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Book Program Design with Pseudocode

Download or read book Program Design with Pseudocode written by T. E. Bailey and published by Brooks/Cole. This book was released on 1989 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Suited to any introductory programming course using any language. Gives clear concise coverage of problem-solving strategies, modular techinques, program testing, program correctness and data correctness and programming logic.

Book Students  Guide to Program Design

Download or read book Students Guide to Program Design written by Lesley Anne Robertson and published by Newnes. This book was released on 2014-05-15 with total page 189 pages. Available in PDF, EPUB and Kindle. Book excerpt: Students’ Guide to Program Design is a textbook on program design. This textbook approaches program design by using structures programming techniques and pseudocode to develop a solution algorithm. Divided into 10 chapters, the book begins with a basic explanation of structured programming techniques, top-down development, and modular design. This discussion is followed by detailed concepts of the syntax of pseudocode; methods of defining the problem; the application of basic control structures in the development of the solution algorithm; desk checking techniques; hierarchy charts; and module design considerations. Each step in the development of solution algorithms is covered in this book. These steps are defining the problem; grouping of activities into subtask or functions; creating a hierarchy chart; establishing the logic of the mainline of the algorithm; developing each pseudocode for each successive module in the hierarchy chart; and to desk check the solution algorithm. The development of general pseudocode algorithms as used in common business applications is then studied to help student programmers be familiarized with the concept. In program design, the independence of each module, the ease of maintenance, and the cohesive of the particular module with the other modules in the program are all considered as being important. This textbook will serve as a guide for both beginning and experienced programmers who want to solve common business programming problems.

Book Principles of Program Design

Download or read book Principles of Program Design written by Paul Addison and published by . This book was released on 2012 with total page 571 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the respected instructor and author Paul Addison, PRINCIPLES OF PROGRAM DESIGN: PROBLEM SOLVING WITH JAVASCRIPT, International Edition gives your students the fundamental concepts of good program design, illustrated and reinforced by hands-on examples using JavaScript. Why JavaScript? It simply illustrates the programming concepts explained in the book, requires no special editor or compiler, and runs in any browser. Little or no experience is needed because the emphasis is on learning by doing. There are examples of coding exercises throughout every chapter, varying in length and representing simple to complex problems. Students are encouraged to think in terms of the logical steps needed to solve a problem and can take these skills with them to any programming language in the future. To help reinforce concepts for your students, each chapter has a chapter summary, review questions, hand-on activities, and a running case study that students build on in each chapter.

Book Programming Fundamentals

Download or read book Programming Fundamentals written by Kenneth Leroy Busbee and published by . This book was released on 2018-01-07 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: Programming Fundamentals - A Modular Structured Approach using C++ is written by Kenneth Leroy Busbee, a faculty member at Houston Community College in Houston, Texas. The materials used in this textbook/collection were developed by the author and others as independent modules for publication within the Connexions environment. Programming fundamentals are often divided into three college courses: Modular/Structured, Object Oriented and Data Structures. This textbook/collection covers the rest of those three courses.

Book Simple Program Design

Download or read book Simple Program Design written by Lesley Anne Robertson and published by Thomson Course Technology. This book was released on 2003-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Helps students undertaking their first computer-programming course to develop sound programming skills. Teaches students how properly to define the problem, how to design a solution algorithm, how to divide the algorithm into modules, and how to prove the algorithm's correctness, before commencing any program coding. Revised & updated.

Book Simple Program Design

Download or read book Simple Program Design written by Lesley Anne Robertson and published by Nelson Australia. This book was released on 2006 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: This best-selling publication is designed for readers who want to solve common business challenges through programming techniques. Readers are guided to properly define the problem, divide it into modules, design a solution algorithm, and prove the algorithms correctness, before commencing any program code. By using pseudocode and modern programming techniques, the programmer can concentrate on developing a well-designed and correct solution, and thus eliminate many frustrating hours at the testing phase. This comprehensive and practical text provides thorough coverage and practical examples relating to business applications, and features a consistently structured approach when representing algorithms in hierarchy charts. The text is divided into two sections, the first covering algorithm design in the context of traditional programming and languages, and the second addressing algorithm design in the context of object-oriented programming.Coverage of these two key contexts equips students with the knowledge to solve day-to-day common business programming errors.

Book Fundamentals of Structured Program Design

Download or read book Fundamentals of Structured Program Design written by Dan Robinson and published by . This book was released on 2003 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Especially designed for those with minimal computer experience, this book presents the concepts of program design in a simple, easy-to-understand “building block” format, and applies those design concepts to realistic business programs. Each chapter provides not only a complete explanation of what needs to be done in the design, but why. The book is divided into four main parts: Design Principles, Basic Program Design Techniques, and Advanced Program Design. This organization helps readers understand how the subject matter in each chapter relates to other chapters within the section— and the topic of program design as a whole. For individuals interested in the field of program design.

Book Program Design

    Book Details:
  • Author : Peter Juliff
  • Publisher : Prentice Hall
  • Release : 1986
  • ISBN :
  • Pages : 328 pages

Download or read book Program Design written by Peter Juliff and published by Prentice Hall. This book was released on 1986 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Starting Out with Programming Logic and Design

Download or read book Starting Out with Programming Logic and Design written by Tony Gaddis and published by Pearson Higher Ed. This book was released on 2013-10-03 with total page 443 pages. Available in PDF, EPUB and Kindle. Book excerpt: Starting Out with Programming Logic and Design, Third Edition, is a language-independent introductory programming book that orients students to programming concepts and logic without assuming any previous programming experience. In the successful, accessible style of Tony Gaddis’ best-selling texts, useful examples and detail-oriented explanations allow students to become comfortable with fundamental concepts and logical thought processes used in programming without the complication of language syntax. Students gain confidence in their program design skills to transition into more comprehensive programming courses. The book is ideal for a programming logic course taught as a precursor to a language-specific introductory programming course, or for the first part of an introductory programming course.

Book Simple Program Design

Download or read book Simple Program Design written by Lesley Anne Robertson and published by . This book was released on 2000 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Simple Program Design" allows readers to develop sound programming skills for solving common business problems. Stressing structured programming and modular design, this book uses pseudocode as the major program design technique. Language independent explanations provide a strong foundation in program design problem solving.

Book Code Complete

    Book Details:
  • Author : Steve McConnell
  • Publisher : Pearson Education
  • Release : 2004-06-09
  • ISBN : 0735636974
  • Pages : 952 pages

Download or read book Code Complete written by Steve McConnell and published by Pearson Education. This book was released on 2004-06-09 with total page 952 pages. Available in PDF, EPUB and Kindle. Book excerpt: Widely considered one of the best practical guides to programming, Steve McConnell’s original CODE COMPLETE has been helping developers write better software for more than a decade. Now this classic book has been fully updated and revised with leading-edge practices—and hundreds of new code samples—illustrating the art and science of software construction. Capturing the body of knowledge available from research, academia, and everyday commercial practice, McConnell synthesizes the most effective techniques and must-know principles into clear, pragmatic guidance. No matter what your experience level, development environment, or project size, this book will inform and stimulate your thinking—and help you build the highest quality code. Discover the timeless techniques and strategies that help you: Design for minimum complexity and maximum creativity Reap the benefits of collaborative development Apply defensive programming techniques to reduce and flush out errors Exploit opportunities to refactor—or evolve—code, and do it safely Use construction practices that are right-weight for your project Debug problems quickly and effectively Resolve critical construction issues early and correctly Build quality into the beginning, middle, and end of your project

Book The Art of Algorithm Design

Download or read book The Art of Algorithm Design written by Sachi Nandan Mohanty and published by CRC Press. This book was released on 2021-10-14 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of Algorithm Design is a complementary perception of all books on algorithm design and is a roadmap for all levels of learners as well as professionals dealing with algorithmic problems. Further, the book provides a comprehensive introduction to algorithms and covers them in considerable depth, yet makes their design and analysis accessible to all levels of readers. All algorithms are described and designed with a "pseudo-code" to be readable by anyone with little knowledge of programming. This book comprises of a comprehensive set of problems and their solutions against each algorithm to demonstrate its executional assessment and complexity, with an objective to: Understand the introductory concepts and design principles of algorithms and their complexities Demonstrate the programming implementations of all the algorithms using C-Language Be an excellent handbook on algorithms with self-explanatory chapters enriched with problems and solutions While other books may also cover some of the same topics, this book is designed to be both versatile and complete as it traverses through step-by-step concepts and methods for analyzing each algorithmic complexity with pseudo-code examples. Moreover, the book provides an enjoyable primer to the field of algorithms. This book is designed for undergraduates and postgraduates studying algorithm design.

Book Game Programming Algorithms and Techniques

Download or read book Game Programming Algorithms and Techniques written by Sanjay Madhav and published by Pearson Education. This book was released on 2014 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the game industry. Sanjay Madhav takes a unique platform- and framework-agnostic approach that will help develop virtually any game, in any genre, with any language or framework. He presents the fundamental techniques for working with 2D and 3D graphics, physics, artificial intelligence, cameras, and much more. Each concept is illuminated with pseudocode that will be intuitive to any C#, Java, or C++ programmer, and has been refined and proven in Madhav's game programming courses at the University of Southern California. Review questions after each chapter help solidify the most important concepts before moving on. Madhav concludes with a detailed analysis of two complete games: a 2D iOS side-scroller (written in Objective-Cusing cocos2d) and a 3D PC/Mac/Linux tower defense game (written in C# using XNA/ MonoGame). These games illustrate many of the algorithms and techniques covered in the earlier chapters, and the full source code is available at gamealgorithms.net. Coverage includes Game time management, speed control, and ensuring consistency on diverse hardware Essential 2D graphics techniques for modern mobile gaming Vectors, matrices, and linear algebra for 3D games 3D graphics including coordinate spaces, lighting and shading, z-buffering, and quaternions Handling today's wide array of digital and analog inputs Sound systems including sound events, 3D audio, and digital signal processing Fundamentals of game physics, including collision detection and numeric integration Cameras: first-person, follow, spline, and more Artificial intelligence: pathfinding, state-based behaviors, and strategy/planning User interfaces including menu systems and heads-up displays Scripting and text-based data files: when, how, and where to use them Basics of networked games including protocols and network topology

Book The Algorithm Design Manual

    Book Details:
  • Author : Steven S Skiena
  • Publisher : Springer Science & Business Media
  • Release : 2009-04-05
  • ISBN : 1848000707
  • Pages : 742 pages

Download or read book The Algorithm Design Manual written by Steven S Skiena and published by Springer Science & Business Media. This book was released on 2009-04-05 with total page 742 pages. Available in PDF, EPUB and Kindle. Book excerpt: This newly expanded and updated second edition of the best-selling classic continues to take the "mystery" out of designing algorithms, and analyzing their efficacy and efficiency. Expanding on the first edition, the book now serves as the primary textbook of choice for algorithm design courses while maintaining its status as the premier practical reference guide to algorithms for programmers, researchers, and students. The reader-friendly Algorithm Design Manual provides straightforward access to combinatorial algorithms technology, stressing design over analysis. The first part, Techniques, provides accessible instruction on methods for designing and analyzing computer algorithms. The second part, Resources, is intended for browsing and reference, and comprises the catalog of algorithmic resources, implementations and an extensive bibliography. NEW to the second edition: • Doubles the tutorial material and exercises over the first edition • Provides full online support for lecturers, and a completely updated and improved website component with lecture slides, audio and video • Contains a unique catalog identifying the 75 algorithmic problems that arise most often in practice, leading the reader down the right path to solve them • Includes several NEW "war stories" relating experiences from real-world applications • Provides up-to-date links leading to the very best algorithm implementations available in C, C++, and Java

Book Introduction To Algorithms

Download or read book Introduction To Algorithms written by Thomas H Cormen and published by MIT Press. This book was released on 2001 with total page 1216 pages. Available in PDF, EPUB and Kindle. Book excerpt: An extensively revised edition of a mathematically rigorous yet accessible introduction to algorithms.

Book Design Patterns

Download or read book Design Patterns written by Erich Gamma and published by Pearson Deutschland GmbH. This book was released on 1995 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Software Engineering.

Book Programming Collective Intelligence

Download or read book Programming Collective Intelligence written by Toby Segaran and published by "O'Reilly Media, Inc.". This book was released on 2007-08-16 with total page 361 pages. Available in PDF, EPUB and Kindle. Book excerpt: Want to tap the power behind search rankings, product recommendations, social bookmarking, and online matchmaking? This fascinating book demonstrates how you can build Web 2.0 applications to mine the enormous amount of data created by people on the Internet. With the sophisticated algorithms in this book, you can write smart programs to access interesting datasets from other web sites, collect data from users of your own applications, and analyze and understand the data once you've found it. Programming Collective Intelligence takes you into the world of machine learning and statistics, and explains how to draw conclusions about user experience, marketing, personal tastes, and human behavior in general -- all from information that you and others collect every day. Each algorithm is described clearly and concisely with code that can immediately be used on your web site, blog, Wiki, or specialized application. This book explains: Collaborative filtering techniques that enable online retailers to recommend products or media Methods of clustering to detect groups of similar items in a large dataset Search engine features -- crawlers, indexers, query engines, and the PageRank algorithm Optimization algorithms that search millions of possible solutions to a problem and choose the best one Bayesian filtering, used in spam filters for classifying documents based on word types and other features Using decision trees not only to make predictions, but to model the way decisions are made Predicting numerical values rather than classifications to build price models Support vector machines to match people in online dating sites Non-negative matrix factorization to find the independent features in a dataset Evolving intelligence for problem solving -- how a computer develops its skill by improving its own code the more it plays a game Each chapter includes exercises for extending the algorithms to make them more powerful. Go beyond simple database-backed applications and put the wealth of Internet data to work for you. "Bravo! I cannot think of a better way for a developer to first learn these algorithms and methods, nor can I think of a better way for me (an old AI dog) to reinvigorate my knowledge of the details." -- Dan Russell, Google "Toby's book does a great job of breaking down the complex subject matter of machine-learning algorithms into practical, easy-to-understand examples that can be directly applied to analysis of social interaction across the Web today. If I had this book two years ago, it would have saved precious time going down some fruitless paths." -- Tim Wolters, CTO, Collective Intellect