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EBookClubs

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Book Reimagining Characters with Unreal Engine s MetaHuman Creator

Download or read book Reimagining Characters with Unreal Engine s MetaHuman Creator written by Brian Rossney and published by Packt Publishing Ltd. This book was released on 2022-12-29 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover the power of Unreal Engine 5 and the MetaHuman Creator in this illustrated guide to develop realistic digital characters, infusing them with full body and facial animation Key Features Create realistic characters using the MetaHuman Creator using a mixture of preset and custom tools Import your character into Unreal Engine 5 to access more editing options and begin animating it Combine face and body motion capturing to fully animate your digital humans Book DescriptionMetaHuman Creator (MHC) is an online, user-friendly 3D design tool for creating highly realistic digital humans that can be animated within Unreal Engine (UE) and enhanced with motion capture technology. This means that filmmakers and game developers now have access to a high quality, affordable solution that was previously only available to specialist studios. This book will focus on using UE5 and MHC from a filmmaker angle. Firstly, you’ll understand how to use the online MHC to create a digital character, changing its facial structure, body type, and clothing. After that, you’ll learn all the necessary steps to bring the character into UE5 and set it up for animation. Then, using an iPhone and a webcam to capture face and body movements, you’ll mix these motion capture files, refine the animations using the MetaHuman Control Rig, and save these takes to be reused and edited again within the Level Sequencer. On top of that, you’ll learn how to create a rendered video file for film production using both the Level Sequencer and a VR Cinematic Camera. By the end of this book, you’ll have created your own MetaHuman character, as well as face and body motion capture data, and learned the necessary skills to give your future projects further realism and creative control.What you will learn Create your own bespoke character using MHC Develop custom faces based on real people Utilize Blueprints to take control of your digital character Retarget animations using the Unreal Mannequin Use DeepMotion and Live Link for complete body and face animation Use the Control Rig to refine animations Export and render your character Who this book is for This book is for filmmakers and hobbyists who are planning to make a film using Unreal Engine for the first time, having worked in live action or purely digital media previously, either professionally or as a hobby. No experience with Unreal Engine is required, however it is useful to have some knowledge of 3D development applications and concepts like wireframes, skin weights, transform tools, and motion capture. It is recommended that you have access to an iPhone X (or a later model). Alternatively, you can use a free or paid version of Faceware, along with a basic webcam.

Book Office Shock

    Book Details:
  • Author : Bob Johansen
  • Publisher : Berrett-Koehler Publishers
  • Release : 2023-01-17
  • ISBN : 1523003693
  • Pages : 381 pages

Download or read book Office Shock written by Bob Johansen and published by Berrett-Koehler Publishers. This book was released on 2023-01-17 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A thoughtful, practical read about the future of the flexible office."—Adam Grant “Office shock” is an abrupt, unsettling change in where, when, how, and even why we work. In this visionary book, three prominent futurists argue that the office is both a place and a process—offices and officing—with a new range of choices, including what they call the emerging officeverse. To see the possibilities with fresh eyes, we must use future-back thinking to ask, What is the purpose of your officing? What are the outcomes—especially regarding climate—you want to achieve? With whom do you want to office? How will you augment your intelligence? Where and when will you office? How will you create an agile office? Traditional offices were often unfair, uncomfortable, uncreative, and unproductive. This book explores how to seize this great opportunity to transform office work.

Book ZBrush Digital Sculpting Human Anatomy

Download or read book ZBrush Digital Sculpting Human Anatomy written by Scott Spencer and published by John Wiley & Sons. This book was released on 2010-12-16 with total page 782 pages. Available in PDF, EPUB and Kindle. Book excerpt: Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style. A clear writing style explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book Artificial Intelligence and Games

Download or read book Artificial Intelligence and Games written by Georgios N. Yannakakis and published by Springer. This book was released on 2018-02-17 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.

Book Playing the Past

Download or read book Playing the Past written by Zach Whalen and published by . This book was released on 2008 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: Playing the Past brings together a group of interdisciplinary scholars to examine the complementary notions of history and nostalgia as they are expressed through video games and in gaming culture. The scope of these related concepts moves from the personal to the cultural, and essays in this collection address video game nostalgia as both an individual and societal phenomenon, connecting the fond memories many of us have of classic gaming to contemporary representations of historical periods and events in video games. From Ms. Pac-Man and Space Invaders to Call of Duty and JFK: Reloaded, the games many of us have played since childhood inform how we see the world today, and the games we make and play today help us communicate ideas about real world history. By focusing on specific games, historical periods and media ecologies, these essays collectively take an in depth look at the related topics of nostalgia for classic gaming, gaming and histories of other media, and representations of real history in video games.

Book Object Oriented Feminism

Download or read book Object Oriented Feminism written by Katherine Behar and published by U of Minnesota Press. This book was released on 2016-11-01 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: The essays in Object-Oriented Feminism explore OOF: a feminist intervention into recent philosophical discourses—like speculative realism, object-oriented ontology (OOO), and new materialism—that take objects, things, stuff, and matter as primary. Object-oriented feminism approaches all objects from the inside-out position of being an object too, with all of its accompanying political and ethical potentials. This volume places OOF thought in a long history of ongoing feminist work in multiple disciplines. In particular, object-oriented feminism foregrounds three significant aspects of feminist thinking in the philosophy of things: politics, engaging with histories of treating certain humans (women, people of color, and the poor) as objects; erotics, employing humor to foment unseemly entanglements between things; and ethics, refusing to make grand philosophical truth claims, instead staking a modest ethical position that arrives at being “in the right” by being “wrong.” Seeking not to define object-oriented feminism but rather to enact it, the volume is interdisciplinary in approach, with contributors from a variety of fields, including sociology, anthropology, English, art, and philosophy. Topics are frequently provocative, engaging a wide range of theorists from Heidegger and Levinas to Irigaray and Haraway, and an intriguing diverse array of objects, including the female body as fetish object in Lolita subculture; birds made queer by endocrine disruptors; and truth claims arising in material relations in indigenous fiction and film. Intentionally, each essay can be seen as an “object” in relation to others in this collection. Contributors: Irina Aristarkhova, University of Michigan; Karen Gregory, University of Edinburgh; Marina Gržinić, Slovenian Academy of Science and Arts; Frenchy Lunning, Minneapolis College of Art and Design; Timothy Morton, Rice University; Anne Pollock, Georgia Tech; Elizabeth A. Povinelli, Columbia University; R. Joshua Scannell, CUNY Graduate Center; Adam Zaretsky, VASTAL.

Book According to Whose Will

Download or read book According to Whose Will written by Oriol Poveda and published by . This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This study, the first in its scope of transgender religiosity, explores the entanglements of gender and religion in the lives of 13 transgender participants with a Jewish Orthodox background (formerly and currently Orthodox). To that end, this study presents a series of themes distributed among three central periods in the participants' lives: pre-transition, transition and post-transition. The findings detail the way s in which gender and religion were negotiated by the participants through what is described as dislocations and reversal stories. Gendered religious practices, a key feature of Orthodox Judaism figure prominently in the analysis." -- Back cover.

Book The Dark Knight Trilogy

Download or read book The Dark Knight Trilogy written by Christopher Nolan and published by Opus Books. This book was released on 2012-08-01 with total page 588 pages. Available in PDF, EPUB and Kindle. Book excerpt: (Book). At nearly six hundred pages, The Dark Knight Trilogy , a behemoth of script and storyboards, captures on the page the dark mythic expanse of the cinematic Batman. These definitive, vibrant film blueprints published on the heels of the final film's closely guarded release are destined to be enshrined on every fan's bedside table, studied in universities, and emulated by filmmakers.

Book Archie  2015    10

Download or read book Archie 2015 10 written by Mark Waid and published by Archie Comic Publications. This book was released on 2016-07-27 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's Team Archie vs. Team Betty! A civil war has broken out in Riverdale—friends against friends, parents against parents, with the entire town torn down the middle by an event that forces everyone to take sides! No joke—the events of this issue will impact Archie and his pals for some time to come!

Book Aliens in Popular Culture

Download or read book Aliens in Popular Culture written by Michael M. Levy and published by Greenwood. This book was released on 2019-03-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction / Gregory Benford -- Inventing the alien in early science fiction / Sean Guynes-Vishniac -- Alien invaders or aliens invaded / Joan Gordon -- The alien child / Emily Midkiff -- Aliens in videogames / Michael Levy -- Entries : A-Z.

Book Museum Politics

    Book Details:
  • Author : Timothy W. Luke
  • Publisher : U of Minnesota Press
  • Release : 2002
  • ISBN : 9781452906096
  • Pages : 336 pages

Download or read book Museum Politics written by Timothy W. Luke and published by U of Minnesota Press. This book was released on 2002 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Conversations with Things

Download or read book Conversations with Things written by Diana Deibel and published by Rosenfeld Media. This book was released on 2021-04-20 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the future, where you can talk with the digital things around you: voice assistants, chatbots, and more. But these interactions can be unhelpful and frustrating—sometimes even offensive or biased. Conversations with Things teaches you how to design conversations that are useful, ethical, and human–centered—because everyone deserves to be understood, especially you.

Book Vigilante  Southland  2016    1

Download or read book Vigilante Southland 2016 1 written by Gary Phillips and published by DC Comics. This book was released on 2016-10-26 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt: Donny was feeling pretty settled in his cushy life. Even though his girlfriend was politically active, he never gave social justice or racial issues any time. So, when Dorrie discovers something she shouldnÍt have and ends up dead, no one expects Donny to be the guy to carry on her work-but thatÍs exactly what he does, putting on a mask and taking to the streets. He soon finds himself tangled in family history, political conspiracy, and a plot that goes far deeper than he ever imagined. Set in the heart of Los Angeles, this new VIGILANTE series raises an old question while making it relevant to our times: when you witness bad things being done, how far would you go to set them right? Written by Gary Phillips, noted writer of the Ivan Monk series of novels, and drawn by Elena Casagrande (Suicide Risk), this hard-hitting tale of revenge and redemption takes the Vigilante into a whole new danger zone.

Book Learning Theory and Online Technologies

Download or read book Learning Theory and Online Technologies written by Linda Harasim and published by Routledge. This book was released on 2012-03-22 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning Theory and Online Technologies offers a powerful overview of the current state of elearning, a foundation of its historical roots and growth, and a framework for distinguishing among the major approaches to elearning. It effectively addresses pedagogy (how to design an effective online environment for learning), evaluation (how to know that students are learning), and history (how past research can guide successful online teaching and learning outcomes). An ideal textbook for undergraduate education and communication programs, and Educational Technology Masters, PhD, and Certificate programs, readers will find Learning Theory and Online Technologies provides a synthesis of the key advances in elearning theory, the key frameworks of research, and clearly links theory and research to successful learning practice.

Book Functional Piano

    Book Details:
  • Author : Carmen P. Rummo
  • Publisher :
  • Release : 1972-01-01
  • ISBN : 9780913650417
  • Pages : pages

Download or read book Functional Piano written by Carmen P. Rummo and published by . This book was released on 1972-01-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Injustice Vs  Masters of the Universe

Download or read book Injustice Vs Masters of the Universe written by Tim Seeley and published by . This book was released on 2019 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Superman created by Jerry Siegel and Joe Shuster; Supergirl based on characters created by Jerry Siegel and Joe Shuster, by special arrangement with the Jerry Siegel family."

Book Game Design Workshop

    Book Details:
  • Author : Tracy Fullerton
  • Publisher : CRC Press
  • Release : 2014-03-05
  • ISBN : 1482217163
  • Pages : 540 pages

Download or read book Game Design Workshop written by Tracy Fullerton and published by CRC Press. This book was released on 2014-03-05 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create the Digital Games You Love to Play Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise using Game Design Workshop, Third Edition. Author Tracy Fullerton demystifies the creative process with a clear and accessible analysis of the formal and dramatic systems of game design. Examples of popular games, illustrations of design techniques, and refined exercises strengthen your understanding of how game systems function and give you the skills and tools necessary to create a compelling and engaging game. The book puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. It provides you with the foundation to advance your career in any facet of the game industry, including design, producing, programming, and visual design.