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EBookClubs

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Book Pro Android Web Game Apps

Download or read book Pro Android Web Game Apps written by Juriy Bura and published by Apress. This book was released on 2012-12-03 with total page 656 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive into game development and create great multiplayer online games with Pro Android Web Game Apps. This hands-on guide covers both the theory and practice of browser game development for the Android platform. You'll use cutting-edge technologies to make game engines in your browser, establish real-time server communication, and create amazing gaming experiences with artificial intelligence and rich media. Bring your knowledge of HTML and JavaScript to the next level with Pro Android Web Game Apps. You are guided through exciting projects that give you firsthand experience with core game app development concepts. You'll start with a blank HTML page, and by the end of the book, have the skills needed to create a multiplayer online game with rich graphics, sound, animation, and more—even if you have no previous games development or server-side experience.

Book Pro Android Web Game Apps

Download or read book Pro Android Web Game Apps written by Juriy Bura and published by Apress. This book was released on 2012-12-03 with total page 656 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dive into game development and create great multiplayer online games with Pro Android Web Game Apps. This hands-on guide covers both the theory and practice of browser game development for the Android platform. You'll use cutting-edge technologies to make game engines in your browser, establish real-time server communication, and create amazing gaming experiences with artificial intelligence and rich media. Bring your knowledge of HTML and JavaScript to the next level with Pro Android Web Game Apps. You are guided through exciting projects that give you firsthand experience with core game app development concepts. You'll start with a blank HTML page, and by the end of the book, have the skills needed to create a multiplayer online game with rich graphics, sound, animation, and more—even if you have no previous games development or server-side experience.

Book Pro Android Web Apps

    Book Details:
  • Author : Damon Oehlman
  • Publisher : Apress
  • Release : 2011-08-07
  • ISBN : 1430232773
  • Pages : 381 pages

Download or read book Pro Android Web Apps written by Damon Oehlman and published by Apress. This book was released on 2011-08-07 with total page 381 pages. Available in PDF, EPUB and Kindle. Book excerpt: Developing applications for Android and other mobile devices using web technologies is now well within reach. When the capabilities of HTML5 are combined with CSS3 and JavaScript, web application developers have an opportunity to develop compelling mobile applications using familiar tools. Not only is it possible to build mobile web apps that feel as good as native apps, but to also write an application once and have it run a variety of different devices. While the HTML5 specification is still evolving, there is a lot that can be used right now to build mobile web apps. Mobile web apps are now starting to provide many of the features that were once only available to native-language-based apps in Java, Objective-C, etc. Pro Android Web Apps teaches developers already familiar with web application development, how to code and structure a web app for use on the Android mobile platform. Understand both the why and how of mobile web app development, focusing on the Android platform. Learn how to structure mobile web apps through a number of practical, real-world application examples. Discover what cloud platforms such as Google AppEngine have to offer Android web apps, for both hosting web apps and providing device to cloud data synchronization solutions. Get a real picture of the status of HTML5 on Android and other mobile devices, including some things to watch out for when building your own applications. Understand the capabilities of the web application stack, and how to complement those with native bridging frameworks such as PhoneGap to access native features of the device. Gain an understanding of the different UI frameworks that are available for building mobile web apps. Learn how to include mapping and leverage location-based services in mobile web apps to create engaging mobile experiences. Enable social integration with your Android web app and gain access to millions of potential users. After reading this book, you will not only have a greater understanding of the world of web apps on Android, but also how to leverage additional tools and frameworks to increase the reach of your mobile web apps. Additionally, through the practical samples in the book you will have been given solid exposure of where both the opportunities and challenges lie when building mobile apps the web way.

Book Foundation Game Design with HTML5 and JavaScript

Download or read book Foundation Game Design with HTML5 and JavaScript written by Rex van der Spuy and published by Apress. This book was released on 2013-01-28 with total page 747 pages. Available in PDF, EPUB and Kindle. Book excerpt: Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish. You’ll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games. Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You’ll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here. Focused and friendly introduction to making games with HTML5. Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters. Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres.

Book Pro Android Games

    Book Details:
  • Author : Vladimir Silva
  • Publisher : Apress
  • Release : 2012-11-27
  • ISBN : 1430247983
  • Pages : 406 pages

Download or read book Pro Android Games written by Vladimir Silva and published by Apress. This book was released on 2012-11-27 with total page 406 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the last few years, Android has progressed with the debut of better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, improved battery management techniques, and now Google TV Android Apps for the Android game app developer repertoire. With actionable real-world source, Pro Android Games, Second Edition shows you how to build more sophisticated and addictive Android games, by leveraging the power of these recent advancements found in the new Android Jelly Beans development platform as well as those you've counted on in earlier releases. Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers game players a more seamless, fun arcade experience like never before on Android. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app performance. *** NOTE: This book published previously as Advanced Android 4 Games. This edition covers game development for all Android SDK versions up to Jelly Bean / Android SDK 4.1. Pro Android Games, Second Edition features the following improvements: Updates to the latest version of the Android SDK, NKD, plus the latest Eclipse IDE. Greater focus on tablets the ever changing device resolutions, and hardware specs. Native game development and hardware accelerated graphics. Bigger and Better Real World Engines, such as Quake I and II Plus an oldie from the previous edition: Doom Coverage of the new smart TV APIs (Google TV), UI, UX, multi-touch and multi-tasking features available with Android Jelly Bean. A look into the future with augmented reality Advanced techniques for improving your game playing experience including better multi-tasking, improved performance optimization, battery management and more. A "Quake 3D"-like game app case study You’ll definitely have fun, and perhaps you’ll even make some money. Enjoy!

Book Professional HTML5 Mobile Game Development

Download or read book Professional HTML5 Mobile Game Development written by Pascal Rettig and published by John Wiley & Sons. This book was released on 2012-08-29 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create mobile game apps for the lucrative gaming market If you're an experienced developer seeking to break into the sizzling mobile game market, this is the book for you. Covering all mobile and touchscreen devices, including iPhones, iPads, Android, and WP7.5, this book takes you through the steps of building both single- and multi-player mobile games. Topics include standard patterns for building games in HTML5, what methods to choose for building (CSS3, SVG, or Canvas), popular game engines and frameworks, and much more. Best of all, code for six basic games is provided, so you can modify, further develop, and make it your own. Shows intermediate developers how to develop games in HTML5 and build games for iPhone, iPad, Android, and WP7.5 mobile and touchscreen devices Explains single-player and multi-player mobile game development Provides code for six basic games in a GitHub repository, so readers can collaborate and develop the code themselves Explores specific APIs to make games even more compelling, including geolocation, audio, and device orientation Reviews three popular open-source HTML5 game engines--crafty.js, easel.js, and enchant.js Covers simple physics as well as using an existing physics library The world is going mobile, as is the game industry. Professional HTML5 Mobile Game Development helps savvy developers join in this exploding market.

Book Pro HTML5 Games

    Book Details:
  • Author : Aditya Ravi Shankar
  • Publisher : Apress
  • Release : 2017-10-05
  • ISBN : 148422910X
  • Pages : 432 pages

Download or read book Pro HTML5 Games written by Aditya Ravi Shankar and published by Apress. This book was released on 2017-10-05 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build your next game on a bigger scale with Pro HTML5 Games. This essential book teaches you to master advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games. Led by an expert game programmer, you’ll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. This new and fully updated second edition now includes chapters on mobile game development and an essential game developer's toolkit. Understand how to develop complex, bolder games and become an HTML5 games pro using Pro HTML5 Games today. What You'll Learn Create realistic physics in your game by incorporating the Box2d physics engine Design large worlds with lots of characters and let users interact with them Use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game Incorporate pathfinding and steering to help characters navigate through your world Create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events Add multiplayer in your games using Node.js and the WebSocket API

Book Facebook and Twitter For Seniors For Dummies

Download or read book Facebook and Twitter For Seniors For Dummies written by Marsha Collier and published by John Wiley & Sons. This book was released on 2014-08-18 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides information for seniors on the social networking sites Facebook and Twitter, covering such topics as staying safe on the Internet, using email, setting up a Facebook profile, and finding trending topics on Twitter.

Book Gamification Marketing For Dummies

Download or read book Gamification Marketing For Dummies written by Zarrar Chishti and published by John Wiley & Sons. This book was released on 2020-10-06 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Grow your customer base with games! Gamification is the practice of adding elements of gameplay into marketing materials to better engage customers. In Gamification Marketing For Dummies, you’ll learn to use this proven strategy to capture the attention of your target markets and boost your results using valuable gamification data. Games are fun! That’s why gamification is so successful—customers will jump at the chance to play and win your custom-developed marketing game. You’ll connect with your customers and create lasting memories. Whether or not you are digitally savvy, this book will teach you the basics of gamification, from choosing the right game to capturing the user behavior data that the game generates. Use games to increase customer engagement and marketing results Learn how to choose or commission the right games for your market Plan and execute a successful gamification strategy Learn from data generated inside your game for valuable market insights From simple strategies like customer loyalty programs to complex, branded, social game apps, this book will point in the direction of gamification that works for you.

Book Beginning RPG Maker MV

Download or read book Beginning RPG Maker MV written by Darrin Perez and published by Apress. This book was released on 2016-06-17 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create your very own role playing game using the RPG Maker MV game development engine. You'll go through tutorials and exercises that will take you from installing the software to putting the final touches upon your first project. Beginning RPG Maker MV has been designed with the complete beginner in mind who has little to no experience with the engine. It includes full JavaScript code, replacing the old Ruby commands. Game design can be quite a daunting challenge, as it generally involves a large amount of programming know-how on top of having to plan everything out that makes a good game what it is. RPG Maker MV is an intuitive system that allows you to make your own game with a fraction of the effort otherwise required. Beginning RPG Maker MV equips you with the knowledge you need to use Enterbrain’s newest role playing game development engine. Takes you from the start of a project to the completion of a small game. Provides a step-by-step process that will walk you through each stage of the creation process. Gives many helpful tips and tricks you can apply to your future endeavors with the engine. What You Will Learn Use switches and variables to affect the game world Populate your areas with non-player characters that serve a wide range of roles Use the database which serves as the backbone of RPG Maker MV Create dungeons with two types of enemy encounter Create fun and varied mini-games and side-quests to serve as distractions from the main plot Write scripts using RPG Maker MV’s Script Editor Who This Book is For Novices in game design who would like to learn how to use a simple, yet robust, game development engine. It’s for those people who have little to no programming experience but would like to make an RPG.“/p>

Book Pro ASP NET Web API

    Book Details:
  • Author : Ali Uurlu
  • Publisher : Apress
  • Release : 2013-11-26
  • ISBN : 1430247266
  • Pages : 604 pages

Download or read book Pro ASP NET Web API written by Ali Uurlu and published by Apress. This book was released on 2013-11-26 with total page 604 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pro ASP.NET Web API shows you how to build flexible, extensible web services that run seamlessly on a range of operating systems and devices, from desktops to tablets to smart phones—even the ones we don’t know today. ASP.NET Web API is a new framework designed to simplify web service architecture. So if you're tired of interoperability issues between inflexible web services and clients tied to specific platforms or programming languages, or if you've ever struggled with WCF, this book is for you. To start with, you'll get up to speed on Web API's modern HTTP programming model, REST and your hosting options. You'll then dive into building a real application over a series of three chapters, so you can get an immediate feel for how this technology works in practice. The second half of the book features dedicated chapters on topics like routing, controllers, validation and tracing, and the authors close with discussions on performance, hosting and an all-important look at unit testing to help you prepare your application for the real world. ASP.NET Web API makes HTTP a first-class citizen of .NET. With Pro ASP.NET Web API, you can build HTTP-based web services for your company or business, expose your data to the world across different formats and devices and gain the best possible global reach for your application.

Book Massive Open Online Courses  MOOCs  For Everyone

Download or read book Massive Open Online Courses MOOCs For Everyone written by Pethuraja.S and published by Pethuraja.S. This book was released on 2015-05-02 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Book "Massive Open Online Courses (MOOCs) For Everyone", is the most comprehensive educational web resource book that will explore the most famous innovative educational paradigm MOOC, online learning platforms and world’s prestigious higher education institutions which are offering open online courses at free of cost. The book will also cover the short history about the term, potential benefits of participation in an open online course, and how MOOCs have been transforming/revolutionizing/disseminating the ecosystem of education using advanced technologies and innovative pedagogical techniques. This book will be useful for learners who are looking for free, open, online courses to learn the new things or would like to improve their level of knowledge on a particular subject. There are vast number of open online courses available in various topics through online learning platforms which are mentioned in this book. By participating in the free open online courses offered by various universities and institutions, learners can become expert in their favorite subject and improve the career in an efficient way. This book was written to benefit the students and lifelong learners to learn anything using free open online educational courses. Unleashing the most useful free open online course Resources: The book will explore the details of 90 online learning platforms and more than 275 higher education institutions and organizations which are participating the movement of MOOCs to offer free open online courses. The book was written to represent in-depth education web resources with 9 Chapters and 155 pages.

Book Learn Unity 4 for iOS Game Development

Download or read book Learn Unity 4 for iOS Game Development written by Philip Chu and published by Apress. This book was released on 2013-08-04 with total page 543 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You'll learn how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer. You'll also learn how to incorporate the latest Game Center improvements in iOS 6 into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue. If you have a great 3D game idea, and you want to make it a reality in the App Store, then Learn Unity 4 for iOS Game Development has exactly what you need.

Book Modern Software Engineering Methodologies for Mobile and Cloud Environments

Download or read book Modern Software Engineering Methodologies for Mobile and Cloud Environments written by Rosado da Cruz, António Miguel and published by IGI Global. This book was released on 2016-01-20 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: As technology continues to evolve, the popularity of mobile computing has become inherent within today’s society. With the majority of the population using some form of mobile device, it has become increasingly important to develop more efficient cloud platforms. Modern Software Engineering Methodologies for Mobile and Cloud Environments investigates emergent trends and research on innovative software platforms in mobile and cloud computing. Featuring state-of-the-art software engineering methods, as well as new techniques being utilized in the field, this book is a pivotal reference source for professionals, researchers, practitioners, and students interested in mobile and cloud environments.

Book Narrative Tactics for Mobile and Social Games

Download or read book Narrative Tactics for Mobile and Social Games written by Toiya Kristen Finley and published by CRC Press. This book was released on 2018-07-24 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: Despite its significant growth over the past five years, the mobile and social videogame industry is still maturing at a rapid rate. Due to various storage and visual and sound asset restrictions, mobile and social gaming must have innovative storytelling techniques. Narrative Tactics grants readers practical advice for improving narrative design and game writing for mobile and social games, and helps them rise to the challenge of mobile game storytelling. The first half of the book covers general storytelling techniques, including worldbuilding, character design, dialogue, and quests. In the second half, leading experts in the field explore various genres and types of mobile and social games, including educational games, licensed IP, games for specific demographics, branding games, and free to play (F2P). Key Features The only book dedicated to narrative design and game writing in social and mobile games, an explosive market overtaking the console gaming market. Provides tips for narrative design and writing tailored specifically for mobile and social game markets. Guides readers along with conclusions that include questions to help the reader in narrative design and/or writing. Explores real games to illustrate theory and best practices with analyses of game case studies per chapter, covering indie, social/mobile, and AAA games. Includes checklists to help readers critique their own narrative design/writing.

Book New Approaches in Mobile Learning for Early Childhood Education

Download or read book New Approaches in Mobile Learning for Early Childhood Education written by Papadakis, Stamatios and published by IGI Global. This book was released on 2024-07-22 with total page 351 pages. Available in PDF, EPUB and Kindle. Book excerpt: As personal computing devices transition from traditional computers to contemporary mobile platforms, a global revolution in technology-based learning is underway. In the context of contemporary education, a critical challenge involves aligning traditional pedagogical methods with the developmental needs of today's learners. The intersection of Information and Communication Technologies (ICT) and education is pivotal, with mobile devices emerging as transformative catalysts. New Approaches in Mobile Learning for Early Childhood Education explores the advantages inherent in mobile learning, highlighting various forms of ICT as technically appropriate tools that cater to the developmental needs of children. The book underscores the distinctive benefits of mobile learning, such as heightened user motivation, intuitive usability, and high accessibility and reliability. It positions ICT as an indispensable asset, overshadowing conventional teaching approaches, and emphasizes the principal benefit of these advancements: the facilitation of accelerated and more effective learning in education. Within the pages of this book, empirical studies unravel the transformative potential of mobile learning applications and their corresponding pedagogical strategies. Tailored for educators, researchers, and policymakers, the book delves into diverse subject domains and age groups, navigating through topics such as mobile learning intricacies, educational applications for children, and innovative science and mathematics education strategies.

Book HTML5 Game Development Insights

Download or read book HTML5 Game Development Insights written by Colt McAnlis and published by Apress. This book was released on 2014-04-19 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad API, real-time networking, getting 60fps full screen HTML5 games on mobile, using languages such as Dart and TypeScript, and tips for streamlining and automating your workflow. Game development is a complex topic, but you don't need to reinvent the wheel. HTML5 Game Development Insights will teach you how the pros do it. The book is comprised of six main sections: Performance; Game Media: Sound and Rendering; Networking, Load Times, and Assets; Mobile Techniques and Advice; Cross-Language JavaScript; Tools and Useful Libraries. Within each of these sections, you will find tips that will help you work faster and more efficiently and achieve better results. Presented as a series of short chapters from various professionals in the HTML5 gaming industry, all of the source code for each article is included and can be used by advanced programmers immediately.