java in 21 Days, " and takes things at a slower pace, focusing on key programming concepts and essential Java basics.

Book Teach Yourself Java 1 1 Programming in 24 Hours

Download or read book Teach Yourself Java 1 1 Programming in 24 Hours written by Rogers Cadenhead and published by Sams.Net Software. This book was released on 1997-01-01 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Instructs the user in object-oriented programming, allowing the creation of interactive Web sites, cross-platform applications, and Java applets; includes a CD-ROM with examples for each lesson

Book Sams Teach Yourself Apache 2 in 24 Hours

Download or read book Sams Teach Yourself Apache 2 in 24 Hours written by Daniel López Ridruejo and published by Sams Publishing. This book was released on 2002 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sams Teach Yourself Apache in 24 Hours covers the installation, configuration, and ongoing administration of the Apache Web server, the most popular Internet Web server. It covers both the 1.3 and the new 2.0 versions of Apache. Using a hands-on, task-oriented format, it concentrates on the most popular features and common quirks of the server. The first part of the book helps the reader build, configure, and get started with Apache. After completing these chapters the reader will be able to start, stop, and monitor the Web server. He also will be able to serve both static content and dynamic content, customize the logs, and restrict access to certain parts of the Web server. The second part of the book explains in detail the architecture of Apache and how to extend the server via third-party modules like PHP and Tomcat. It covers server performance and scalability, content management, and how to set up a secure server with SSL.

Book Sams Teach Yourself Beginning Programming in 24 Hours

Download or read book Sams Teach Yourself Beginning Programming in 24 Hours written by Greg M. Perry and published by Sams Publishing. This book was released on 2001 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition" explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.

Book Sams Teach Yourself JavaServer Pages in 24 Hours

Download or read book Sams Teach Yourself JavaServer Pages in 24 Hours written by Jose Annunziato and published by Sams Publishing. This book was released on 2000 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt: "SAMS Teach Yourself JSP in 24 Hours" is the first-level book on JSP. It guarantees to teach in 24 one-hour sessions JSP and its ties to other J2EE technologies, including Servlets, EJBs, JDBC, XML and the like. It also covers the comprehensive development of JSP using such tools as BEA's Weblogic Server and Apache Tomcat.

Book Sams Teach Yourself Java in 21 Days  Covers Java 11 12

Download or read book Sams Teach Yourself Java in 21 Days Covers Java 11 12 written by Rogers Cadenhead and published by Sams Publishing. This book was released on 2019-12-09 with total page 1399 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 21 days, you can acquire the knowledge and skills necessary to develop applications on your computer, web servers, and mobile devices. With this complete tutorial you’ll quickly master the basics and then move on to more advanced features and concepts. Completely updated for Java 11 and 12, this book teaches you about the Java language and how to use it to create applications for any computing environment. By the time you have finished the book, you’ll have well-rounded knowledge of Java and the Java class libraries. No previous programming experience required. By following the 21 carefully organized lessons in this book, anyone can learn the basics of Java programming. Learn at your own pace. You can work through each chapter sequentially to make sure you thoroughly understand all the concepts and methodologies, or you can focus on specific lessons to learn the techniques that interest you most. Test your knowledge. Each chapter ends with a Workshop section filled with questions, answers, and exercises for further study. There are even certification practice questions. Completely revised, updated, and expanded to cover the latest features of Java 11 and 12 Learn to develop Java applications using NetBeans–an excellent programming platform Easy-to-understand, practical examples clearly illustrate the fundamentals of Java programming Discover how to quickly develop programs with a graphical user interface Find out about JDBC programming with the Derby database Learn how to use Inner Classes and Lambda Expressions Learn rapid application development with Apache NetBeans Create a game using Java

Book Sams Teach Yourself Java in 21 Days

Download or read book Sams Teach Yourself Java in 21 Days written by Rogers Cadenhead and published by Pearson Education. This book was released on 2013 with total page 720 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edition adds coverage of Java 7 and places emphasis on Android programming. There is a new chapter on Android development and additional material where appropriate throughout the book. Coverage of the JDK has been dropped in favor of NetBeans, the free integrated IDE for Java.

Book Sams Teach Yourself Java 1 2 in 24 Hours

Download or read book Sams Teach Yourself Java 1 2 in 24 Hours written by Rogers Cadenhead and published by Sams.Net Software. This book was released on 1998 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Teach Yourself Java 1.2 Programming in 24 Hours" is a step-by-step tutorial broken up into 24 short, easy one-hour chapters. Fresh material covers new components of Java 1.2, including Java Foundation Classes, Java2D classes for two-dimensional image manipulation, and JavaBeans, a feature of Java 1.1 that has become a key part of Java programming.

Book Sams Teach Yourself Android Application Development in 24 Hours

Download or read book Sams Teach Yourself Android Application Development in 24 Hours written by Lauren Darcey and published by Sams Publishing. This book was released on 2012 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Full color; sample code provided on enclosed CD"--Cover.

Book Java in 24 Hours  Sams Teach Yourself  Covering Java 9

Download or read book Java in 24 Hours Sams Teach Yourself Covering Java 9 written by Rogers Cadenhead and published by Sams Publishing. This book was released on 2017-09-08 with total page 1093 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer programming with Java is easier than it looks. In just 24 lessons of one hour or less, you can learn to write computer programs in Java. Using a straightforward, step-by-step approach, popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, an Android app, and even Minecraft mods in Java. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Full-color figures and clear step-by-step instructions visually show you how to program with Java. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes, Tips, and Cautions provide related information, advice, and warnings. Learn how to... • Set up your Java programming environment • Write your first working program in just minutes • Control program decisions and behavior • Store and work with information • Build straightforward user interfaces • Create interactive web programs • Use threading to build more responsive programs • Read and write files and XML data • Master best practices for object-oriented programming • Use Java 9’s new HTTP client • Use Java to create an Android app • Expand your skills with closures • Create Minecraft mods with Java Contents at a Glance Part I Getting Started 1 Becoming a Programmer 2 Writing Your First Program 3 Vacationing in Java 4 Understanding How Java Programs Work Part II Learning the Basics of Programming 5 Storing and Changing Information in a Program 6 Using Strings to Communicate 7 Using Conditional Tests to Make Decisions 8 Repeating an Action with Loops Part III Working with Information in New Ways 9 Storing Information with Arrays 10 Creating Your First Object 11 Describing What Your Object is Like 12 Making the Most of Existing Objects Part IV Moving into Advanced Topics 13 Storing Objects in Data Structures 14 Handling Errors in a Program 15 Creating a Threaded Program 16 Using Inner Classes and Closures Part V Programming a Graphical User Interface 17 Building a Simple User Interface in Swing 18 Laying Out a User Interface 19 Responding to User Input Part VI Writing Internet Applications 20 Reading and Writing Files 21 Using Java 9's New HTTP Client 22 Creating Java2D Graphics 23 Creating Minecraft Mods with Java 24 Writing Android Apps Appendixes A Using the NetBeans Integrated Development Environment B Where to Go from Here Java Resources C This Book's Web Site D Fixing a Problem with the Android Studio Emulator

Book Sams Teach Yourself Javascript In 24 Hours  4 E

Download or read book Sams Teach Yourself Javascript In 24 Hours 4 E written by Michael Moncur and published by Pearson Education India. This book was released on 2007-09 with total page 458 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Sams Teach Yourself Shell Programming in 24 Hours

Download or read book Sams Teach Yourself Shell Programming in 24 Hours written by Sriranga Veeraraghavan and published by Sams Publishing. This book was released on 2002 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to develop powerful and robust shell scripts in order to get the most out of your Unix/Linux system.

Book Python in 24 Hours  Sams Teach Yourself

Download or read book Python in 24 Hours Sams Teach Yourself written by Katie Cunningham and published by Sams Publishing. This book was released on 2013-09-10 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 sessions of one hour or less, Sams Teach Yourself Python in 24 Hours will help you get started fast, master all the core concepts of programming, and build anything from websites to games. Using this book’s straightforward, step-by-step approach, you’ll move from the absolute basics through functions, objects, classes, modules, database integration, and more. Every lesson and case study application builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Python development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Warnings alert you to possible problems and give you advice on how to avoid them. Learn how to... Install and run the right version of Python for your operating system Store, manipulate, reformat, combine, and organize information Create logic to control how programs run and what they do Interact with users or other programs, wherever they are Save time and improve reliability by creating reusable functions Master Python data types: numbers, text, lists, and dictionaries Write object-oriented programs that work better and are easier to improve Expand Python classes to make them even more powerful Use third-party modules to perform complex tasks without writing new code Split programs to make them more maintainable and reusable Clearly document your code so others can work with it Store data in SQLite databases, write queries, and share data via JSON Simplify Python web development with the Flask framework Quickly program Python games with PyGame Avoid, troubleshoot, and fix problems with your code

Book Java in 24 Hours  Sams Teach Yourself  Covering Java 8

Download or read book Java in 24 Hours Sams Teach Yourself Covering Java 8 written by Rogers Cadenhead and published by Sams Publishing. This book was released on 2014-05-05 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sams Teach Yourself Java in 24 Hours, Seventh Edition Covers Java 8 and Android Development In just 24 lessons of one hour or less, you can learn the fundamentals of Java programming. In this book's straightforward, step-by-step approach, each lesson builds on everything that's come before, helping readers learn Java's core features and techniques from the ground up. Friendly, accessible, and conversational, this book offers a practical grounding in the language, without ever becoming overwhelming or intimidating. Full-color figures and clear instructions visually show you how to program with Java. Popular author Rogers Cadenhead helps you master the skills and technology you need to create desktop and web programs, web services, and even an Android app in Java. Learn how to... Set up your Java programming environment Write your first working program in just minutes Control program decisions and behavior Store and work with information Build straightforward user interfaces Create interactive web programs Use threading to build more responsive programs Read and write files and XML data Master best practices for object-oriented programming Create flexible, interoperable web services with JAX-WS Use Java to create an Android app Expand your skills with closures, the powerful new capability introduced in Java 8 Contents at a Glance PART I: Getting Started 1 Becoming a Programmer 2 Writing Your First Program 3 Vacationing in Java 4 Understanding How Java Programs Work PART II: Learning the Basics of Programming 5 Storing and Changing Information in a Program 6 Using Strings to Communicate 7 Using Conditional Tests to Make Decisions 8 Repeating an Action with Loops PART III: Working with Information in New Ways 9 Storing Information with Arrays 10 Creating Your First Object 11 Describing What Your Object Is Like 12 Making the Most of Existing Objects PART IV: Programming a Graphical User Interface 13 Building a Simple User Interface 14 Laying Out a User Interface 15 Responding to User Input 16 Building a Complex User Interface PART V: Moving into Advanced Topics 17 Storing Objects in Data Structures 18 Handling Errors in a Program 19 Creating a Threaded Program 20 Using Inner Classes and Closures 21 Reading and Writing Files 22 Creating Web Services with JAX-WS 23 Creating Java2D Graphics 24 Writing Android Apps Appendixes A Using the NetBeans Integrated Development Environment B Where to Go from Here: Java Resources C This Book’s Website D Setting Up an Android Development Environment

Book Sams Teach Yourself SQL in 24 Hours

Download or read book Sams Teach Yourself SQL in 24 Hours written by Ryan Stephens and published by Sams Publishing. This book was released on 2008-05-30 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: In just 24 lessons of one hour or less, you will learn professional techniques to design and build efficient databases and query them to extract useful information. Using a straightforward, step-by-step approach, each lesson builds on the previous one, allowing you to learn the essentials of ANSI SQL from the ground up. Example code demonstrates the authors’ professional techniques, while exercises written for MySQL offer the reader hands-on learning with an open-source database. Included are advanced techniques for using views, managing transactions, database administration, and extending SQL. Step-by-step instructions carefully walk you through the most common SQL tasks. Q&As, Quizzes, and Exercises at the end of each chapter help you test your knowledge. Notes and Tips point out shortcuts and solutions. New terms are clearly defined and explained. Learn how to... Use SQL-2003, the latest standard for the Structured Query Language Design and deploy efficient, secure databases Build advanced queries for information retrieval Sort, group, and summarize information for best presentation Tune databases and queries for maximum performance Understand database administration and security techniques For more than ten years the authors have studied, applied, and documented the SQL standard and its application to critical database systems. Ryan Stephens and Ron Plew are entrepreneurs, speakers, and cofounders of Perpetual Technologies, Inc. (PTI), a fast-growing IT management and consulting firm which specializes in database technologies. They taught database courses for Indiana University–Purdue University in Indianapolis for five years and have authored more than a dozen books on Oracle, SQL, database design, and the high availability of critical systems. Arie D. Jones is Senior SQL Server database administrator and analyst for PTI. He is a regular speaker at technical events and has authored several books and articles. Category: Database Covers: ANSI SQL User Level: Beginning–Intermediate Register your book at informit.com/title/9780672330186 for convenient access to updates and corrections as they become available.

Book Sams Teach Yourself WPF in 24 Hours

Download or read book Sams Teach Yourself WPF in 24 Hours written by Rob Eisenberg and published by Sams Publishing. This book was released on 2009 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Printed entirely in color, with helpful figures and syntax coloring to make code samples appear as they do in Visual Studio. In just 24 sessions of one hour or less, you will be able to begin effectively using WPF to solve real-world problems, developing rich user interfaces in less time than you thought possible. Using a straightforward, step-by-step approach, each lesson builds on a real-world foundation forged in both technology and business matters, allowing you to learn the essentials of WPF from the ground up. Step-by-step instructions carefully walk you through the most common questions, issues, and tasks. The Q&A sections, quizzes, and exercises help you build and test your knowledge. By the Way notes present interesting pieces of information. Did You Know? tips offer advice or teach an easier way to do something. Watch Out! cautions advise you about potential problems and help you steer clear of disaster. Learn how to... Use XAML to build user interfaces Leverage data binding to minimize tedious code Create visually engaging applications Architect and design WPF applications using proven patterns such as MVP Incorporate audio and video into your applications Customize controls with styles, templates, and animation Apply best practices for developing software with WPF Deploy WPF applications to the desktop and Web Take advantage of WPF''s advanced printing capabilities Grow as a developer by improving your overall software design skills Introduction 1 Part I Getting Started 1 What WPF Is and Isn''t 5 2 Understanding XAML 17 3 Introducing the Font Viewer 27 4 Handling Application Layout 41 5 Using Basic Controls 59 6 Introducing Data Binding 75 Part II Reaching the User 7 Designing an Application 93 8 Building a Text Document Editor 107 9 Getting a Handle on Events 121 10 Commands 145 11 Output 157 Part III Visualizing Data 12 Building a Contact Manager 177 13 Presenters and Views 193 14 Resources and Styles 211 15 Digging Deeper into Data Binding 229 16 Visualizing Lists 251 Part IV Creating Rich Experiences 17 Building a Media Viewer 267 18 Drawing with Shapes 291 19 Colors and Brushes 315 20 Transforms and Effects 331 21 Using Control Templates 347 22 Triggers 369 23 Animation 383 24 Best Practices 407 Part V Appendixes Appendix A: Tools and Resources 423 Appendix B: 3D Tutorial Using ZAM 3D 427 Appendix C: Project Source (downloadable) 437 Index 439