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Book Programmer s Guide to PC   PS 2 Video Systems

Download or read book Programmer s Guide to PC PS 2 Video Systems written by Richard Wilton and published by . This book was released on 1987 with total page 560 pages. Available in PDF, EPUB and Kindle. Book excerpt: A detailed overview of the IBM PC and PS/2 video display systems includes information on video programming techniques, with source code samples and graphics display methods.

Book Programmer s Guide to PC Video Systems

Download or read book Programmer s Guide to PC Video Systems written by Richard Wilton and published by . This book was released on 1994 with total page 534 pages. Available in PDF, EPUB and Kindle. Book excerpt: An extensive revision of the first edition, The Programmer's Guide to PC Video Systems, 2nd Ed. is the indispensable reference to the latest and greatest video hardware available, and to the techniques programmers need to get the most from that hardware.

Book Programmer s Guide to PC and PS 2 Video Systems

Download or read book Programmer s Guide to PC and PS 2 Video Systems written by Richard Wilton and published by . This book was released on 1987 with total page 531 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Systems

Download or read book Computer Systems written by Randal E.. Bryant and published by . This book was released on 2013-07-23 with total page 962 pages. Available in PDF, EPUB and Kindle. Book excerpt: For Computer Systems, Computer Organization and Architecture courses in CS, EE, and ECE departments. Few students studying computer science or computer engineering will ever have the opportunity to build a computer system. On the other hand, most students will be required to use and program computers on a near daily basis. Computer Systems: A Programmer's Perspective introduces the important and enduring concepts that underlie computer systems by showing how these ideas affect the correctness, performance, and utility of application programs. The text's hands-on approach (including a comprehensive set of labs) helps students understand the under-the-hood operation of a modern computer system and prepares them for future courses in systems topics such as compilers, computer architecture, operating systems, and networking.

Book Programmer s Guide to the EGA  VGA  and Super VGA Cards

Download or read book Programmer s Guide to the EGA VGA and Super VGA Cards written by Richard F. Ferraro and published by Addison Wesley Longman. This book was released on 1994 with total page 1692 pages. Available in PDF, EPUB and Kindle. Book excerpt: This revised, updated edition gives graphics programmers and developers all the knowledge and skills they need to successfully program graphics hardware. It is a complete reference to the video graphics standard for IBM and compatible personal computers.

Book POSIX Programmers Guide

    Book Details:
  • Author : Donald Lewine
  • Publisher : "O'Reilly Media, Inc."
  • Release : 1991-04
  • ISBN : 9780937175736
  • Pages : 654 pages

Download or read book POSIX Programmers Guide written by Donald Lewine and published by "O'Reilly Media, Inc.". This book was released on 1991-04 with total page 654 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Operating Systems.

Book A Programmer s Guide to Computer Science

Download or read book A Programmer s Guide to Computer Science written by William M Springer II and published by . This book was released on 2020-01-03 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: You know how to code..but is it enough? Do you feel left out when other programmers talk about asymptotic bounds? Have you failed a job interview because you don't know computer science? The author, a senior developer at a major software company with a PhD in computer science, takes you through what you would have learned while earning a four-year computer science degree. Volume one covers the most frequently referenced topics, including algorithms and data structures, graphs, problem-solving techniques, and complexity theory. When you finish this book, you'll have the tools you need to hold your own with people who have - or expect you to have - a computer science degree.

Book The IBM PC AT Programmer s Guide

Download or read book The IBM PC AT Programmer s Guide written by James T. Smith and published by . This book was released on 1986 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Clearly presents what you need to know to take complete control of the PC AT. Provides extensive information about DOS 3.0, the Intel 80286, and the PC AT BIOS - to give you all the tools you need for proficient programming. Also included is a detailed background on the IBM family of personal computers, how they differ from the AT and the Intel 8086 CPU family.

Book Programmer s Guide to the EGA and VGA Cards

Download or read book Programmer s Guide to the EGA and VGA Cards written by Richard F. Ferraro and published by Addison Wesley Publishing Company. This book was released on 1990 with total page 1078 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for programmers and hardware designers creating EGA- and VGA-compatible products, this revised and updated edition of this bestselling resource contains new information covering the most recent developments in the graphics board industry.

Book Pick BASIC

Download or read book Pick BASIC written by Jonathan E. Sisk and published by . This book was released on 1987 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Programmer s Guide to NCurses

Download or read book Programmer s Guide to NCurses written by Dan Gookin and published by John Wiley & Sons. This book was released on 2007-02-26 with total page 579 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming the console in UNIX? Here's just what you need. First, you'll get a no-nonsense tutorial guide to the nCurses version 5.5 library, taking you from basic to advanced functions step by step. Then you'll find an A-to-Z reference of more than 175 nCurses functions, cross-referenced and illustrated with examples. With this all-purpose nCurses reference, you?ll: Learn techniques that can be used to program Linux®, FreeBSD®, Mac OS® X, or any other UNIX-based OS. Program, control, and manipulate text on the terminal screen. Control interactive I/O, organize content into windows on the screen, and use color to highlight text and organize information. Use a mouse to further refine input. Create nCurses programs using your choice of editors. Find hundreds of quick, easy-to-understand programming examples. Author Dan Gookin is known for making technology make sense. Buy this book and you'll see why.

Book Programmer s Guide to the EGA and VGA Cards

Download or read book Programmer s Guide to the EGA and VGA Cards written by Richard F. Ferraro and published by Addison Wesley Publishing Company. This book was released on 1990 with total page 1080 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written for programmers and hardware designers creating EGA- and VGA-compatible products, this revised and updated edition of this bestselling resource contains new information covering the most recent developments in the graphics board industry.

Book The Peter Norton Programmer s Guide to the IBM PC

Download or read book The Peter Norton Programmer s Guide to the IBM PC written by Peter Norton and published by Redmond, Wash. : Microsoft Corporation. This book was released on 1985 with total page 454 pages. Available in PDF, EPUB and Kindle. Book excerpt: A gold mine of insights, techniques and technical data, this guide includes information on the similarities and differences among IBM's five personal computers, plus tips for programming in assembly language, BASIC, C and Pascal. An Ingram computer book bestseller for over a year.

Book The New Peter Norton Programmer s Guide to the IBM PC   PS 2

Download or read book The New Peter Norton Programmer s Guide to the IBM PC PS 2 written by Peter Norton and published by Redmond, Wash. : Microsoft Press. This book was released on 1988 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: This authoritative, critically acclaimed book--updated to include the new IBM PS/2 line--is a complete reference to the hardware, system software (includingOS/2), the ROM BIOS services, and the differences among the IBM family of microcomputers. A must-have for programmers and power users.

Book POSIX 4 Programmers Guide

Download or read book POSIX 4 Programmers Guide written by Bill Gallmeister and published by "O'Reilly Media, Inc.". This book was released on 1995 with total page 580 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in an informal, informative style, this authoritative guide goes way beyond the standard reference manual. It discusses each of the POSIX.4 facilities and what they mean, why and when you would use each of these facilities, and trouble spots you might run into. c.

Book A Programmer s Guide to Computer Science Vol  2

Download or read book A Programmer s Guide to Computer Science Vol 2 written by William M. Springer and published by Jaxson Media. This book was released on 2020-08-11 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: You know how to code... ...but is it enough?Do you feel left out when other programmers talk about asymptotic bounds?Have you failed a job interview because you don't know computer science?Volume two picks up where volume one left off, covering proofs, security, hardware and software, and various advanced topics.You've learned the basics. Are you ready for what comes next?

Book Learning Processing

    Book Details:
  • Author : Daniel Shiffman
  • Publisher : Newnes
  • Release : 2015-09-09
  • ISBN : 0123947928
  • Pages : 564 pages

Download or read book Learning Processing written by Daniel Shiffman and published by Newnes. This book was released on 2015-09-09 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve. A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media. This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages No previous experience required—this book is for the true programming beginner! Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve