EBookClubs

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EBookClubs

Read Books & Download eBooks Full Online

Book Professional Papervision3D

Download or read book Professional Papervision3D written by Michael Lively and published by John Wiley & Sons. This book was released on 2010-04-13 with total page 645 pages. Available in PDF, EPUB and Kindle. Book excerpt: Professional Papervision3D describes how Papervision3D works and how real world applications are built, with a clear look at essential topics such as building websites and games, creating virtual tours, and Adobe's Flash 10. Readers learn important techniques through hands-on applications, and build on those skills as the book progresses. The companion website contains all code examples, video step-by-step explanations, and a collada repository.

Book ActionScript 3 0 for Adobe Flash Professional CS5 Classroom in a Book

Download or read book ActionScript 3 0 for Adobe Flash Professional CS5 Classroom in a Book written by Adobe Creative Team and published by Pearson Education. This book was released on 2010-06-18 with total page 578 pages. Available in PDF, EPUB and Kindle. Book excerpt: This project-based guide from Adobe will teach readers all they need to know to create engaging interactive content with ActionScript 3.0 for Flash Professional CS5. Using step-by-step instructions with projects that build on the knowledge acquired in each lesson, readers will learn the fundamentals of adding interactivity to Flash files using ActionScript, starting with using prewritten Code Snippets, but progressing to customizing and writing their own ActionScript code. The tutorials start with simple navigation and timeline control and progress through controlling animation with ActionScript; using Event Listeners and writing event-handling functions; and controlling loading of and interaction with data, text, video, sound, and images. Readers will also learn to use third-party libraries and create Adobe Air applications. This Classroom in a Book also covers the improved text-handling tools that are new to Flash Professional CS5. The companion CD provides users with all the sample files they need to complete all the projects. Note from the publisher: FREE Adobe Flash Professional CS5.5 updates are available for this title. Simply register your product at www.peachpit.com/register and you will receive the updates when they become available.

Book Flash Professional CS5 and Flash Catalyst CS5 For Dummies

Download or read book Flash Professional CS5 and Flash Catalyst CS5 For Dummies written by Ellen Finkelstein and published by John Wiley & Sons. This book was released on 2010-06-08 with total page 519 pages. Available in PDF, EPUB and Kindle. Book excerpt: A full-color guide for getting rewarding results with the latest version of Flash Flash is used in the creation of Web animation, games, media rich Web sites, presentations, and more. Adobe has divided the new version of Flash into three separate products for different audiences, and this book covers the Professional product; the traditional animation/media serving tool; and Catalyst, the Web/interface design tool. This book provides a fun and friendly full-color guide to Flash. Walks you through both Professional and Catalyst as well as the traditional Flash animation tool Offers guidance for getting acquainted with the interface; creating images, objects, text, and layers for animation; and working with symbols and buttons Introduces publishing online or on mobile phones Addresses how to turn existing images into interactive sites or interfaces with Catalyst Offers helpful tips on troubleshooting Using the knowledge you gain from Flash CS5 Professional & Flash CS5 Catalyst For Dummies, you’ll quickly prove that you are not a flash in the pan!

Book Learning Flash CS4 Professional

Download or read book Learning Flash CS4 Professional written by Rich Shupe and published by "O'Reilly Media, Inc.". This book was released on 2009-04-18 with total page 394 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning Flash CS4 Professional offers beginners and intermediate Flash developers a unique introduction to the latest version of Adobe's powerful multimedia application. This easy-to-read book is loaded with full-color examples and hands-on tasks to help you master Flash CS4's new motion editor, integrated 3D system, and character control with the new inverse kinematics animation system. No previous Flash experience is necessary. This book will help you: Understand Flash fundamentals with clear, concise information you can use right away Learn key concepts and techniques in every chapter, with annotated screenshots and illustrations Develop an ongoing project that utilizes material from every chapter Practice new skills and test your understanding with constructive exercises Learn how to package your work for distribution on the Web and through AIR desktop applications Download sample files and discuss additional Flash features on the companion blog As part of the Adobe Developer Library, this is the most authoritative guide to Flash CS4 available. Get moving with Flash today!

Book Advances in Electronic Engineering  Communication and Management Vol 1

Download or read book Advances in Electronic Engineering Communication and Management Vol 1 written by David Jin and published by Springer Science & Business Media. This book was released on 2012-01-24 with total page 651 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume presents the main results of 2011 International Conference on Electronic Engineering, Communication and Management (EECM2011) held December 24-25, 2011, Beijing China. The EECM2011 is an integrated conference providing a valuable opportunity for researchers, scholars and scientists to exchange their ideas face to face together. The main focus of the EECM 2011 and the present 2 volumes “Advances in Electronic Engineering, Communication and Management” is on Power Engineering, Electrical engineering applications, Electrical machines, as well as Communication and Information Systems Engineering.

Book Papervision3d Essentials

Download or read book Papervision3d Essentials written by Paul Tondeur and published by Packt Publishing Ltd. This book was released on 2009-09-03 with total page 622 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create interactive Papervision 3D applications with stunning effects and powerful animations.

Book Sams Teach Yourself Adobe Flash CS3 Professional in 24 Hours

Download or read book Sams Teach Yourself Adobe Flash CS3 Professional in 24 Hours written by Phillip Kerman and published by Pearson Education. This book was released on 2003-06-07 with total page 1098 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sams Teach Yourself Adobe Flash CS3 Professional in 24 Hours Phillip Kerman 24 Proven One-hour Lessons In just 24 lessons of one hour or less, you will be able to create dynamic animations using Adobe® Flash® CS3 Professional. Using a straightforward, step-by-step approach, each lesson builds on the previous ones, enabling you to learn the essentials of Flash from the ground up. Step-by-step instructions carefully walk you through the most common Flash tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to do something. Watch Out! cautions alert you to possible problems, and give you advice on how to avoid them. Learn how to… o Create, optimize, and export dynamic animated movies for the Web, disk, or CD o Integrate Flash animations with static HTML pages o Use Flash’s vector graphics tools, including filters and blends, to create drawings and animations o Use digital video in Flash movies o Animate using time-tested techniques and Flash’s special “tweening” features o Create powerful, interactive movies using the basics of ActionScript o Design Button, Graphic, and Movie Clip symbols and use them over and over without increasing file size o Import existing graphics from Illustrator® and Photoshop® Phillip Kerman is an internationally recognized expert on the use of the Web and multimedia for training and entertainment. He frequently presents at Flash user conferences and has taught Flash and other authoring tools in workshops around the world. Register your book at www.samspublishing.com/register for convenient access to downloads, updates, and corrections as they become available.

Book Professional Adobe Flex 3

Download or read book Professional Adobe Flex 3 written by Joseph Balderson and published by John Wiley & Sons. This book was released on 2011-04-06 with total page 1490 pages. Available in PDF, EPUB and Kindle. Book excerpt: With Professional Adobe Flex 3, put your prior experience with Flash, ActionScript and XML-based languages to good use and learn how to use the Flex 3 platform to create Rich Internet Applications and AIR applications. Understand the potential of the Flex 3 platform through practical examples and hands-on advice on topics like desktop deployment, developing applications in MXML, creating custom flex components, charting, targeting AIR, and data interconnectivity.

Book Flash CS4 Professional Bible

Download or read book Flash CS4 Professional Bible written by Robert Reinhardt and published by John Wiley & Sons. This book was released on 2009-02-18 with total page 1241 pages. Available in PDF, EPUB and Kindle. Book excerpt: A completely revised and updated edition of the all-time bestselling Flash title Written by two of the world’s leading Flash experts, this comprehensive reference provides you with undocumented techniques, tips, and tricks on the CS4 release of Flash, the popular tool that allows you to create animations and build interactive Web sites In-depth coverage on more than one thousand pages includes something for everyone—whether you’re a Web novice or an accomplished Web professional—this resource will be your guide to the inner workings and capabilities of Flash CS4 Two of the world’s leading Flash experts offer more coverage than any other book on the market The accompanying CD-ROM includes trial software, addons, plugins, shareware, templates, and examples Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book Flash Professional CS5 Bible

Download or read book Flash Professional CS5 Bible written by Todd Perkins and published by John Wiley & Sons. This book was released on 2010-06-15 with total page 814 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the latest version of Flash with this revised edition of a perennial bestseller Flash enables you to create animations and can also be used to build an interactive, multimedia Web site. Completely enhanced and revised, this must-have reference covers everything you need to know to learn and master the latest version of Flash. Top Flash trainer and author Todd Perkins provides you with unparalleled comprehensive coverage of tips, tricks, and techniques that you won’t find in any other resource. The reader-friendly format will appeal to both the novice as well as the accomplished professional and everyone in between. Serves as a comprehensive reference on all the latest updates and enhancements to the newest version of Flash Professional Appeals to both novice and experienced Flash developers and functions as their guide to the capabilities and possibilities of the new Flash Written by an experienced Adobe Flash instructor who is adept at making difficult topics easy to understand Includes a CD-ROM that features trial software, add-ons, plug-ins, shareware, templates, and examples Flash CS5 Professional Bible is an ideal resource to go from learning to mastering the latest version of Flash in a flash!

Book Game Engine Gems 2

    Book Details:
  • Author : Eric Lengyel
  • Publisher : CRC Press
  • Release : 2011-02-14
  • ISBN : 1568814372
  • Pages : 534 pages

Download or read book Game Engine Gems 2 written by Eric Lengyel and published by CRC Press. This book was released on 2011-02-14 with total page 534 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book, the second volume in the popular Game Engine Gems series, contains short articles that focus on a particular technique, describe a clever trick, or offer practical advice within the subject of game engine development. The 31 chapters cover three broad categories—graphics and rendering, game engine design, and systems programming. Professional game developers, students of game development and computer science, and anyone interested in learning how the pros tackle specific problems that arise during game engine development will find useful gems in this collection. Supplementary materials, including demos, source code, examples, specifications, and more can be found at www.gameenginegems.net.

Book The Essential Guide to 3D in Flash

Download or read book The Essential Guide to 3D in Flash written by Richard Olsson and published by Apress. This book was released on 2010-08-06 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are an ActionScript developer or designer and you would like to work with 3D in Flash, this book is for you. You will learn the core Flash 3D concepts, using the open source Away3D engine as a primary tool. Once you have mastered these skills, you will be able to realize the possibilities that the available Flash 3D engines, languages, and technologies have to offer you with Flash and 3D. Describes 3D concepts in theory and their implementation using Away3D Dives right in to show readers how to quickly create an interactive, animated 3D scene, and builds on that experience throughout the book Each chapter contains a number of tutorials that focus on one specific feature or group of features

Book Flash Video for Professionals

Download or read book Flash Video for Professionals written by Lisa Larson and published by John Wiley & Sons. This book was released on 2007-10-01 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: More than just a programming guide, this book takes you step by step through the process of gathering and preparing content, asking the right questions, determining the scope of the project and writing the project proposal. The authors cull from their professional experience of running their own digital media company to explain the special considerations in deploying Flash video applications, presenting ideas for solutions as well as tips for avoiding the most common pitfalls.

Book The Directory of U S  Trademarks

Download or read book The Directory of U S Trademarks written by and published by . This book was released on 1992 with total page 1450 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book ActionScript 3 0 Bible

    Book Details:
  • Author : Roger Braunstein
  • Publisher : John Wiley and Sons
  • Release : 2011-02-23
  • ISBN : 1118081390
  • Pages : 1057 pages

Download or read book ActionScript 3 0 Bible written by Roger Braunstein and published by John Wiley and Sons. This book was released on 2011-02-23 with total page 1057 pages. Available in PDF, EPUB and Kindle. Book excerpt: The updated edition on all the latest features and capabilities of ActionScript 3.0 and Flash Player 10. ActionScript is a popular programming language used primarily for the development of Web sites and software. This update to the successful previous version introduces you to all the exciting new capabilities of ActionScript 3.0. You'll see how ActionScript 3.0 goes beyond its primary use of scripting Flash animations and is now an object-oriented evolution that runs ten times faster than previous versions and can be used in Adobe's new platforms, including Flex and AIR. Hands-on instruction and step-by-step tutorials enhance your learning process as you discover everything you need to know in order to harness the power of ActionScript 3.0. You'll learn the nitty gritty of building Rich Internet Applications (RIA) and the ins and outs of putting the new features of ActionScript 3.0 to work for you. ActionScript 3.0 goes beyond its original role as a scripting language and has added development features, incredible speed, and the ability to work with Flex and AIR Shows you how to apply advanced graphic effects using Pixel Blender Demonstrates the all-new text and typography capabilities Addresses your new enhanced control over dynamic sound Explains templated types and new vector data structures ActionScript 3.0 Bible offers you a soup-to-nuts guide on all things ActionScript 3.0 so you can get started working with it immediately.

Book Handbook of Research on Estimation and Control Techniques in E Learning Systems

Download or read book Handbook of Research on Estimation and Control Techniques in E Learning Systems written by Mkrttchian, Vardan and published by IGI Global. This book was released on 2015-12-22 with total page 679 pages. Available in PDF, EPUB and Kindle. Book excerpt: Improvements in the application of online learning technologies are continually on the rise as the expectation for individuals to obtain a higher education grows and more people are seeking alternative modes of education. As more institutions implement e-learning systems, it has become increasingly important to explore the advancements and obstacles of these technologies. The Handbook of Research on Estimation and Control Techniques in E-Learning Systems presents the latest research in online learning and educational technologies for a diverse range of students and educational environments. Featuring comprehensive coverage on the implementation and usage of e-education systems, this publication explores a variety of pertinent topics including, but not limited to, ubiquitous computer technology, e-learning environments, and challenges in implementing these technologies, serving as a crucial reference source for researchers, professionals, academicians, students, government officials, and technology developers interested in the adoption and implementation of e-learning systems.

Book Handbook of Research on Improving Learning and Motivation through Educational Games  Multidisciplinary Approaches

Download or read book Handbook of Research on Improving Learning and Motivation through Educational Games Multidisciplinary Approaches written by Felicia, Patrick and published by IGI Global. This book was released on 2011-04-30 with total page 1462 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book provides relevant theoretical frameworks and the latest empirical research findings on game-based learning to help readers who want to improve their understanding of the important roles and applications of educational games in terms of teaching strategies, instructional design, educational psychology and game design"--Provided by publisher.