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EBookClubs

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Book Pok  mon Designer

    Book Details:
  • Author : Paige V. Polinsky
  • Publisher : Checkerboard Library
  • Release : 2017
  • ISBN : 9781532110979
  • Pages : 0 pages

Download or read book Pok mon Designer written by Paige V. Polinsky and published by Checkerboard Library. This book was released on 2017 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduces the life and career of "the designer of Pokâemon, Satoshi Tajiri. [Follows] the story of Tajiri as he founds Game Freakmagazine which turned into Game Freak video-game development company and the creation of the Pokâemon video games, trading cards, television series, and Pokâemon Go!"--Publisher's website.

Book Satoshi Tajiri

    Book Details:
  • Author : Lori Mortensen
  • Publisher : Greenhaven Publishing LLC
  • Release : 2010-10-15
  • ISBN : 0737754850
  • Pages : 50 pages

Download or read book Satoshi Tajiri written by Lori Mortensen and published by Greenhaven Publishing LLC. This book was released on 2010-10-15 with total page 50 pages. Available in PDF, EPUB and Kindle. Book excerpt: This biography examines the life of electronic game designer, Satoshi Tajiri, who created Pokémon, one of the most popular computer games ever produced. This talent is the founder of the video game developer Game Freak.

Book The World of Pok  mon

Download or read book The World of Pok mon written by Buffy Silverman and published by Lerner Publications. This book was released on 2018 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest video games reach far beyond the screens upon which they're played. Find out about the history, pop culture influence, and future of one of the world's most popular gaming franchises: Pokmon.

Book The Game Designer s Playbook

Download or read book The Game Designer s Playbook written by and published by Oxford University Press. This book was released on 2022-07-22 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is challenging. The Game Designer's Playbook is about meeting that challenge. More specifically, it's a book about game interaction design; in other words, shaping what players can do and how they do it to make a game satisfying and memorable. Our time with a game is built on interaction, from basic things like pushing buttons on a controller, to making complicated strategic decisions and engaging with the narrative. If you've ever felt the adrenaline rush from beating a perfectly tuned boss fight or been delighted by the fanfare of picking up that last collectible, you've experienced good interaction design firsthand. The Game Designer's Playbook is about learning what makes for great (or terrible!) interaction design in games, exploring things like controls, feedback, story, and tutorial design by analyzing existing games. It also looks at how newer and still-developing tech like VR and streaming are changing the ways we play, and how you can bring great interaction design to your own games.

Book Pokemon

    Book Details:
  • Author : Paige V. Polinsky
  • Publisher : ABDO
  • Release : 2019-12-15
  • ISBN : 1532178425
  • Pages : 35 pages

Download or read book Pokemon written by Paige V. Polinsky and published by ABDO. This book was released on 2019-12-15 with total page 35 pages. Available in PDF, EPUB and Kindle. Book excerpt: It's game on, Pokémon fans! This title explores the inception and evolution of Pokémon, highlighting the game's key creators, super players, and the cultural crazes inspired by the game. Special features include side-by-side comparisons of the game over time and a behind-the-screen look into the franchise. Other features include a table of contents, fun facts, a timeline and an index.Full-color photos and action-packed screenshots will transport readers to the heart the Pokémon empire and have everyone excited to learn more! Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.

Book Mega Man Megamix

Download or read book Mega Man Megamix written by Hitoshi Ariga and published by Mega Man Megamix. This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Robot Master Skullman is out of control and only Mega Man can take him down! Plus, Mega Man faces off against one of his most powerful foes ever - Bass, and his robot wolf Treble!"--p. [1] of cover.

Book Game Design

    Book Details:
  • Author : Jim Thompson
  • Publisher : John Wiley & Sons
  • Release : 2007-03-09
  • ISBN : 0471968943
  • Pages : 193 pages

Download or read book Game Design written by Jim Thompson and published by John Wiley & Sons. This book was released on 2007-03-09 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: Practical, complete coverage of game design basics from design process to production This full-color, structured coursebook offers complete coverage of game design basics, focusing on design rather than computer programming. Packed with exercises, assignments, and step-by-step instructions, it starts with an overview of design theory, then progresses to design processes, and concludes with coverage of design production. Jim Thompson, Barnaby Berbank-Green, and Nic Cusworth (London, UK) are computer game designers and lecturers in animation and computer game design.

Book Game Design Deep Dive

    Book Details:
  • Author : Joshua Bycer
  • Publisher : CRC Press
  • Release : 2023-10-30
  • ISBN : 1000966712
  • Pages : 244 pages

Download or read book Game Design Deep Dive written by Joshua Bycer and published by CRC Press. This book was released on 2023-10-30 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Design Critic Josh Bycer is back with another entry in the Game Design Deep Dive series to discuss the Role-Playing Game genre. Arguably one of the most recognizable in the industry today, what is and what isn’t an RPG has changed over the years. From the origins in the tabletop market, to now having its design featured all over, it is one of the most popular genres to draw inspiration from and build games around. This is a genre that looks easy from the outside to make, but requires understanding a variety of topics to do right. • A breakdown of RPG mechanics and systems, perfect for anyone wanting to study or make one themselves • The history of the genre – from tabletop beginnings to its worldwide appeal • The reach of the genre – a look at just some of the many different takes on RPGs that have grown over the past 40 years • An examination of how RPG systems can be combined with other designs to create brand new takes

Book Nintendo Video Game Designer Shigeru Miyamoto

Download or read book Nintendo Video Game Designer Shigeru Miyamoto written by Kari Cornell and published by Lerner Publications (Tm). This book was released on 2016 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you ever played Super Mario Brothers, Donkey Kong, or The Legend of Zelda? Learn about Shigeru Miyamoto, the Japanese designer who created these famous games.

Book Pok  mon Adventures 20th Anniversary Illustration Book  The Art of Pok  mon Adventures

Download or read book Pok mon Adventures 20th Anniversary Illustration Book The Art of Pok mon Adventures written by Hidenori Kusaka and published by VIZ Media LLC. This book was released on 2017-08-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artwork, sketches and a brand-new manga short story from the artist of the Pokémon Adventures series inspired by the best-selling Pokémon video games! A collection of beautiful full-color art from the artist of the Pokémon Adventures graphic novel series! In addition to illustrations of your favorite Pokémon, this vibrant volume includes exclusive sketches and storyboards, four pull-out posters, and a brand-new manga side story published in English for the first time!

Book Video Games Around the World

Download or read book Video Games Around the World written by Mark J. P. Wolf and published by MIT Press. This book was released on 2015-05-22 with total page 715 pages. Available in PDF, EPUB and Kindle. Book excerpt: Thirty-nine essays explore the vast diversity of video game history and culture across all the world's continents. Video games have become a global industry, and their history spans dozens of national industries where foreign imports compete with domestic productions, legitimate industry contends with piracy, and national identity faces the global marketplace. This volume describes video game history and culture across every continent, with essays covering areas as disparate and far-flung as Argentina and Thailand, Hungary and Indonesia, Iran and Ireland. Most of the essays are written by natives of the countries they discuss, many of them game designers and founders of game companies, offering distinctively firsthand perspectives. Some of these national histories appear for the first time in English, and some for the first time in any language. Readers will learn, for example, about the rapid growth of mobile games in Africa; how a meat-packing company held the rights to import the Atari VCS 2600 into Mexico; and how the Indonesian MMORPG Nusantara Online reflects that country's cultural history and folklore. Every country or region's unique conditions provide the context that shapes its national industry; for example, the long history of computer science in the United Kingdom and Scandinavia, the problems of piracy in China, the PC Bangs of South Korea, or the Dutch industry's emphasis on serious games. As these essays demonstrate, local innovation and diversification thrive alongside productions and corporations with global aspirations. Africa • Arab World • Argentina • Australia • Austria • Brazil • Canada • China • Colombia • Czech Republic • Finland • France • Germany • Hong Kong • Hungary • India • Indonesia • Iran • Ireland • Italy • Japan • Mexico • The Netherlands • New Zealand • Peru • Poland • Portugal • Russia • Scandinavia • Singapore • South Korea • Spain • Switzerland • Thailand • Turkey • United Kingdom • United States of America • Uruguay • Venezuela

Book Pok  mon

    Book Details:
  • Author : Elizabeth Hollinger
  • Publisher : Random House Digital, Inc.
  • Release : 2003
  • ISBN : 0761542566
  • Pages : 154 pages

Download or read book Pok mon written by Elizabeth Hollinger and published by Random House Digital, Inc.. This book was released on 2003 with total page 154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes a complete walkthrough of the vast new Pokémon world as well as tips and strategies to help you win the contests.

Book The Art of Game Design

Download or read book The Art of Game Design written by Jesse Schell and published by CRC Press. This book was released on 2014-11-06 with total page 604 pages. Available in PDF, EPUB and Kindle. Book excerpt: Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

Book Pojo s Unofficial Big Book of Pokemon

Download or read book Pojo s Unofficial Big Book of Pokemon written by Triumph Books and published by Triumph Books. This book was released on 2016-11-01 with total page 727 pages. Available in PDF, EPUB and Kindle. Book excerpt: Brought to you by the writers and editors that created Pojo's Unofficial Ultimate Pokemon, Pojo's Unofficial Big Book of Pokemon features more of everything— more characters, more tv shows, more movie reviews, more video game history, and more tips for building the very best Pokemon team! Up to date for the 2016 holiday season, this collector's edition is packed with collector's information, toy history, puzzles pages, and more! It is the ultimate guide, touching on everything Pokemon enthusiasts could ever ask for.

Book Graphic Design

    Book Details:
  • Author : Stephen J. Eskilson
  • Publisher : Yale University Press
  • Release : 2019-05-21
  • ISBN : 0300233280
  • Pages : 473 pages

Download or read book Graphic Design written by Stephen J. Eskilson and published by Yale University Press. This book was released on 2019-05-21 with total page 473 pages. Available in PDF, EPUB and Kindle. Book excerpt: A classic and indispensable account of graphic design history from the Industrial Revolution to the present Now in its third edition, this acclaimed survey explores the evolution of graphic design from the 19th century to the present day. Following an exploration of design’s prehistory in ancient civilizations through the Industrial Revolution, author Stephen J. Eskilson argues that modern design as we know it grew out of the influence of Victorian-age reformers. He traces the emergence of modernist design styles in the early 20th century, examining the wartime politicization of regional styles. Richly contextualized chapters chronicle the history of the Bauhaus and the rise of the International Style in the 1950s and ’60s, and the postmodern movement of the 1970s and ’80s. Contemporary considerations bring the third edition up to date, with discussions of app design, social media, emojis, big data visualization, and the use of animated graphics in film and television. The contemporary phenomenon of the citizen designer, professionals who address societal issues either through or in addition to their commercial work, is also addressed, highlighting protagonists like Bruce Mau and the Center for Urban Pedagogy. This edition also features 45 additional images, an expanded introduction and epilogue, and revised text throughout. A newly redesigned interior reinforces the fresh contents of this now-classic volume.

Book Pok  mon Crochet

    Book Details:
  • Author : Sabrina Somers
  • Publisher :
  • Release : 2020-11-10
  • ISBN : 9781446308332
  • Pages : 0 pages

Download or read book Pok mon Crochet written by Sabrina Somers and published by . This book was released on 2020-11-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book provides detailed step-by-step instructions so you can create 20 different Pokâemon. In all their colorful and wonderful shapes, these amigurumi are as true to the craft of crochet as they are to the Pokâemon universe. The projects are split into three skill levels: Beginners, then Easy, and finally Intermediate patterns that are a little trickier. But whichever level you work on, the results are stunning"--adapted from back cover.

Book Graphic Design Reader

    Book Details:
  • Author : Steven Heller
  • Publisher : Simon and Schuster
  • Release : 2012-02-01
  • ISBN : 1581159749
  • Pages : 450 pages

Download or read book Graphic Design Reader written by Steven Heller and published by Simon and Schuster. This book was released on 2012-02-01 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the lost art of show-card writing and the tumultuous days of guerrilla magazine publishing to the latest in electronic leaflet design and hot magazine covers, acclaimed graphic designer and author Steven Heller provides dozens of stunning examples of how graphic design has transformed from a subset of pop culture to a cultural driving force on its own.