Download or read book Modeling and Using Context written by Paolo Bouquet and published by Springer. This book was released on 2003-07-31 with total page 540 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains the papers presented at the Second International and - terdisciplinary Conference on Modeling and Using Context (CONTEXT’99), held in Trento (Italy) from 9 to 11 September 1999. CONTEXT’99 is the second in the CONTEXT series. The rst was held in Rio de Janeiro (Brazil) in 1997. The CONTEXT conference series is meant to provide an interdisciplinary - rum where researchers can exchange ideas, methodologies, and results on c- text, and is increasingly becoming an important reference for all people doing research on context. This is testi ed by the larger number of research areas that are represented at CONTEXT’99 (in particular, Philosophy and Cognitive Psychology were not signi cantly present at the rst conference), and by the number and quality of submitted papers. Speci cally, we received 118 papers, mostly of good or excellent quality. Among them, 33 (28%) have been accepted as full papers, and 21 as short papers. We think it is fair to say that the 54 papers collected in this volume provide a signi cant picture of the international research on context currently going on. The notion of context plays an important role in many areas, both theoretical and applied, such as Formal Logic, Arti cial Intelligence, Philosophy, Pragm- ics, Computational Linguistics, Computer Science, Cognitive Psychology.
Download or read book The Handbook of Multimodal Multisensor Interfaces Volume 3 written by Sharon Oviatt and published by Morgan & Claypool. This book was released on 2019-06-25 with total page 815 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Handbook of Multimodal-Multisensor Interfaces provides the first authoritative resource on what has become the dominant paradigm for new computer interfaces-user input involving new media (speech, multi-touch, hand and body gestures, facial expressions, writing) embedded in multimodal-multisensor interfaces. This three-volume handbook is written by international experts and pioneers in the field. It provides a textbook, reference, and technology roadmap for professionals working in this and related areas. This third volume focuses on state-of-the-art multimodal language and dialogue processing, including semantic integration of modalities. The development of increasingly expressive embodied agents and robots has become an active test bed for coordinating multimodal dialogue input and output, including processing of language and nonverbal communication. In addition, major application areas are featured for commercializing multimodal-multisensor systems, including automotive, robotic, manufacturing, machine translation, banking, communications, and others. These systems rely heavily on software tools, data resources, and international standards to facilitate their development. For insights into the future, emerging multimodal-multisensor technology trends are highlighted in medicine, robotics, interaction with smart spaces, and similar areas. Finally, this volume discusses the societal impact of more widespread adoption of these systems, such as privacy risks and how to mitigate them. The handbook chapters provide a number of walk-through examples of system design and processing, information on practical resources for developing and evaluating new systems, and terminology and tutorial support for mastering this emerging field. In the final section of this volume, experts exchange views on a timely and controversial challenge topic, and how they believe multimodal-multisensor interfaces need to be equipped to most effectively advance human performance during the next decade.
Download or read book Cooperative Multimodal Communication written by Harry Bunt and published by Springer. This book was released on 2003-06-30 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-proceedings of the Second International Conference on Cooperative Multimodal Communication, CMC'98, held in Tilburg, The Netherlands, in January 1998. The 13 revised full papers presented together with an introductory survey by the volume editors have passed through two rounds of reviewing, selection, and revision. The book offers topical sections on multimodal generation, multimodal cooperation, multimodal interpretation, and multimedia platforms and test environments.
Download or read book Adaptive Interaction written by Stephen J. Payne and published by Springer Nature. This book was released on 2022-06-01 with total page 99 pages. Available in PDF, EPUB and Kindle. Book excerpt: This lecture describes a theoretical framework for the behavioural sciences that holds high promise for theory-driven research and design in Human-Computer Interaction. The framework is designed to tackle the adaptive, ecological, and bounded nature of human behaviour. It is designed to help scientists and practitioners reason about why people choose to behave as they do and to explain which strategies people choose in response to utility, ecology, and cognitive information processing mechanisms. A key idea is that people choose strategies so as to maximise utility given constraints. The framework is illustrated with a number of examples including pointing, multitasking, skim-reading, online purchasing, Signal Detection Theory and diagnosis, and the influence of reputation on purchasing decisions. Importantly, these examples span from perceptual/motor coordination, through cognition to social interaction. Finally, the lecture discusses the challenging idea that people seek to find optimal strategies and also discusses the implications for behavioral investigation in HCI.
Download or read book An Evaluation Framework for Multimodal Interaction written by Ina Wechsung and published by Springer Science & Business Media. This book was released on 2014-01-06 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents (1) an exhaustive and empirically validated taxonomy of quality aspects of multimodal interaction as well as respective measurement methods, (2) a validated questionnaire specifically tailored to the evaluation of multimodal systems and covering most of the taxonomy‘s quality aspects, (3) insights on how the quality perceptions of multimodal systems relate to the quality perceptions of its individual components, (4) a set of empirically tested factors which influence modality choice, and (5) models regarding the relationship of the perceived quality of a modality and the actual usage of a modality.
Download or read book Advances in Multimodal Interfaces ICMI 2000 written by Tieniu Tan and published by Springer. This book was released on 2003-06-29 with total page 692 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimodal Interfaces represents an emerging interdisciplinary research direction and has become one of the frontiers in Computer Science. Multimodal interfaces aim at efficient, convenient and natural interaction and communication between computers (in their broadest sense) and human users. They will ultimately enable users to interact with computers using their everyday skills. These proceedings include the papers accepted for presentation at the Third International Conference on Multimodal Interfaces (ICMI 2000) held in Beijing, China on 1416 O ctober 2000. The papers were selected from 172 contributions submitted worldwide. Each paper was allocated for review to three members of the Program Committee, which consisted of more than 40 leading researchers in the field. Final decisions of 38 oral papers and 48 poster papers were made based on the reviewers’ comments and the desire for a balance of topics. The decision to have a single track conference led to a competitive selection process and it is very likely that some good submissions are not included in this volume. The papers collected here cover a wide range of topics such as affective and perceptual computing, interfaces for wearable and mobile computing, gestures and sign languages, face and facial expression analysis, multilingual interfaces, virtual and augmented reality, speech and handwriting, multimodal integration and application systems. They represent some of the latest progress in multimodal interfaces research.
Download or read book Virtual Interaction Interaction in Virtual Inhabited 3D Worlds written by E. Granum and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 446 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lars Qvortrup The world of interactive 3D multimedia is a cross-institutional world. Here, researchers from media studies, linguistics, dramaturgy, media technology, 3D modelling, robotics, computer science, sociology etc. etc. meet. In order not to create a new tower of Babel, it is important to develop a set of common concepts and references. This is the aim of the first section of the book. In Chapter 2, Jens F. Jensen identifies the roots of interaction and interactivity in media studies, literature studies and computer science, and presents definitions of interaction as something going on among agents and agents and objects, and of interactivity as a property of media supporting interaction. Similarly, he makes a classification of human users, avatars, autonomous agents and objects, demon strating that no universal differences can be made. We are dealing with a continuum. While Jensen approaches these categories from a semiotic point of view, in Chapter 3 Peer Mylov discusses similar isues from a psychological point of view. Seen from the user's perspective, a basic difference is that between stage and back-stage (or rather: front-stage), i. e. between the real "I" and "we" and the virtual, representational "I" and "we". Focusing on the computer as a stage, in Chapter 4 Kj0lner and Lehmann use the theatre metaphor to conceptualize the stage phenomena and the relationship between stage and front-stage.
Download or read book Human computer Interaction INTERACT 03 written by Matthias Rauterberg and published by IOS Press. This book was released on 2003 with total page 1160 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work brings together papers written by researchers and practitioners actively working in the field of human-computer interaction. It should be of use to students who study information technology and computer sciences, and to professional designers who are interested in User Interface design.
Download or read book Modeling and Using Context written by and published by . This book was released on 1999 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book IEEE International Conference on Multimedia Computing and Systems written by and published by . This book was released on 1999 with total page 1024 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Human Computer Interaction Handbook written by Julie A. Jacko and published by CRC Press. This book was released on 2012-05-04 with total page 1469 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of a 2013 CHOICE Outstanding Academic Title Award The third edition of a groundbreaking reference, The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications raises the bar for handbooks in this field. It is the largest, most complete compilation of HCI theories, principles, advances, case st
Download or read book Multimedia Computing and Systems written by International Conference on Multimedia Computing and Systems and published by Institute of Electrical & Electronics Engineers(IEEE). This book was released on 1999 with total page 972 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set contains the proceedings of the June 1999 conference devoted to presenting and exploring scientific and technological advancements, innovations, opportunities, and solutions in Multimedia applications. Among other topics, the 318 contributions cover quality of service, network management and distributed multimedia systems, video compression, web and video servers, virtual and augmented reality, computer graphics and animation, multimodal interaction and usability, content-based retrieval from image and video databases, authoring tools, software engineering technologies for multimedia, electronic commerce, and educational, cultural heritage and medical applications. Contains an author index but no subject index. Annotation c. Book News, Inc., Portland, OR (booknews.com).
Download or read book Designing Software for the Mobile Context written by Roman Longoria and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: Roman Longoria The goal of this book is to provide a useful and timely guide to the practitioner who designs or develops mobile applications. The contributors to this book are leaders in the user interface (UI) community actively working in mobile platform technol ogy and mobile application design. Thus, this book offers the reader unique insight into the latest technologies, market trends, design ideas, and usability data. We provide the reader with the latest information that will have direct and immediate impact on a broad scope of product design decisions, including those for voice, phone, and personal digital assistant (PDA) applications. In other words, this book is written by practitioners, for practitioners. When I approached my coauthors about writing a chapter, I had only a few criteria. First, each author should have unique experience and expertise about a certain aspect of mobile applications. Second, that the authors be able to provide an introduction to the technologies with which they work. Third, that each chapter include case studies and lessons learned from empirical usability evaluations. And fourth, that each author include in the chapter some fundamental knowledge that they wish they had known when they got started designing for the mobile context.
Download or read book Entertainment Computing ICEC 2023 written by Paolo Ciancarini and published by Springer Nature. This book was released on 2023-12-15 with total page 531 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 22nd IFIP TC 14 International Conference on Entertainment Computing, ICEC 2023, which was held in Bologna, Italy, during November 15–17, 2023. The 13 full papers and 5 short papers presented in this book were carefully reviewed and selected from 85 submissions. They cover a large range of topics in the following thematic areas: Game Experience; Player Engagement and Analysis; Serious Gameplay; Entertainment Methods and Tools; Extended Reality; Game Design; Interactive Entertainment; Student Game Competition; Workshops and Tutorials; and Aesthetics and Empowerment. .
Download or read book Creating Chaos Online written by Asta Zelenkauskaite and published by University of Michigan Press. This book was released on 2022-10-10 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: With the prevalence of disinformation geared to instill doubt rather than clarity, Creating Chaos Online unmasks disinformation when it attempts to pass as deliberation in the public sphere and distorts the democratic processes. Asta Zelenkauskaitė finds that repeated tropes justifying Russian trolling were found to circulate across not only all analyzed media platforms’ comments but also across two analyzed sociopolitical contexts suggesting the orchestrated efforts behind messaging. Through a dystopian vision of publics that are expected to navigate in the sea of uncertain both authentic and orchestrated content, pushed by human and nonhuman actors, Creating Chaos Online offers a concept of post-publics. The idea of post-publics is reflected within the continuum of treatment of public, counter public, and anti-public. This book argues that affect-instilled arguments used in public deliberation in times of uncertainty, along with whataboutism constitute a playbook for chaos online.
Download or read book Software Engineer s Reference Book written by John A McDermid and published by Elsevier. This book was released on 2013-10-22 with total page 1137 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software Engineer's Reference Book provides the fundamental principles and general approaches, contemporary information, and applications for developing the software of computer systems. The book is comprised of three main parts, an epilogue, and a comprehensive index. The first part covers the theory of computer science and relevant mathematics. Topics under this section include logic, set theory, Turing machines, theory of computation, and computational complexity. Part II is a discussion of software development methods, techniques and technology primarily based around a conventional view of the software life cycle. Topics discussed include methods such as CORE, SSADM, and SREM, and formal methods including VDM and Z. Attention is also given to other technical activities in the life cycle including testing and prototyping. The final part describes the techniques and standards which are relevant in producing particular classes of application. The text will be of great use to software engineers, software project managers, and students of computer science.
Download or read book Proceedings of the 9th Italian Conference on Computational Linguistics CLiC it 2023 written by AA.VV. and published by Accademia University Press. This book was released on 2024-06-26 with total page 594 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ninth edition of the Italian Conference on Computational Linguistics (CLiC-it 2023) was held from 30th November to 2nd December 2023 at Ca' Foscari University of Venice, in the beautiful venue of the Auditorium Santa Margherita - Emanuele Severino. After the edition of 2020, which was organized in fully virtual mode due to the health emergency related to Covid-19, and CLiC-it 2021, which was held in hybrid mode, with CLiC-it 2023 we are back to a fully in-presence conference. Overall, almost 210 participants registered to the conference, confirming that the community is eager to meet in person and to enjoy both the scientific and social events together with the colleagues.