EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Programming for Design

Download or read book Programming for Design written by Edith Cherry and published by John Wiley & Sons. This book was released on 1998-11-10 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Informationssammlung, Datenanalyse und Entwicklung eines Konzepts - das sind die wesentlichen Teilschritte der Definition eines architektonischen Problems, ob es sich nun um den Neubau eines Wohnhauses oder die Renovierung eines Bürogebäudes handelt. Und ein sorgfältig erstelltes Programm ist die Voraussetzung für den Erfolg eines jeden Projektes! Geschrieben von einer erfahrenen Designerin und Dozentin, behandelt dieses Buch im 1. Teil die theoretische und im 2. Teil die praktische Seite. Außerdem gibt es umfassende Informationen zu Techniken und neuen Entwicklungen (z.B. Videodatenanalyse) sowie praktische Tips und mehr als 200 Zeichnungen und Diagramme zur Veranschaulichung des Textes. (01/99)

Book How to Design Programs  second edition

Download or read book How to Design Programs second edition written by Matthias Felleisen and published by MIT Press. This book was released on 2018-05-25 with total page 793 pages. Available in PDF, EPUB and Kindle. Book excerpt: A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.

Book Design Concepts in Programming Languages

Download or read book Design Concepts in Programming Languages written by Franklyn Turbak and published by MIT Press. This book was released on 2008-07-18 with total page 1347 pages. Available in PDF, EPUB and Kindle. Book excerpt: Key ideas in programming language design and implementation explained using a simple and concise framework; a comprehensive introduction suitable for use as a textbook or a reference for researchers. Hundreds of programming languages are in use today—scripting languages for Internet commerce, user interface programming tools, spreadsheet macros, page format specification languages, and many others. Designing a programming language is a metaprogramming activity that bears certain similarities to programming in a regular language, with clarity and simplicity even more important than in ordinary programming. This comprehensive text uses a simple and concise framework to teach key ideas in programming language design and implementation. The book's unique approach is based on a family of syntactically simple pedagogical languages that allow students to explore programming language concepts systematically. It takes as premise and starting point the idea that when language behaviors become incredibly complex, the description of the behaviors must be incredibly simple. The book presents a set of tools (a mathematical metalanguage, abstract syntax, operational and denotational semantics) and uses it to explore a comprehensive set of programming language design dimensions, including dynamic semantics (naming, state, control, data), static semantics (types, type reconstruction, polymporphism, effects), and pragmatics (compilation, garbage collection). The many examples and exercises offer students opportunities to apply the foundational ideas explained in the text. Specialized topics and code that implements many of the algorithms and compilation methods in the book can be found on the book's Web site, along with such additional material as a section on concurrency and proofs of the theorems in the text. The book is suitable as a text for an introductory graduate or advanced undergraduate programming languages course; it can also serve as a reference for researchers and practitioners.

Book Principles of Program Design

Download or read book Principles of Program Design written by M. A. Jackson and published by . This book was released on 1975 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: The original program design text, this book is about programming for data processing applications, and it presents a coherent method and procedure for designing systems, programs, and components that are transparently simple and self evidently correct. The main emphasis is on the structure--on the dissection of a problem into parts and the arrangement of those parts to form a solution. Exercises and questions for discussion are given at the end of almost every chapter.

Book Programming Language Design Concepts

Download or read book Programming Language Design Concepts written by David A. Watt and published by John Wiley & Sons. This book was released on 2004-05-21 with total page 500 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains the concepts underlying programming languages, and demonstrates how these concepts are synthesized in the major paradigms: imperative, OO, concurrent, functional, logic and with recent scripting languages. It gives greatest prominence to the OO paradigm. Includes numerous examples using C, Java and C++ as exmplar languages Additional case-study languages: Python, Haskell, Prolog and Ada Extensive end-of-chapter exercises with sample solutions on the companion Web site Deepens study by examining the motivation of programming languages not just their features

Book Software Design for Flexibility

Download or read book Software Design for Flexibility written by Chris Hanson and published by MIT Press. This book was released on 2021-03-09 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: Strategies for building large systems that can be easily adapted for new situations with only minor programming modifications. Time pressures encourage programmers to write code that works well for a narrow purpose, with no room to grow. But the best systems are evolvable; they can be adapted for new situations by adding code, rather than changing the existing code. The authors describe techniques they have found effective--over their combined 100-plus years of programming experience--that will help programmers avoid programming themselves into corners. The authors explore ways to enhance flexibility by: Organizing systems using combinators to compose mix-and-match parts, ranging from small functions to whole arithmetics, with standardized interfaces Augmenting data with independent annotation layers, such as units of measurement or provenance Combining independent pieces of partial information using unification or propagation Separating control structure from problem domain with domain models, rule systems and pattern matching, propagation, and dependency-directed backtracking Extending the programming language, using dynamically extensible evaluators

Book Architectural Programming

Download or read book Architectural Programming written by Donna P. Duerk and published by Van Nostrand Reinhold Company. This book was released on 1993 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Scripting Cultures

    Book Details:
  • Author : Mark Burry
  • Publisher : John Wiley & Sons
  • Release : 2013-01-30
  • ISBN : 1119979285
  • Pages : 428 pages

Download or read book Scripting Cultures written by Mark Burry and published by John Wiley & Sons. This book was released on 2013-01-30 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: With scripting, computer programming becomes integral to the digital design process. It provides unique opportunities for innovation, enabling the designer to customise the software around their own predilections and modes of working. It liberates the designer by automating many routine aspects and repetitive activities of the design process, freeing-up the designer to spend more time on design thinking. Software that is modified through scripting offers a range of speculations that are not possible using the software only as the manufacturers intended it to be used. There are also significant economic benefits to automating routines and coupling them with emerging digital fabrication technologies, as time is saved at the front-end and new file-to-factory protocols can be taken advantage of. Most significantly perhaps, scripting as a computing program overlay enables the tool user (designer) to become the new tool maker (software engineer). Though scripting is not new to design, it is only recently that it has started to be regarded as integral to the designer's skill set rather than a technical speciality. Many designers are now aware of its potential, but remain hesitant. This book treats scripting not only as a technical challenge, requiring clear description, guidance and training, but also, and more crucially, answers the question as to why designers should script in the first place, and what the cultural and theoretical implications are. This book: Investigates the application of scripting for productivity, experimentation and design speculation. Offers detailed exploration of the scripting of Gaudí's final realised design for the Sagrada Família, leading to file-to-factory digital fabrication. Features projects and commentary from over 30 contemporary scripting leaders, including Evan Douglis, Marc Fornes, Sawako Kaijima, Achim Menges, Neri Oxman, Casey Reas and Hugh Whitehead of Foster + Partners.

Book Architectural Programming  Creative Techniques for Design Professionals

Download or read book Architectural Programming Creative Techniques for Design Professionals written by Robert R. Kumlin and published by McGraw Hill Professional. This book was released on 1995-05-22 with total page 270 pages. Available in PDF, EPUB and Kindle. Book excerpt: Architectural programming is the key to successful design. It is the crucial process of gathering, organizing, and assessing a client's building-use information. This process includes design concepts and program objectives ... staff and employee projections ... current and future space requirements ... adjacencies and relationships ... equipment and utility requirements ... project cost ... and more. This unique book and diskette provide architects, engineers, facilities managers, corporate and institutional administrators, and others with an effective method for gathering and assessing data needed to successfully design virtually any type of building - from office towers and educational facilities to laboratories and medical facilities.

Book User Interface Design for Programmers

Download or read book User Interface Design for Programmers written by Avram Joel Spolsky and published by Apress. This book was released on 2008-01-01 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.

Book Game Programming Patterns

Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Book Principles of Program Design

Download or read book Principles of Program Design written by Paul Addison and published by . This book was released on 2012 with total page 571 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the respected instructor and author Paul Addison, PRINCIPLES OF PROGRAM DESIGN: PROBLEM SOLVING WITH JAVASCRIPT, International Edition gives your students the fundamental concepts of good program design, illustrated and reinforced by hands-on examples using JavaScript. Why JavaScript? It simply illustrates the programming concepts explained in the book, requires no special editor or compiler, and runs in any browser. Little or no experience is needed because the emphasis is on learning by doing. There are examples of coding exercises throughout every chapter, varying in length and representing simple to complex problems. Students are encouraged to think in terms of the logical steps needed to solve a problem and can take these skills with them to any programming language in the future. To help reinforce concepts for your students, each chapter has a chapter summary, review questions, hand-on activities, and a running case study that students build on in each chapter.

Book Modern C   Design

    Book Details:
  • Author : Andrei Alexandrescu
  • Publisher : Addison-Wesley Professional
  • Release : 2001
  • ISBN : 9780201704310
  • Pages : 352 pages

Download or read book Modern C Design written by Andrei Alexandrescu and published by Addison-Wesley Professional. This book was released on 2001 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title documents a convergence of programming techniques - generic programming, template metaprogramming, object-oriented programming and design patterns. It describes the C++ techniques used in generic programming and implements a number of industrial strength components.

Book Advanced Programming Language Design

Download or read book Advanced Programming Language Design written by Raphael A. Finkel and published by Addison Wesley. This book was released on 1996 with total page 504 pages. Available in PDF, EPUB and Kindle. Book excerpt: 0805311912B04062001

Book Programming Logic and Design

Download or read book Programming Logic and Design written by Joyce Farrell and published by . This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming Logic and Design, Comprehensive, Third Edition provides the beginning programmer with a guide to developing structured program logic. This textbook assumes no programming experience and does not focus on any one particular language. It introduces programming concepts and enforces good style and logical thinking. New elements found in this edition include a complete program example in each chapter; key terms and 20 review questions at the end of every chapter; more thorough coverage of modularization, object-oriented concepts, and event handling; earlier coverage of style and design issues; and a new appendix on numbering systems.

Book Fundamentals of Structured Program Design

Download or read book Fundamentals of Structured Program Design written by Dan Robinson and published by . This book was released on 2003 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Especially designed for those with minimal computer experience, this book presents the concepts of program design in a simple, easy-to-understand “building block” format, and applies those design concepts to realistic business programs. Each chapter provides not only a complete explanation of what needs to be done in the design, but why. The book is divided into four main parts: Design Principles, Basic Program Design Techniques, and Advanced Program Design. This organization helps readers understand how the subject matter in each chapter relates to other chapters within the section— and the topic of program design as a whole. For individuals interested in the field of program design.

Book Practical C   Design

    Book Details:
  • Author : Adam B. Singer
  • Publisher : Apress
  • Release : 2017-09-27
  • ISBN : 1484230574
  • Pages : 257 pages

Download or read book Practical C Design written by Adam B. Singer and published by Apress. This book was released on 2017-09-27 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Go from competent C++ developer to skilled designer or architect using this book as your C++ design master class. This title will guide you through the design and implementation of a fun, engaging case study. Starting with a quick exploration of the requirements for building the application, you'll delve into selecting an appropriate architecture, eventually designing and implementing all of the necessary modules to meet the project’s requirements. By the conclusion of Practical C++ Design, you'll have constructed a fully functioning calculator that builds and executes on multiple platforms. Access to the complete source code will help speed your learning. Utilize the Model-View-Controller pattern to determine the optimal architecture for the calculator; the observer pattern to design an event system; the singleton pattern as you design the calculator’s central data repository, a reusable stack; the command pattern to design a command system supporting unlimited undo/redo; and the abstract factory pattern for a cross-platform plugin infrastructure to make the calculator extensible. What You Will Learn Read a specification document and translate it into a practical C++ design Understand trade-offs in selecting between alternative design scenarios Gain practical experience in applying design patterns to realistic development scenarios Learn how to effectively use language elements of modern C++ to create a lasting design Develop a complete C++ program from a blank canvas through to a fully functioning, cross platform application Read, modify, and extend existing, high quality code Learn the fundamentals of API design, including class, module, and plugin interfaces Who This Book Is For The experienced C++ developer ready to take the next step to becoming a skilled C++ designer.