Download or read book Programming 16 bit Machines written by William H. Jermann and published by Prentice Hall. This book was released on 1986 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Programming Languages.
Download or read book Programming 16 Bit PIC Microcontrollers in C written by Lucio Di Jasio and published by Elsevier. This book was released on 2007-03-16 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: • A Microchip insider tells all on the newest, most powerful PICs ever! • FREE CD-ROM includes source code in C, the Microchip C30 compiler, and MPLAB SIM software• Includes handy checklists to help readers perform the most common programming and debugging tasksThe new 16-bit PIC24 chip provides embedded programmers with more speed, more memory, and more peripherals than ever before, creating the potential for more powerful cutting-edge PIC designs. This book teaches readers everything they need to know about these chips: how to program them, how to test them, and how to debug them, in order to take full advantage of the capabilities of the new PIC24 microcontroller architecture.Author Lucio Di Jasio, a PIC expert at Microchip, offers unique insight into this revolutionary technology, guiding the reader step-by-step from 16-bit architecture basics, through even the most sophisticated programming scenarios. This book's common-sense, practical, hands-on approach begins simply and builds up to more challenging exercises, using proven C programming techniques. Experienced PIC users and newcomers to the field alike will benefit from the text's many thorough examples, which demonstrate how to nimbly side-step common obstacles, solve real-world design problems efficiently, and optimize code for all the new PIC24 features. You will learn about:• basic timing and I/O operations, • multitasking using the PIC24 interrupts, • all the new hardware peripherals • how to control LCD displays, • generating audio and video signals, • accessing mass-storage media, • how to share files on a mass-storage device with a PC, • experimenting with the Explorer 16 demo board, debugging methods with MPLAB-SIM and ICD2 tools, and more!·A Microchip insider tells all on the newest, most powerful PICs ever! ·Condenses typical introductory "fluff" focusing instead on examples and exercises that show how to solve common, real-world design problems quickly·Includes handy checklists to help readers perform the most common programming and debugging tasks·FREE CD-ROM includes source code in C, the Microchip C30 compiler, and MPLAB SIM software, so that readers gain practical, hands-on programming experience·Check out the author's Web site at http://www.flyingpic24.com for FREE downloads, FAQs, and updates
Download or read book Programming the Commodore 64 written by Raeto Collin West and published by Compute Publications International. This book was released on 1985 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Programming 32 bit Microcontrollers in C written by Lucio Di Jasio and published by Elsevier. This book was released on 2011-04-08 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: *Just months after the introduction of the new generation of 32-bit PIC microcontrollers, a Microchip insider and acclaimed author takes you by hand at the exploration of the PIC32*Includes handy checklists to help readers perform the most common programming and debugging tasksThe new 32-bit microcontrollers bring the promise of more speed and more performance while offering an unprecedented level of compatibility with existing 8 and 16-bit PIC microcontrollers. In sixteen engaging chapters, using a parallel track to his previous title dedicated to 16-bit programming, the author puts all these claims to test while offering a gradual introduction to the development and debugging of embedded control applications in C. Author Lucio Di Jasio, a PIC and embedded control expert, offers unique insight into the new 32-bit architecture while developing a number of projects of growing complexity. Experienced PIC users and newcomers to the field alike will benefit from the text's many thorough examples which demonstrate how to nimbly side-step common obstacles, solve real-world design problems efficiently and optimize code using the new PIC32 features and peripheral set. You will learn about:*basic timing and I/O operation*debugging methods with the MPLAB SIM *simulator and ICD tools*multitasking using the PIC32 interrupts*all the new hardware peripherals*how to control LCD displays*experimenting with the Explorer16 board and *the PIC32 Starter Kit*accessing mass-storage media*generating audio and video signals *and more!TABLE OF CONTENTSDay 1 And the adventure beginsDay 2 Walking in circlesDay 3 Message in a BottleDay 4 NUMB3RSDay 5 InterruptsDay 6 Memory Part 2 ExperimentingDay 7 RunningDay 8 Communication Day 9 LinksDay 10 Glass = BlissDay 11 It's an analog worldPart 3 ExpansionDay 12 Capturing User InputsDay 13 UTubeDay 14 Mass StorageDay 15 File I/ODay 16 Musica Maestro! - 32-bit microcontrollers are becoming the technology of choice for high performance embedded control applications including portable media players, cell phones, and GPS receivers. - Learn to use the C programming language for advanced embedded control designs and/or learn to migrate your applications from previous 8 and 16-bit architectures.
Download or read book Assembly Language and Systems Programming for the M68000 Family written by William Ford and published by Jones & Bartlett Learning. This book was released on 1996-11 with total page 1228 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The Old New Thing written by Raymond Chen and published by Addison-Wesley Professional. This book was released on 2006-12-27 with total page 1264 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Raymond Chen is the original raconteur of Windows." --Scott Hanselman, ComputerZen.com "Raymond has been at Microsoft for many years and has seen many nuances of Windows that others could only ever hope to get a glimpse of. With this book, Raymond shares his knowledge, experience, and anecdotal stories, allowing all of us to get a better understanding of the operating system that affects millions of people every day. This book has something for everyone, is a casual read, and I highly recommend it!" --Jeffrey Richter, Author/Consultant, Cofounder of Wintellect "Very interesting read. Raymond tells the inside story of why Windows is the way it is." --Eric Gunnerson, Program Manager, Microsoft Corporation "Absolutely essential reading for understanding the history of Windows, its intricacies and quirks, and why they came about." --Matt Pietrek, MSDN Magazine's Under the Hood Columnist "Raymond Chen has become something of a legend in the software industry, and in this book you'll discover why. From his high-level reminiscences on the design of the Windows Start button to his low-level discussions of GlobalAlloc that only your inner-geek could love, The Old New Thing is a captivating collection of anecdotes that will help you to truly appreciate the difficulty inherent in designing and writing quality software." --Stephen Toub, Technical Editor, MSDN Magazine Why does Windows work the way it does? Why is Shut Down on the Start menu? (And why is there a Start button, anyway?) How can I tap into the dialog loop? Why does the GetWindowText function behave so strangely? Why are registry files called "hives"? Many of Windows' quirks have perfectly logical explanations, rooted in history. Understand them, and you'll be more productive and a lot less frustrated. Raymond Chen--who's spent more than a decade on Microsoft's Windows development team--reveals the "hidden Windows" you need to know. Chen's engaging style, deep insight, and thoughtful humor have made him one of the world's premier technology bloggers. Here he brings together behind-the-scenes explanations, invaluable technical advice, and illuminating anecdotes that bring Windows to life--and help you make the most of it. A few of the things you'll find inside: What vending machines can teach you about effective user interfaces A deeper understanding of window and dialog management Why performance optimization can be so counterintuitive A peek at the underbelly of COM objects and the Visual C++ compiler Key details about backwards compatibility--what Windows does and why Windows program security holes most developers don't know about How to make your program a better Windows citizen
Download or read book SIMD Programming Manual for Linux and Windows written by Paul Cockshott and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 364 pages. Available in PDF, EPUB and Kindle. Book excerpt: A number of widely used contemporary processors have instruction-set extensions for improved performance in multi-media applications. The aim is to allow operations to proceed on multiple pixels each clock cycle. Such instruction-sets have been incorporated both in specialist DSPchips such as the Texas C62xx (Texas Instruments, 1998) and in general purpose CPU chips like the Intel IA32 (Intel, 2000) or the AMD K6 (Advanced Micro Devices, 1999). These instruction-set extensions are typically based on the Single Instruc tion-stream Multiple Data-stream (SIMD) model in which a single instruction causes the same mathematical operation to be carried out on several operands, or pairs of operands, at the same time. The level or parallelism supported ranges from two floating point operations, at a time on the AMD K6 architecture to 16 byte operations at a time on the Intel P4 architecture. Whereas processor architectures are moving towards greater levels of parallelism, the most widely used programming languages such as C, Java and Delphi are structured around a model of computation in which operations takeplace on a single value at a time. This was appropriate when processors worked this way, but has become an impediment to programmers seeking to make use of the performance offered by multi-media instruction -sets. The introduction of SIMD instruction sets (Peleg et al.
Download or read book Programming Microcontrollers in C written by Ted VanSickle and published by Elsevier. This book was released on 2001-02-20 with total page 473 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ted Van Sickle spent over fifteen years at Motorola as a microcontroller specialist. He now consults and teaches classes on software design and programming for microcontroller systems. He holds a MSEE from the University of Michigan.Introduces microcontrollers and describes their programming environment, offering tips on coding for microcontrollersDescribes techniques to get maximum performance from your codeDiscusses the differences between 8-bit and larger microcontrollers, giving application examples and providing details on using different compilers
Download or read book Windows Assembly Language and Systems Programming written by Barry Kauler and published by CRC Press. This book was released on 1997-01-09 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: -Access Real mode from Protected mode; Protected mode from Real mode Apply OOP concepts to assembly language programs Interface assembly language programs with high-level languages Achieve direct hardware manipulation and memory access Explore the archite
Download or read book The Art of Programming Embedded Systems written by Jack Ganssle and published by Elsevier. This book was released on 2012-12-02 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: Embedded systems are products such as microwave ovens, cars, and toys that rely on an internal microprocessor. This book is oriented toward the design engineer or programmer who writes the computer code for such a system. There are a number of problems specific to the embedded systems designer, and this book addresses them and offers practical solutions. - Offers cookbook routines, algorithms, and design techniques - Includes tips for handling debugging management and testing - Explores the philosophy of tightly coupling software and hardware in programming and developing an embedded system - Provides one of the few coherent references on this subject
Download or read book Mastering Windows XP Home Edition written by Guy Hart-Davis and published by John Wiley & Sons. This book was released on 2006-02-20 with total page 1054 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Only Windows XP Home Edition Resource You Need—Now Completely Updated Here's the insider knowledge you need to maximize Microsoft's powerful home operating system, whether you're moving straight to XP or upgrading from Windows 98 or Me. This encyclopedic guide delivers full coverage of every topic from installation and multimedia, to security and networking. Beginners can start off by using Windows XP on a stand-alone computer and connecting to the Internet, while experienced users can quickly build and secure a home network, work with the Registry to change XP's behavior, and optimize and troubleshoot Windows XP. Coverage includes: Upgrading from Windows 98 or Me Taking full advantage of XP multi-user support Customizing Windows XP Installing, removing, and running programs Sharing files securely--or keeping them private Adding hardware and installing drivers Connecting your computer or network to the Internet Sending secure e-mail and minimizing spam Communicating via the latest versions of Windows Messenger Using Windows Firewall Getting and giving help via the Internet Enjoying audio, video, and DVDs with Windows Media Player 10 Burning audio and data CDs Building a secure home network Using Microsoft PowerToys Using VPNs and connecting to a company network Setting up wireless networks with Wi-Fi Protected Access (WPA)
Download or read book Computer Systems written by J. Stanley Warford and published by Jones & Bartlett Publishers. This book was released on 2016-03 with total page 855 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Architecture/Software Engineering
Download or read book Mission Critical Computer Resources Management Guide written by and published by . This book was released on 1990 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Systems Modeling and Computer Simulation written by Naim Kheir and published by Routledge. This book was released on 2018-12-12 with total page 758 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second edition describes the fundamentals of modelling and simulation of continuous-time, discrete time, discrete-event and large-scale systems. Coverage new to this edition includes: a chapter on non-linear systems analysis and modelling, complementing the treatment of of continuous-time and discrete-time systems and a chapter on the computer animation and visualization of dynamical systems motion.
Download or read book The Elements of Computing Systems written by Noam Nisan and published by MIT Press. This book was released on 2008-01-25 with total page 354 pages. Available in PDF, EPUB and Kindle. Book excerpt: A textbook with a hands-on approach that leads students through the gradual construction of a complete and working computer system including the hardware platform and the software hierarchy. In the early days of computer science, the interactions of hardware, software, compilers, and operating system were simple enough to allow students to see an overall picture of how computers worked. With the increasing complexity of computer technology and the resulting specialization of knowledge, such clarity is often lost. Unlike other texts that cover only one aspect of the field, The Elements of Computing Systems gives students an integrated and rigorous picture of applied computer science, as its comes to play in the construction of a simple yet powerful computer system. Indeed, the best way to understand how computers work is to build one from scratch, and this textbook leads students through twelve chapters and projects that gradually build a basic hardware platform and a modern software hierarchy from the ground up. In the process, the students gain hands-on knowledge of hardware architecture, operating systems, programming languages, compilers, data structures, algorithms, and software engineering. Using this constructive approach, the book exposes a significant body of computer science knowledge and demonstrates how theoretical and applied techniques taught in other courses fit into the overall picture. Designed to support one- or two-semester courses, the book is based on an abstraction-implementation paradigm; each chapter presents a key hardware or software abstraction, a proposed implementation that makes it concrete, and an actual project. The emerging computer system can be built by following the chapters, although this is only one option, since the projects are self-contained and can be done or skipped in any order. All the computer science knowledge necessary for completing the projects is embedded in the book, the only pre-requisite being a programming experience. The book's web site provides all tools and materials necessary to build all the hardware and software systems described in the text, including two hundred test programs for the twelve projects. The projects and systems can be modified to meet various teaching needs, and all the supplied software is open-source.
Download or read book Programming WCF Services written by Juval Lowy and published by "O'Reilly Media, Inc.". This book was released on 2010-08-13 with total page 912 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming WCF Services is the authoritative, bestselling guide to Microsoft's unified platform for developing modern service-oriented applications on Windows. Hailed as the definitive treatment of WCF, this book provides unique insight, rather than documentation, to help you learn the topics and skills you need for building WCF-based applications that are maintainable, extensible, and reusable. Author Juval Löwy -- one of the world's top .NET experts -- revised this edition to include the newest productivity-enhancing features of .NET Framework 4 and the Azure AppFabric Service Bus, as well as the latest WCF ideas and techniques. By teaching you the why and the how of WCF programming, Programming WCF Services will help you master WCF and make you a better software engineer. Learn about WCF architecture and essential building blocks, including key concepts such as reliability and transport sessions Use built-in features such as service hosting, instance and concurrency management, transactions, disconnected queued calls, security, and discovery Master the Windows Azure AppFabric Service Bus, the most revolutionary piece of the new cloud computing initiative Increase your productivity and the quality of your WCF services by taking advantage of relevant design options, tips, and best practices in Löwy's ServiceModelEx framework Discover the rationale behind particular design decisions, and delve into rarely understood aspects of WCF development "If you choose to learn WCF, you've chosen well. If you choose to learn with the resource and guidance of Juval Löwy, you've done even better... there are few people alive today who know WCF as well." --Ron Jacobs, Senior Technical Evangelist for WCF, Microsoft Corporation
Download or read book Introduction to Computer Architecture and Systems Programming written by Dwight Sikkema and published by Dwight Sikkema. This book was released on 2020-08-09 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computers are programmed in machine language. That is, a language that the machine understands. Assembly language is a symbolic machine language, making it more easily understood by a human. It may be that you will never write programs in machine or assembly language, but understanding these languages is essential in understanding the architecture of a computer system. The programs you will likely write will be translated into machine language so it can be executed on a machine. Therefore, understanding machine language is also important to understanding computer programming. I have taught computer architecture and assembly for many years. Initially, I taught the class using Stanley Warford’s outstanding text Computer Systems (a book I recommend for any computer professional’s bookshelf) but found myself building custom presentations of the course material based on feedback from students and my own teaching style. Eventually, I had a completely customized presentation of the entire course and students began asking for a text that more closely adhered to the presentations I was making in class. While on vacation in Santa Fe, New Mexico, I woke up early one morning and decided to write down some thoughts on binary logic. During the vacation, I completed the chapter save some editing. With one down, I thought I would create at least a collection of three: binary numbers, binary logic, and binary representations. Then, I decided I would write two chapters on programming (C and assembly) that would parallel each other and could be reinforced with weekly programming projects. By then, I had covered most of the course and it was a matter of filling in the gaps. For students who have no experience in computer programming, I think you will find this text provides a useful understanding of computers and programming that can be a foundation for your future classes. If you are not going to pursue computer science as a career, you may find yourself using some of what is taught here in any career that uses computers. For students who have some experience with computer programming, some of the programming topics discussed in this text may be a bit redundant; however, your previous programming classes likely focused on application development. The use of the C programming language and assembly language in this text is geared more toward systems programming. Unlike application programming, systems programming is more tied to the underlying hardware architecture than application programming. Because of this, systems programming and assembly language help reinforce an understanding of computer architecture.