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EBookClubs

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Book Real time Simulation in a Terrain Model

Download or read book Real time Simulation in a Terrain Model written by Kenth Carlsson and published by . This book was released on 1981 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Real time Simulation for Sustainable Production

Download or read book Real time Simulation for Sustainable Production written by Juhani Ukko and published by Routledge. This book was released on 2021-05-30 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a comprehensive overview of potential opportunities and the business value position related to implementing physics-based real-time simulation to production. The objective of real-time simulation is to provide value for all three dimensions of sustainability: economic, social, and environmental. By reviewing actual industrial cases and presenting relevant academic research, the book examines the topic from four interrelated viewpoints: the industrial need for sustainable production, the development of game-like virtual environments, capturing customer value and enhancing the user experience, and finally, establishing business value. It offers a framework that will enable a rethink and shift in mindset to appreciate how real-time simulation can change the way products are manufactured and services are produced. This book will appeal to researchers and scholars in areas as diverse as strategic management, manufacturing and operations management, marketing, industrial economics, and product lifecycle management.

Book Fundamentals of Real Time Distributed Simulation

Download or read book Fundamentals of Real Time Distributed Simulation written by John Nicol and published by Lulu.com. This book was released on 2011-01-06 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the book that the simulation industry is missing! This is an introduction and reference for Real-Time Distributed Simulation. Distributed Simulation is the term describing connecting people, equipment and simulators together in a synthetic environment. If you are involved with any type of simulator and want to connect it to another system, then you need to have this book. The book describes terrain in simulation, 3-D model structure, Simulator Qualification Levels, Distributed Interactive Simulation (DIS), High Level Architecture (HLA), Validation, Verification and Accreditation (VV&A) as well as providing a methodology and process for planning and implementing a Distributed Simulation project. The book also provides an invaluable Distributed Simulation Agreements Template. This is a very useful book for anyone involved with distributed simulation and was written by someone that has spent nearly 20 years in the industry: building simulators and connecting them to other simulators.

Book Information Computing And Automation  In 3 Volumes    Proceedings Of The International Conference

Download or read book Information Computing And Automation In 3 Volumes Proceedings Of The International Conference written by Jian Ping Li and published by World Scientific. This book was released on 2008-04-25 with total page 1645 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wavelet analysis and its applications have become one of the fastest growing research areas in the past several years. Wavelet theory has been employed in many fields and applications, such as signal and image processing, communication systems, biomedical imaging, radar, air acoustics, and endless other areas. Active media technology is concerned with the development of autonomous computational or physical entities capable of perceiving, reasoning, adapting, learning, cooperating, and delegating in a dynamic environment.This book consists of carefully selected and received papers presented at the conference, and is an attempt to capture the essence of the current state-of-the-art in wavelet analysis and active media technology. Invited papers included in this proceedings includes contributions from Prof P Zhang, T D Bui, and C Y Suen from Concordia University, Canada; Prof N A Strelkov and V L Dol'nikov from Yaroslavl State University, Russia; Prof Chin-Chen Chang and Ching-Yun Chang from Taiwan; Prof S S Pandey from R D University, India; and Prof I L Bloshanskii from Moscow State Regional University, Russia.

Book Theory  Methodology  Tools and Applications for Modeling and Simulation of Complex Systems

Download or read book Theory Methodology Tools and Applications for Modeling and Simulation of Complex Systems written by Lin Zhang and published by Springer. This book was released on 2016-09-21 with total page 580 pages. Available in PDF, EPUB and Kindle. Book excerpt: This four-volume set (CCIS 643, 644, 645, 646) constitutes the refereed proceedings of the 16th Asia Simulation Conference and the First Autumn Simulation Multi-Conference, AsiaSim / SCS AutumnSim 2016, held in Beijing, China, in October 2016. The 265 revised full papers presented were carefully reviewed and selected from 651 submissions. The papers in this fourth volume of the set are organized in topical sections on Modeling and Simulation Applications; Simulation Software; Social Simulations; Verification, Validation and Accreditation.

Book Digital Terrain Modeling

Download or read book Digital Terrain Modeling written by Zhilin Li and published by CRC Press. This book was released on 2004-11-29 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by experts, Digital Terrain Modeling: Principles and Methodology provides comprehensive coverage of recent developments in the field. The topics include terrain analysis, sampling strategy, acquisition methodology, surface modeling principles, triangulation algorithms, interpolation techniques, on-line and off-line quality control in data a

Book Real time simulation of highly viscous fluids using the  Fluid Redistribution Forecasting   FRF  algorithm

Download or read book Real time simulation of highly viscous fluids using the Fluid Redistribution Forecasting FRF algorithm written by Federico Coletto and published by Federico Coletto. This book was released on 2003-10-07 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: Modern-day technologies enable videogame programmers to implement a number of graphical effects, amazing IAs and features that until just a few years ago would have been considered pure fantasy. One of the crucial aspects of designing video programs for games consists in achieving the highest possible interaction between the player and the simulated environment that must be realistic enough to be both engrossing and engaging. To be realistic, the environment must first of all enable the user to credibly influence the objects it includes, that in turn must be made to correctly interact with one another. The brand new FRF (Fluid Redistribution Forecasting) algorithm developed by the author, will try to satisfy this kind of requests constituting a solid development base.

Book Crowd Simulation

    Book Details:
  • Author : Daniel Thalmann
  • Publisher : Springer Science & Business Media
  • Release : 2012-10-03
  • ISBN : 1447144503
  • Pages : 305 pages

Download or read book Crowd Simulation written by Daniel Thalmann and published by Springer Science & Business Media. This book was released on 2012-10-03 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: Research into the methods and techniques used in simulating crowds has developed extensively within the last few years, particularly in the areas of video games and film. Despite recent impressive results when simulating and rendering thousands of individuals, many challenges still exist in this area. The comparison of simulation with reality, the realistic appearance of virtual humans and their behavior, group structure and their motion, and collision avoidance are just some examples of these challenges. For most of the applications of crowds, it is now a requirement to have real-time simulations – which is an additional challenge, particularly when crowds are very large. Crowd Simulation analyses these challenges in depth and suggests many possible solutions. Daniel Thalmann and Soraia Musse share their experiences and expertise in the application of: · Population modeling · Virtual human animation · Behavioral models for crowds · The connection between virtual and real crowds · Path planning and navigation · Visual attention models · Geometric and populated semantic environments · Crowd rendering The second edition presents techniques and methods developed since the authors first covered the simulation of crowds in 2007. Crowd Simulation includes in-depth discussions on the techniques of path planning, including a new hybrid approach between navigation graphs and potential-based methods. The importance of gaze attention – individuals appearing conscious of their environment and of others – is introduced, and a free-of-collision method for crowds is also discussed.

Book Real Time Graphics

Download or read book Real Time Graphics written by and published by . This book was released on 1999 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Aeronautical Engineering

Download or read book Aeronautical Engineering written by and published by . This book was released on 1991 with total page 538 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Virtual Nonlinear Multibody Systems

Download or read book Virtual Nonlinear Multibody Systems written by Werner Schiehlen and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains an edited versIOn of lectures presented at the NATO ADVANCED STUDY INSTITUTE on VIRTUAL NONLINEAR MUL TIBODY SYSTEMS which was held in Prague, Czech Republic, from 23 June to 3 July 2002. It was organized by the Department of Mechanics, Faculty of Mechanical Engineering, Czech Technical University in Prague, in cooperation with the Institute B of Mechanics, University of Stuttgart, Germany. The ADVANCED STUDY INSTITUTE addressed the state of the art in multibody dynamics placing special emphasis on nonlinear systems, virtual reality, and control design as required in mechatronics and its corresponding applications. Eighty-six participants from twenty-two countries representing academia, industry, government and research institutions attended the meeting. The high qualification of the participants contributed greatly to the success of the ADVANCED STUDY INSTITUTE in that it promoted the exchange of experience between leading scientists and young scholars, and encouraged discussions to generate new ideas and to define directions of research and future developments. The full program of the ADVANCED STUDY INSTITUTE included also contributed presentations made by participants where different topics were explored, among them: Such topics include: nonholonomic systems; flexible multibody systems; contact, impact and collision; numerical methods of differential-algebraical equations; simulation approaches; virtual modelling; mechatronic design; control; biomechanics; space structures and vehicle dynamics. These presentations have been reviewed and a selection will be published in this volume, and in special issues of the journals Multibody System Dynamics and Mechanics of Structures and Machines.

Book Scientific and Technical Aerospace Reports

Download or read book Scientific and Technical Aerospace Reports written by and published by . This book was released on 1995 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book NASA Tech Briefs

Download or read book NASA Tech Briefs written by and published by . This book was released on 2002 with total page 1020 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Handbook of Research on Developing Smart Cities Based on Digital Twins

Download or read book Handbook of Research on Developing Smart Cities Based on Digital Twins written by Del Giudice, Matteo and published by IGI Global. This book was released on 2021-01-15 with total page 674 pages. Available in PDF, EPUB and Kindle. Book excerpt: The advent of connected, smart technologies for the built environment may promise a significant value that has to be reached to develop digital city models. At the international level, the role of digital twin is strictly related to massive amounts of data that need to be processed, which proposes several challenges in terms of digital technologies capability, computing, interoperability, simulation, calibration, and representation. In these terms, the development of 3D parametric models as digital twins to evaluate energy assessment of private and public buildings is considered one of the main challenges of the last years. The ability to gather, manage, and communicate contents related to energy saving in buildings for the development of smart cities must be considered a specificity in the age of connection to increase citizen awareness of these fields. The Handbook of Research on Developing Smart Cities Based on Digital Twins contains in-depth research focused on the description of methods, processes, and tools that can be adopted to achieve smart city goals. The book presents a valid medium for disseminating innovative data management methods related to smart city topics. While highlighting topics such as data visualization, a web-based ICT platform, and data-sharing methods, this book is ideally intended for researchers in the building industry, energy, and computer science fields; public administrators; building managers; and energy professionals along with practitioners, stakeholders, researchers, academicians, and students interested in the implementation of smart technologies for the built environment.

Book NBS Special Publication

Download or read book NBS Special Publication written by and published by . This book was released on 1965 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Real Time Simulation Technologies  Principles  Methodologies  and Applications

Download or read book Real Time Simulation Technologies Principles Methodologies and Applications written by Katalin Popovici and published by CRC Press. This book was released on 2012-08-17 with total page 663 pages. Available in PDF, EPUB and Kindle. Book excerpt: Real-Time Simulation Technologies: Principles, Methodologies, and Applications is an edited compilation of work that explores fundamental concepts and basic techniques of real-time simulation for complex and diverse systems across a broad spectrum. Useful for both new entrants and experienced experts in the field, this book integrates coverage of detailed theory, acclaimed methodological approaches, entrenched technologies, and high-value applications of real-time simulation—all from the unique perspectives of renowned international contributors. Because it offers an accurate and otherwise unattainable assessment of how a system will behave over a particular time frame, real-time simulation is increasingly critical to the optimization of dynamic processes and adaptive systems in a variety of enterprises. These range in scope from the maintenance of the national power grid, to space exploration, to the development of virtual reality programs and cyber-physical systems. This book outlines how, for these and other undertakings, engineers must assimilate real-time data with computational tools for rapid decision making under uncertainty. Clarifying the central concepts behind real-time simulation tools and techniques, this one-of-a-kind resource: Discusses the state of the art, important challenges, and high-impact developments in simulation technologies Provides a basis for the study of real-time simulation as a fundamental and foundational technology Helps readers develop and refine principles that are applicable across a wide variety of application domains As science moves toward more advanced technologies, unconventional design approaches, and unproven regions of the design space, simulation tools are increasingly critical to successful design and operation of technical systems in a growing number of application domains. This must-have resource presents detailed coverage of real-time simulation for system design, parallel and distributed simulations, industry tools, and a large set of applications.

Book Computer Literature Bibliography

Download or read book Computer Literature Bibliography written by United States. National Bureau of Standards and published by . This book was released on 1965 with total page 468 pages. Available in PDF, EPUB and Kindle. Book excerpt: