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Book Gaming and the Divine

    Book Details:
  • Author : Frank G. Bosman
  • Publisher : Routledge
  • Release : 2019-03-28
  • ISBN : 0429018681
  • Pages : 290 pages

Download or read book Gaming and the Divine written by Frank G. Bosman and published by Routledge. This book was released on 2019-03-28 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book formulates a new theological approach to the study of religion in gaming. Video games have become one of the most important cultural artefacts of modern society, both as mediators of cultural, social, and religious values and in terms of commercial success. This has led to a significant increase in the critical analysis of this relatively new medium, but theology as an academic discipline is noticeably behind the other humanities on this subject. The book first covers the fundamentals of cultural theology and video games. It then moves on to set out a Christian systematic theology of gaming, focussing on creational theology, Christology, anthropology, evil, moral theology, and thanatology. Each chapter introduces case studies from video games connected to the specific theme. In contrast to many studies which focus on online multiplayer games, the examples considered are largely single player games with distinct narratives and ‘end of game’ moments. The book concludes by synthesising these themes into a new theology of video games. This study addresses a significant aspect of contemporary society that has yet to be discussed in any depth by theologians. It is, therefore, a fantastic resource for any scholar engaging with the religious aspects of digital and popular culture.

Book Xbox

    Book Details:
  • Author : The Cheat Mistress
  • Publisher : M-Y Books Limited
  • Release : 2012-08-08
  • ISBN : 1907649654
  • Pages : 492 pages

Download or read book Xbox written by The Cheat Mistress and published by M-Y Books Limited. This book was released on 2012-08-08 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cheats Unlimited are the specialists when it comes to video game cheats, tips and walkthrough guides. Fronted by the glamorous and gorgeous Cheatmistress, Cheats Unlimited has helped over seven million gamers worldwide over the last 12 years. Through phone lines, fax machines, the Web and WAP sites and now eBooks, we have been there for gamers when they've needed us the most.With EZ Cheats: Video Game Cheats, Tips and Secrets: For Xbox 360 & Xbox, we aim to help you unlock the game's full potential with a series of tips, cheat codes, secrets, unlocks and/or achievement guides. Whether you want to find out how to spawn specific vehicles, learn how to open up harder difficulty settings, or discover sneaky ways to earn additional ingame currency, we have the answers. EZ Cheats are compiled by expert gamers who are here to help you get the most out of your games.EZ Cheats: Video Game Cheats, Tips and Secrets: For Xbox 360 and Xbox covers all of the top titles, including the Halo series, Modern Warfare 2, Assassin's Creed 2, Grand Theft Auto IV: Episodes from Liberty City, Street Fighter IV, Tomb Raider: Underworld, Fallout 3, Mass Effect 2, Gears of War 2, Left 4 Dead 2, Half Life 2, Morrowind, and the Prince of Persia trilogy, amongst hundreds more top titles.Consoles covered: Xbox 360 / Xbox

Book Playing with the Guys

Download or read book Playing with the Guys written by Marc A. Ouellette and published by McFarland. This book was released on 2021-06-08 with total page 249 pages. Available in PDF, EPUB and Kindle. Book excerpt: A lot of work has been done talking about what masculinity is and what it does within video games, but less has been given to considering how and why this happens, and the processes involved. This book considers the array of daily relationships involved in producing masculinity and how those actions and relationships translate to video games. Moreover, it examines the ways the actual play of the games maps onto the stories to create contradictory moments that show that, while toxic masculinity certainly exists, it is far from inevitable. Topics covered include the nature of masculine apprenticeship and nurturing, labor, fatherhood, the scapegoating of women, and reckoning with mortality, among many others.

Book Gaming

    Book Details:
  • Author : Britannica Educational Publishing
  • Publisher : Britannica Educational Publishing
  • Release : 2011-11-01
  • ISBN : 1615307362
  • Pages : 178 pages

Download or read book Gaming written by Britannica Educational Publishing and published by Britannica Educational Publishing. This book was released on 2011-11-01 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: Boasting vivid graphics, rapid pacing, and complex narratives, electronic games have evolved both visually and substantially since the early days of Spacewar! and Pong. By allowing users to explore fictional universes, engage in stealth missions, play like their favorite athletes or musicians, and imagine realities both similar to and far-removed from their own, electronic games appeal to a variety of individuals and interests. This absorbing volume details the development of electronic gaming including arcade and early home video consoles through massive multiplayer online games, and examines some of the most popular games of all time.

Book Gaming Globally

Download or read book Gaming Globally written by N. Huntemann and published by Springer. This book was released on 2016-01-26 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games are inherently transnational by virtue of industrial, textual, and player practices. The contributors touch upon nations not usually examined by game studies - including the former Czechoslovakia, Turkey, India, and Brazil - and also add new perspectives to the global hubs of China, Singapore, Australia, Japan, and the United States.

Book Break Into The Game Industry  How to Get A Job Making Video Games

Download or read book Break Into The Game Industry How to Get A Job Making Video Games written by Ernest Adams and published by McGraw Hill Professional. This book was released on 2003-06-09 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more.

Book Rebirth from the Ashes

Download or read book Rebirth from the Ashes written by Allen Chinn and published by Lulu.com. This book was released on 2011-02-01 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt: Through this short memoir, the author shares his story of stress, tragedy and sorrow and the steps taken to be reborn from the depths of depression.

Book The Official Xbox Magazine

Download or read book The Official Xbox Magazine written by and published by . This book was released on 2010 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Press Reset

    Book Details:
  • Author : Jason Schreier
  • Publisher : Hachette UK
  • Release : 2021-05-11
  • ISBN : 1538735482
  • Pages : 304 pages

Download or read book Press Reset written by Jason Schreier and published by Hachette UK. This book was released on 2021-05-11 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next. Jason Schreier's groundbreaking reporting has earned him a place among the preeminent investigative journalists covering the world of video games. In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it. The business of videogames is both a prestige industry and an opaque one. Based on dozens of first-hand interviews that cover the development of landmark games—Bioshock Infinite, Epic Mickey, Dead Space, and more—on to the shocking closures of the studios that made them, Press Reset tells the stories of how real people are affected by game studio shutdowns, and how they recover, move on, or escape the industry entirely. Schreier's insider interviews cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft. Along the way, he asks pressing questions about why, when the video game industry is more successful than ever, it's become so hard to make a stable living making video games—and whether the business of making games can change before it's too late.

Book The Godfather   The Game  Xbox 360 PSP

Download or read book The Godfather The Game Xbox 360 PSP written by David S. J. Hodgson and published by Prima Games. This book was released on 2006-09-05 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: * Pull out map poster - this huge poster shows every area in the game plus, on the back, a flowchart of the games chapters and story lines * Full Walkthrough - Tips for completing every objective and mini-mission. The game is big and the route to success is long, Prima helps players every step of the way, including the new missions for Xbox 360 and the PSP game. * Increase Your Power - Full info on increasing your respect and character class. Respect is very important and Prima knows how to get it.

Book Xbox 360

    Book Details:
  • Author : The Cheat Mistress
  • Publisher : M-Y Books Limited
  • Release : 2012-08-08
  • ISBN : 1907759956
  • Pages : 524 pages

Download or read book Xbox 360 written by The Cheat Mistress and published by M-Y Books Limited. This book was released on 2012-08-08 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cheats Unlimited are the specialists when it comes to video game cheats, tips and walkthrough guides. Fronted by the glamorous and gorgeous Cheatmistress, Cheats Unlimited has helped over seven million gamers worldwide over the last 12 years. Through phone lines, fax machines, the Web and WAP sites and now eBooks, we have been there for gamers when they've needed us the most.With EZ Cheats: Video Game Cheats, Tips and Secrets: For Xbox 360 & Xbox, we aim to help you unlock the game's full potential with a series of tips, cheat codes, secrets, unlocks and/or achievement guides. Whether you want to find out how to spawn specific vehicles, learn how to open up harder difficulty settings, or discover sneaky ways to earn additional ingame currency, we have the answers. EZ Cheats are compiled by expert gamers who are here to help you get the most out of your games.EZ Cheats: Video Game Cheats, Tips and Secrets: For Xbox 360 covers all of the top titles, including Halo: Reach, Call of Duty: Black Ops, Assassin's Creed: Brotherhood, Grand Theft Auto IV: Episodes from Liberty City, Dead Rising 2, Castlevania: Lords of Shadow, WWE Smackdown vs Raw 2011, Street Fighter IV, Tomb Raider: Underworld, Fallout 3, Gears of War 2, amongst hundreds more top titles. As a bonus, we are giving you the complete walkthrough guide for Halo: Reach. In this guide we'll show you how to get 100% out of the game.

Book Castlevania Series

    Book Details:
  • Author :
  • Publisher : PediaPress
  • Release :
  • ISBN :
  • Pages : 283 pages

Download or read book Castlevania Series written by and published by PediaPress. This book was released on with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Video Games Guide

Download or read book The Video Games Guide written by Matt Fox and published by McFarland. This book was released on 2013-01-17 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

Book Blood  Sweat  and Pixels

Download or read book Blood Sweat and Pixels written by Jason Schreier and published by HarperCollins. This book was released on 2017-09-05 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.

Book Business Models For Dummies

Download or read book Business Models For Dummies written by Jim Muehlhausen and published by John Wiley & Sons. This book was released on 2013-05-20 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: Write a business model? Easy. Business Models For Dummies helps you write a solid business model to further define your company's goals and increase attractiveness to customers. Inside, you'll discover how to: make a value proposition; define a market segment; locate your company's position in the value chain; create a revenue generation statement; identify competitors, complementors, and other network effects; develop a competitive strategy; and much more. Shows you how to define the purpose of a business and its profitability to customers Serves as a thorough guide to business modeling techniques Helps to ensure that your business has the very best business model possible If you need to update a business model due to changes in the market or maturation of your company,Business Models For Dummies has you covered.

Book Superman Vol  5  Hopes and Fears  Rebirth

Download or read book Superman Vol 5 Hopes and Fears Rebirth written by Various and published by DC Comics. This book was released on 2018-04-17 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: Who is Superman? What does he value? What does he fear? And when he’s pushed...how far will he go? Find out in a trio of stories that get to the heart of the world’s greatest superhero! First, a family vacation for the Kents becomes a lesson on what it truly means to be a hero. Then, an epidemic of disappearing children brings Superman face-to-face with fear itself...as well as with the man who seeks to control fear: Sinestro! And finally, Superman’s greatest fear seems to come true, as Lois finds herself the target of the super-assassin who never misses his mark: Deathstroke the Terminator. Can Deathstroke make a murderer out of Superman, if it means saving Lois’ life? Find out in Superman Vol. 5: Hopes and Fears, from the stellar creative team of Peter J. Tomasi, Patrick Gleason, Doug Mahnke, Tyler Kirkham and more. Collects Superman #27-32.

Book Scorn  The Art of the Game

Download or read book Scorn The Art of the Game written by Matthew Pellett and published by Titan Books (US, CA). This book was released on 2023-03-14 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Official lavish in-depth coffee table art book for the first-person horror adventure game Scorn, inspired by H.R. Giger and Zdzisław Beksiński, to be released on Xbox series X/S, Microsoft Windows, Steam, and Windows Store. In this coffee table hardback, uncover the concept and vision behind Scorn, alongside insight from the artists and software designers at Ebb. The game is set in a nightmarish universe of odd forms and somber tapestry inspired by the work of H.R. Giger, and designed around the idea of "being thrown into the world". This lavish book explores the characters, creatures, weapons, and locations, with maps, user interfaces, concept art, and original designs. The unsettling biomechanical environment is a character in itself, and every location reveals its own theme, puzzles, and characters that are integral in creating a cohesive lived-in world. “It blends the anatomical and organic with the mechanical and architectural to create fleshy, irregular landscapes inhabited by shambling monstrosities” – PC Gamer magazine