Download or read book Programming Macintosh Pascal written by John J. DiElsi and published by MacMillan Publishing Company. This book was released on 1987 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Apple II Instant Pascal written by Robert N. Moll and published by Houghton Mifflin School. This book was released on 1985-01-01 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Turbo Pascal for the MAC written by Paul Goodman and published by Prentice Hall. This book was released on 1988 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Macintosh C Programming Primer Inside the toolbox using Think C written by Dave Mark and published by Addison Wesley Longman. This book was released on 1992 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new edition of this Macintosh programming bestseller is updated to reflect the many recent changes in both Macintosh hardware and software, including System 7, new versions of THINK C and ResEdit, and the new machines. This is the only book that teaches Macintosh programming at a beginning level.
Download or read book Macintosh C Programming by Example written by Kurt W. G. Matthies and published by . This book was released on 1991 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the few resources available on C programming in the Macintosh environment, providing detailed discussions and programming examples for both experienced C programmers new to the Mac environment and Macintosh programmers familiar with other languages. Sample code is presented in THINK C.
Download or read book An Introduction to Programming Using Macintosh Pascal written by Paul Pritchard and published by Addison-Wesley Longman. This book was released on 1988 with total page 604 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Programming Your Own Adventure Games in Pascal written by Richard C. Vile and published by . This book was released on 1984 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Macintosh Human Interface Guidelines written by Apple Computer, Inc and published by Addison-Wesley Professional. This book was released on 1992 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides authoritative information on the theory behind the Macintosh 'look and feel' and the practice of using individual interface components. It includes many examples of good design and explains why one implementation is superior to another. Anyone designing or creating a product for Macintosh computers needs to understand the information in this book.
Download or read book Oh Pascal written by Doug Cooper and published by W W Norton & Company Incorporated. This book was released on 1992 with total page 735 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Scientific Programming with Macintosh PASCAL written by Richard E. Crandall and published by *Wiley Press. This book was released on 1986-07-02 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: An advanced guide to Pascal programming on the Macintosh, emphasizing practical and useful applications in biology, chemistry, mathematics and physics. Developed in his courses at Read college, a member of the ``Apple University Consortium,'' Crandall's book takes advantage of the Macintosh's superior graphics and animation capabilities. It shows how to use the Mac's mouse and window technology for a range of applications, from 3-dimensional animation and drawings, to differential equations, physical models, and matrices. Features a wealth of pre-tested, powerful routines, covering such areas as statistics, mathematical physics and signal processing.
Download or read book On Macintosh Programming written by Daniel K. Allen and published by Addison-Wesley Professional. This book was released on 1990 with total page 510 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book C Programming for the Pc the Mac and the Arduino Microcontroller System written by Peter D Minns and published by AuthorHouse. This book was released on 2013-11-12 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many systems today use the C programming language as it is available for most computers This book looks at how to produce C programs to execute on a PC or a MAC computer. It also looks at the Arduino UNO micro controller and describes how to write C programs usng the Arduino 'wired' C functions as well as using standard ANSI C with direct access to the micro controller registers of the Ardunio UNO. This can lead to improved efficiency of the programs. Most of the Hardware available in the Arduino micro controller is described, and programs provided showing how to control and use them. There is a chapter on how to create your own programs and also how to change a program created to execute on the Arduino so that it can run on a different micro controller, such as the Microchip PIC. This allows the Arduino to be used as a rapid prototype system. The book also contains many working program examples with additional workshop exercises for the reader to study.
Download or read book Macintosh Programming Secrets written by Scott Knaster and published by . This book was released on 1988 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Macintosh Pascal written by Robert N. Moll and published by Houghton Mifflin. This book was released on 1985 with total page 518 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Learn Pascal written by Sam A. Abolrous and published by Wordware Publishing. This book was released on 2000 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pascal is the standard structured programming language for the personal computer. The novice programmer needs a strong grounding in the fundamentals of structured programming, whether preparing to program under Microsoft Windows, DOS, or the Apple Macintosh. Pascal is also a precursor to programming languages such as C++, Java, and Delphi. "Learn Pascal" teaches the novice programmer the basics of Pascal through hands-on examples and easy-to-follow drills in each chapter, and guides readers from the basic fundamentals to advanced techniques needed to effectively program real-world applications. The book also includes advanced material on problem-solving algorithms, which provide the experienced Pascal user with specialized tools to solve specific programming problems. The companion CD contains the examples and drills discussed in the book, along with the drill solutions. Also included is a full retail version of Delphi 4 Standard Edition. Sam Abolrous is a software engineer with an extensive background in software design and programming. He earned his electrical engineering degree from the University of Alexandria, Egypt, and is currently a programmer/writer with Microsoft Corp. Abolrous has published articles for leading programming journals and has written over 50 books on computer science ranging from C++ to COBOL programming, including Wordware's "Learn C in Three Days" and "Learn Pascal in Three Days, Second Edition".
Download or read book Understanding the Apple II written by James Fielding Sather and published by . This book was released on 1983 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Secret History of Mac Gaming written by Richard Moss and published by Unbound Publishing. This book was released on 2018-03-22 with total page 538 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Macintosh challenged games to be more than child’s play and quick reflexes. It made human–computer interaction friendly, inviting, and intuitive. Mac gaming led to much that is now taken for granted by PC gamers and spawned some of the biggest franchises in video game history. It allowed anyone to create games and playful software with ease, and gave indie developers a home for their products. It welcomed strange ideas and encouraged experimentation. It fostered passionate and creative communities who inspired and challenged developers to do better and to follow the Mac mantra ‘think different’. Drawing on archive material and interviews with key figures from the era – and featuring new material from Craig Fryar, Apple’s first Mac games evangelist and the co-creator of hit game Spectre – The Secret History of Mac Gaming is the story of those communities and the game developers who survived and thrived in an ecosystem that was serially ignored by the outside world. It’s a book about people who followed their hearts first and market trends second, showing how clever, quirky, and downright wonderful video games could be.