Download or read book Multimedia Systems written by Ralf Steinmetz and published by Springer Science & Business Media. This book was released on 2013-03-09 with total page 478 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimedia Systems discusses the basic characteristics of multimedia operating systems, networking and communication, and multimedia middleware systems. The overall goal of the book is to provide a broad understanding of multimedia systems and applications in an integrated manner: a multimedia application and its user interface must be developed in an integrated fashion with underlying multimedia middleware, operating systems, networks, security, and multimedia devices. Fundamental characteristics of multimedia operating and distributed communication systems are presented, especially scheduling algorithms and other OS supporting approaches for multimedia applications with soft-real-time deadlines, multimedia file systems and servers with their decision algorithms for data placement, scheduling and buffer management, multimedia communication, transport, and streaming protocols, services with their error control, congestion control and other Quality of Service aware and adaptive algorithms, synchronization services with their skew control methods, and group communication with their group coordinating algorithms and other distributed services.
Download or read book Proceedings of the 4th International Conference on Foundations of Digital Games written by Association for Computing Machinery and published by . This book was released on 2009-04-26 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: FDG '09: International Conference on the Foundations of Digital Games (formerly known as: GDCSE) Apr 26, 2009-Apr 30, 2009 Port Canaveral, USA. You can view more information about this proceeding and all of ACMs other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.
Download or read book Frontiers of Multimedia Research written by Shih-Fu Chang and published by Morgan & Claypool. This book was released on 2018-01-03 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of multimedia is unique in offering a rich and dynamic forum for researchers from “traditional” fields to collaborate and develop new solutions and knowledge that transcend the boundaries of individual disciplines. Despite the prolific research activities and outcomes, however, few efforts have been made to develop books that serve as an introduction to the rich spectrum of topics covered by this broad field. A few books are available that either focus on specific subfields or basic background in multimedia. Tutorial-style materials covering the active topics being pursued by the leading researchers at frontiers of the field are currently lacking. In 2015, ACM SIGMM, the special interest group on multimedia, launched a new initiative to address this void by selecting and inviting 12 rising-star speakers from different subfields of multimedia research to deliver plenary tutorial-style talks at the ACM Multimedia conference for 2015. Each speaker discussed the challenges and state-of-the-art developments of their prospective research areas in a general manner to the broad community. The covered topics were comprehensive, including multimedia content understanding, multimodal human-human and human-computer interaction, multimedia social media, and multimedia system architecture and deployment. Following the very positive responses to these talks, the speakers were invited to expand the content covered in their talks into chapters that can be used as reference material for researchers, students, and practitioners. Each chapter discusses the problems, technical challenges, state-of-the-art approaches and performances, open issues, and promising direction for future work. Collectively, the chapters provide an excellent sampling of major topics addressed by the community as a whole. This book, capturing some of the outcomes of such efforts, is well positioned to fill the aforementioned needs in providing tutorial-style reference materials for frontier topics in multimedia. At the same time, the speed and sophistication required of data processing have grown. In addition to simple queries, complex algorithms like machine learning and graph analysis are becoming common. And in addition to batch processing, streaming analysis of real-time data is required to let organizations take timely action. Future computing platforms will need to not only scale out traditional workloads, but support these new applications too. This book, a revised version of the 2014 ACM Dissertation Award winning dissertation, proposes an architecture for cluster computing systems that can tackle emerging data processing workloads at scale. Whereas early cluster computing systems, like MapReduce, handled batch processing, our architecture also enables streaming and interactive queries, while keeping MapReduce's scalability and fault tolerance. And whereas most deployed systems only support simple one-pass computations (e.g., SQL queries), ours also extends to the multi-pass algorithms required for complex analytics like machine learning. Finally, unlike the specialized systems proposed for some of these workloads, our architecture allows these computations to be combined, enabling rich new applications that intermix, for example, streaming and batch processing. We achieve these results through a simple extension to MapReduce that adds primitives for data sharing, called Resilient Distributed Datasets (RDDs). We show that this is enough to capture a wide range of workloads. We implement RDDs in the open source Spark system, which we evaluate using synthetic and real workloads. Spark matches or exceeds the performance of specialized systems in many domains, while offering stronger fault tolerance properties and allowing these workloads to be combined. Finally, we examine the generality of RDDs from both a theoretical modeling perspective and a systems perspective. This version of the dissertation makes corrections throughout the text and adds a new section on the evolution of Apache Spark in industry since 2014. In addition, editing, formatting, and links for the references have been added.
Download or read book MMSys 18 written by Pablo Cesar and published by . This book was released on 2018-06-12 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: MMSys'18: Multimedia Systems Conference 2018 Jun 12, 2018-Jun 15, 2018 Amsterdam, Netherlands. You can view more information about this proceeding and all of ACM�s other published conference proceedings from the ACM Digital Library: http://www.acm.org/dl.
Download or read book Proceedings of the 3rd ACM Conference on International Conference on Multimedia Retrieval written by Rameśa Kumāra Jaina and published by . This book was released on 2013 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Proceedings of the 25th ACM Conference on Hypertext and Social Media written by Leo Ferres and published by . This book was released on 2014 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Interactive Distributed Multimedia Systems and Telecommunication Services written by Thomas Plagemann and published by Springer Science & Business Media. This book was released on 1998-08-26 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 5th International Workshop on Interactive Distributed Multimedia Systems and Telecommunication Services, IDMS'98, held in Oslo, Norway, in September 1998. The 23 revised full papers presented were carefully selected from a total of 68 submissions. Also included are seven position statements. The book is divided into topical sections on distributed multimedia applications; platforms for collaborative systems; MPEG; coding for WWW, wireless, and mobile environments; QoS and user aspects; flow control, congestion control, and multimedia streams; multimedia servers, documents, and authoring; and storage servers.
Download or read book Mining Multimedia Documents written by Wahiba Ben Abdessalem Karaa and published by CRC Press. This book was released on 2017-04-21 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: The information age has led to an explosion in the amount of information available to the individual and the means by which it is accessed, stored, viewed, and transferred. In particular, the growth of the internet has led to the creation of huge repositories of multimedia documents in a diverse range of scientific and professional fields, as well as the tools to extract useful knowledge from them. Mining Multimedia Documents is a must-read for researchers, practitioners, and students working at the intersection of data mining and multimedia applications. It investigates various techniques related to mining multimedia documents based on text, image, and video features. It provides an insight into the open research problems benefitting advanced undergraduates, graduate students, researchers, scientists and practitioners in the fields of medicine, biology, production, education, government, national security and economics.
Download or read book Intelligent Analysis of Multimedia Information written by Bhattacharyya, Siddhartha and published by IGI Global. This book was released on 2016-07-13 with total page 543 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimedia represents information in novel and varied formats. One of the most prevalent examples of continuous media is video. Extracting underlying data from these videos can be an arduous task. From video indexing, surveillance, and mining, complex computational applications are required to process this data. Intelligent Analysis of Multimedia Information is a pivotal reference source for the latest scholarly research on the implementation of innovative techniques to a broad spectrum of multimedia applications by presenting emerging methods in continuous media processing and manipulation. This book offers a fresh perspective for students and researchers of information technology, media professionals, and programmers.
Download or read book Multimedia Internet Broadcasting written by Andy Sloane and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book focuses on one of the most exciting aspects of the Internet: the broadcasting of multimedia content. It draws together research from projects by some of the most active and prominent research groups and individuals working in this field across the world. The text explores multimedia webcast issues such as quality technology and interface. It will be of particular interest to research groups and students in the field of internet technology, technical specialists in networks and telematics, and computer scientists involved in event broadcasts and remote skills transfer. The book is one of the first titles in our new series, Computer Communications and Networks.
Download or read book Intellectual Property Protection for Multimedia Information Technology written by Sasaki, Hideyasu and published by IGI Global. This book was released on 2007-12-31 with total page 482 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since previously published intellectual property law and business research discusses institutional analyses without interdisciplinary insights by technical experts, and technical references tend to concern engineering solutions without considering the social impact of institutional protection of multimedia digital information, there is a growing demand for a resource that bridges the gap between multimedia intellectual property protection law and technology. Intellectual Property Protection for Multimedia Information Technology provides scholars, management professionals, researchers, and lawyers in the field of multimedia information technology and its institutional practice with thorough coverage of the full range of issues surrounding multimedia intellectual property protection and its proper solutions from institutional, technical, and legal perspectives.
Download or read book Multimedia Information Retrieval written by Roberto Raieli and published by Elsevier. This book was released on 2013-07-31 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: Novel processing and searching tools for the management of new multimedia documents have developed. Multimedia Information Retrieval (MIR) is an organic system made up of Text Retrieval (TR); Visual Retrieval (VR); Video Retrieval (VDR); and Audio Retrieval (AR) systems. So that each type of digital document may be analysed and searched by the elements of language appropriate to its nature, search criteria must be extended. Such an approach is known as the Content Based Information Retrieval (CBIR), and is the core of MIR. This novel content-based concept of information handling needs to be integrated with more traditional semantics. Multimedia Information Retrieval focuses on the tools of processing and searching applicable to the content-based management of new multimedia documents. Translated from Italian by Giles Smith, the book is divided into two parts. Part one discusses MIR and related theories, and puts forward new methodologies; part two reviews various experimental and operating MIR systems, and presents technical and practical conclusions. - Gives a complete, organic picture of MIR and CBIR - Proposes a novel conceptualisation around the ideas of Information Retrieval (IR) and digital document management in the context of Library and Information Science (LIS) - Relevant for both library and information science and information technology specialists
Download or read book Multimedia Data Mining and Analytics written by Aaron K. Baughman and published by Springer. This book was released on 2015-03-31 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides fresh insights into the cutting edge of multimedia data mining, reflecting how the research focus has shifted towards networked social communities, mobile devices and sensors. The work describes how the history of multimedia data processing can be viewed as a sequence of disruptive innovations. Across the chapters, the discussion covers the practical frameworks, libraries, and open source software that enable the development of ground-breaking research into practical applications. Features: reviews how innovations in mobile, social, cognitive, cloud and organic based computing impacts upon the development of multimedia data mining; provides practical details on implementing the technology for solving real-world problems; includes chapters devoted to privacy issues in multimedia social environments and large-scale biometric data processing; covers content and concept based multimedia search and advanced algorithms for multimedia data representation, processing and visualization.
Download or read book Visual Database Systems 4 written by Yannis Ioannidis and published by Springer. This book was released on 2013-03-09 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: In many of nowadays web-based environments for electronic marketing and commerce, that present large multimedia product and service catalogues, it becomes more and more difficult to provide naive end users, such as private consumers or commercial business partners, with intuitive user interfaces to access the large multimedia collections describing the presented products and services. The same holds for marketing managers and other employees responsible for managing and maintaining the large and constantly changing set of multimedia information chunks and fragments contained in these collections. As a consequence, many efforts are devoted to improve the quality of the interaction between users and databases. Virtual Reality (VR) techniques are a promising interaction paradigm particularly suited to novice and/or occasional users. The users are facilitated in the database navigation since the system proposes them an environment that reproduces a real situation and gives the possibility of interacting by manipulating objects that have a direct correspondence with known objects.
Download or read book Search User Interfaces written by Marti A. Hearst and published by Cambridge University Press. This book was released on 2009-09-21 with total page 13 pages. Available in PDF, EPUB and Kindle. Book excerpt: The truly world-wide reach of the Web has brought with it a new realisation of the enormous importance of usability and user interface design. In the last ten years, much has become understood about what works in search interfaces from a usability perspective, and what does not. Researchers and practitioners have developed a wide range of innovative interface ideas, but only the most broadly acceptable make their way into major web search engines. This book summarizes these developments, presenting the state of the art of search interface design, both in academic research and in deployment in commercial systems. Many books describe the algorithms behind search engines and information retrieval systems, but the unique focus of this book is specifically on the user interface. It will be welcomed by industry professionals who design systems that use search interfaces as well as graduate students and academic researchers who investigate information systems.
Download or read book Handbook of Signal Processing Systems written by Shuvra S. Bhattacharyya and published by Springer Science & Business Media. This book was released on 2013-06-20 with total page 1395 pages. Available in PDF, EPUB and Kindle. Book excerpt: Handbook of Signal Processing Systems is organized in three parts. The first part motivates representative applications that drive and apply state-of-the art methods for design and implementation of signal processing systems; the second part discusses architectures for implementing these applications; the third part focuses on compilers and simulation tools, describes models of computation and their associated design tools and methodologies. This handbook is an essential tool for professionals in many fields and researchers of all levels.
Download or read book Semantic Computing written by Phillip C.-Y. Sheu and published by John Wiley & Sons. This book was released on 2011-07-05 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents the state of the technology and points to future directions for semantic computing Semantic computing, a rapidly evolving interdisciplinary field, seeks to structure, design, and manipulate computer content to better satisfy the needs and intentions of users and create a more meaningful user experience. This remarkable contributed work examines the art, engineering, technology, and applications of the field. Moreover, it brings together researchers from such disciplines as natural language processing, software engineering, multimedia semantics, semantic Web, signal processing, and pattern recognition in order to provide a single source that presents the state of the technology and points to new breakthroughs on the horizon. Semantic Computing begins with an introduction that explores the concepts, technology, applications, and future of semantic computing. Next, the book is divided into four parts: Part One: Semantic Analysis Part Two: Semantic Languages and Integration Part Three: Semantic Applications Part Four: Semantic Programming and Interface As readers progress through the book, they,ll learn not only the underlying science, but also the fundamental technological building blocks of semantic computing. Moreover, they,ll discover a variety of cross-disciplinary solutions to current computing and communication problems. Throughout the book, references to the primary literature enable further investigation of each individual topic. Semantic Computing is ideal for industrial managers, researchers, and engineers seeking to design the next generation of computing systems in order to better meet user needs. It is also recommended as a textbook for senior undergraduate and graduate-level semantic computing courses.