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EBookClubs

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Book Secrets of the Playstation 2

Download or read book Secrets of the Playstation 2 written by Michele E. Davis and published by Pocket Books. This book was released on 2000 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Includes hints section and a directory of PS2 game websites.

Book The Minds Behind PlayStation 2 Games

Download or read book The Minds Behind PlayStation 2 Games written by Patrick Hickey, Jr. and published by McFarland. This book was released on 2023-01-20 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring interviews with the creators of 37 popular video games--including SOCOM, Shadow of the Colossus, Tekken Tag Tournament and Sly Cooper--this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) games of the original PlayStation 2 era. Recounting endless hours of painstaking development, the challenges of working with mega publishers and the uncertainties of public reception, the interviewees reveal the creative processes that produced some of gaming's classic titles.

Book Sony Playstation 2

Download or read book Sony Playstation 2 written by Hank Schlesinger and published by St. Martin's Paperbacks. This book was released on 2016-03-15 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: The future of video games has arrived-now get the most out of it! The Sony Playstation 2 is a marvel of modern technology. Aside from providing the most intense video game graphics on the market, the PS2 can play DVDs, link you up to the Internet, and allow you to play both the newer PS2 games and your favorite classics. With so many possibilities, where do you start? Hank Schlesinger's Playstation 2: The Unofficial Guide helps you navigate the vast, electrifying world of Playstation 2, from maximizing your multi-functioning console, to providing awesome tips, hints, and tricks for mastering the newest Playstation games, as well as ways to win at your favorite classics. You'll also find dozens of reviews, guides, and ratings for sports, adventure, and role-playing games, plus a whole lot more-all written in simple, player-friendly language.

Book PS2

    PS2

    Book Details:
  • Author : Brian Underdahl
  • Publisher : McGraw-Hill/Osborne Media
  • Release : 2002
  • ISBN : 9780072227918
  • Pages : 176 pages

Download or read book PS2 written by Brian Underdahl and published by McGraw-Hill/Osborne Media. This book was released on 2002 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume provides information, tips, secrets and advice to expand boxes, enhance performance and maximize the gaming performance using Playstation 2.

Book Child s Play 2

    Book Details:
  • Author : Matthew J. Costello
  • Publisher : Berkley
  • Release : 1990
  • ISBN : 9780515104349
  • Pages : 260 pages

Download or read book Child s Play 2 written by Matthew J. Costello and published by Berkley. This book was released on 1990 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Final Fantasy Ultimania Archive Volume 3

Download or read book Final Fantasy Ultimania Archive Volume 3 written by Square Enix and published by Dark Horse Comics. This book was released on 2022-08-30 with total page 344 pages. Available in PDF, EPUB and Kindle. Book excerpt: The journey through the creation of the groundbreaking video games continues with this breathtaking volume, featuring hundreds of pieces of concept art, design notes, and creator retrospectives from the original team behind the making of Final Fantasy X, Final Fantasy XI, Final Fantasy XII, Final Fantasy XIII, and Final Fantasy XIV. Art, commentary, and lore from a transformative era in the indispensable role-playing franchise, collected in a beautifully printed 300-plus-page hardcover. Foray into one of gaming's most iconic properties, exploring beautiful art and incisive commentary behind five of the most memorable entries in the Final Fantasy saga. Final Fantasy Ultimania Archive Volume 3 authentically translates original Japanese source material to present unparalleled access for a Western audience. This incredible tome is a must-have addition to any Final Fantasy enthusiast's collection.

Book Playstation 3

    Book Details:
  • Author :
  • Publisher : PediaPress
  • Release :
  • ISBN :
  • Pages : 749 pages

Download or read book Playstation 3 written by and published by PediaPress. This book was released on with total page 749 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book A history of PlayStation

Download or read book A history of PlayStation written by and published by Christopher Bish. This book was released on 2023-08-01 with total page 18 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step back in time and embark on an exhilarating journey through the fascinating evolution of gaming with "A History of PlayStation." Unveil the captivating story of how a small electronics company sparked a revolution, transforming the world of interactive entertainment forever.

Book Final Fantasy

    Book Details:
  • Author :
  • Publisher : PediaPress
  • Release :
  • ISBN :
  • Pages : 573 pages

Download or read book Final Fantasy written by and published by PediaPress. This book was released on with total page 573 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Game Console Hacking

    Book Details:
  • Author : Joe Grand
  • Publisher : Elsevier
  • Release : 2004-11-12
  • ISBN : 9780080532318
  • Pages : 512 pages

Download or read book Game Console Hacking written by Joe Grand and published by Elsevier. This book was released on 2004-11-12 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: The worldwide video game console market surpassed $10 billion in 2003. Current sales of new consoles is consolidated around 3 major companies and their proprietary platforms: Nintendo, Sony and Microsoft. In addition, there is an enormous installed "retro gaming" base of Ataria and Sega console enthusiasts. This book, written by a team led by Joe Grand, author of "Hardware Hacking: Have Fun While Voiding Your Warranty", provides hard-core gamers with they keys to the kingdom: specific instructions on how to crack into their console and make it do things it was never designed to do. By definition, video console game players like to have fun. Most of them are addicted to the adrenaline rush associated with "winning", and even more so when the "winning" involves beating the system by discovering the multitude of "cheats" built into most video games. Now, they can have the ultimate adrenaline rush---actually messing around with the soul of the machine and configuring it to behave exactly as the command. This book builds on the motto of "Have Fun While Voiding Your Warranty" and will appeal to the community of hardware geeks who associate unscrewing the back of their video console with para-jumping into the perfect storm. Providing a reliable, field-tested guide to hacking all of the most popular video gaming consoles Written by some of the most knowledgeable and recognizable names in the hardware hacking community Game Console Hacking is the first book on the market to show game enthusiasts (self described hardware geeks) how to disassemble, reconfigure, customize and re-purpose their Atari, Sega, Nintendo, Playstation and Xbox systems

Book PlayStation  2 For Dummies

Download or read book PlayStation 2 For Dummies written by Dan Amrich and published by For Dummies. This book was released on 2001-04-15 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: With its Internet port, DVD player, and computing muscle -- not to mention its next-generation graphics -- Sony Playstation 2 is today's hottest entertainment platform. Written by the experts at GamePro magazine, this friendly guide shows you how to have more fun with Playstation 2, from the inside scoop on gaming techniques and video applications to a game directory complete with tips, tricks, and cheats.

Book Invisible Engines

Download or read book Invisible Engines written by David S. Evans and published by MIT Press. This book was released on 2008-02-15 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: Harnessing the power of software platforms: what executives and entrepreneurs must know about how to use this technology to transform industries and how to develop the strategies that will create value and drive profits. Software platforms are the invisible engines that have created, touched, or transformed nearly every major industry for the past quarter century. They power everything from mobile phones and automobile navigation systems to search engines and web portals. They have been the source of enormous value to consumers and helped some entrepreneurs build great fortunes. And they are likely to drive change that will dwarf the business and technology revolution we have seen to this point. Invisible Engines examines the business dynamics and strategies used by firms that recognize the transformative power unleashed by this new revolution—a revolution that will change both new and old industries. The authors argue that in order to understand the successes of software platforms, we must first understand their role as a technological meeting ground where application developers and end users converge. Apple, Microsoft, and Google, for example, charge developers little or nothing for using their platforms and make most of their money from end users; Sony PlayStation and other game consoles, by contrast, subsidize users and make more money from developers, who pay royalties for access to the code they need to write games. More applications attract more users, and more users attract more applications. And more applications and more users lead to more profits. Invisible Engines explores this story through the lens of the companies that have mastered this platform-balancing act. It offers detailed studies of the personal computer, video game console, personal digital assistant, smart mobile phone, and digital media software platform industries, focusing on the business decisions made by industry players to drive profits and stay a step ahead of the competition. Shorter discussions of Internet-based software platforms provide an important glimpse into a future in which the way we buy, pay, watch, listen, learn, and communicate will change forever. An electronic version of this book is available under a Creative Commons license.

Book FORTRAN 77 with MTS and the IBM PS 2

Download or read book FORTRAN 77 with MTS and the IBM PS 2 written by Brice Carnahan and published by UM Libraries. This book was released on 1989 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Tekken 5 Official Strategy Guide

Download or read book Tekken 5 Official Strategy Guide written by Joey Cuellar and published by BradyGames. This book was released on 2005 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: BradyGames' Tekken 5 Official Strategy Guide includes the following: EXCLUSIVE DOUBLE-SIDED TEKKEN 5 CHARACTER ART POSTER! FULL CHARACTER COVERAGE! CHARACTER CUSSTOMIZATION ITEMS! FULL MOVELISTS! BEST AND WORST MATCHUPS FOR EACH CHARACTER! TOP 10 MOVES FOR EVERY FIGHTER! MASSIVE COMBO STRINGS AND MUCH MORE! Platform: PlayStation 2 Genre: Fighting Game This product is available for sale in North America only.

Book Music Video Games

Download or read book Music Video Games written by Michael Austin and published by Bloomsbury Publishing USA. This book was released on 2016-07-28 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Music Video Games takes a look (and listen) at the popular genre of music games – video games in which music is at the forefront of player interaction and gameplay. With chapters on a wide variety of music games, ranging from well-known console games such as Guitar Hero and Rock Band to new, emerging games for smartphones and tablets, scholars from diverse disciplines and backgrounds discuss the history, development, and cultural impact of music games. Each chapter investigates important themes surrounding the ways in which we play music and play with music in video games. Starting with the precursors to music games - including Simon, the hand-held electronic music game from the 1980s, Michael Austin's collection goes on to discuss issues in musicianship and performance, authenticity and “selling out,” and composing, creating, and learning music with video games. Including a glossary and detailed indices, Austin and his team shine a much needed light on the often overlooked subject of music video games.

Book Action Replay Code Book

Download or read book Action Replay Code Book written by Prima Games and published by . This book was released on 2003 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The League of Extraordinary Codejunkies Game Boy Advance ·Advance Wars 2 ·Castlevania: Aria of Sorrow ·Golden Sun: The Lost Age ·Mega Man Battle Network 3 Blue/White PlayStation ·Gran Turismo 2 V1.2 ·Metal Slug X ·Syphon Filter 3 ·Tomb Raider: The Last Revelation PlayStation2 ·Silent Hill 3 ·The Lord of the Rings: The Two Towers ·The Matrix ·Tom Clancy's Splinter Cell GameCube ·Madden NFL 2004 ·Metroid Prime ·Super Mario Sunshine ·The Legend of Zelda: The Wind Waker

Book The Games Machines

    Book Details:
  • Author :
  • Publisher : PediaPress
  • Release :
  • ISBN :
  • Pages : 919 pages

Download or read book The Games Machines written by and published by PediaPress. This book was released on with total page 919 pages. Available in PDF, EPUB and Kindle. Book excerpt: