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Book 1991 IEEE Workshop on Visual Languages

Download or read book 1991 IEEE Workshop on Visual Languages written by and published by . This book was released on 2002 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Proceedings of the 1990 IEEE Workshop on Visual Languages

Download or read book Proceedings of the 1990 IEEE Workshop on Visual Languages written by Workshop on Visual Languages (1990, Skokie, Ill.) and published by . This book was released on 1990 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: The workshop was held in Skokie, Illinois, October 1990. Both theoretical and design/implementation issues are explored in papers on visual languages, visual programming, visual human-machine interface design, visual communication, pictorial databases, pictorial information systems, and cognitive aspects of human-machine systems. No subject index. Acidic paper. Annotation copyrighted by Book News, Inc., Portland, OR.

Book Visual Languages   91 IEEE Workshop On

Download or read book Visual Languages 91 IEEE Workshop On written by and published by . This book was released on 1991 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Proceedings of the     IEEE Workshop on Visual Languages

Download or read book Proceedings of the IEEE Workshop on Visual Languages written by and published by . This book was released on 1990 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Advanced Visual Interfaces   Proceedings Of The International Workshop Avi  92

Download or read book Advanced Visual Interfaces Proceedings Of The International Workshop Avi 92 written by Levialdi Stefano and published by World Scientific. This book was released on 1992-12-23 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume brings together papers by experts in different areas of computer science, who have a common interest in the design and management of visual interfaces. Since cognitive science and metaphor analysis prove useful for understanding the basic mechanisms which allow visual interfaces to be easy to learn and use, these topics are also featured. Other areas focused on are: visual languages, visual database systems, intelligent agents for system interaction, graphical and pictorial communication tools, multimedia environments and specific technological developments.

Book Proceedings

Download or read book Proceedings written by and published by . This book was released on 1996 with total page 368 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Visual Language Theory

    Book Details:
  • Author : Kim Marriott
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 1461216761
  • Pages : 382 pages

Download or read book Visual Language Theory written by Kim Marriott and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 382 pages. Available in PDF, EPUB and Kindle. Book excerpt: A broad-ranging survey of our current understanding of visual languages and their theoretical foundations. Its main focus is the definition, specification, and structural analysis of visual languages by grammars, logic, and algebraic methods and the use of these techniques in visual language implementation. Researchers in formal language theory, HCI, artificial intelligence, and computational linguistics will all find this an invaluable guide to the current state of research in the field.

Book Handbook of Computational Geometry

Download or read book Handbook of Computational Geometry written by J.R. Sack and published by Elsevier. This book was released on 1999-12-13 with total page 1087 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Geometry is an area that provides solutions to geometric problems which arise in applications including Geographic Information Systems, Robotics and Computer Graphics. This Handbook provides an overview of key concepts and results in Computational Geometry. It may serve as a reference and study guide to the field. Not only the most advanced methods or solutions are described, but also many alternate ways of looking at problems and how to solve them.

Book Visual Languages for Interactive Computing

Download or read book Visual Languages for Interactive Computing written by Fernando Ferri and published by IGI Global. This book was released on 2008-01-01 with total page 514 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents problems and methodologies related to the syntax, semantics, and ambiguities of visual languages. Defines and formalizes visual languages for interactive computing, as well as visual notation interpretation.

Book Software Visualization

Download or read book Software Visualization written by Stephan Diehl and published by Springer. This book was released on 2003-07-31 with total page 411 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the state of the art in software visualization and thus attempts to establish it as a field on its own. Based on a seminar held at Dagstuhl Castle in May 2001, the book offers topical sections on: - algorithm animation - software visualization and software engineering - software visualization and education - graphs in software visualization - and perspectives of software visualization. Each section starts with an introduction surveying previous and current work and providing extensive bibliographies.

Book Advanced Internet Based Systems and Applications

Download or read book Advanced Internet Based Systems and Applications written by Ernesto Damiani and published by Springer. This book was released on 2009-04-24 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: In recent years, Internet-based systems and applications have become pervasive and have been the focus of many ongoing research efforts. They range from semi-structured information, to multimedia systems and applications, to P2P and ad hoc information sharing networks and service-centric systems and applications. This book p- sents a collection of articles from the best papers presented at the SITIS 2006 International Conference, aiming to cover recent advanced research on distributed information systems, including both theoretical and applied solutions. This volume is designed for a professional audience practitioners and researchers in industry. It is also suitable as a reference or secondary text for advanced-level students in computer science and engineering. The articles in this book are a selection of papers presented at the IMRT and WITDS tracks of the international SITIS 2006 conference. The authors were asked to revise and extend their contributions to take into account the comments and discussions made at the conference. A large number of high-quality papers were submitted to SITIS 2006, demonstrating the growing interest of the - search community for Internet-Based and multimedia information systems. We would like to acknowledge the hard work and dedication of many people. Our deepest gratitude goes to the authors who contributed their work. We appreciate the diligent work of the SITIS Committee members. We are grateful for the help, support and patience of the LNCS publishing team. Finally, thanks to Iwayan Wikacsana for his invaluable help. February 2007 Ernesto Damiani Kokou Yetongnon Richard Chbeir Albert Dipanda

Book Handbook of Process Algebra

Download or read book Handbook of Process Algebra written by J.A. Bergstra and published by Elsevier. This book was released on 2001-03-16 with total page 1357 pages. Available in PDF, EPUB and Kindle. Book excerpt: Process Algebra is a formal description technique for complex computer systems, especially those involving communicating, concurrently executing components. It is a subject that concurrently touches many topic areas of computer science and discrete math, including system design notations, logic, concurrency theory, specification and verification, operational semantics, algorithms, complexity theory, and, of course, algebra.This Handbook documents the fate of process algebra since its inception in the late 1970's to the present. It is intended to serve as a reference source for researchers, students, and system designers and engineers interested in either the theory of process algebra or in learning what process algebra brings to the table as a formal system description and verification technique. The Handbook is divided into six parts spanning a total of 19 self-contained Chapters. The organization is as follows. Part 1, consisting of four chapters, covers a broad swath of the basic theory of process algebra. Part 2 contains two chapters devoted to the sub-specialization of process algebra known as finite-state processes, while the three chapters of Part 3 look at infinite-state processes, value-passing processes and mobile processes in particular. Part 4, also three chapters in length, explores several extensions to process algebra including real-time, probability and priority. The four chapters of Part 5 examine non-interleaving process algebras, while Part 6's three chapters address process-algebra tools and applications.

Book Readings in Human Computer Interaction

Download or read book Readings in Human Computer Interaction written by Ronald M. Baecker and published by Elsevier. This book was released on 2014-06-28 with total page 973 pages. Available in PDF, EPUB and Kindle. Book excerpt: The effectiveness of the user-computer interface has become increasingly important as computer systems have become useful tools for persons not trained in computer science. In fact, the interface is often the most important factor in the success or failure of any computer system. Dealing with the numerous subtly interrelated issues and technical, behavioral, and aesthetic considerations consumes a large and increasing share of development time and a corresponding percentage of the total code for any given application. A revision of one of the most successful books on human-computer interaction, this compilation gives students, researchers, and practitioners an overview of the significant concepts and results in the field and a comprehensive guide to the research literature. Like the first edition, this book combines reprints of key research papers and case studies with synthesizing survey material and analysis by the editors. It is significantly reorganized, updated, and enhanced; over 90% of the papers are new. An invaluable resource for systems designers, cognitive scientists, computer scientists, managers, and anyone concerned with the effectiveness of user-computer interfaces, it is also designed for use as a primary or supplementary text for graduate and advanced undergraduate courses in human-computer interaction and interface design. Human computer interaction--historical, intellectual, and social Developing interactive systems, including design, evaluation methods, and development tools The interaction experience, through a variety of sensory modalities including vision, touch, gesture, audition, speech, and language Theories of information processing and issues of human-computer fit and adaptation

Book Readings in Intelligent User Interfaces

Download or read book Readings in Intelligent User Interfaces written by Mark Maybury and published by Morgan Kaufmann. This book was released on 1998-04 with total page 670 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a compilation of the classic readings in intelligent user interfaces. This text focuses on intelligent, knowledge-based interfaces, combining spoken language, natural language processing, and multimedia and multimodal processing.

Book Interactive Systems  Design  Specification  and Verification

Download or read book Interactive Systems Design Specification and Verification written by Fabio Paterno and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 443 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making systems easier to use implies increasingly complex management of communication between users and applications. An increasing part of the application program is devoted to the user interface. In order to manage this complexity, it is very important to have tools, notations, and methodologies that support the designer's work during the refinement process from specification to implementation. The purpose of this proceedings of the first (1994) Eurographics workshop on this area is to review the state of the art. It compares the different existing approaches in order to identify the principal requirements and the most suitable notations and methods, and indicates the relevant results.