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Book Projective Geometry and Its Applications to Computer Graphics

Download or read book Projective Geometry and Its Applications to Computer Graphics written by Michael A. Penna and published by Prentice Hall. This book was released on 1986 with total page 426 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Geometric Methods and Applications

Download or read book Geometric Methods and Applications written by Jean Gallier and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 584 pages. Available in PDF, EPUB and Kindle. Book excerpt: As an introduction to fundamental geometric concepts and tools needed for solving problems of a geometric nature using a computer, this book fills the gap between standard geometry books, which are primarily theoretical, and applied books on computer graphics, computer vision, or robotics that do not cover the underlying geometric concepts in detail. Gallier offers an introduction to affine, projective, computational, and Euclidean geometry, basics of differential geometry and Lie groups, and explores many of the practical applications of geometry. Some of these include computer vision, efficient communication, error correcting codes, cryptography, motion interpolation, and robot kinematics. This comprehensive text covers most of the geometric background needed for conducting research in computer graphics, geometric modeling, computer vision, and robotics and as such will be of interest to a wide audience including computer scientists, mathematicians, and engineers.

Book Perspective and Projective Geometry

Download or read book Perspective and Projective Geometry written by Annalisa Crannell and published by Princeton University Press. This book was released on 2019-12-10 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Through a unique approach combining art and mathematics, Perspective and Projective Geometry introduces students to the ways that projective geometry applies to perspective art. Geometry, like mathematics as a whole, offers a useful and meaningful lens for understanding the visual world. Exploring pencil-and-paper drawings, photographs, Renaissance paintings, and GeoGebra constructions, this textbook equips students with the geometric tools for projecting a three-dimensional scene onto two dimensions. Organized as a series of exercise modules, this book teaches students through hands-on inquiry and participation. Each lesson begins with a visual puzzle that can be investigated through geometry, followed by exercises that reinforce new concepts and hone students’ analytical abilities. An electronic instructor’s manual available to teachers contains sample syllabi and advice, including suggestions for pacing and grading rubrics for art projects. Drawing vital interdisciplinary connections between art and mathematics, Perspective and Projective Geometry is ideally suited for undergraduate students interested in mathematics or computer graphics, as well as for mathematically inclined students of architecture or art. · Features computer-based GeoGebra modules and hands-on exercises · Contains ample visual examples, math and art puzzles, and proofs with real-world applications · Suitable for college students majoring in mathematics, computer science, and art · Electronic instructor’s manual (available only to teachers)

Book Advances in Computer Graphics IV

Download or read book Advances in Computer Graphics IV written by W.T. Hewitt and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: This fourth volume of Advances in Computer Graphics gathers together a selection of the tutorials presented at the EUROGRAPHICS annual conference in Nice, France, Septem ber 1988. The six contributions cover various disciplines in Computer Graphics, giving either an in-depth view of a specific topic or an updated overview of a large area. Chapter 1, Object-oriented Computer Graphics, introduces the concepts of object ori ented programming and shows how they can be applied in different fields of Computer Graphics, such as modelling, animation and user interface design. Finally, it provides an extensive bibliography for those who want to know more about this fast growing subject. Chapter 2, Projective Geometry and Computer Graphics, is a detailed presentation of the mathematics of projective geometry, which serves as the mathematical background for all graphic packages, including GKS, GKS-3D and PRIGS. This useful paper gives in a single document information formerly scattered throughout the literature and can be used as a reference for those who have to implement graphics and CAD systems. Chapter 3, GKS-3D and PHIGS: Theory and Practice, describes both standards for 3D graphics, and shows how each of them is better adapted in different typical applications. It provides answers to those who have to choose a basic 3D graphics library for their developments, or to people who have to define their future policy for graphics.

Book Geometry and its Applications in Arts  Nature and Technology

Download or read book Geometry and its Applications in Arts Nature and Technology written by Georg Glaeser and published by Springer Nature. This book was released on 2020-12-18 with total page 694 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book returns geometry to its natural habitats: the arts, nature and technology. Throughout the book, geometry comes alive as a tool to unlock the understanding of our world. Assuming only familiarity with high school mathematics, the book invites the reader to discover geometry through examples from biology, astronomy, architecture, design, photography, drawing, engineering and more. Lavishly illustrated with over 1200 figures, all of the geometric results are carefully derived from scratch, with topics from differential, projective and non-Euclidean geometry, as well as kinematics, introduced as the need arises. The mathematical results contained in the book range from very basic facts to recent results, and mathematical proofs are included although not necessary for comprehension. With its wide range of geometric applications, this self-contained volume demonstrates the ubiquity of geometry in our world, and may serve as a source of inspiration for architects, artists, designers, engineers, and natural scientists. This new edition has been completely revised and updated, with new topics and many new illustrations.

Book NURBS for Curve   Surface Design

Download or read book NURBS for Curve Surface Design written by Gerald Farin and published by A K Peters/CRC Press. This book was released on 1999-03-02 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: Non-Uniform Rational B-Splines have become the de facto standard in CAD/CAM and computer graphics. This well-known book covers NURBS from their geometric beginnings to their industrial applications. The second edition incorporates new results and a chapter on Pythagorean curves, a development that shows promise in applications such as NC machining or robot motion control. Includes more than fifty new figures.

Book Applied Geometry for Computer Graphics and CAD

Download or read book Applied Geometry for Computer Graphics and CAD written by Duncan Marsh and published by Springer Science & Business Media. This book was released on 2005-01-03 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Focusing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD). Over 300 exercises are included, some new to this edition, and many of which encourage the reader to implement the techniques and algorithms discussed through the use of a computer package with graphing and computer algebra capabilities. A dedicated website also offers further resources and useful links.

Book NURBS for Curve   Surface Design

Download or read book NURBS for Curve Surface Design written by Gerald Farin and published by CRC Press. This book was released on 1999-03-02 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Non-Uniform Rational B-Splines have become the de facto standard in CAD/CAM and computer graphics. This well-known book covers NURBS from their geometric beginnings to their industrial applications. The second edition incorporates new results and a chapter on Pythagorean curves, a development that shows promise in applications such as NC machining

Book Geometric Algebra Applications Vol  I

Download or read book Geometric Algebra Applications Vol I written by Eduardo Bayro-Corrochano and published by Springer. This book was released on 2018-06-20 with total page 753 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of the Volume I Geometric Algebra for Computer Vision, Graphics and Neural Computing is to present a unified mathematical treatment of diverse problems in the general domain of artificial intelligence and associated fields using Clifford, or geometric, algebra. Geometric algebra provides a rich and general mathematical framework for Geometric Cybernetics in order to develop solutions, concepts and computer algorithms without losing geometric insight of the problem in question. Current mathematical subjects can be treated in an unified manner without abandoning the mathematical system of geometric algebra for instance: multilinear algebra, projective and affine geometry, calculus on manifolds, Riemann geometry, the representation of Lie algebras and Lie groups using bivector algebras and conformal geometry. By treating a wide spectrum of problems in a common language, this Volume I offers both new insights and new solutions that should be useful to scientists, and engineers working in different areas related with the development and building of intelligent machines. Each chapter is written in accessible terms accompanied by numerous examples, figures and a complementary appendix on Clifford algebras, all to clarify the theory and the crucial aspects of the application of geometric algebra to problems in graphics engineering, image processing, pattern recognition, computer vision, machine learning, neural computing and cognitive systems.

Book Modern Mathematics and Applications in Computer Graphics and Vision

Download or read book Modern Mathematics and Applications in Computer Graphics and Vision written by Hongyu Guo and published by World Scientific Publishing Company. This book was released on 2014 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mathematical Structures; Algebra: Linear Algebra; Tensor Algebra; Exterior Algebra; Geometric Algebra; Geometry: Projective Geometry; Differential Geometry; Non-Euclidean Geometry; Topology and More: General Topology; Manifolds; Hilbert Spaces; Measure Spaces and Probability Spaces; Applications: Color Spaces; Perspective Analysis of Images; Quaternions and 3-D Rotations; Support Vector Machines and Reproducing Kernel Hilbert Spaces; Manifold Learning in Machine Learning;

Book Uncertain Projective Geometry

Download or read book Uncertain Projective Geometry written by Stephan Heuel and published by Springer Science & Business Media. This book was released on 2004-04-29 with total page 214 pages. Available in PDF, EPUB and Kindle. Book excerpt: Algebraic projective geometry, with its multilinear relations and its embedding into Grassmann-Cayley algebra, has become the basic representation of multiple view geometry, resulting in deep insights into the algebraic structure of geometric relations, as well as in efficient and versatile algorithms for computer vision and image analysis. This book provides a coherent integration of algebraic projective geometry and spatial reasoning under uncertainty with applications in computer vision. Beyond systematically introducing the theoretical foundations from geometry and statistics and clear rules for performing geometric reasoning under uncertainty, the author provides a collection of detailed algorithms. The book addresses researchers and advanced students interested in algebraic projective geometry for image analysis, in statistical representation of objects and transformations, or in generic tools for testing and estimating within the context of geometric multiple-view analysis.

Book Lectures in Projective Geometry

Download or read book Lectures in Projective Geometry written by A. Seidenberg and published by Courier Corporation. This book was released on 2012-06-14 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: An ideal text for undergraduate courses, this volume takes an axiomatic approach that covers relations between the basic theorems, conics, coordinate systems and linear transformations, quadric surfaces, and the Jordan canonical form. 1962 edition.

Book Modern Mathematics And Applications In Computer Graphics And Vision

Download or read book Modern Mathematics And Applications In Computer Graphics And Vision written by Hongyu Guo and published by World Scientific Publishing Company. This book was released on 2014-04-01 with total page 523 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents a concise exposition of modern mathematical concepts, models and methods with applications in computer graphics, vision and machine learning. The compendium is organized in four parts — Algebra, Geometry, Topology, and Applications. One of the features is a unique treatment of tensor and manifold topics to make them easier for the students. All proofs are omitted to give an emphasis on the exposition of the concepts. Effort is made to help students to build intuition and avoid parrot-like learning.There is minimal inter-chapter dependency. Each chapter can be used as an independent crash course and the reader can start reading from any chapter — almost. This book is intended for upper level undergraduate students, graduate students and researchers in computer graphics, geometric modeling, computer vision, pattern recognition and machine learning. It can be used as a reference book, or a textbook for a selected topics course with the instructor's choice of any of the topics.

Book Parallel Coordinates

    Book Details:
  • Author : Alfred Inselberg
  • Publisher : Springer Science & Business Media
  • Release : 2009-08-15
  • ISBN : 0387686282
  • Pages : 571 pages

Download or read book Parallel Coordinates written by Alfred Inselberg and published by Springer Science & Business Media. This book was released on 2009-08-15 with total page 571 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is one book that can genuinely be said to be straight from the horse’s mouth. Written by the originator of the technique, it examines parallel coordinates as the leading methodology for multidimensional visualization. Starting from geometric foundations, this is the first systematic and rigorous exposition of the methodology's mathematical and algorithmic components. It covers, among many others, the visualization of multidimensional lines, minimum distances, planes, hyperplanes, and clusters of "near" planes. The last chapter explains in a non-technical way the methodology's application to visual and automatic data mining. The principles of the latter, along with guidelines, strategies and algorithms are illustrated in detail on real high-dimensional datasets.

Book Understanding Geometric Algebra

Download or read book Understanding Geometric Algebra written by Kenichi Kanatani and published by CRC Press. This book was released on 2015-04-06 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics introduces geometric algebra with an emphasis on the background mathematics of Hamilton, Grassmann, and Clifford. It shows how to describe and compute geometry for 3D modeling applications in computer graphics and computer vision.Unlike similar texts

Book Geometric Transformations for 3D Modeling

Download or read book Geometric Transformations for 3D Modeling written by Michael E. Mortenson and published by . This book was released on 2007 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written from a mathematical standpoint accessible to students, teachers, and professionals studying or practicing in engineering, mathematics, or physics, the new second edition is a comprehensive introduction to the theory and application of transformations. Presenting the more abstract foundation material in the first three chapters, Geometric Transformations in 3D Modeling reduces the clutter of theoretical derivation and development in the remainder of the text and introduces the operational and more application-oriented tools and concepts as the need arises. It assumes the reader has already taken analytic geometry and first-year calculus and has a working knowledge of basic matrix and vector algebra. This self-contained resource is sure to appeal to those working in 3D modeling, geometric modeling, computer graphics, animation, robotics, and kinematics. Features Explores and develops the subject in much greater breadth and depth than other books, offering readers a better understanding of transformation theory, the role of invariants, the uses of various notation systems, and the relations between transformations. Describes how geometric objects may change position, orientation, or even shape when subjected to mathematical operations, while properties characterizing their geometric identity and integrity remain unchanged. Presents eigenvalues, eigenvectors, and tensors in a way that makes it easier for readers to understand. Contains revised and improved figures, with many in color to highlight important features. Provides exercises throughout nearly all of the chapters whose answers are found at the end of the book.