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Book Proceedings of the 3rd European Conference of Software Engineering Education

Download or read book Proceedings of the 3rd European Conference of Software Engineering Education written by and published by . This book was released on 2018 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Proceedings of the 3rd European Conference of Software Engineering Education

Download or read book Proceedings of the 3rd European Conference of Software Engineering Education written by ACM Special Interest Group on Software Engineering and published by . This book was released on 2018 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book ECIC2011 Proceedings of the 3rd European Conference on on Intellectual Capital

Download or read book ECIC2011 Proceedings of the 3rd European Conference on on Intellectual Capital written by Geoff Turner and published by Academic Conferences Limited. This book was released on 2011-04-18 with total page 628 pages. Available in PDF, EPUB and Kindle. Book excerpt: These proceedings represent the work of presenters at the 3rd European Conference on Intellectual Capital (ECIC 2011). The Conference is hosted this year by the University of Nicosia in Cyprus. The Conference Chair is Geoff Turner from the University of Nicosia and the Programme Chair is Clemente Minonne from the School of Management and Law, Zurich University of Applied Sciences, Winterthur, Switzerland. The opening keynote address is given by John Girard from Minot State University in the USA. John will address the question Social Knowledge: Are we ready for the future? The second day of the conference will be opened by Ludo Pyis from AREOPA in Belgium who will consider Intellectual Capital Accounting: how to measure the unmeasurable. We also look forward to a Knowledge Cafe on the topic of What intellectual capital ideas and developments do you expect to live and see? facilitated by Helen Paige from The Paige Group, South Australia.

Book ECEL2004 3rd European Conference on E Learning

Download or read book ECEL2004 3rd European Conference on E Learning written by D. Remenyi and published by Academic Conferences Limited. This book was released on 2004-01-01 with total page 664 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Software Engineering Perspectives in Computer Game Development

Download or read book Software Engineering Perspectives in Computer Game Development written by Kendra M. L. Cooper and published by CRC Press. This book was released on 2021-07-05 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. It is a complex, interdisciplinary field that relies on contributions from a wide variety of disciplines including arts and humanities, behavioural sciences, business, engineering, physical sciences, mathematics, etc. The book focuses on the emerging research at the intersection of game and software engineering communities. A brief history of game development is presented, which considers the shift from the development of rare games in isolated research environments in the 1950s to their ubiquitous presence in popular culture today. A summary is provided of the latest peer-reviewed research results in computer game development that have been reported at multiple levels of maturity (workshops, conferences, and journals). The core chapters of the book are devoted to sharing emerging research at the intersection of game development and software engineering. In addition, future research opportunities on new software engineering methods for games and serious educational games for software engineering education are highlighted. As an ideal reference for software engineers, developers, educators, and researchers, this book explores game development topics from software engineering and education perspectives. Key Features: Includes contributions from leading academic experts in the community Presents a current collection of emerging research at the intersection of games and software engineering Considers the interdisciplinary field from two broad perspectives: software engineering methods for game development and serious games for software engineering education Provides a snapshot of the recent literature (i.e., 2015-2020) on game development from software engineering perspectives

Book Software Architecture

    Book Details:
  • Author : Anton Jansen
  • Publisher : Springer Nature
  • Release : 2020-09-09
  • ISBN : 3030589234
  • Pages : 370 pages

Download or read book Software Architecture written by Anton Jansen and published by Springer Nature. This book was released on 2020-09-09 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 14th International Conference on Software Architecture, ECSA 2020, held in A’quila, Italy, in September 2020. In the Research Track, 12 full papers presented together with 5 short papers were carefully reviewed and selected from 103 submissions. They are organized in topical sections as follows: microservices; uncertainty, self-adaptive, and open systems; model-based approaches; performance and security engineering; architectural smells and source code analysis; education and training; experiences and learnings from industrial case studies; and architecting contemporary distributed systems. In the Industrial Track, 11 submissions were received and 6 were accepted to form part of these proceedings. In addition the book contains 3 keynote talks. Due to the Corona pandemic ECSA 2020 was held as an virtual event.

Book ECMLG 2011 Proceedings of the 7th European Conference on Management Leadership and Governance

Download or read book ECMLG 2011 Proceedings of the 7th European Conference on Management Leadership and Governance written by Charles Despres and published by Academic Conferences Limited. This book was released on 2011-06-10 with total page 826 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book ECGBL2013 Proceedings of the 6th European Conference on Games Based Learning

Download or read book ECGBL2013 Proceedings of the 6th European Conference on Games Based Learning written by Patrick Felicia and published by Academic Conferences Limited. This book was released on 2012 with total page 678 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Proceedings of the 3rd international conference on Software engineering

Download or read book Proceedings of the 3rd international conference on Software engineering written by and published by . This book was released on 1978 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Software Engineering for Games in Serious Contexts

Download or read book Software Engineering for Games in Serious Contexts written by Kendra M. L. Cooper and published by Springer Nature. This book was released on 2023-10-23 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book highlights several challenges and opportunities in the field of software engineering for serious games. It covers a wide range of topics from game design principles to software architecture, testing, and deployment and is structured into two parts. While Part I delves into various aspects of designing, maintaining, adapting, and evaluating games in serious contexts; Part II focuses on the experiences of realizing and using games in serious contexts. One of the primary challenges is to develop effective methods for evaluating serious games and measuring their impact and outcomes. Another challenge is to design serious games that are both engaging and effective, which requires a deep understanding of game design principles and instructional design. The book also emphasizes the need to develop effective software engineering practices for serious game development and the importance of gamification in improving user engagement and motivation. The potential of serious games for addressing societal challenges such as cybersecurity and healthcare is also highlighted. Despite these challenges, the book also identifies several opportunities for the field, including the potential of serious games to provide new and innovative approaches to learning and the potential of serious games to address real-world problems in new and effective ways. This book is intended for software engineers, game developers, educators, and anyone interested in how games in serious contexts can be effectively created. Overall, the chapters in the book provide a valuable snapshot of the current state of the field and offer insights into where it may be headed in the future.

Book Fundamental Approaches to Software Engineering

Download or read book Fundamental Approaches to Software Engineering written by Einar Broch Johnsen and published by Springer Nature. This book was released on 2022-03-28 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: This open access book constitutes the proceedings of the 25th International Conference on Fundamental Approaches to Software Engineering, FASE 2022, which was held during April 4-5, 2022, in Munich, Germany, as part of the European Joint Conferences on Theory and Practice of Software, ETAPS 2022. The 17 regular papers presented in this volume were carefully reviewed and selected from 64 submissions. The proceedings also contain 3 contributions from the Test-Comp Competition. The papers deal with the foundations on which software engineering is built, including topics like software engineering as an engineering discipline, requirements engineering, software architectures, software quality, model-driven development, software processes, software evolution, AI-based software engineering, and the specification, design, and implementation of particular classes of systems, such as (self-)adaptive, collaborative, AI, embedded, distributed, mobile, pervasive, cyber-physical, or service-oriented applications.

Book ECGBL2009  4th European Conference on Games Based Learning

Download or read book ECGBL2009 4th European Conference on Games Based Learning written by Bente Meyer and published by Academic Conferences Limited. This book was released on 2010-12-01 with total page 531 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book ECEL 2016   Proceedings of the 15th European Conference on e  Learning

Download or read book ECEL 2016 Proceedings of the 15th European Conference on e Learning written by and published by Academic Conferences and publishing limited. This book was released on with total page 823 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings of the 15th European Conference on e- Learning (ECEL 2016)

Book Proceedings

Download or read book Proceedings written by and published by . This book was released on 1978 with total page 341 pages. Available in PDF, EPUB and Kindle. Book excerpt: