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Book Quick Reference to Computer Graphics Terms

Download or read book Quick Reference to Computer Graphics Terms written by Roger T. Stevens and published by Academic Press. This book was released on 2014-05-10 with total page 259 pages. Available in PDF, EPUB and Kindle. Book excerpt: Quick Reference to Computer Graphics Terms is a collection of technical terms used in computer graphics in a compact and convenient reference volume. The book lists a number of acronyms, phrases, and words that have specialized meanings in the field of computer graphics. The definitions provided are simple and easily understood. The author attempts to present, as much as possible, words and phrases that are widely used during the publication of the volume. Any terms not found in the book may be included in the next edition. Users of computers graphics and students will find the book useful.

Book The Computer Graphics Glossary

Download or read book The Computer Graphics Glossary written by Stuart W. Hubbard and published by John Wiley & Sons. This book was released on 1984 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides Popular & Alternate Definitions of Technical Computer Graphics Terms

Book Modern Image Processing  Warping  Morphing  and Classical Techniques

Download or read book Modern Image Processing Warping Morphing and Classical Techniques written by Christopher Watkins and published by Academic Press. This book was released on 1993-08-04 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Modern Image Processing: Warping, Morphing, and Classical Techniques

Book Virtual Reality

    Book Details:
  • Author : Alan Wexelblat
  • Publisher : Academic Press
  • Release : 2014-05-10
  • ISBN : 1483220559
  • Pages : 275 pages

Download or read book Virtual Reality written by Alan Wexelblat and published by Academic Press. This book was released on 2014-05-10 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual Reality: Applications and Explorations provides information pertinent to the fundamental aspects of virtual reality and artificial reality. This book discusses the potential applications of virtual reality. Organized into three parts encompassing 10 chapters, this book begins with an overview of the traditional computer science activities ad discusses how hard problems in computer science can be addressed with virtual reality ideas and technology. This text then explores some applications of virtual reality technology that could potentially touch almost every purposeful activity that humans undertake in a technological civilization. Other chapters consider the use of virtual reality to manage and present to users information that cannot otherwise be comprehended. This book discusses as well the use of artificial worlds in both computer art and virtual reality. The final chapter deals with how the ideas of virtual reality and artificial reality can be of use to anyone who has to manage a business or organization. This book is a valuable resource for computer scientists.

Book Proceedings of the 3rd International Conference on Linguistics and Cultural  ICLC 2022

Download or read book Proceedings of the 3rd International Conference on Linguistics and Cultural ICLC 2022 written by Muhammad Hasyim and published by Springer Nature. This book was released on 2023-06-23 with total page 760 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an open access book. Research and teaching activities in the fields of language, literature and culture are still being carried out even during the Covid -19 era that hit the world. It is undeniable that the results of research and learning of language, literature and culture at this time were a bit hindered because most activities were carried out from home. During the Covid-19 period, which started in early 2020, practically more activities were done at home. Likewise, institutions during the Covid-19 era were carried out online. For example, the Language Agency continues to carry out activities, but it is carried out online, such as online webinars that contribute to the wider community in accordance with the duties and functions of the Language Agency, carried out using a hybrid method or completely online. Various events are packaged creatively and innovatively to produce a new spirit in speaking. Research and teaching of language, literature and culture during the Covid-19 period resulted in many amazing innovations and creativity in line with technological developments. Covid-19 has inspired many in research on language, literature and culture. In the field of language, you can see research on the language used in Covid-19, such as said cases of suspected respiratory tract infection, ODP (People Under Monitoring), confirmed cases (a person who is late known to be infected with Covid-19, etc. That’s the content -Content on YouTube about the use of language is a hot object of research to research. In terms of culture, the Government is making various efforts to break the chain of the spread of the Covid-19 pandemic in a massive and systematic manner. Covid-19 is not only a deadly virus, but has a domino effect that is also terrible. One of the policies used by the government in preventing and controlling the spread of Covid-19 is implementing the Large-Scale Social Restrictions (PSBB) policy. As an investment, culture also requires strategies and enablers so that it is able to achieve the target of the happiness and welfare of the Indonesian people. This strategy is implemented through providing for a diversity of cultural expressions, developing cultural practices, utilizing cultural promotion objects, accelerating institutional reform, and increasing the government’s role as a facilitator. Teaching issues, especially teaching methods of language, literature and culture, need to be highlighted in terms of IT-based innovation and creativity after Covid-19. How especially teaching methods in applying the material. Research on learning methods has also been carried out a lot, especially methods that focus on students entering the new normal era or the new era after Covid-19 with innovative research and learning of language, literature and culture. It is interesting to reveal a major event, namely the 3rd International Conference on Linguistics and Cultural Studies sponsored by the Faculty of Cultural Sciences, Hasanuddin University, Makassar.

Book Digital Cinematography

    Book Details:
  • Author : Ben de Leeuw
  • Publisher : Morgan Kaufmann
  • Release : 1997-04-09
  • ISBN : 9780122088759
  • Pages : 308 pages

Download or read book Digital Cinematography written by Ben de Leeuw and published by Morgan Kaufmann. This book was released on 1997-04-09 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Cinematography presents computer animators with the tools and techniques at their disposal to give their animation the look and feel of a real Hollywood movie. Starting with the basics of lighting, camera movement, and genre, the book teaches how to effectively create interior and exterior lighting, how to light characters to invoke a mood or theme, and even how to create special effects. For animators who would like to create 3D computer games, this book illustrates how to light scenes effectively as well as how to cover up modeling and texturing mistakes. This book is an invaluable guide to the cinematic art of computer animation. Key Features * Exercises and examples focus on the implementation of 3D, and the functionality of specific graphic tools such as omnidirectional lights, depth of fields, and image processing * Historical reference of films photographed in the style of the tutorial, as well as images of both the process and the final result * Cinematic styles covered include film noir, naturalism, expressionism, comedy, and cartoon * Cinematic principles covered include key light, fill light, back light, set light, single source lighting, contrast, projection and gobos, camera lenses, color usage, composition and leading lines * Multi-platform CD-ROM provides hands-on project files for each of the tutorials, enabling the reader to explore virtually all of the book's contents in 3D

Book Computer Graphics Dictionary

Download or read book Computer Graphics Dictionary written by Roger T. Stevens and published by Delmar Thomson Learning. This book was released on 2002 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: The popularity of special effects movies and video games has introduced thousands of new terms, techniques, and software applications to both the computing professional and the general user. This unique dictionary is a comprehensive reference for the diverse fields of computer graphics and game development. The book and CD-ROM include over 4,000 definitions and 1,000 illustrations.

Book Gardner s Computer Graphics   Animation Dictionary

Download or read book Gardner s Computer Graphics Animation Dictionary written by Garth Gardner and published by . This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the consummate guide to the language of the computer graphics and animation world. It contains short and quick definitions of production terms used by visual effects and animation professionals.

Book The Dictionary of Computer Graphics and Virtual Reality

Download or read book The Dictionary of Computer Graphics and Virtual Reality written by Roy Latham and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: Superblack, superblock, supercase, superquadric, supersampling, superred, supergreen, and superblue are just a few of the words which make up the language of computer graphics. This new edition of a widely acclaimed dictionary provides a guide to this fast-moving subject for both relative novices and professionals working in the field. The main changes have been to add new terminology relating to virtual reality and the related topics of robotics and networked simulation. This dictionary covers the software, hardware, and applications of computer graphics and contains hundreds of terms not found elsewhere. Definitions are clear and concise, with special attention given to alternate spellings and meanings. Acronyms are decoded, and pronunciation of the seemingly unpronounceable is given, from WYSIWYG (whizzy-wig) to NAPLPS (nap-lips).

Book The Dictionary of Computer Graphics Technology and Applications

Download or read book The Dictionary of Computer Graphics Technology and Applications written by Roy Latham and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: Superblack, supercase, supercomputer, supersonic, superimpose, superquadric (including superellipsoid), superred (and the supergreen and superblue superprimaries), supersampling, supershift, superuser, Super VGA, Super VHS, and superwhite are just a few of the words that make the language of computer graphics. The Dictionary of Computer Graphics Technology and Applications guides novices and specialists alike through the maze of terminology surrounding one of the most exciting growth areas of computers. This dictionary covers the software, hardware, and applications of computer graphics. It contains hundreds of terms not found elsewhere, aiding specialists with the jargon of unfamiliar applications areas and allied technologies. Definitions are clear and concise, with special attention given to alternate spellings and meanings. Acronyms are decoded, and pronunciation of the seemingly unpronounceable is given, from NAPLPS (nap-lips) to WYSIWYG (whizzy-wig).

Book American Reference Books Annual

Download or read book American Reference Books Annual written by Juneal M. Chenoweth and published by Libraries Unlimited. This book was released on 1995-04-15 with total page 904 pages. Available in PDF, EPUB and Kindle. Book excerpt: With more than 1600 descriptive and evaluative entries, ARBA continues its 26-year tradition as a comprehensive review source for reference works published or distributed in the US. ARBA 95 encompasses the subject spectrum, covering such broad areas as general reference, history, education, economics and business and science and technology. Of special note in this edition is increased coverage of CD-ROM products. More than 350 reviewers provide reviews that cover strengths and weaknesses of the reference works.

Book Recent Indian Publications on Display at World Book Fair

Download or read book Recent Indian Publications on Display at World Book Fair written by Sudhir Chandra Mathur and published by . This book was released on 1996 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: Catalog of books on display at the 12th New Delhi World Book Fair, held at New Delhi in February 1996.

Book The Computer Animation Dictionary

Download or read book The Computer Animation Dictionary written by Robi Roncarelli and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 129 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dr AIvy Ray Smith Executive Vice President, Pixar The pOlyglot language of computer animation has arisen piecemeal as a collection of terms borrowed from geometry, film, video, painting, conventional animation, computer graphiCS, computer science, and publishing - in fact, from every older art or science which has anything to do with pictures and picture making. Robi Roncarelli, who has already demonstrated his foresight by formally identifying a nascent industry and addressing his Computer Animation Newsletter to it, here again makes a useful contribution to it by codifying its jargon. My pleasure in reading his dictionary comes additionally from the many historical notes sprinkled throughout and from surprise entries such as the one referring to Zimbabwe. Just as Samuel Johnson's dictionary of the English language was a major force in stabilizing the spelling of English, perhaps this one will serve a similar purpose for computer animation. Two of my pets are "color" for "colour" and "modeling" "modelling", under the rule that the shorter accepted spelling is always preferable. [Robi, are you reading this?] [Yes, AIvy!] Now I commend this book to you, whether you be a newcomer or an oldtimer.

Book Essential Mathematics for Computer Graphics fast

Download or read book Essential Mathematics for Computer Graphics fast written by John Vince and published by Springer Science & Business Media. This book was released on 2013-06-29 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy to understand, enabling non-experts to come to terms with computer animation work. The book complements the author's other works in the series (Essential Computer Animation fast and Essential Virtual Reality fast) and is written in the same accessible and easy-to-read style. It is also a useful reference book for programmers working in the field of computer graphics, virtual reality, computer animation, as well as students on digital media courses, and even mathematics courses.

Book Choice

Download or read book Choice written by and published by . This book was released on 1994 with total page 716 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Elsevier s Dictionary of Computer Graphics

Download or read book Elsevier s Dictionary of Computer Graphics written by P. Manoilov and published by Elsevier Science. This book was released on 2000-09-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Elsevier's Dictionary of Computer Graphics contains 10,540 terms with more than 2,600 cross-references that are commonly used in the theory and practice of computer graphics. Included are terms from all areas related to a) the theory of computer graphics - descriptive geometry, projective geometry, topology, fractal geometry, color science; and b) the practice of computer graphics - computer-aided design (CAD) systems, technical drawing, computer art, computer animation, business graphics, scientific visualization, virtual reality, graphical programming, image processing, graphical computer devices. As well as the commonly used terms in the above-mentioned areas, the dictionary also includes terms that are currently coming into use, especially in the areas of computer-aided design systems, computer art, computer animation, virtual reality and graphical programming. Elsevier's Dictionary of Computer Graphics will be a valuable tool for engineers, scientists, artists, students and for everyone who takes an interest in computer graphics.

Book Focal Easy Guide to Discreet Combustion 3

Download or read book Focal Easy Guide to Discreet Combustion 3 written by Gary M Davis and published by CRC Press. This book was released on 2012-09-10 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: Comprehensive overview of all the key features to get up and running fast!