Download or read book Scientific and Technical Aerospace Reports written by and published by . This book was released on 1973 with total page 1102 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book STAR written by and published by . This book was released on 1973 with total page 890 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book iTunes Music Mastering High Resolution Audio Delivery written by Bob Katz and published by Taylor & Francis. This book was released on 2013-03-22 with total page 85 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple’s exciting new Mastered for iTunes (MFiT) initiative, introduced in early 2012, introduces new possibilities for delivering high-quality audio. For the first time, record labels and program producers are encouraged to deliver audio materials to iTunes in a high resolution format, which can produce better-sounding masters. In iTunes Music, author and world-class mastering engineer Bob Katz starts out with the basics, surveys the recent past, and brings you quickly up to the present—where the current state of digital audio is bleak. Katz explains the evolution of standards for dynamic range through the present and with implications for the future. He details the new methods that Apple is developing to accept high resolution audio and shows step by step how audio engineers and producers can take advantage of them. This book is designed for all those dealing with sound, from sound engineers to music industry executives and musicians—and those aspiring to all these roles. This book will help you understand the issues around delivering high-quality environment and get all your facts straight for when you encounter resistance to good sound. Topics covered include: • Contrasting the production of CD albums with iTunes albums • High Resolution audio • Dithering • Distortion (and how to avoid it) • Lossy Coding • Loudness Metering • Sound Check and how it affects our production techniques • Apple’s tools for Mastered for iTunes Foreword by renowned mastering engineer Bob Ludwig. Join the forums at www.digido.com/iTunes, for the latest information and discussions!
Download or read book Journal of the Audio Engineering Society written by Audio Engineering Society and published by . This book was released on 2004 with total page 724 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Directory of members" published as pt. 2 of Apr. 1954- issue.
Download or read book Journal written by Institution of Electrical Engineers and published by . This book was released on 1973 with total page 766 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Pulse Code Modulation Techniques written by Bill Waggener and published by Springer Science & Business Media. This book was released on 1995 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pulse Code Modulation Techniques brings together the theory and practice of PCM at the physical layer, where the "bits meet the silicon", so to speak. The key topics of symbol encoding, detection and synchronization are discussed, in detail, both from a theoretical and a practical standpoint. Topics which have been largely absent in text books, such as multiplexing, formatting and format synchronization, are also considered. Although PCM evolved as a communication technology, it has become an important technology in data recording. In a sense, magnetic or optical media are just specialized communication media and the key technologies discussed in this book are just as important to recording applications as to communications. PCM codes used for magnetic recording applications are discussed along with traditional communication codes. The design, analysis and implementation of a PCM system requires knowledge of very specific techniques associated with detection, synchronization and coding. The techniques have evolved from both ad hoc methods and complex theory. One of the goals of this book is to bridge the gap between theory and practice in the key techniques. Matched filters are not only discussed theoretically, but means for implementing them are also considered. The same is true with symbol synchronization.
Download or read book National Association of Broadcasters Engineering Handbook written by Graham A. Jones and published by Taylor & Francis. This book was released on 2013-04-26 with total page 2052 pages. Available in PDF, EPUB and Kindle. Book excerpt: The NAB Engineering Handbook provides detailed information on virtually every aspect of the broadcast chain, from news gathering, program production and postproduction through master control and distribution links to transmission, antennas, RF propagation, cable and satellite. Hot topics covered include HD Radio, HDTV, 2 GHz broadcast auxiliary services, EAS, workflow, metadata, digital asset management, advanced video and audio compression, audio and video over IP, and Internet broadcasting. A wide range of related topics that engineers and managers need to understand are also covered, including broadcast administration, FCC practices, technical standards, security, safety, disaster planning, facility planning, project management, and engineering management. Basic principles and the latest technologies and issues are all addressed by respected professionals with first-hand experience in the broadcast industry and manufacturing. This edition has been fully revised and updated, with 104 chapters and over 2000 pages. The Engineering Handbook provides the single most comprehensive and accessible resource available for engineers and others working in production, postproduction, networks, local stations, equipment manufacturing or any of the associated areas of radio and television.
Download or read book National Association of Broadcasters Engineering Handbook written by Garrison C. Cavell and published by Taylor & Francis. This book was released on 2017-07-28 with total page 1948 pages. Available in PDF, EPUB and Kindle. Book excerpt: The NAB Engineering Handbook is the definitive resource for broadcast engineers. It provides in-depth information about each aspect of the broadcast chain from audio and video contribution through an entire broadcast facility all the way to the antenna. New topics include Ultra High Definition Television, Internet Radio Interfacing and Streaming, ATSC 3.0, Digital Audio Compression Techniques, Digital Television Audio Loudness Management, and Video Format and Standards Conversion. Important updates have been made to incumbent topics such as AM, Shortwave, FM and Television Transmitting Systems, Studio Lighting, Cameras, and Principles of Acoustics. The big-picture, comprehensive nature of the NAB Engineering Handbook will appeal to all broadcast engineers—everyone from broadcast chief engineers, who need expanded knowledge of all the specialized areas they encounter in the field, to technologists in specialized fields like IT and RF who are interested in learning about unfamiliar topics. Chapters are written to be accessible and easy to understand by all levels of engineers and technicians. A wide range of related topics that engineers and technical managers need to understand are covered, including broadcast documentation, FCC practices, technical standards, security, safety, disaster planning, facility planning, project management, and engineering management.
Download or read book Audio Programming for Interactive Games written by Martin D. Wilde and published by CRC Press. This book was released on 2004-03-11 with total page 197 pages. Available in PDF, EPUB and Kindle. Book excerpt: Martin Wilde's cutting-edge exploration of the creative potential of game audio systems addresses the latest working methods of those involved in creating and programming immersive, interactive and non-linear audio for games. The book demonstrates how the game programmer can create an software system which enables the audio content provider (composer/sound designer) to maintain direct control over the composition and presentation of an interactive game soundtrack. This system (which is platform independent) is described step-by-step in Wilde's approachable style with illuminating case studies, all source codes for which are provided on the accompanying CD-Rom which readers can use to develop their own audio engines. As a programmer with experience of developing sound and music software engines for computer game titles on a multitude of platforms who is also an experienced musician, Martin Wilde is uniquely placed to address individuals approaching game audio from various levels and areas of expertise. Game audio programmers will learn how to achieve enable even better audio soundtracks and effects, while musicians who want to capitalise on this shift in roles will gain a greater appreciation of the technical issues involved, so enhancing their employment prospects. Students of game design can practice these skills by building their own game audio engines based on the source code provided.
Download or read book Real Time Digital Signal Processing written by Sen M. Kuo and published by John Wiley & Sons. This book was released on 2013-08-05 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: Combines both the DSP principles and real-time implementations and applications, and now updated with the new eZdsp USB Stick, which is very low cost, portable and widely employed at many DSP labs. Real-Time Digital Signal Processing introduces fundamental digital signal processing (DSP) principles and will be updated to include the latest DSP applications, introduce new software development tools and adjust the software design process to reflect the latest advances in the field. In the 3rd edition of the book, the key aspect of hands-on experiments will be enhanced to make the DSP principles more interesting and directly interact with the real-world applications. All of the programs will be carefully updated using the most recent version of software development tools and the new TMS320VC5505 eZdsp USB Stick for real-time experiments. Due to its lower cost and portability, the new software and hardware tools are now widely used in university labs and in commercial industrial companies to replace the older and more expensive generation. The new edition will have a renewed focus on real-time applications and will offer step-by-step hands-on experiments for a complete design cycle starting from floating-point C language program to fixed-point C implementation, code optimization using INTRINSICS, and mixed C-and-assembly programming on fixed-point DSP processors. This new methodology enables readers to concentrate on learning DSP fundamentals and innovative applications by relaxing the intensive programming efforts, namely, the traditional DSP assembly coding efforts. The book is organized into two parts; Part One introduces the digital signal processing principles and theories, and Part Two focuses on practical applications. The topics for the applications are the extensions of the theories in Part One with an emphasis placed on the hands-on experiments, systematic design and implementation approaches. The applications provided in the book are carefully chosen to reflect current advances of DSP that are of most relevance for the intended readership. Combines both the DSP principles and real-time implementations and applications using the new eZdsp USB Stick, which is very low cost, portable and widely employed at many DSP labs is now used in the new edition Places renewed emphasis on C-code experiments and reduces the exercises using assembly coding; effective use of C programming, fixed-point C code and INTRINSICS will become the main focus of the new edition. Updates to application areas to reflect latest advances such as speech coding techniques used for next generation networks (NGN), audio coding with surrounding sound, wideband speech codec (ITU G.722.2 Standard), fingerprint for image processing, and biomedical signal processing examples. Contains new addition of several projects that can be used as semester projects; as well as new many new real-time experiments using TI’s binary libraries – the experiments are prepared with flexible interface and modular for readers to adapt and modify to create other useful applications from the provided basic programs. Consists of more MATLAB experiments, such as filter design, algorithm evaluation, proto-typing for C-code architecture, and simulations to aid readers to learn DSP fundamentals. Includes supplementary material of program and data files for examples, applications, and experiments hosted on a companion website. A valuable resource for Postgraduate students enrolled on DSP courses focused on DSP implementation & applications as well as Senior undergraduates studying DSP; engineers and programmers who need to learn and use DSP principles and development tools for their projects.
Download or read book The Human Resources Glossary written by William R. Tracey and published by CRC Press. This book was released on 2003-12-29 with total page 841 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fast paced world of human resources (HR) management, development, and utilization requires HR professionals to fill many roles and speak many "languages." The Human Resources Glossary answers the demand for a single authoritative source that compiles and explains the vocabulary of HR practitioners. This glossary defines HR terms and explains th
Download or read book 2nd International Conference on Wireless Intelligent and Distributed Environment for Communication written by Isaac Woungang and published by Springer. This book was released on 2019-03-27 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the proceedings of the International Conference on Wireless Intelligent and Distributed Environment for Communication (WIDECOM 2019), sponsored by the University of Milan, Milan, Italy, February 11-13, 2019. The conference deals both with the important core and the specialized issues in the areas of new dependability paradigms design and performance of dependable network computing and mobile systems, as well as issues related to the security of these systems. The WIDECOM proceedings features papers addressing issues related to the design, analysis, and implementation, of infrastructures, systems, architectures, algorithms, and protocols that deal with network computing, mobile/ubiquitous systems, cloud systems, and IoT systems. It is a valuable reference for researchers, instructors, students, scientists, engineers, managers, and industry practitioners. The book’s structure and content is organized in such a manner that makes it useful at a variety of learning levels. Presents the proceedings of the International Conference on Wireless Intelligent and Distributed Environment for Communication (WIDECOM 2019), Milan, Italy, February 11-13, 2019; Includes an array of topics networking computing, mobile/ubiquitous systems, cloud systems, and IoT systems; Addresses issues related to protecting information security and establishing trust in the digital space.
Download or read book Data Compression written by David Salomon and published by Springer Science & Business Media. This book was released on 2007-03-20 with total page 1112 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a comprehensive reference for the many different types and methods of compression. Included are a detailed and helpful taxonomy, analysis of most common methods, and discussions on the use and comparative benefits of methods and description of "how to" use them. Detailed descriptions and explanations of the most well-known and frequently used compression methods are covered in a self-contained fashion, with an accessible style and technical level for specialists and nonspecialists. Comments and suggestions of many readers have been included as a benefit to future readers, and a website is maintained and updated by the author.
Download or read book Designing Sound for Animation written by Robin Beauchamp and published by Taylor & Francis. This book was released on 2013-03-20 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sound is just as crucial an aspect to your animation as your visuals. Whether you're looking to create a score, ambient noise, dialog, or a complete soundtrack, you'll need sound for your piece. This nuts-and-bolts guide to sound design for animation will explain to you the theory and workings behind sound for image, and provide an overview of the stems and production path to help you create your soundtrack. Follow the sound design process along animated shorts and learn how to use the tools and techniques of the trade. Enhance your piece and learn how to design sound for animation.
Download or read book Sound for Digital Video written by Tomlinson Holman and published by Taylor & Francis. This book was released on 2013-06-19 with total page 373 pages. Available in PDF, EPUB and Kindle. Book excerpt: Achieve professional quality sound on a limited budget! Harness all new, Hollywood style audio techniques to bring your independent film and video productions to the next level. In Sound for Digital Video, Second Edition industry experts Tomlinson Holman and Arthur Baum give you the tools and knowledge to apply recent advances in audio capture, video recording, editing workflow, and mixing to your own film or video with stunning results. This fresh edition is chockfull of techniques, tricks, and workflow secrets that you can apply to your own projects from preproduction through postproduction. New to this edition: A new feature on "true" 24p shooting and editing systems, as well as single vs. double-system recording A strong focus on new media, including mini-DVDs, hard disks, memory cards, and standard and high-definition imagery Discussion of camera selection, manual level control, camera and recorder inputs, location scouting, and preproduction planning Instruction in connectors, real-time transfers, and file-based transfers from DVDs, hard drives, and solid state media. Blu-Ray and HD tape formats for mastering and distribution in addition to file-based, DV, and DVD masters. A revamped companion website, www.focalpress.com/cw/holman, featuring recording and editing exercises, examples and sample tracks Whether you are an amateur filmmaker who wants to create great sound or an advanced professional in need of a reference guide, Sound for Digital Video, Second Edition is an essential addition to your digital audio tool belt.
Download or read book E B U Review written by European Broadcasting Union and published by . This book was released on 1970 with total page 618 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book BBC Engineering Monograph written by British Broadcasting Corporation and published by . This book was released on 1972 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: