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EBookClubs

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Book Reference Manual for the Icon Programming Language

Download or read book Reference Manual for the Icon Programming Language written by C. A. Coutant and published by . This book was released on 1981 with total page 94 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Icon Programming Language

Download or read book The Icon Programming Language written by Ralph E. Griswold and published by . This book was released on 1990 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Icon Programming Language

Download or read book The Icon Programming Language written by Ralph E. Griswold and published by Coriolis Group Books. This book was released on 1997 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Icon is a general purpose programming language, much more powerful than C, C++, or other languages for prototyping, text processing, and manipulating data structures. This edition covers the new Icon Version 9, which offers many new features and enhancements. Anyone studying this unique language will want to have this latest edition of the "Icon bible".

Book The Implementation of the Icon Programming Language

Download or read book The Implementation of the Icon Programming Language written by Ralph E. Griswold and published by . This book was released on 1986 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Description for this book, The Implementation of the Icon Programming Language, will be forthcoming.

Book MTS  Michigan Terminal System

Download or read book MTS Michigan Terminal System written by University of Michigan Computing Center and published by UM Libraries. This book was released on 1990 with total page 574 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Programming in Idol

Download or read book Programming in Idol written by Clinton L. Jeffery and published by . This book was released on 1990 with total page 22 pages. Available in PDF, EPUB and Kindle. Book excerpt: Abstract: "Idol is an object-oriented extension and environment for the Icon programming language. This document describes Idol in two parts. The first part presents Idol's object-oriented programming concepts as an integral tool with which a programmer maps a good program design into a good implementation. As such, it serves as of [sic] 'user's guide' for Idol's extensions to Icon. Idol's object-oriented programming facilities are viewed within the broader famework of structured programming and modular design in general. Idol's precise syntax and semantics are detailed in the second part, 'An Icon-Derived Object Language', which serves as a reference manual."

Book Graphics Programming in Icon

Download or read book Graphics Programming in Icon written by Ralph E. Griswold and published by Annabooks. This book was released on 1998 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: No publisher description provided for this product.

Book Computers and Literature

Download or read book Computers and Literature written by Brian H. Rudall and published by CRC Press. This book was released on 1987 with total page 150 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Implementation of the Icon Programming Language

Download or read book The Implementation of the Icon Programming Language written by Ralph E. Griswold and published by . This book was released on with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Altova   MapForce   2009 User   Reference Manual

Download or read book Altova MapForce 2009 User Reference Manual written by and published by Altova, Inc.. This book was released on with total page 964 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Altova   MapForce   2010 User   Reference Manual

Download or read book Altova MapForce 2010 User Reference Manual written by and published by Altova, Inc.. This book was released on with total page 1093 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Software Engineer s Reference Book

Download or read book Software Engineer s Reference Book written by John A McDermid and published by Elsevier. This book was released on 2013-10-22 with total page 1137 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software Engineer's Reference Book provides the fundamental principles and general approaches, contemporary information, and applications for developing the software of computer systems. The book is comprised of three main parts, an epilogue, and a comprehensive index. The first part covers the theory of computer science and relevant mathematics. Topics under this section include logic, set theory, Turing machines, theory of computation, and computational complexity. Part II is a discussion of software development methods, techniques and technology primarily based around a conventional view of the software life cycle. Topics discussed include methods such as CORE, SSADM, and SREM, and formal methods including VDM and Z. Attention is also given to other technical activities in the life cycle including testing and prototyping. The final part describes the techniques and standards which are relevant in producing particular classes of application. The text will be of great use to software engineers, software project managers, and students of computer science.

Book An Overview of the Icon Programming Language

Download or read book An Overview of the Icon Programming Language written by Ralph E. Griswold and published by . This book was released on 1983 with total page 9 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Learning Go

    Book Details:
  • Author : Jon Bodner
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2021-03-02
  • ISBN : 1492077186
  • Pages : 378 pages

Download or read book Learning Go written by Jon Bodner and published by "O'Reilly Media, Inc.". This book was released on 2021-03-02 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go is rapidly becoming the preferred language for building web services. While there are plenty of tutorials available that teach Go's syntax to developers with experience in other programming languages, tutorials aren't enough. They don't teach Go's idioms, so developers end up recreating patterns that don't make sense in a Go context. This practical guide provides the essential background you need to write clear and idiomatic Go. No matter your level of experience, you'll learn how to think like a Go developer. Author Jon Bodner introduces the design patterns experienced Go developers have adopted and explores the rationale for using them. You'll also get a preview of Go's upcoming generics support and how it fits into the language. Learn how to write idiomatic code in Go and design a Go project Understand the reasons for the design decisions in Go Set up a Go development environment for a solo developer or team Learn how and when to use reflection, unsafe, and cgo Discover how Go's features allow the language to run efficiently Know which Go features you should use sparingly or not at all