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EBookClubs

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Book Recovery of Pseudo random Coded Coloured Structured Light Information for 3D Object Recognition from Uncooperative Coloured Surfaces

Download or read book Recovery of Pseudo random Coded Coloured Structured Light Information for 3D Object Recognition from Uncooperative Coloured Surfaces written by Aleksei Kazantsev and published by . This book was released on 2007 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Three dimensional Object Recognition Using Pseudo random Color encoded Structured Light

Download or read book Three dimensional Object Recognition Using Pseudo random Color encoded Structured Light written by Ziad Sakr and published by . This book was released on 2000 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: 3D surface detection and measurement is one of the primary tasks involved in machine vision. Visual sensing of 3D position parameters can be done passively or actively. A method for 3D surface detection and measurement using a projected grid of light is presented. A novel technique using color projected grids is also explained for the detection and extraction of 3D objects in any colored environment. The "point identification" problem is solved using colored pseudo-random multi-valued sequence encoding. A new technique of finding grid line edges instead of its skeleton is also proved to increase the resolution of the extracted object and obtain additional information on its depth from the camera.

Book 3D Object Recognition Using Pseudo random Color Encoded Structured Light

Download or read book 3D Object Recognition Using Pseudo random Color Encoded Structured Light written by and published by . This book was released on 2000 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Efficient 3D Object Recognition with Structured Light

Download or read book Efficient 3D Object Recognition with Structured Light written by Douglas H. L. McCowen and published by . This book was released on 1995 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Combining Shape and Color Information for 3D Object Recognition

Download or read book Combining Shape and Color Information for 3D Object Recognition written by Kazunori Higuchi and published by . This book was released on 1993 with total page 19 pages. Available in PDF, EPUB and Kindle. Book excerpt: We show how this matching algorithm can be used for object recognition using both geometric and photometric information. In addition, we describe how the two types of information can be combined in a way that takes into account their actual distribution on the surface."

Book Combining Shape and Color Information for 3D Object Recognition

Download or read book Combining Shape and Color Information for 3D Object Recognition written by Kazunori Higuchi and published by . This book was released on 1993 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: We show how this matching algorithm can be used for object recognition using both geometric and photometric information. In addition, we describe how the two types of information can be combined in a way that takes into account their actual distribution on the surface."

Book Model based Visual Recognition of 3 d Objects Using Pseudo random Grid Encoding

Download or read book Model based Visual Recognition of 3 d Objects Using Pseudo random Grid Encoding written by Niculaie Trif and published by . This book was released on 1993 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: This thesis presents a solution to the following problem: Given a set of 3-D objects having their visible surfaces marked with symbols representing the terms of a pseudo-random array (PRA), given the mapping between the planar faces of the polyhedral models of these objects, and given a monocular (2-D) image partly showing an object of this set, determine object identity and its POSE (Position, Orientation and Scale Estimation) parameter relative to the 3-D frame of the video-camera.

Book Object Recognition Using Structured Light

Download or read book Object Recognition Using Structured Light written by Kenneth J. McGarvey and published by . This book was released on 1987 with total page 206 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Visual Object Recognition

Download or read book Visual Object Recognition written by Kristen Grauman and published by Morgan & Claypool Publishers. This book was released on 2011 with total page 184 pages. Available in PDF, EPUB and Kindle. Book excerpt: The visual recognition problem is central to computer vision research. From robotics to information retrieval, many desired applications demand the ability to identify and localize categories, places, and objects. This tutorial overviews computer vision algorithms for visual object recognition and image classification. We introduce primary representations and learning approaches, with an emphasis on recent advances in the field. The target audience consists of researchers or students working in AI, robotics, or vision who would like to understand what methods and representations are available for these problems. This lecture summarizes what is and isn't possible to do reliably today, and overviews key concepts that could be employed in systems requiring visual categorization. Table of Contents: Introduction / Overview: Recognition of Specific Objects / Local Features: Detection and Description / Matching Local Features / Geometric Verification of Matched Features / Example Systems: Specific-Object Recognition / Overview: Recognition of Generic Object Categories / Representations for Object Categories / Generic Object Detection: Finding and Scoring Candidates / Learning Generic Object Category Models / Example Systems: Generic Object Recognition / Other Considerations and Current Challenges / Conclusions

Book Multiple View Geometry in Computer Vision

Download or read book Multiple View Geometry in Computer Vision written by Richard Hartley and published by Cambridge University Press. This book was released on 2004-03-25 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new results which have appeared since the first edition. Comprehensive background material is provided, so readers familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.

Book Introduction to Information Retrieval

Download or read book Introduction to Information Retrieval written by Christopher D. Manning and published by Cambridge University Press. This book was released on 2008-07-07 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Class-tested and coherent, this textbook teaches classical and web information retrieval, including web search and the related areas of text classification and text clustering from basic concepts. It gives an up-to-date treatment of all aspects of the design and implementation of systems for gathering, indexing, and searching documents; methods for evaluating systems; and an introduction to the use of machine learning methods on text collections. All the important ideas are explained using examples and figures, making it perfect for introductory courses in information retrieval for advanced undergraduates and graduate students in computer science. Based on feedback from extensive classroom experience, the book has been carefully structured in order to make teaching more natural and effective. Slides and additional exercises (with solutions for lecturers) are also available through the book's supporting website to help course instructors prepare their lectures.

Book Mastering openFrameworks  Creative Coding Demystified

Download or read book Mastering openFrameworks Creative Coding Demystified written by Denis Perevalov and published by Packt Publishing Ltd. This book was released on 2013-09-23 with total page 555 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book gives clear and effective instructions, stuffed with practical examples, to build your own fun, stunning and highly-interactive openFrameworks applications. Each chapter is focused differently and has a new theme to it,This book targets visual artists, designers, programmers and those interested in creative coding by getting started with openFrameworks. This book will help you understand the capabilities of openFrameworks to help you create visually stunning and fully interactive applications. You should have a basic knowledge of object oriented programming, such as C++, Java, Python, ActionScript 3, etc.

Book Computer Vision Metrics

Download or read book Computer Vision Metrics written by Scott Krig and published by Apress. This book was released on 2014-06-14 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Vision Metrics provides an extensive survey and analysis of over 100 current and historical feature description and machine vision methods, with a detailed taxonomy for local, regional and global features. This book provides necessary background to develop intuition about why interest point detectors and feature descriptors actually work, how they are designed, with observations about tuning the methods for achieving robustness and invariance targets for specific applications. The survey is broader than it is deep, with over 540 references provided to dig deeper. The taxonomy includes search methods, spectra components, descriptor representation, shape, distance functions, accuracy, efficiency, robustness and invariance attributes, and more. Rather than providing ‘how-to’ source code examples and shortcuts, this book provides a counterpoint discussion to the many fine opencv community source code resources available for hands-on practitioners.

Book Deformable Surface 3D Reconstruction from Monocular Images

Download or read book Deformable Surface 3D Reconstruction from Monocular Images written by Amit Roy-Chowdhury and published by Springer Nature. This book was released on 2022-05-31 with total page 99 pages. Available in PDF, EPUB and Kindle. Book excerpt: Being able to recover the shape of 3D deformable surfaces from a single video stream would make it possible to field reconstruction systems that run on widely available hardware without requiring specialized devices. However, because many different 3D shapes can have virtually the same projection, such monocular shape recovery is inherently ambiguous. In this survey, we will review the two main classes of techniques that have proved most effective so far: The template-based methods that rely on establishing correspondences with a reference image in which the shape is already known, and non-rigid structure-from-motion techniques that exploit points tracked across the sequences to reconstruct a completely unknown shape. In both cases, we will formalize the approach, discuss its inherent ambiguities, and present the practical solutions that have been proposed to resolve them. To conclude, we will suggest directions for future research. Table of Contents: Introduction / Early Approaches to Non-Rigid Reconstruction / Formalizing Template-Based Reconstruction / Performing Template-Based Reconstruction / Formalizing Non-Rigid Structure from Motion / Performing Non-Rigid Structure from Motion / Future Directions

Book Spatial Augmented Reality

Download or read book Spatial Augmented Reality written by Oliver Bimber and published by CRC Press. This book was released on 2005-08-08 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented r

Book High Speed 3D Imaging with Digital Fringe Projection Techniques

Download or read book High Speed 3D Imaging with Digital Fringe Projection Techniques written by Song Zhang and published by CRC Press. This book was released on 2018-09-03 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital fringe projection (DFP) techniques are used for non-contact shape measurement of 3D images. In the rapidly expanding field of 3D high-speed imaging, the demand for DFP continues to grow due to the technology’s fast speed, flexibility, low cost, and high accuracy. High-Speed 3D Imaging with Digital Fringe Projection Techniques discusses the generation of digital fringe with digital video projection devices, covering a variety of core technical aspects. The book begins by establishing the theoretical foundations of fringe pattern analysis, reviewing various 3D imaging techniques while highlighting the advantages of DFP. The author then: Describes the differences between digital light processing (DLP), liquid crystal display (LCD), and liquid crystal on silicon (LCoS) Explains how to unwrap phase maps temporally and spatially Shows how to generate fringe patterns with video projectors Demonstrates how to convert phase to coordinates through system calibrations Provides a detailed example of a built-from-scratch 3D imaging system Incorporating valuable insights gained during the author’s 15+ years of 3D imaging research, High-Speed 3D Imaging with Digital Fringe Projection Techniques illuminates the pathway to advancement in high-speed 3D optical imaging using DFP.